Project Black Bk Digital Media Marketing (1)
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A PROJECT REPORT ON
MARKETING MANAGEMENT
SUBMITTED IN PARTIAL FULFILLMENT OF BACHELORS OF
MANAGEMENT STUDIES
L.S RAHEJA COLLEGE OF ARTS AND COMMERCE
UNIVERSITY OF MUMBAI
ACADEMIC YEAR
2014-15
SUMITED BY: ASHINI PAAR
PROJECT GUIDE: PROF. ANUP MUNSHI.
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DECLARATION
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CERTIFICATE
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ACKNOLEDGEMENT
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EECUTIVE SUMMARY
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INDE
SR NO CHAPTER PAGE
1 EVOLUTION OF DIGITAL MEDIA MARKETING
2 INTRODUCTION
DIGITAL MEDIA MARKETING - IMPORTANCE
4 FORMS OF DIGITAL MEDIA MARKETING
5 EAMPLES
COMPARISON STUDY
ANALYTICS
DIGITAL MEDIA MARKETING IN INDIA
FUTURE PROSPECTS OF DIGITAL MEDIA
MARKETING
10 CONCLUSION
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EVOLUTION OF DIGITAL MEDIA MARKETING
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Enough technology lets talkabout people
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SEO (search engine optimisation)
Search Engine )ptimisation is the art *or science+ of
increasing a websites visibility in the search engines. Thiscan be done by increasing the ranking of a particularkeyword, or increasing the volume of keywords that a siteranks for. There are a variety of SE) techniues, from on-site technical analysis and improvement, to contentcreation, outreach, blogging # link-building.
The skills involved are wide-ranging technical capabilities,
an analytical approach, and creativity.
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PPC (pay per click)
aid Search, $ or pay-per-click is the management ofpaid adverts in the search results. These paid adverts aretypically placed above, or to the right of the /organic searchresults, and can cost anything between a penny and 012per click, depending on the competitiveness of the keywordyoure bidding on.
Some terms, such as /car insurance, can reachastronomical levels, so $ management is all aboutma3imising your budget for the best return on investment.
Skills involved are eually wide-ranging a keen eye fordetail in data is reuired, as well as creativity for craftingadverts and responding to trends in the data.
Social media
Social media management isnt 4ust about sending outtweets 5 its about managing a brands image throughmultiple social channels. That may be Twitter or 6acebook,but it may also be interest or (inkedin.
Its also about combining proactive business development,helping fill the top level of the sales funnel, with customersupport 5 helping support the bottom end of the funnel.Social media management has become increasingly matureand comple3 over the last few years, with greater reportingtools available, and a wider range of social networks.
Skills involved blend brand awareness, customer serviceand creativity, as well as an awareness of how social mediametrics reflect on other marketing metrics.
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Online advertising
)nline advertising differs from $ in that you areadvertising on other peoples websites. 6or instance, youmay want to buy banner space on a specific website, andyou would pay the website owner either based on thenumber of impressions, or the number of clicks the advertreceives.
Skills involve design, creativity, negotiation, and dataanalysis, ensuring that the right advert is placed in the rightplace, at the right time.
Affiliate marketing
!ffiliate marketing can be uite similar to online advertising,e3cept that the website hosting the advert will berecompensed only when a sale is made. The payment,therefore, will be higher 5 and will give the website ownerthe incentive to promote the advert more prominently.
!ffiliate marketing isnt restricted to banner advertising.&any affiliates make money through simple links, e-mailmarketing, or even developing ecommerce shops withaffiliate products.
)n the one hand, brands have to negotiate with affiliates,and provide the best possible deal that will ensure the bestpossible promotion, while ensuring that costs are kept downto a level that ensures margins are high.
Skills involve negotiation, planning # data analysis.
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Text messaging
&obile marketing is one of the biggest growth areas indigital marketing. The increased usage of smartphonesaround the world has resulted in a greater dependency onthem for uick and timely information.
Te3t messaging is a push strategy that some view as spam,but if used correctly, can be an effective customermessaging strategy.
Blogging, RSS & News Feeds
7logging 5 and ensuring that blogs are visible 5 involvesnot 4ust writing blogs, but creating a blogging strategy thatbrings together SE), %, social media and web design.
! good blog will be one that attracts natural, organic traffic
through effective keyword research, as well as social traffic.It will be well designed, and it will have a consistent voicethat makes it instantly recognisable.
