The Course of Online Events Never Did Run Smooth?
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Introduction to Will’s World
• 10 month project to create a Shakespeare Registry enabling discovery across Shakespeare resources.
• Aim: demonstrate the value and principle of aggregation as a tactic.
• Part of the JISC/RLUK Discovery initiative
• Anticipated users include developers, Shakespeare researchers, etc.
Will’s World Blog
Will’s World at Culture Hack Scotland
• Participation and creation of Macbeth XML and related resources for Culture Hack Scotland 2012 (prior to the completion and launch of the Registry).
• 3 hacks, including Winning “Shakey App” based on Will’s World data.
• Raised awareness of project, data and potentialuse of Will’s World Registry.
Will’s World Registry
Will’s World Hack
• Event to raise awareness of the Registry and potential use.
• Originally planned as in-person event.• Online event selected as innovative, accessible,
and viable for short timescale (approx. 4 weeks). • Team conducted a feasibility study and survey of
potential participants to identify interest, technologies, format, practical issues.
• Significant challenges: identifying participant community, supporting participation, enabling team formation, making it tangible.
Making it Tangible: Survival Packs
Sharing Hack Spaces…
Ruff: Will’s World Survival Pack /Muriel of Edinburgh. Model: Kiwi the Cat. Photographer and Styling: Muriel Mewissen, Will’s World Project Manager. Laser eyes: Model’s own.
Support: Check-ins via Google+ Hangouts
Support: Twitter & IRC• Team &
Developers available via Twitter, IRC.
• Support in working hours via email and check ins.
• Support in evenings & weekends.
Support: Google+ Circle & Community• Google+ Circle for
registered participants
• Google+ Communities launched during the event, allowed ongoing discussion.
• YouTube more accessible archive.
Creating a Buzz: Pinterest
• Test
What We Learned: Online Hack Format
• Lack of clarity around hack roles put off some potential participants with great ideas.
• Online-only format appealed more to developers and more technical participants.
• A week is perhaps too long/too much like work for engagement in this sort of event.
• Offline hacks are usually a space to experiment away from work distractions. Harder to make space for online hack participation in busy lives with lots of distractions and competing priorities.
• BUT some brilliant hacks were created!
What We Learned: Supporting Online Hacks
• More time in planning and supporting the Hack would have been beneficial.
• Online participants come to organisers for support more frequently, offline hack participants are more likely to support each other.
• Facilitating team formation online was very tricky, particularly when individuals have disparate schedules, time zones, interests.
• Too many communications choices was more confusing for participants, and time consuming for staff, than actually useful.
The Hacks: A Brilliant Array!
Would we do it again?
Yes!
•Some things worked brilliantly: tangibility; developer support; check-ins; video; silliness. •Some aspects we knew might be an issue (e.g. lead time, support requirements, team building) and we would improve upon.•Some things we would change: use fewer technologies; tie the online hack into some sort of in-person activity/meet ups; earlier matchmaking between developers and other participants.
Find out more… • Registry: http://willsworld.edina.ac.uk/• Blog: http://willsworld.blogs.edina.ac.uk/• Project Page:
http://edina.ac.uk/projects/shakespeare_summary.htm• Google+ Community:
https://plus.google.com/communities/106226502946103008023
• YouTube: http://www.youtube.com/willsworldhack• Twitter: https://twitter.com/WillsWorldHack• Pinterest: http://pinterest.com/willsworldhack/• Will’s World at CHS 2012:
http://willsworld.blogs.edina.ac.uk/2012/04/30/wills-world-at-culture-hack-scotland/