Accessible Storytelling for WIAD Bristol 2015

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Transcript of Accessible Storytelling for WIAD Bristol 2015

Accessible storytelling

Alastair @acuity_design

A story about a story

Why stories can go wrong

Imperial War Museum

Tactile map of WW1 gallery

A user map for an imaginary place

A user interface for 25 years

Info Desk

Cafe

War

End of War

Start of War

War

End of War

Start of WarMud

TanksMud

Zeppelins

GunsLondon

Trenches

Trenches

Disease

Gas

Rats

France

Germany

Serbia

Great Britain

USA

Rations

Versailles

No Man’s Land

No Man’s Land

Planes

War

End of War

Start of WarMud

TanksMud

Zeppelins

GunsLondon

Trenches

Trenches

Disease

Gas

Rats

France

Germany

Serbia

Great Britain

USA

Rations

Versailles

No Man’s Land

No Man’s Land

Planes

1234

5

7

9

8

10 11 12

6

BUT

1234

5

7

9

8

10 11 12

6

Narrative as horror

Narrative as trick

Narrative as demand

Accessible is perceivable

Accessible is intelligible

Accessible is mutual

A map of gaps

Gaps matter

Gaps are personal

Gaps are self control

of times.

Chapter Two

Gaps are creative

Gaps are happy

Narrative is a demand

Make gaps

Thank you