Who is DAZ ? What is DAZ Studio - GTC On-Demand...

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Transcript of Who is DAZ ? What is DAZ Studio - GTC On-Demand...

• Who is DAZ ?

• What is DAZ Studio ?

• NVIDIA Iray Integration• Physically Based Lighting

• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)

• Viewport Integration

• Shaders/MDL/Shader Mixer

• VCA

What will be covered

Who is DAZDAZ 3D is a leading marketer of 3D art content and 3D software, serving a worldwide market of graphic artists.

Using a ‘freemium’ business model, DAZ offers powerful 3D software for free and sells 3D art models and tools to a growing & active community.

DAZ partners with some of the most talented artists in the world and is developing the brand and infrastructure to be the best source for 3D content in the world.

The best-selling human figures in the world...

MALE AND FEMALE BASES

• Parametric• Catmull-Clark Subdivision• Dual Quaternion Skinning• ~ 17,000 polygons base

MORPHING

Take advantage of powerful morphing capabilities – Combine various body and extremity shapes, sizes, and muscularity in order to build your one-of-a-kind person or creature.

INCREDIBLE DETAIL

The more detailed a character is, the more realistic and life-like it becomes. With Genesis 3's HD morphs, we've improved the levels of detail on some of the most critical body parts including the face, mouth, teeth, hands, feet, chest and neck. These advancements combined make Genesis 3 more true-to-life than has ever been seen in a morphable human 3D figure.

FACIAL EXPRESSIONS

Genesis 3 captures facial expression in a very life-like way, the movable jaw and increased facial polygons and eye reflection mesh makes for incredibly life-like characters that truly convey emotions. It also has twice as many points of articulation as ever before, for even greater expression capabilities.

ARTICULATION

No matter how life-like a figure is, it requires the ability to move in a realistic way. With Genesis 3, the levels of articulation are one of the most significant improvements. For example, Genesis 3 allows for individual movement of ears, toes, neck, chest, abdomen, etc., as well as reworked weight mapping, resulting in more realistic and advanced posing over previous generations.

• Who is DAZ ?

• What is DAZ Studio ?

• NVIDIA Iray Integration• Physically Based Lighting

• Viewport Integration

• Shaders/MDL/Shader Mixer

• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)

• VCA

What will be covered

DAZ Studio software• A robust 3D software program for graphic artists that enables scene building,

• rigging, morphing, rendering, animation, and more

• Sold for years at $249 MSRP; Studio Pro offered free since 2012

• 2.5+ million downloads of Studio since its launch in 2003

• Major upgrades in 2015: industry-leading render engine NVIDIA Iray integration

By IsikolBy IsikolBy IamUman

By Sandra BauserBy MaurautiusBy Kalypso

Image by Stonemason

CPU + Multi-GPU Scalability

DAZ Studio IRADIUM (4.8)

• Who is DAZ ?

• What is DAZ Studio ?

• NVIDIA Iray Integration• Physically Based Lighting

• Viewport Integration

• Shaders/MDL/Shader Mixer

• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)

• VCA

What will be covered

• Who is DAZ ?

• What is DAZ Studio ?

• NVIDIA Iray Integration• Physically Based Lighting

• Viewport Integration

• Shaders/MDL/Shader Mixer

• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)

• VCA

What will be covered

New Environment Lighting Options

Dome only Dome and scene

Iray – Image Based Lighting (IBL)

• Who is DAZ ?

• What is DAZ Studio ?

• NVIDIA Iray Integration• Physically Based Lighting

• Viewport Integration

• Shaders/MDL/Shader Mixer

• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)

• VCA

What will be covered

60 FPS 20 FPS 2 FPS*.15 FPS*.

10 FPS Minutes

Iray Realtime Iray Interactive Iray Photoreal

Create without algorithmic knowledge

or programming

Measurement Device support

Easily customized

MDL Making this all Easy:

Material

Definition

Language

Iray Rendering Modes & Materials

60 FPS 20 FPS 2 FPS*.15 FPS*.

10 FPS Minutes

Iray Realtime Iray Interactive Iray Photoreal

Create without algorithmic knowledge

or programming

Measurement Device support

Easily customized

MDL Making this all Easy:

Material

Definition

Language

Iray Rendering Modes & Materials

Interactive Viewport

• Who is DAZ ?

• What is DAZ Studio ?

• NVIDIA Iray Integration• Physically Based Lighting

• Viewport Integration

• Shaders/MDL/Shader Mixer

• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)

• VCA

What will be covered

Shaders

PBR Specular/GlossinessPBR Metallicity/Roughness Weighted

Shaders (3 implementations)

Image by J Cade

Hunter by AlexLO

“Pure Ceramic”by freespinner“Sun Man” by elianeck

Shader Mixer / Custom MDL

• User Parameters Brick

• Texture Instance Brick

• Various Math Bricks

• Direct Value Brick

• Language Indicator; RSL, MDL, etc.

• NVIDIA Iray/MDL Support [ALPHA]

- Roots > MDL Surface

- Functions > MDL

3D Art by Keeping it Neil

Shader Mixer / Custom MDL

• Who is DAZ ?

• What is DAZ Studio ?

• NVIDIA Iray Integration• Physically Based Lighting

• Viewport Integration

• Shaders/MDL/Shader Mixer

• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)

• VCA

What will be covered

Filtering - Bloom

Caustics

Light Path Expressions

SPECULAR DIFFUSE DEPTH COMPOSITE

3D Art by elianeck

G L O W by daveyabbo

“IrayTest: My Mr. Blue” by Overcomeon

• Who is DAZ ?

• What is DAZ Studio ?

• NVIDIA Iray Integration• Physically Based Lighting

• Viewport Integration

• Shaders/MDL/Shader Mixer

• New Functionality (Caustics, Bloom, Canvases/LPE, decals, section planes)

• VCA

What will be covered

Easy Integration

• Solid easy to use C++ SDK• Minimal link-time dependencies• Clean separation between value types and behavior objects• Objects have a clean abstraction• Helpful programming guide and examples

• Unified transactional scene architecture

• Took one engineer around 4 weeks to deliver a working build(including a first pass at our “uber MDL”)

AlexLO

Thank You