Viral marketing
8iral marketing combines many elements of the marketing
mi3. Some call it /content marketing, as it always involvesdisseminating an element of content across multiplechannels.
This can include videos on 9outube, blogs, email marketing,as well as traditional elements, but the aim is to ensure thatthe content captures the imagination of your market, andthat the content spreads naturally through onlinecommunities.
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Search Engine Optimization
SEO
Social Media MarketingS%&"+/ '"+ !+# 7'&%' '9'( %(' ",%($+$ +# G%%3/' + &%,+* &(+ %
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Digital Media in India
Digital media has changed the meaning of traditional means of
advertising and selling, India has been following the trend as well andthe following stats prove it is only going to get bigger and better:
o Digital !dvertising has also been witnessing a steady
growth. The online advertising market in India to touch %s
;, $rore.
o e-$ommerce in Indiais e3pected to reach ?;@ billion *%sA,2B,>22 crores+ by the year ;2A1, which e3plains the
emphasis on E-retail stores like 6lipkart, &yntraetc. and
the inclusion of buy button in social networks such as
Twitter # 6acebook *It will be interesting to see how brands
leverage these functions in their strategy.+
http://blog.digitalinsights.in/growth-of-e-commerce-in-india/057587.htmlhttp://blog.digitalinsights.in/5-social-media-lessons-to-learn-from-flipkart/0592587.htmlhttp://blog.digitalinsights.in/5-social-media-lessons-from-myntra-myntratreasurehunt/05169987.htmlhttp://blog.digitalinsights.in/growth-of-e-commerce-in-india/057587.htmlhttp://blog.digitalinsights.in/5-social-media-lessons-to-learn-from-flipkart/0592587.htmlhttp://blog.digitalinsights.in/5-social-media-lessons-from-myntra-myntratreasurehunt/05169987.html -
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IMPORTANCE OF DIGITAL MEDIA MARKETING
Theres no denying it, the world is r!idly shi"ting "ro# nlog$e to digitl% Peo!le re &ons$#ing
#ore nd #ore digitl &ontent on dily 'sis ( on #o'ile !hones, l!to!s, des)to! &o#!$ters t
wor), nd #ore ( nd &o#!nies tht h*e not yet re&ognised this in their #r)eting
strtegiesneed to d!t "st%
+hy is digitl #r)eting so i#!ortnt -e&$se it is not only r!idly growing "or&e in the &$rrent
#r)eting !lying "ield, it is set to 'e the "$t$re o" #r)eting, nd it see#s li)ely tht digitl
#edi will soon re!l&e #ore trditionl "or#s ltogether%
+hile older genertions will no do$'t l#ent the de#ise o" !!er.'sed news!!ers, 'oo)s,
&o##$ni&tion #ethods nd trditionl T/ nd rdio 'rod&sts, those who h*e grown $! with
the internet nd #o'ile !hones s God.gi*en right re lredy e#'r&ing the 'r*e new world o"
digitl &ons$#!tion%
The "&ts re tht digitl #ethods o" &o##$ni&tion nd #r)eting re "ster, #ore *erstile,
!r&ti&l nd stre#lined, so it is !erh!s $ns$r!rising tht on&e the te&hnology 'ee *il'le
we 'egn 0$i&)ly #o*ing into the digitl ge% The good news is tht digitl o""ers 1$st s #$&h
!otentil to #r)eters s it does to &ons$#ers%
-e"ore we loo) t the 'ene"its o" digitl #r)eting, lets t)e 0$i&) sn!shot o" so#e o" the )ey
"or#s o" it t !resent2
+e'sites nd 3EO &ontent
-logs
Internet 'nner ds
Online *ideo &ontent
Py.!er.&li&) 4PPC5 d*ertising
E#il #r)eting
3o&il #edi #r)eting 4F&e'oo), Twitter, Lin)edIn, et&%5
Mo'ile #r)eting 43M3, MM3, et&%5
This is "r "ro# n e6h$sti*e list, nd new "or#s o" digitl #r)eting, s$&h s $g#ented relity,
re rri*ing ll the ti#e%
So, why digital marketing?
