Agenda Digital Design CountersandRegisters · §Using Registers to implement Sequential Circuits...

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EE260: Digital Design, Spring 2018 4/8/18 Chapter 11: Counters and Registers 1 EE 260: Introduction to Digital Design Counters and Registers Yao Zheng Department of Electrical Engineering University of Hawaiʻi at Mānoa Counters § Introduction: Counters § Asynchronous (Ripple) Counters § Asynchronous Counters with MOD number < 2 n § Asynchronous Down Counters § Cascading Asynchronous Counters § Synchronous (Parallel) Counters § Up/Down Synchronous Counters § Designing Synchronous Counters § Decoding A Counter § Counters with Parallel Load Agenda Registers § Introduction: Registers v Simple Registers v Registers with Parallel Load § Using Registers to implement Sequential Circuits § Shift Registers v Serial In/Serial Out Shift Registers v Serial In/Parallel Out Shift Registers v Parallel In/Serial Out Shift Registers v Parallel In/Parallel Out Shift Registers § Bidirectional Shift Registers § An Application Serial Addition § Shift Register Counters v Ring Counters v Johnson Counters § Random - Access Memory (RAM) Agenda Introduction: Counters § Counters are circuits that cycle through a specified number of states. § Two types of counters: v synchronous (parallel) counters v asynchronous (ripple) counters § Ripple counters allow some flip - flop outputs to be used as a source of clock for other flip - flops. § Synchronous counters apply the same clock to all flip - flops. Asynchronous (Ripple) Counters § Asynchronous counters : the flip - flops do not change states at exactly the same time as they do not have a common clock pulse. § Also known as ripple counters , as the input clock pulse “ripples” through the counter cumulative delay is a drawback. § n flip - flops ® a MOD (modulus) 2 n counter. (Note: A MOD - x counter cycles through x states.) § Output of the last flip - flop (MSB) divides the input clock frequency by the MOD number of the counter, hence a counter is also a frequency divider . Asynchronous (Ripple) Counters § Example: 2 - bit ripple binary counter. § Output of one flip - flop is connected to the clock input of the next more - significant flip - flop. K J K J HIGH Q0 Q1 Q0 FF1 FF0 CLK C C Timing diagram 00 ® 01 ® 10 ® 11 ® 00 ... 4 3 2 1 CLK Q0 Q0 Q1 1 1 1 1 0 0 0 0 0 0

Transcript of Agenda Digital Design CountersandRegisters · §Using Registers to implement Sequential Circuits...

EE260: Digital Design, Spring 2018 4/8/18

Chapter 11: Counters and Registers 1

EE 260: Introduction toDigital Design

Counters and Registers

Yao ZhengDepartment of Electrical Engineering

University of Hawaiʻi at Mānoa

Counters

§ Introduction: Counters

§ Asynchronous (Ripple) Counters

§ Asynchronous Counters with MOD number < 2n

§ Asynchronous Down Counters

§ Cascading Asynchronous Counters

§ Synchronous (Parallel) Counters

§ Up/Down Synchronous Counters

§ Designing Synchronous Counters

§ Decoding A Counter

§ Counters with Parallel Load

Agenda

Registers

§ Introduction: Registersv Simple Registersv Registers with Parallel Load

§ Using Registers to implement Sequential Circuits

§ Shift Registersv Serial In/Serial Out Shift Registersv Serial In/Parallel Out Shift Registersv Parallel In/Serial Out Shift Registersv Parallel In/Parallel Out Shift Registers

§ Bidirectional Shift Registers

§ An Application – Serial Addition

§ Shift Register Countersv Ring Countersv Johnson Counters

§ Random-Access Memory (RAM)

Agenda Introduction: Counters§ Counters are circuits that cycle through a

specified number of states.§ Two types of counters:

vsynchronous (parallel) countersvasynchronous (ripple) counters

§ Ripple counters allow some flip-flop outputs to be used as a source of clock for other flip-flops.

§ Synchronous counters apply the same clock to all flip-flops.

Asynchronous (Ripple) Counters§ Asynchronous counters: the flip-flops do not change

states at exactly the same time as they do not have a common clock pulse.

§ Also known as ripple counters, as the input clock pulse “ripples” through the counter – cumulative delay is a drawback.

