Who is DAZ ? What is DAZ Studio - GTC On-Demand...
Transcript of Who is DAZ ? What is DAZ Studio - GTC On-Demand...
• Who is DAZ ?
• What is DAZ Studio ?
• NVIDIA Iray Integration• Physically Based Lighting
• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)
• Viewport Integration
• Shaders/MDL/Shader Mixer
• VCA
What will be covered
Who is DAZDAZ 3D is a leading marketer of 3D art content and 3D software, serving a worldwide market of graphic artists.
Using a ‘freemium’ business model, DAZ offers powerful 3D software for free and sells 3D art models and tools to a growing & active community.
DAZ partners with some of the most talented artists in the world and is developing the brand and infrastructure to be the best source for 3D content in the world.
MALE AND FEMALE BASES
• Parametric• Catmull-Clark Subdivision• Dual Quaternion Skinning• ~ 17,000 polygons base
MORPHING
Take advantage of powerful morphing capabilities – Combine various body and extremity shapes, sizes, and muscularity in order to build your one-of-a-kind person or creature.
INCREDIBLE DETAIL
The more detailed a character is, the more realistic and life-like it becomes. With Genesis 3's HD morphs, we've improved the levels of detail on some of the most critical body parts including the face, mouth, teeth, hands, feet, chest and neck. These advancements combined make Genesis 3 more true-to-life than has ever been seen in a morphable human 3D figure.
FACIAL EXPRESSIONS
Genesis 3 captures facial expression in a very life-like way, the movable jaw and increased facial polygons and eye reflection mesh makes for incredibly life-like characters that truly convey emotions. It also has twice as many points of articulation as ever before, for even greater expression capabilities.
ARTICULATION
No matter how life-like a figure is, it requires the ability to move in a realistic way. With Genesis 3, the levels of articulation are one of the most significant improvements. For example, Genesis 3 allows for individual movement of ears, toes, neck, chest, abdomen, etc., as well as reworked weight mapping, resulting in more realistic and advanced posing over previous generations.
• Who is DAZ ?
• What is DAZ Studio ?
• NVIDIA Iray Integration• Physically Based Lighting
• Viewport Integration
• Shaders/MDL/Shader Mixer
• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)
• VCA
What will be covered
DAZ Studio software• A robust 3D software program for graphic artists that enables scene building,
• rigging, morphing, rendering, animation, and more
• Sold for years at $249 MSRP; Studio Pro offered free since 2012
• 2.5+ million downloads of Studio since its launch in 2003
• Major upgrades in 2015: industry-leading render engine NVIDIA Iray integration
• Who is DAZ ?
• What is DAZ Studio ?
• NVIDIA Iray Integration• Physically Based Lighting
• Viewport Integration
• Shaders/MDL/Shader Mixer
• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)
• VCA
What will be covered
• Who is DAZ ?
• What is DAZ Studio ?
• NVIDIA Iray Integration• Physically Based Lighting
• Viewport Integration
• Shaders/MDL/Shader Mixer
• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)
• VCA
What will be covered
• Who is DAZ ?
• What is DAZ Studio ?
• NVIDIA Iray Integration• Physically Based Lighting
• Viewport Integration
• Shaders/MDL/Shader Mixer
• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)
• VCA
What will be covered
60 FPS 20 FPS 2 FPS*.15 FPS*.
10 FPS Minutes
Iray Realtime Iray Interactive Iray Photoreal
Create without algorithmic knowledge
or programming
Measurement Device support
Easily customized
MDL Making this all Easy:
Material
Definition
Language
Iray Rendering Modes & Materials
60 FPS 20 FPS 2 FPS*.15 FPS*.
10 FPS Minutes
Iray Realtime Iray Interactive Iray Photoreal
Create without algorithmic knowledge
or programming
Measurement Device support
Easily customized
MDL Making this all Easy:
Material
Definition
Language
Iray Rendering Modes & Materials
• Who is DAZ ?
• What is DAZ Studio ?
• NVIDIA Iray Integration• Physically Based Lighting
• Viewport Integration
• Shaders/MDL/Shader Mixer
• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)
• VCA
What will be covered
Shader Mixer / Custom MDL
• User Parameters Brick
• Texture Instance Brick
• Various Math Bricks
• Direct Value Brick
• Language Indicator; RSL, MDL, etc.
• NVIDIA Iray/MDL Support [ALPHA]
- Roots > MDL Surface
- Functions > MDL
• Who is DAZ ?
• What is DAZ Studio ?
• NVIDIA Iray Integration• Physically Based Lighting
• Viewport Integration
• Shaders/MDL/Shader Mixer
• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)
• VCA
What will be covered
• Who is DAZ ?
• What is DAZ Studio ?
• NVIDIA Iray Integration• Physically Based Lighting
• Viewport Integration
• Shaders/MDL/Shader Mixer
• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)
• VCA
What will be covered
Easy Integration
• Solid easy to use C++ SDK• Minimal link-time dependencies• Clean separation between value types and behavior objects• Objects have a clean abstraction• Helpful programming guide and examples
• Unified transactional scene architecture
• Took one engineer around 4 weeks to deliver a working build(including a first pass at our “uber MDL”)