First o" ll, digitl #r)eting is in"initely #ore ""ord'le thn trditionl o""line #r)eting
#ethods% An e#il or so&il #edi !ign, "or e6#!le, &n trns#it #r)eting #essge to
&ons$#ers "or the #erest "r&tion o" the &ost o" T/ d or !rint !ign, nd !otentilly re&h
wider $dien&e%
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-$t one o" the #in 'ene"its o" &ond$&ting yo$r #r)eting digitlly is the ese with whi&h res$lts
&n 'e tr&)ed nd #onitored% Rther thn &ond$&ting e6!ensi*e &$sto#er reser&h, yo$ &n
0$i&)ly *iew &$sto#er res!onse rtes nd #es$re the s$&&ess o" yo$r #r)eting !ign in
rel.ti#e, en'ling yo$ to !ln #ore e""e&ti*ely "or the ne6t one%
Perh!s the strongest &se "or in&or!orting digitl ele#ent into yo$r #r)eting is tht digitl
#edi "or#s re 0$i&)ly o*ert)ing trditionl "or#s o" in"or#tion &ons$#!tion% A&&ording to the
O""i&e "or Ntionl 3ttisti&s, o*er 789 o" :K d$lts went online in the "irst three #onths o" this
yer2 tht;s o*er
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7enefits of digital marketing
Encourage engagement through digital media.>o$ &n si#!ly &0$ire new &lients
*i e6% 3o&il Medi &hnnels% +hen doing so, ens$re yo$ seg#ent the# into di""erent
&$sto#er gro$!s &&ording to their interests% Lter, yo$ will 'e 'le to inter&t with the#
nd en&o$rge to *rio$s &tions%
The more likes the better.As !rt o" Digitl Mr)eting ( 3o&il Medi is
$nderesti#ted% It;s 'ig #ist)e 'e&$se yo$r ?F&e'oo)@ li)es or ?Twitter@ shres &n
hel! yo$r &o#!ny grow s they '$ild &redi'ility nd tr$st% They lso 'ring tr""i& to the
we'site nd re &ostless% +ht yo$ h*e to do is to insert 3o&il Medi !l$gin onto
yo$r site nd )ee! $!dting yo$r &$sto#ers 'o$t the &o#!ny news, dis&o$nts, et&%
-er in #ind to s&hed$le the "re0$en&y o" $!dtes nd not to o*erwhel# the# with too
#$&h in"or#tion t on&e% >o$ #y 'e s$r!rised with the o$t&o#e%
Get ahead of your competitors.E*ery yer #ore nd #ore '$sinesses gi*e $!
trditionl d*ertising #ethods nd "o&$s on 3EO, Google Adwords or 3o&il Medi
s!ending h$ge #oney on these reso$r&es% This is the reson why the #r)et gets
in&resingly &o#!etiti*e nd 'ig !lyers get hed o" little &o#!nies% As s#ll
'$siness on the #r)et, yo$ &nnot &o#!ete with the# '$t there is so#ething yo$ &n
do% >o$ &n $se Google Alertstool to #onitor yo$r &o#!etitors% This tool will llow yo$
to tr&) yo$r &o#!etitors !rod$&ts nd #r)eting strtegies so tht yo$ &n lern
so#ething "ro# the# nd i#!ro*e yo$r own '$siness strtegy%
Go beyond the boundaries.It;s i#!ortnt to $nderstnd tht digitl #r)eting doesn;t
only !!ly to yo$r we'site Bowe*er #ost o" the #r)eters &rete we'site or n
eCo##er&end in*est in 3EO ndor Ad+ords% -$t to #)e yo$r '$siness stnd o$t
"ro# the &rowd, yo$ need rel strtegy tht !$ts !otentil &$sto#ers "irst nd $se ll
the *il'le tools to &0$ire the#%
Business reputation first.Good re!$ttion o" ny '$siness is essentil% +itho$t the
tr$st nd &on"iden&e o" the &$sto#er, &o#!ny will not s$r*i*e% Es!e&illy in the !st
yers the i#!ortn&e o" re!$ttion hs 'e&o#e in&resingly noti&e'le% I" '$siness hs
good re!$ttion, &$sto#ers #y &hoose tht !rti&$lr &o#!ny "ro# #ny on the
#r)et% The !ositi*e re!$ttion en'les #r)eters to di""erentite their!rod$&tsser*i&es in highly &o#!etiti*e #r)et nd s$&&ess"$lly &o#!ete with 'ig
http://www.google.com/alertshttp://www.google.com/alerts -
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!lyers% Bow to '$ild good re!$ttion M)e s$re tht yo$ &o##$ni&te with yo$r
&$sto#ers nd e*eryone who inter&ts with yo$r &o#!ny thro$gh we'site, e.#il,
3o&il Medi% Answer ny do$'ts, o""er hel! nd #)e s$re yo$ '$ild long.lsting
reltionshi! with yo$r &$sto#ers%
C+#' #$6*****
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Traditional media 8S
digital media
I +
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#$"// /')$
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Digital Media Traditional media
Two-way conversation
Open system
Transparent
One-on-one marketing
About you
Brand and User-generated Content
Authentic content
FREE pat!orm
"etric# Engagement
One-way conversation
Cosed system
Opa$ue
"ass marketing
About "E
%ro!essiona content
%oished content
%aid pat!orm
"etric# Reach& !re$uency
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Actors# Users& 'n!uencers
Community decision-making
Unstructured communication
Rea time creation
Bottom-up strategy
'n!orma anguage
Active invovement
Actors& Ceebrities
Economic decision-making
Controed communication
%re-produced& schedued
Top-down strategy
Forma anguage
%assive invovement
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Digital marketing uses internet-connected devices to engage
consumers with online advertising, primarily through pull
or push methods.