§ n flip-flops ® a MOD (modulus) 2n counter. (Note: A MOD-x counter cycles through x states.)

§ Output of the last flip-flop (MSB) divides the input clock frequency by the MOD number of the counter, hence a counter is also a frequency divider.

Asynchronous (Ripple) Counters§ Example: 2-bit ripple binary counter.§ Output of one flip-flop is connected to the clock

input of the next more-significant flip-flop.

K

J

K

J

HIGH

Q0 Q1

Q0

FF1FF0

CLK CC

Timing diagram00 ® 01 ® 10 ® 11 ® 00 ...

4321CLK

Q0

Q0

Q1

1 1

1 1

0

0 0

0 0

0

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Chapter 11: Counters and Registers 2

Asynchronous (Ripple) Counters§ Example: 3-bit ripple binary counter.

K

J

K

JQ0 Q1

Q0

FF1FF0

CCK

J

Q1 C

FF2

Q2CLK

HIGH

4321CLK

Q0

Q1

1 1

1 1

0

0 0

0 0

0

8765

1 10 0

1 10 0

Q2 0 00 0 1 1 11 0

Recycles back to 0

Asynchronous (Ripple) Counters§ Propagation delays in an asynchronous

(ripple-clocked) binary counter.§ If the accumulated delay is greater than the

clock pulse, some counter states may be misrepresented!

4321CLK

Q0

Q1

Q2

tPLH(CLK to Q0)

tPHL (CLK to Q0)tPLH (Q0 to Q1)

tPHL (CLK to Q0)tPHL (Q0 to Q1)tPLH (Q1 to Q2)

Asynchronous (Ripple) Counters§ Example: 4-bit ripple binary counter (negative-edge

triggered).

K

J

K

J Q1Q0

FF1FF0

CCK

JC

FF2

Q2

CLK

HIGH

K

J

C

FF3

Q3

CLK1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

Q0

Q1

Q2

Q3

Asyn. Counters with MOD no. < 2n

§ States may be skipped resulting in a truncated sequence.

§ Technique: force counter to recycle before going through all of the states in the binary sequence.

§ Example: Given the following circuit, determine the counting sequence (and hence the modulus no.)

K

JQ

QCLK

CLRK

JQ

QCLK

CLRK

JQ

QCLK

CLR

C B A

BC

All J, Kinputs are 1 (HIGH).

Asyn. Counters with MOD no. < 2n

§ Example (cont’d):

K

JQ

QCLK

CLRK

JQ

QCLK

CLRK

JQ

QCLK

CLR

C B A

BC

All J, Kinputs are 1 (HIGH).

A

B

1 2

C

NANDOutput

10

3 4 5 6 7 8 9 10 11 12Clock MOD-6 counter

produced by clearing (a MOD-8 binary counter) when count of six (110) occurs.

Asyn. Counters with MOD no. < 2n

§ Example (cont’d): Counting sequence of circuit (in CBA order).

A

BC

NANDOutput

10

1 2 3 4 5 6 7 8 9 10 11 12Clock

111 000001

110

101100

010

011

Temporary state Counter is a MOD-6

counter.

000

100

010

110

001

101

000

100

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Asyn. Counters with MOD no. < 2n

§ Exercise: How to construct an asynchronous MOD-5 counter? MOD-7 counter? MOD-12 counter?

§ Question: The following is a MOD-? counter?

K

JQ

QCLR

C B A

CDEF All J = K = 1.

K

JQ

QCLR

K

JQ

QCLR

K

JQ

QCLR

K

JQ

QCLR

K

JQ

QCLR

DEF

Asyn. Counters with MOD no. < 2n

§ Decade counters (or BCD counters) are counters with 10 states (modulus-10) in their sequence. They are commonly used in daily life (e.g.: utility meters, odometers, etc.).

§ Design an asynchronous decade counter.

D

CLK

HIGH

K

J

C

CLR

Q

K

J

C

CLR

QC

K

J

C

CLR

QB

K

J

C

CLR

QA

(A.C)'

Asyn. Counters with MOD no. < 2n

§ Asynchronous decade/BCD counter (cont’d).

