VR / AR Fundamentalss3-ap-southeast-1.amazonaws.com/ima-wp/wp-content/... · 2017. 10. 16. · VR /...
Transcript of VR / AR Fundamentalss3-ap-southeast-1.amazonaws.com/ima-wp/wp-content/... · 2017. 10. 16. · VR /...
Michael Naimark Visiting Associate Arts Professor
Interactive Media Arts NYU Shanghai
VR / AR FundamentalsINTM-SHU 280C - 1 Topics in New Media & Entertainment Fall 2017
a practical guide to the big ideas
Week 6: Live & Social
Being immersed in live events and with other people.
Jiayi Wang
Week 1 - Introduction to VR and AR
Week 2 - FUNDAMENTALS 1: Audiovisual Resolution and Fidelity Fooling a single static eye and single static ear experiencing a framed representation.
Week 3 - FUNDAMENTALS 2: Audiovisual Spatiality and Immersion Fooling two static eyes and ears, then two moving eyes and ears, then removing the frame.
Week 4 - FUNDAMENTALS 3: Other Senses (Haptic, Smell, Taste, Mind) Fooling the other senses.
Week 5 - FUNDAMENTALS 4: Input and Interactivity Using our effectors and intentions as inputs and how they shape interactive experiences.
Week 6 - FUNDAMENTALS 5: Live and Social Being immersed in live events and with other people.
Week 7 - Current Dilemmas This is a lead-in, “pre-production,” to the second half-semester.
First half semesterClass Structure
VR / AR Fundamentals
Live & Social Being immersed in live events
and with other people.
Jiayi Wang
Live
What is Live? Live before the Telegraph Broadcasting Webcams Remote Control Live Bits How to Democratize Webcams?
Social
Symmetry (again) Early Live Social Teleconferencing MUDSs, MOOs, and MMORPGs Second Life Facebook and Social VR
What is LIVE?
What is LIVE?
Canned
Fresh
VR / AR Fundamentals
Live & Social Being immersed in live events
and with other people.
Jiayi Wang
Live
What is Live? Live before the Telegraph Broadcasting Webcams Remote Control Live Bits How to Democratize Webcams?
Social
Symmetry (again) Early Live Social Teleconferencing MUDSs, MOOs, and MMORPGs Second Life Facebook and Social VR
Live before the Telegraph
Abraham | Jesus | Buddha | Mohammed | Confucius
Columbus (1492)
Jules Verne “Around the World in 80 Days” (1872)
VR / AR Fundamentals
Live & Social Being immersed in live events
and with other people.
Jiayi Wang
Live
What is Live? Live before the Telegraph Broadcasting Webcams Remote Control Live Bits How to Democratize Webcams?
Social
Symmetry (again) Early Live Social Teleconferencing MUDSs, MOOs, and MMORPGs Second Life Facebook and Social VR
VR / AR Fundamentals
Live & Social Being immersed in live events
and with other people.
Jiayi Wang
Live
What is Live? Live before the Telegraph Broadcasting Webcams Remote Control Live Bits How to Democratize Webcams?
Social
Symmetry (again) Early Live Social Teleconferencing MUDSs, MOOs, and MMORPGs Second Life Facebook and Social VR
Trojan Room coffee pot, old Computer Laboratory University of Cambridge, England, 1991
VR / AR Fundamentals
Live & Social Being immersed in live events
and with other people.
Jiayi Wang
Live
What is Live? Live before the Telegraph Broadcasting Webcams Remote Control Live Bits How to Democratize Webcams?
Social
Symmetry (again) Early Live Social Teleconferencing MUDSs, MOOs, and MMORPGs Second Life Facebook and Social VR
VR / AR Fundamentals
Live & Social Being immersed in live events
and with other people.
Jiayi Wang
Live
What is Live? Live before the Telegraph Broadcasting Webcams Remote Control Live Bits How to Democratize Webcams?