KEY POINTS
(igita marketing consists o! pu or push onine
communication tactics) These tactics can aso be re!erred to as inbound
or outbound marketing as we)
%u digita marketing is characteri*ed by consumersactivey
seeking marketing content)
%ush digita marketing occurs when marketers send messages
without the consent o! the recipients)
E+ampes o! pu digita marketing incude search engines, emai
newsetters, te+t messaging, whie push digita marketing consists o!opt-
insubscriptionservices)
Digital Marketing Characteristics
(igita marketing is de!ined as the use o! internet-connected devices such
as computers, tabets, smartphones, and game consoes to engage
https://www.boundless.com/definition/tactics/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/opt-in/https://www.boundless.com/definition/opt-in/https://www.boundless.com/definition/opt-in/https://www.boundless.com/definition/service/https://www.boundless.com/definition/tactics/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/opt-in/https://www.boundless.com/definition/opt-in/https://www.boundless.com/definition/service/ -
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consumers with onine advertising) One o! the key principes o! digita
marketing is creating an easy, seamess, and convenient user e+perience
!or targetaudiences) "oreover, eiminating the amount o! consumer e!!ort
needed to act on digita content heps estabish an ongoing, automated
reationship between brands and their audience)
Pull Digital Marketing
%u digita marketing is characteri*ed by consumers activey seeking
marketing content) Consumers might use tactics incuding search engines,emai newsetters, te+t messaging, or web !eeds to search !or brand
in!ormation) %ush technoogies deiver content as it becomes avaiabe and
are better targeted to consumer demographics) owever, microtargeting
tends to produce smaer audiences, and resuts in higher creation and
distribution costs)
.ebsites, bogs, and streaming media/audio and video0 are e+ampes o!
pu digita marketing) 'n each o! these channes, users must navigate to the
website to view the content) 't is up to marketers to create digita content 1
te+t, images, videos, and audio 1 that is reevant and captivating enough to
attract web visitors, increase page views, and improve search engine
rankings)
Buiding onine communities on reated socia media sites such as Facebook
and 2ouTube is another pu tactic used by brands to increase the number
o! interactions with prospects and customers) Companies !re$uenty use
their corporate websites and bogs to buid authority and credibiity in their!ied, as we as improve their search engine optimi*ation) "a3or search
https://www.boundless.com/definition/target/https://www.boundless.com/definition/demographics/https://www.boundless.com/definition/media/https://www.boundless.com/definition/target/https://www.boundless.com/definition/demographics/https://www.boundless.com/definition/media/ -
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engines such as 4ooge o!ten inde+ sites based on thequalityand
reevancy o! their content) Thus, the higher a brand is ranked in 4ooge, the
more ikey web users wi !ind their website)
Push Digital Marketing
%ush digita marketing occurs when marketers send messages with or
without the consent o! the recipients) These digita marketing tactics
incude display advertisingon websites and bogs) Emai, te+t messaging,
and web !eeds are aso considered push digita marketing when the
recipient has not agreed to receiving the marketing message) This practiceis aso known as spamming) The opposite o! spamming is permission
marketing, which uses technoogies with the prior permission o! the
recipient) "arketers obtain consumer permission to send communications
via subscriptions or written consent)
5ubscriptions provide the opportunity to push content to !ans and
!oowers, prompting them to visit the brand6s video channel, socia media
page, or corporate website) Te+t and video press reeases can aso be
distributed easiy through onine distribution services) 7ournaists,boggers, and other content producers visit these sites !or news stories)
Brands can gain web tra!!ic !rom media pubications and bogs that use
their press reeases as in!ormation sources)
Mobile Marketing
https://www.boundless.com/definition/quality/https://www.boundless.com/definition/quality/https://www.boundless.com/definition/display-advertising/https://www.boundless.com/definition/channel/https://www.boundless.com/definition/quality/https://www.boundless.com/definition/display-advertising/https://www.boundless.com/definition/channel/ -
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Mobile marketing is the practice of promoting brands over
mobile devices such as smartphones, portable media players
and tablets.