D

C

1 2

B

NAND output

3 4 5 6 7 8 9 10Clock

11

A

D

CLK

HIGH

K

JC

CLR

Q

K

JC

CLR

QC

K

JC

CLR

QB

K

JC

CLR

QA (A.C)'

0

0

0

0

1

0

0

0

0

1

0

0

1

1

0

0

0

0

1

0

1

0

1

0

0

1

1

0

1

1

1

0

0

0

0

1

1

0

0

1

0

0

0

0

Asynchronous Down Counters§ So far we are dealing with up counters. Down

counters, on the other hand, count downward from a maximum value to zero, and repeat.

§ Example: A 3-bit binary (MOD-23) down counter.

K

J

K

J Q1Q0

CCK

JC

Q2

CLK

1

Q

Q'

Q

Q'

Q

Q'

Q

Q'

3-bit binary up counter

3-bit binary down counter

1

K

J

K

J Q1Q0

CCK

JC

Q2

CLKQ

Q'

Q

Q'

Q

Q'

Q

Q'

Asynchronous Down Counters§ Example: Ax 3-bit binary (MOD-8) down counter.

4321CLK

Q0

Q1

1 1

1 0

0

0 1

0 0

0

8765

1 10 0

1 01 0

Q2 1 10 1 1 0 00 0

001000

111

010

011100

110

101

1

K

J

K

J Q1Q0

CCK

JC

Q2

CLKQ

Q'

Q

Q'

Q

Q'

Q

Q'

Cascading Asynchronous Counters§ Larger asynchronous (ripple) counter can be

constructed by cascading smaller ripple counters.§ Connect last-stage output of one counter to the

clock input of next counter so as to achieve higher-modulus operation.

§ Example: A modulus-32 ripple counter constructed from a modulus-4 counter and a modulus-8 counter.

K

J

K

J

Q1Q0

CCCLKQ

Q'

Q

Q'

Q

Q' K

J

K

J

Q3Q2

CCK

JC

Q4

Q

Q'

Q

Q'

Q

Q'

Q

Q'

Modulus-4 counter Modulus-8 counter

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Cascading Asynchronous Counters§ Example: A 6-bit binary counter (counts from 0 to

63) constructed from two 3-bit counters.

3-bit binary counter

3-bit binary counterCount

pulse

A0 A1 A2 A3 A4 A5

A5 A4 A3 A2 A1 A00 0 0 0 0 00 0 0 0 0 10 0 0 : : :0 0 0 1 1 10 0 1 0 0 00 0 1 0 0 1: : : : : :

Cascading Asynchronous Counters§ If counter is a not a binary counter, requires

additional output.§ Example: A modulus-100 counter using two

decade counters.

CLK

Decade counter

Q3 Q2 Q1 Q0C

CTENTC

1 Decade counter

Q3 Q2 Q1 Q0C

CTENTC

freq

freq/10freq/100

TC = 1 when counter recycles to 0000

Synchronous (Parallel) Counters§ Synchronous (parallel) counters: the flip-flops are

clocked at the same time by a common clock pulse.§ We can design these counters using the sequential

logic design process (covered in Lecture #12).§ Example: 2-bit synchronous binary counter (using T

flip-flops, or JK flip-flops with identical J,K inputs).Present Next Flip-flopstate state inputsA1 A0 A1+ A0+ TA1 TA00 0 0 1 0 10 1 1 0 1 11 0 1 1 0 11 1 0 0 1 1

0100

1011

Synchronous (Parallel) Counters§ Example: 2-bit synchronous binary counter (using T

flip-flops, or JK flip-flops with identical J,K inputs).Present Next Flip-flopstate state inputsA1 A0 A1+ A0+ TA1 TA00 0 0 1 0 10 1 1 0 1 11 0 1 1 0 11 1 0 0 1 1

TA1 = A0TA0 = 1

1

K

J

K

J A1A0

CC

CLK

Q

Q'

Q

Q'

Q

Q'

Synchronous (Parallel) Counters§ Example: 3-bit synchronous binary counter (using T

flip-flops, or JK flip-flops with identical J, K inputs).Present Next Flip-flopstate state inputs

A2 A1 A0 A2+ A1+ A0+ TA2 TA1 TA00 0 0 0 0 1 0 0 10 0 1 0 1 0 0 1 10 1 0 0 1 1 0 0 10 1 1 1 0 0 1 1 11 0 0 1 0 1 0 0 11 0 1 1 1 0 0 1 11 1 0 1 1 1 0 0 11 1 1 0 0 0 1 1 1

TA2 = A1.A0

A2

A1

A0

11

TA1 = A0 TA0 = 1

A2

A1

A0

11 1

1A2

A1

A0

1 1 111 1 1

1

Synchronous (Parallel) Counters§ Example: 3-bit synchronous binary counter (cont’d).

