Rajesh Rao 'When will the sleeping giant awake' Dhruva

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India - It’s happening, finally! Rajesh Rao Founder & CEO, Dhruva Interactive Chair, Nasscom Gaming Forum Pocket Gamer Connects, Helsinki, 17 th June 2014

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Rajesh Rao 'When will the sleeping giant awake' Dhruva

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Page 1: Rajesh Rao 'When will the sleeping giant awake' Dhruva

India - It’s happening, finally!Rajesh Rao

Founder & CEO, Dhruva Interactive

Chair, Nasscom Gaming Forum

Pocket Gamer Connects, Helsinki, 17th June 2014

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Quick Introduction

Founded India’s first games company in 1997.17 years on, Dhruva is India’s biggest developer with 300+ people in mobile/social/console

Founder of India’s first incubator for games start-ups

Chairperson of the Nasscom Gaming Forum, the trade body of the Indian games industry

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Market

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600 million Indians

are below 25yrs of age

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Gaming

is taking off

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everywhere

India is beginning to play…

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Gaming is riding the Mobile Revolution…

850m mobile installed base in India

Smartphones: It took 8 years to add 80m (end 2013), will add 100m in 2014.

High speed data: 3G: 75m now, 300m by 2016 ( many smartphones are on 2.5g)

Disruptive 4G launch in 2015 will result in cheaper 3G, the momentum will result in overall data subs reaching

600m by 2016

81% smartphone users play games

Dominated by Android, Windows and Apple distant 2nd and 3rd.

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We just need to crack payment…..

Challenges:

- India is a cash market. Mobile is almost entirely pre-paid- Carrier rev shares have been awful (but this is changing)- Low penetration and use of plastic (currently 300m debit, 20m credit cards)

Some expected game changers:

- Google Play with carrier billing- Reduction of In-app purchase threshold from Rs.55 to Rs.10 or less- Mobile payment systems like IMPS- Massive push by e-com players to promote use of plastic

India’s mobile games market, under $100m currently, is way below its potential

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Bollywood games are doing great downloads……

1m downloads in 7 days10m downloads (all platforms)

On avg, hits are doing $100k ~ $200k in rev, without F2P kicking in

… and international hits are doing well too

Top 10 ( downloads) on Google Play and iOS include Candy Crush Saga, Subway Surfers, Temple Run, Dr. Driving

FIFA and NFS make more money on mobile than console in India

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Compelling Content that ‘connects’ is key

• All mainstream Indian entertainment (Movies, TV, Music) are dominated by Indian content. Gaming will not be different.

• Semi-urban and rural audiences are taking to mobile content in a big way. ‘Local’ cultural and social context will play a big role.

• Games in education has great potential, Indian Govt pushing low cost tables to transform free primary education (Aakash tablet)

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Developer Ecosystem

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Exponential rise in Game developers in India

1 1 2 3 3 3 4 5 7 1015

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1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013

Over 100 indie start-ups in the last 2 years

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• 6 city chapters with quarterly meetups

• A ‘must attend’ conference … 2013 had 1300 attendees

• A very active FB group with 5000+ members

• Reports and whitepapers on the Indian games industry

• Lobby with the government to get the sector the support it needs

We now have an active trade body…

Mission:

To support and nurture the growing ecosystem of Game Developers in India

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And an awesome annual conference….

• 1300 attended NGDC 2013• 50+ speakers• Workshops, mentoring sessions• Game Developer Awards• Indie games showcase

Keynotes and Speakers over the years:

Yochi Wada, Chairman, Square EnixPaolo Pedercini, MolleindustriaTrip HawkinsGlen Schofield, SledghammerEd Fries, former head of Microsoft Game StudiosMark Skaggs (creator of Farmville)Ernest Adams, veteran game designerMagnus "Gordon" Gardebäck , SimogoStéphane D’Astous, ex-GM, Eidos-Montreal

NGDC 2014will be held in Pune, INDIA

13-15 Nov 2014

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There’s support for early stage start-ups

Dedicated Incubator for gaming start-ups

$800k seed fund focused on games, Targeting 6~8 investments in 2014

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Some Series A, M&A

• GSN Games acquired Bangalore based Bash Gaming (makers of Bingo Bash) for $160m

• Sequoia (India) invests $15m Series A in Octro, maker of popular Indian games like Teen Patti (like Poker) and Indian Rummy. They currently have 2m DAUs

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Thank You!

You can reach me at:

[email protected]