KEY POINTS
(uring the eary 8999s, mobie marketingbecame popuar with the
use o! te+t messaging in Europe and parts o! Asia)
"obie marketing promotiona tactics incude 5"5 and ""5
messaging, push noti!ications, :R codes, keyword advertisingand
mobie game marketing)
5ome o! the key advantages o! mobie marketing are the cose
pro+imity o! owners6 mobie devices, as we as the habitua nature o!
using ce phones, smartphones and computer tabets)
(espite the cost-e!!ectiveness o! mobie marketing, brands!ace
chaenges around privacy concerns with user data)
TERMS
SMS
A te+t message sent on a ce phone)
MMS
"utimedia "essaging Service- standard way to send messages that
incude mutimedia content to and !rom mobie phones)
Bluetooth
A proprietary open-wireess technoogy standard !or
e+changing dataover short distances /using short-waveength radio
transmissions in the '5" band !rom 8;9918;
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mobie devices, creating persona area networks /%A=s0 with high eves
o! security)
Mobile Marketing
This type o! marketing aows marketers and advertisers to promoteproducts and services over mobie devices incuding ceuar phones,
smartphones, portabemediapayers and tabets)
According to marketing pro!essor Andreas >apan, mobie marketing is,
?Any marketing activity conducted through a ubi$uitous network to which
consumers are constanty connected using a persona mobie device?)
Because mobie marketing is conducted using wireess networks, it is aso
known as ?wireess marketing?) "arketing communications on mobie
devices is generay carried out via te+t messages or appications) 5ince
consumers typicay carry their mobie devices with them throughout the
day, mobie marketing presents a cost-e!!ective way !or brands to deiver
targeted messaging across di!!erent pat!orms)
Types of Mobile Marketing
One o! the most popuar !orms o! mobie advertising is te+t messaging)
(uring the eary 8999s, marketing through ce phones6 5hort "essage5ervice /5"50 became increasingy common in Europe and parts o! Asia)
Conse$uenty, 5"5 marketing has become a egitimate
advertising channelin both deveoped and deveoping economies around
the word) On average, it is estimated that 5"5 messages are read within
!our minutes a!ter deivery to a mobie device) This makes mobie
marketing highy attractive to brands ooking !or
marketingcommunicationchannes with high ead-to-conversion rates)
https://www.boundless.com/definition/media/https://www.boundless.com/definition/channel/https://www.boundless.com/definition/communication/https://www.boundless.com/definition/media/https://www.boundless.com/definition/channel/https://www.boundless.com/definition/communication/ -
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Unike 5"5, "utimedia "essage 5ervice /""50 mobie marketing
combines the deivery o! images, te+t, audio and video) =eary a new
phones with a coor screen are capabe o! sending and receiving standard
""5 messages) Brands are abe to both send and receive rich content
through ""5 A8% /appication-to-person0 mobie networks to mobiesubscribers) 'n some networks, brands are aso abe to sponsormessages
sent %8% /person-to-person0)
%ush noti!ications have become popuar due to their use on smartphones
using iO5 and Android operating systems) These noti!ications appear at the
top o! the device6s screen and serve as e!!icient mechanisms !or
communicating directy with end-users) Athough it can potentiay be
viewed as interruptive by the end user, its ong-term costs are ower than
5"5 marketing)
4ame mobie marketing provides additiona opportunities !or brands
ooking to deiver promotiona messaging within mobie games) 5ome
companies sponsor entire games to driveconsumerengagement, a
practice known as mobile advergamingor ad-funded mobile gaming.