TA2 = A1.A0 TA1 = A0 TA0 = 1

1

A2

CP

A1 A0

K

Q

J K

Q

J K

Q

J

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Chapter 11: Counters and Registers 5

Synchronous (Parallel) Counters§ Note that in a binary counter, the nth bit (shown

underlined) is always complemented whenever011…11 ® 100…00

or 111…11 ® 000…00

§ Hence, Xn is complemented whenever Xn-1Xn-2 ... X1X0 = 11…11.

§ As a result, if T flip-flops are used, then TXn = Xn-1 . Xn-2 . ... . X1 . X0

Synchronous (Parallel) Counters§ Example: 4-bit synchronous binary counter.

TA3 = A2 . A1 . A0

TA2 = A1 . A0

TA1 = A0

TA0 = 1

1

K

J

K

J A1A0

CC

CLK

Q

Q'

Q

Q'

Q

Q' K

J A2

CQ

Q' K

J A3

CQ

Q'

A1.A0 A2.A1.A0

Synchronous (Parallel) Counters§ Example: Synchronous decade/BCD counter.

Clock pulse Q3 Q2 Q1 Q0

Initially 0 0 0 01 0 0 0 12 0 0 1 03 0 0 1 14 0 1 0 05 0 1 0 16 0 1 1 07 0 1 1 18 1 0 0 09 1 0 0 1

10 (recycle) 0 0 0 0

T0 = 1T1 = Q3'.Q0T2 = Q1.Q0T3 = Q2.Q1.Q0 + Q3.Q0

Synchronous (Parallel) Counters§ Example: Synchronous decade/BCD counter

(cont’d).

T0 = 1T1 = Q3'.Q0

T2 = Q1.Q0

T3 = Q2.Q1.Q0 + Q3.Q0

1 Q1

Q0

CLK

TCQ

Q'

Q

Q'

Q2 Q3TCQ

Q'

Q

Q'

TCQ

Q'

Q

Q'

TCQ

Q'

Q

Q'

Up/Down Synchronous Counters§ Up/down synchronous counter: a bidirectional

counter that is capable of counting either up or down.

§ An input (control) line Up/Down (or simply Up) specifies the direction of counting.v Up/Down = 1 ® Count upwardv Up/Down = 0 ® Count downward

Up/Down Synchronous Counters§ Example: A 3-bit up/down synchronous binary

counter.Clock pulse Up Q2 Q1 Q0 Down

0 0 0 01 0 0 12 0 1 03 0 1 14 1 0 05 1 0 16 1 1 07 1 1 1

TQ0 = 1TQ1 = (Q0.Up) + (Q0'.Up' )TQ2 = ( Q0.Q1.Up ) + (Q0'. Q1'. Up' )

Up counterTQ0 = 1TQ1 = Q0

TQ2 = Q0.Q1

Down counterTQ0 = 1TQ1 = Q0’TQ2 = Q0’.Q1’

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Chapter 11: Counters and Registers 6

Up/Down Synchronous Counters§ Example: A 3-bit up/down synchronous binary

counter (cont’d).TQ0 = 1TQ1 = (Q0.Up) + (Q0'.Up' )TQ2 = ( Q0.Q1.Up ) + (Q0'. Q1'. Up' )

1

Q1Q0

CLK

TCQ

Q'

Q

Q'

TCQ

Q'

Q

Q'

TCQ

Q'

Q

Q'Up

Q2

Designing Synchronous Counters§ Covered in Lecture #12.§ Example: A 3-bit Gray code

counter (using JK flip-flops).