Social
Symmetry (again) Early Live Social Teleconferencing MUDSs, MOOs, and MMORPGs Second Life Facebook and Social VR
VR / AR Fundamentals
Live & Social Being immersed in live events
and with other people.
Jiayi Wang
Live
What is Live? Live before the Telegraph Broadcasting Webcams Remote Control Live Bits How to Democratize Webcams?
Social
Symmetry (again) Early Live Social Teleconferencing MUDSs, MOOs, and MMORPGs Second Life Facebook and Social VR
How to Democratize Webcams?
VR / AR Fundamentals
Live & Social Being immersed in live events
and with other people.
Jiayi Wang
Live
What is Live? Live before the Telegraph Broadcasting Webcams Remote Control Live Bits How to Democratize Webcams?
Social
Symmetry (again) Early Live Social Teleconferencing MUDSs, MOOs, and MMORPGs Second Life Facebook and Social VR
VR / AR Fundamentals
Live & Social Being immersed in live events
and with other people.
Jiayi Wang
Live
What is Live? Live before the Telegraph Broadcasting Webcams Remote Control Live Bits How to Democratize Webcams?
Social
Symmetry (again) Early Live Social Teleconferencing MUDSs, MOOs, and MMORPGs Second Life Facebook and Social VR
Electronic Café 1984+
Interval Research live audio experiment 1994
VR / AR Fundamentals
Live & Social Being immersed in live events
and with other people.
Jiayi Wang
Live
What is Live? Live before the Telegraph Broadcasting Webcams Remote Control Live Bits How to Democratize Webcams?
Social
Symmetry (again) Early Live Social Teleconferencing MUDSs, MOOs, and MMORPGs Second Life Facebook and Social VR
eye contact
half-silvered mirrors
eye contact
Apple’s All Seeing Screen
half-silvered mirrors
VR / AR Fundamentals
Live & Social Being immersed in live events
and with other people.
Jiayi Wang
Live
What is Live? Live before the Telegraph Broadcasting Webcams Remote Control Live Bits How to Democratize Webcams?
Social
Symmetry (again) Early Live Social Teleconferencing MUDSs, MOOs, and MMORPGs Second Life Facebook and Social VR
Aardwolf MUD (1997)
World of Warcraft MMORPG (2007)
Second Life (2013)
“Not a game.”
"No manufactured conflict, no set objective".
Second Life (2013)
(2014)
(Last week)
https://www.facebook.com/zuck/videos/10104094186863501/
(Last week)
https://www.facebook.com/zuck/videos/10104094186863501/
https://www.google.com.hk/search?q=Zuckerberg+%22Puerto+Rico%22
(Yesterday)
Facebook’s head of social VR talks about the futureFacebook’s head of social VR talks about the future
(Yesterday)
Facebook’s head of social VR talks about the future
“One billion people in VR.”
Facebook’s head of social VR talks about the future
VR / AR Fundamentals
DEADLINE Wednesday OCTOBER 25: You are to experience, critique, and post your selected VR titles. This means:
1) Make sure your titles are here and running. (Work with platform point person.) 2) Write a brief review for each on the Documentation site. 3) Tag and rank your titles on the Catalog page. (Work with Ada and Dave.)
All platforms must be set up with instruction pages.
Week 6: Assignment for Wednesday
VR / AR News of the Week Mon 16 Oct
VR / AR Fundamentals
AR vandalism makes the NY Times
More big contentHere’s the trailer for the new Star Wars VR experience coming to Disney parksPixar Announces First VR Project ‘Coco VR’, a ‘Next level social experience’
Facebook Oculus announces 2 new VR headsets, both standalone Standalone Oculus Go VR headset shipping next year for $199 Oculus Santa Cruz offers standalone VR with full motion control Why is Oculus making four different VR headsets? Nokia drops Ozo VR camera Nokia Shuts Down VR Camera Unit, Citing Slow-Growing Virtual Reality Market
Surviving the hype