Xavier Thomas

Post on 12-Apr-2017

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Transcript of Xavier Thomas

XAVIER THOMASWEB PRODUCT MANAGEMENT + SERVICE DELIVERY

RÉMY COINTREAUCORPORATE WEBSITETEAM:    REDSPEAK, FANGOHR

After landing this account, I led the engagement with Rémy US for my boutique consultancy, Redspeak.  We defined an engagement strategy, then moved from concept development through a series of small launches, by years end completely redefining the online presence of Rémy USA.  It's gratifying to work with sophisticated clients who have distilled their mission and vision and keep such high standards for their brand.

ROLE:    STRATEGY, ACCOUNT MANAGEMENT

SEED

SEED approached me to produce an online companion for their print magazine's year-end special issue.  In an innovative process, SEED's creative team essentially curated this piece.  We collaboratively developed the 'microfiche' concept, then I designed a production to fit their budget and requirements.  I then managed the production of the piece, which has been the #2 piece of content on their high-traffic site for months running.

THE UNIVERSE IN 2009TEAM:    REDSPEAK, FANGOHR

ROLE:    STRATEGY, ACCOUNT MANAGEMENT

TISHMAN SPEYER

It's a pleasure to work with clients as discerning as the Tishman Speyer team. They expected the best visualizations and experience we could produce for this luxury development on the SF skyline.  We produced the 3D visualizations, composited the movies, and developed the innovative online experience which helped their marketing team sell many floors of the building before construction had even begun.

THE INFINITYTEAM:    THE 7TH ART

ROLE:    STRATEGY, ACCOUNT MANAGEMENT

DREAM VILLAGE

After collaborating with Fangohr on the brand, I led the design and development of this for-profit social enterprise, which teaches kids ages 6-9 to be better global citizens by introducing them to pressing issues and coaching them through templates for action. Actual NGOs are introduced in print books, then cause context is widened on the website, and finally  youth are prompted to donate (roughly half book profits) to the cause of their choice. 

SOCIAL ENTERPRISE FOR KIDSTEAM:    DREAM VILLAGE, INC

ROLE:    CREATIVE DIRECTION, PRODUCT MANAGEMENT

FAR STAR

This experiential brand study was completed for another creative agency with the all too common problem of being way too busy to work on their own portfolio.  Working with Fangohr, we produced a menu of brand experiences to express their company ethos.  I then worked with them in fleshing out Papervision 3D prototypes of the selected concept.

EXPERIENTIAL BRAND STUDYTEAM:    WE DONT PLAY FAIR

ROLE:    CREATIVE DIRECTION, PROTOTYPING