100000

001

101

111110

011

010

Present Next Flip-flopstate state inputs

Q2 Q1 Q0 Q2+ Q1+ Q0+ JQ2 KQ2 JQ1 KQ1 JQ0 KQ00 0 0 0 0 1 0 X 0 X 1 X0 0 1 0 1 1 0 X 1 X X 00 1 0 1 1 0 1 X X 0 0 X0 1 1 0 1 0 0 X X 0 X 11 0 0 0 0 0 X 1 0 X 0 X1 0 1 1 0 0 X 0 0 X X 11 1 0 1 1 1 X 0 X 0 1 X1 1 1 1 0 1 X 0 X 1 X 0

Designing Synchronous Counters§ 3-bit Gray code counter: flip-flop inputs.

0

1

00 01 11 10Q2Q1Q0

X X X X1

JQ2 = Q1.Q0'

0

1

00 01 11 10Q2Q1Q0

X X X X1

KQ2 = Q1'.Q0'

0

1

00 01 11 10Q2Q1Q0

X XX X1

JQ1 = Q2'.Q0

0

1

00 01 11 10Q2Q1Q0

X XX X

1

KQ1 = Q2.Q0

0

1

00 01 11 10Q2Q1Q0

XXXX1

JQ0 = Q2.Q1 + Q2'.Q1'= (Q2 Å Q1)'

1

0

1

00 01 11 10Q2Q1Q0

XXXX 1

1

KQ0 = Q2.Q1' + Q2'.Q1= Q2 Å Q1

Designing Synchronous Counters§ 3-bit Gray code counter: logic diagram.

JQ2 = Q1.Q0' JQ1 = Q2'.Q0 JQ0 = (Q2 Å Q1)'KQ2 = Q1'.Q0' KQ1 = Q2.Q0 KQ0 = Q2 Å Q1

Q1Q0

CLK

Q2J

C

Q

Q'K

J

C

Q

Q'K

J

C

Q

Q'KQ2'

Q0'

Q1'

Decoding A Counter§ Decoding a counter involves determining which

state in the sequence the counter is in.§ Differentiate between active-HIGH and active-LOW

decoding.§ Active-HIGH decoding: output HIGH if the counter is

in the state concerned.§ Active-LOW decoding: output LOW if the counter is

in the state concerned.

Decoding A Counter§ Example: MOD-8 ripple counter (active-HIGH

decoding).

A'B'C'

1 2 3 4 5 6 7 8 9Clock

HIGH only on count of ABC = 000

A'B'C

HIGH only on count of ABC = 001

A'BC'

HIGH only on count of ABC = 010

100

ABC

HIGH only on count of ABC = 111

...

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Chapter 11: Counters and Registers 7

Decoding A Counter§ Example: To detect that a MOD-8 counter is in state

0 (000) or state 1 (001).

A'B'

1 2 3 4 5 6 7 8 9Clock

HIGH only on count of ABC = 000 or ABC = 001

100

§ Example: To detect that a MOD-8 counter is in the odd states (states 1, 3, 5 or 7), simply use C.

C

1 2 3 4 5 6 7 8 9Clock

HIGH only on count of odd states

100

A'B'C'A'B'C

Counters with Parallel Load§ Counters could be augmented with

parallel load capability for the following purposes:vTo start at a different statevTo count a different sequencevAs more sophisticated register with

increment/decrement functionality.

Counters with Parallel Load§ Different ways of getting a MOD-6 counter:

Count = 1Load = 0CPI4 I3 I2 I1

Count = 1Clear = 1CP

A4 A3 A2 A1

Inputs = 0

Load

(a) Binary states 0,1,2,3,4,5.

I4 I3 I2 I1

A4 A3 A2 A1

Inputs have no effect

Clear

(b) Binary states 0,1,2,3,4,5.

I4 I3 I2 I1

Count = 1Clear = 1CP

A4 A3 A2 A1

0 0 1 1

Load

(d) Binary states 3,4,5,6,7,8.

I4 I3 I2 I1

Count = 1Clear = 1CP

A4 A3 A2 A1

1 0 1 0

Load

Carry-out

(c) Binary states 10,11,12,13,14,15.

