Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends...

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Sound and Light Chapter 12

Transcript of Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends...

Page 1: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Sound and Light

Chapter 12

Page 2: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Sound

A longitudinal wave that spreads in all directions

Speed depends on medium– Solids and liquids = quick movement– Gasses = slower movement– Increase temperature = increase speed

Page 3: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Intensity

Loudness of the sound– Increase amplitude = increase energy =

increase loudness = increase intensity– Increase distance = decrease intensity

Measured in decibels (dB)

Page 4: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Intensity

Page 5: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Pitch

Perceived loudness of a sound

Depends on frequency– Increase frequency = increase pitch

Page 6: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Infrasound vs. Ultrasound

Infrasound– Frequency below 20 Hz– Hard for human to hear (too low)

Ultrasound– Frequency above 20,000 Hz– Hard for human to hear (too high)

Page 7: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Uses of Sound

Sonar– Sound Navigation and Ranging– Reflect sound waves to show distance

Sonogram– Echoes (reflections) of very high frequency

sound waves – Can see inside animals

Are these infrasound or ultrasound?

Page 8: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Uses of Sound

Musical Instruments– Produce sound by vibrating air, solids, and

strings– Resonance helps produce the sound

• One vibrating object causes another object to vibrate

Page 9: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Light

Can be explained as waves– Electromagnetic waves– Spread in all directions– Used to explain most of the light we see

Can be explained as particles– A stream of tiny particles (photons) moving

very quickly

Page 10: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Speed of Light

Fastest in a vaccum– 3 x 108 m/s (186,000 mi/s)

Other speeds depend on the medium– Slows down in all cases– Gas is the fastest, then water, then

transparent solids

Page 11: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Intensity of Light

Brightness of light– Increase energy = increase brightness =

increase intensity– Increase distance = decrease intensity

Page 12: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Reflection of Light

Smooth surfaces reflection light in one direction

Flat surface

In-coming wave Incident wave

Out-going wave Reflected wave

Page 13: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Law of Reflection

Angle of incidence is equal to the angle of reflection

Flat surface

Incident angle

Reflected angle

Page 14: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Reflections of Light

Rough surfaces reflect light in many directions

Roughsurface

Page 15: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Reflection of Light

Mirrors can cause reflections to change– Flat mirrors create virtual images

• Image that appears to be behind or far away from where you are looking

– Curved mirrors create distortions (changes)

• Convex = bulge out = stretch image• Concave = curve in = compress image

Page 16: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Reflections

ConcaveConvex

Page 17: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Electromagnetic Spectrum

Light at all possible energies, frequencies, and wavelengths

Page 18: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Electromagnetic Spectrum

Page 19: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Bending of Light

Light will bend as it passes from one medium to another– Known as refraction

Happens in the air to create a mirage– A virtual image that happens mostly as the

atmosphere heats up

Page 20: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Bending of LightLight is made of all colors so it appears white

Can be bent through a prism to separate white light into all colors – Known as dispersion

Page 21: Sound and Light Chapter 12. Sound A longitudinal wave that spreads in all directions Speed depends on medium –Solids and liquids = quick movement –Gasses.

Color of Objects

Objects have color because of what is reflected

All light hits an object– White light hits– Some colors absorbed– Some colors reflected -

this the color you see