Accessible Storytelling for WIAD Bristol 2015
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Transcript of Accessible Storytelling for WIAD Bristol 2015
Accessible storytelling
Alastair @acuity_design
A story about a story
Why stories can go wrong
Imperial War Museum
Tactile map of WW1 gallery
A user map for an imaginary place
A user interface for 25 years
Info Desk
Cafe
War
End of War
Start of War
War
End of War
Start of WarMud
TanksMud
Zeppelins
GunsLondon
Trenches
Trenches
Disease
Gas
Rats
France
Germany
Serbia
Great Britain
USA
Rations
Versailles
No Man’s Land
No Man’s Land
Planes
War
End of War
Start of WarMud
TanksMud
Zeppelins
GunsLondon
Trenches
Trenches
Disease
Gas
Rats
France
Germany
Serbia
Great Britain
USA
Rations
Versailles
No Man’s Land
No Man’s Land
Planes
1234
5
7
9
8
10 11 12
6
BUT
1234
5
7
9
8
10 11 12
6
Narrative as horror
Narrative as trick
Narrative as demand
Accessible is perceivable
Accessible is intelligible
Accessible is mutual
A map of gaps
Gaps matter
Gaps are personal
Gaps are self control
of times.
Chapter Two
Gaps are creative
Gaps are happy
Narrative is a demand
Make gaps
Thank you