Counters with Parallel Load§ 4-bit counter with

parallel load.Clear CP Load Count Function

0 X X X Clear to 01 X 0 0 No change1 ­ 1 X Load inputs1 ­ 0 1 Next state

Introduction: Registers§ An n-bit register has a group of n flip-flops

and some logic gates and is capable of storing n bits of information.

§ The flip-flops store the information while the gates control when and how new information is transferred into the register.

§ Some functions of register:v retrieve data from registervstore/load new data into register (serial or parallel)vshift the data within register (left or right)

Simple Registers§ No external gates.§ Example: A 4-bit register. A new 4-bit data is

loaded every clock cycle.

A3

CP

A1 A0

DQ

DQ Q

D

A2

DQ

I3 I1 I0I2

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Chapter 11: Counters and Registers 8

Registers With Parallel Load§ Instead of loading the register at every clock

pulse, we may want to control when to load.§ Loading a register: transfer new information

into the register. Requires a load control input.

§ Parallel loading: all bits are loaded simultaneously.

Registers With Parallel Load

A0

CLK

D Q

Load

I0

A1D Q

A2D Q

A3D Q

CLEAR

I1

I2

I3

Load'.A0 + Load. I0

Using Registers to implement Sequential Circuits

§ A sequential circuit may consist of a register(memory) and a combinational circuit.

Register Combin-ational circuit

Clock

Inputs Outputs

Next-state value

§ The external inputs and present states of the register determine the next states of the register and the external outputs, through the combinational circuit.

§ The combinational circuit may be implemented by any of the methods covered in MSI components and Programmable Logic Devices.

Using Registers to implement Sequential Circuits

§ Example 1:A1

+ = S m(4,6) = A1.x'A2

+ = S m(1,2,5,6) = A2.x' + A2'.x = A2 Å xy = S m(3,7) = A2.x

Present Nextstate Input State OutputA1 A2 x A1+ A2+ y0 0 0 0 0 00 0 1 0 1 00 1 0 0 1 00 1 1 0 0 11 0 0 1 0 01 0 1 0 1 01 1 0 1 1 01 1 1 0 0 1

A1A2

x y

A1.x'

A2Åx

Using Registers to implement Sequential Circuits

§ Example 2: Repeat example 1, but use a ROM.

Address Outputs1 2 3 1 2 30 0 0 0 0 00 0 1 0 1 00 1 0 0 1 00 1 1 0 0 11 0 0 1 0 01 0 1 0 1 01 1 0 1 1 01 1 1 0 0 1

ROM truth table

A1

A2

x y

8 x 3 ROM

Shift Registers§ Another function of a register, besides

storage, is to provide for data movements.§ Each stage (flip-flop) in a shift register

represents one bit of storage, and the shifting capability of a register permits the movement of data from stage to stage within the register, or into or out of the register upon application of clock pulses.

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Chapter 11: Counters and Registers 9

Shift Registers§ Basic data movement in shift registers (four

bits are used for illustration).Data in Data out

(a) Serial in/shift right/serial out

Data inData out

(b) Serial in/shift left/serial out

Data in

Data out

(c) Parallel in/serial outData out

Data in

(d) Serial in/parallel outData out

Data in

(e) Parallel in / parallel out

(f) Rotate right (g) Rotate left

Serial In/Serial Out Shift Registers§ Accepts data serially – one bit at a time

– and also produces output serially.

Q0

CLK

D

C

QQ1 Q2 Q3Serial data

inputSerial data outputD

C

Q D

C

Q D

C

Q

Serial In/Serial Out Shift Registers§ Application: Serial transfer of data from one

register to another.

Shift register A Shift register BSI SISO SO

ClockShift control

CP

Wordtime

T1 T2 T3 T4CP

Clock

Shift control

Serial In/Serial Out Shift Registers§ Serial-transfer example.

Timing Pulse Shift register A Shift register B Serial output of BInitial value 1 0 1 1 0 0 1 0 0

After T1 1 1 0 1 1 0 0 1 1After T2 1 1 1 0 1 1 0 0 0After T3 0 1 1 1 0 1 1 0 0After T4 1 0 1 1 1 0 1 1 1

Serial In/Parallel Out Shift Registers§ Accepts data serially.§ Outputs of all stages are available simultaneously.

Q0

CLK

D

C

Q

Q1

D

C

Q

Q2

D

C

Q

Q3

D

C

QData input

DCCLK

Data input

Q0Q1Q2Q3

SRG 4Logic symbol

Parallel In/Serial Out Shift Registers§ Bits are entered simultaneously, but output

is serial.D0

CLK

D

C

Q

D1

D

C

Q

D2

D

C

Q

D3

D

C

Q

Data input

Q0 Q1 Q2 Q3

Serial data out

SHIFT/LOAD

SHIFT.Q0 + SHIFT'.D1

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Chapter 11: Counters and Registers 10

Parallel In/Serial Out Shift Registers§ Bits are entered simultaneously, but output

is serial.

Logic symbol

CCLKSHIFT/LOAD

D0D1D2D3

SRG 4Serial data out

Data in

Parallel In/Parallel Out Shift Registers

§ Simultaneous input and output of all data bits.

Q0

CLK

D

C

Q

Q1

D

C

Q

Q2

D

C

Q

Q3

D

C

Q

Parallel data inputs

D0 D1 D2 D3

Parallel data outputs

Bidirectional Shift Registers§ Data can be shifted either left or right, using a

control line RIGHT/LEFT (or simply RIGHT) to indicate the direction.

CLK

D

C

Q D

C

Q D

C

Q D

C

Q

Q0

Q1 Q2Q3

RIGHT/LEFT

Serial data in

RIGHT.Q0 + RIGHT'.Q2

Bidirectional Shift Registers§ 4-bit bidirectional shift register with parallel

load.

CLK

I4 I3 I2 I1

Serial input for shift-right

DQ

DQ

DQ

DQClear

4x1 MUX

s1

s03 2 1 0

4x1 MUX

3 2 1 0

4x1 MUX

3 2 1 0

4x1 MUX

3 2 1 0

A4 A3 A2 A1

Serial input for shift-left

Parallel inputs

Parallel outputs

Bidirectional Shift Registers§ 4-bit bidirectional shift register with parallel

load.Mode Controls1 s0 Register Operation0 0 No change0 1 Shift right1 0 Shift left1 1 Parallel load

An Application – Serial Addition§ Most operations in digital computers are done in

parallel. Serial operations are slower but require less equipment.

§ A serial adder is shown below. A ¬ A + B.

FAxyz

SC

Shift-register AShift-rightCP

SI

Shift-register B

SIExternal input SO

SO

Q D

Clear

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Chapter 11: Counters and Registers 11

An Application – Serial Addition§ A = 0100; B = 0111. A + B = 1011 is stored in A

after 4 clock pulses. Initial: A: 0 1 0 0

B: 0 1 1 1Q: 0

Step 1: 0 + 1 + 0S = 1, C = 0

A: 1 0 1 0B: x 0 1 1

Q: 0

Step 2: 0 + 1 + 0S = 1, C = 0

A: 1 1 0 1B: x x 0 1

Q: 0

Step 3: 1 + 1 + 0S = 0, C = 1

A: 0 1 1 0B: x x x 0

Q: 1

Step 4: 0 + 0 + 1S = 1, C = 0

A: 1 0 1 1B: x x x x

Q: 0

Shift Register Counters§ Shift register counter: a shift register with the

serial output connected back to the serial input.

§ They are classified as counters because they give a specified sequence of states.

§ Two common types: the Johnson counter and the Ring counter.

Ring Counters§ One flip-flop (stage) for each state in the

sequence.§ The output of the last stage is connected to

the D input of the first stage.§ An n-bit ring counter cycles through n states.§ No decoding gates are required, as there is

an output that corresponds to every state the counter is in.

Ring Counters§ Example: A 6-bit (MOD-6) ring counter.

CLK

Q0D Q D Q D Q D Q D Q D Q

Q1 Q2 Q3 Q4 Q5

CLR

PRE

Clock Q0 Q1 Q2 Q3 Q4 Q50 1 0 0 0 0 01 0 1 0 0 0 02 0 0 1 0 0 03 0 0 0 1 0 04 0 0 0 0 1 05 0 0 0 0 0 1

100000

010000

001000

000100

000010

000001

Johnson Counters§ The complement of the output of the last stage is

connected back to the D input of the first stage.§ Also called the twisted-ring counter.§ Require fewer flip-flops than ring counters but more

flip-flops than binary counters.§ An n-bit Johnson counter cycles through 2n states.§ Require more decoding circuitry than ring counter

but less than binary counters.

Johnson Counters§ Example: A 4-bit (MOD-8) Johnson counter.

Clock Q0 Q1 Q2 Q30 0 0 0 01 1 0 0 02 1 1 0 03 1 1 1 04 1 1 1 15 0 1 1 16 0 0 1 17 0 0 0 1

CLK

Q0D Q D Q D Q D Q

Q1 Q2

Q3'CLR

Q'

0000

0001

0011

0111

1111

1110

1100

1000

EE260: Digital Design, Spring 2018 4/8/18

Chapter 11: Counters and Registers 12

Johnson Counters§ Decoding logic for a 4-bit Johnson counter.

Clock A B C D Decoding0 0 0 0 0 A'.D'1 1 0 0 0 A.B'2 1 1 0 0 B.C'3 1 1 1 0 C.D'4 1 1 1 1 A.D5 0 1 1 1 A'.B6 0 0 1 1 B'.C7 0 0 0 1 C'.D

A'D' State 0

AD State 4

BC' State 2

CD' State 3

AB' State 1

A'B State 5

B'C State 6

C'D State 7

Random Access Memory (RAM)§ A memory unit stores binary information in groups of

bits called words.§ The data consists of n lines (for n-bit words). Data

input lines provide the information to be stored (written) into the memory, while data output linescarry the information out (read) from the memory.

§ The address consists of k lines which specify which word (among the 2k words available) to be selected for reading or writing.

§ The control lines Read and Write (usually combined into a single control line Read/Write) specifies the direction of transfer of the data.

Random Access Memory (RAM)§ Block diagram of a memory unit:

Memory unit2k wordsn bits per word

k address linesk

Read/Write

n

n

n data input lines

n data output lines

Random Access Memory (RAM)§ Content of a 1024 x 16-bit memory:

101101011101110110100001100001100010011101110001::111001010101001000111110101011101011000110010101

Memory contentdecimal

012::

102110221023

000000000000000000010000000010

::

111111110111111111101111111111

binaryMemory address

Random Access Memory (RAM)§ The Write operation:

v Transfers the address of the desired word to the address lines

v Transfers the data bits (the word) to be stored in memory to the data input lines

v Activates the Write control line (set Read/Write to 0)

§ The Read operation:v Transfers the address of the desired word to the address

linesv Activates the Read control line (set Read/Write to 1)

Random Access Memory (RAM)§ The Read/Write operation:

Memory Enable Read/Write Memory Operation0 X None1 0 Write to selected word1 1 Read from selected word

§ Two types of RAM: Static and dynamic.§ Static RAMs use flip-flops as the memory cells.§ Dynamic RAMs use capacitor charges to represent

data. Though simpler in circuitry, they have to be constantly refreshed.

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Chapter 11: Counters and Registers 13

Random Access Memory (RAM)§ A single memory cell of the static RAM has

the following logic and block diagrams.

R

S QInput

Select

Output

Read/Write

BC OutputInput

Select

Read/Write

Logic diagram Block diagram

Random Access Memory (RAM)§ Logic construction of a 4 x 3 RAM (with decoder and

OR gates):

Random Access Memory (RAM)§ An array of RAM chips: memory chips are combined

to form larger memory.§ A 1K x 8-bit RAM chip:

Block diagram of a 1K x 8 RAM chip

RAM 1K x 8

DATA (8)ADRS (10)CSRW

Input dataAddress

Chip selectRead/write

(8) Output data8 810

Random Access Memory (RAM)

§ 4K x 8 RAM.

1K x 8

DATA (8)ADRS (10)CSRW

Read/write

(8)

Output data

1K x 8

DATA (8)ADRS (10)CSRW

(8)

1K x 8

DATA (8)ADRS (10)CSRW

(8)

1K x 8

DATA (8)ADRS (10)CSRW

(8)

0–1023

1024 – 2047

2048 – 3071

3072 – 4095

Input data8 lines

0123

2x4 decoder

Lines Lines0 – 911 10

S0

S1

Address