"obie content advertising schemes provided by the ikes o! 2ahoo@ and
4ooge aow brands to purchase keywords speci!icay !ormobie advertisements) Additionay, web !orms on web pages can be
used to integrate with mobie te+ting sources !or reminders about meetings,
seminars and other important events !or users who are away !rom their
aptop or desktop computers)
:uick response /:R0 codes have aso gained in popuarity a!ter !irst being
introduced in European and Asian mobie markets) Acting as a visua
hyper-ink to a page, :R codes enabe users to 3ump to a mobie optimi*ed
o!!er page) :R codes ony began to be used in mobie advertising in =orthAmerica !rom 89) Companies recogni*ed the technoogy as a very
power!u too !or initiating consumer engagement at a time when the
marketing message is ikey triggering its most emotiona response
the impulsemoment !or the end user)
'n addition to :R codes, other toos used by mobie marketers to improve
targeted messaging and reduce marketing costs incude ocation-based
services,luetoothtechnoogy, and pro+imity systems such as 5hort
"essage 5ervice - Ce Broadcast /5"5-CB0)
https://www.boundless.com/definition/image/https://www.boundless.com/definition/sponsor/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/engagement/https://www.boundless.com/definition/advertisement/https://www.boundless.com/definition/impulse/https://www.boundless.com/definition/bluetooth/https://www.boundless.com/definition/image/https://www.boundless.com/definition/sponsor/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/engagement/https://www.boundless.com/definition/advertisement/https://www.boundless.com/definition/impulse/https://www.boundless.com/definition/bluetooth/ -
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Advantages and Disadvantages of Mobile Marketing
5ome o! the key advantages o! mobie marketing are the cose pro+imity o!
owners6 mobie devices, as we as the habitua nature o! using ce phones,
smartphones and computer tabets) (istributing promotiona andadvertising messages customi*ed according to the recipient6s ocation,
geography and persona interests through wireess networks makes mobie
marketing highy cost-e!!ective given the potentia reachand scope o! the
audience)
owever, mobie marketing practices present chaenges around privacy
concerns over user data) %ush marketing tactics-- mobie advertising that
is sent without consumers6 re$uired permission 1 have caused privacyvioations) Athough mobie advertising has become increasingy popuar
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with the growing use o! tabets and smartphones, numerous concerns have
emerged due to the persona nature and cose pro+imity o! mobie devices
to users) 5ome o! the ma3or concerns around privacy incude mobie spam,
persona identi!ication, ocation in!ormation and wireess security)
'ndustry bodies incuding the 'nteractive Advertising Bureau and "obie
"arketing Association have estabished guideines to prevent 5%A"
messages and the practice o! carriers seing memberdatabasesto third
parties)
owever, these se!-reguatory rues are aso in pace to support marketers
ooking to incorporate mobie marketing into their arger marketing
communications strategies)
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Social Behavior of
ConsumersUnderstanding consumers' socialbehavior online and offline is essential to developing viable
marketing communications strategies.
KEY POINTS
Traditionay, consumerbehavior is the study o! individuas, groups,
or organi*ations and the processesthey use to seect, purchase anddispose o!products, services, e+periences, or ideas)
The emergence o! web technoogies such as socia mediaaow more
opportunities !or consumers, particuary younger generations, to
e+perience more socia interactions with peope and organi*ations)
randsmust recogni*e the importance o! demographic!actors
such as age and gender when assessing consumers6 socia behavior
onine)
Companies commony usebehavioral targetingtechni$ues
to marketto consumers based on their onine behavior)
TERMS
psychographics
the science o! using psychoogy and demographicsto better understand
consumers
customer relationship management
https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/process/https://www.boundless.com/definition/product/https://www.boundless.com/definition/service/https://www.boundless.com/definition/media/https://www.boundless.com/definition/brand/https://www.boundless.com/definition/demographic/https://www.boundless.com/definition/behavioral-targeting/https://www.boundless.com/definition/behavioral-targeting/https://www.boundless.com/definition/market/https://www.boundless.com/definition/psychographics/https://www.boundless.com/definition/demographics/https://www.boundless.com/definition/customer-relationship-management/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/process/https://www.boundless.com/definition/product/https://www.boundless.com/definition/service/https://www.boundless.com/definition/media/https://www.boundless.com/definition/brand/https://www.boundless.com/definition/demographic/https://www.boundless.com/definition/behavioral-targeting/https://www.boundless.com/definition/market/https://www.boundless.com/definition/psychographics/https://www.boundless.com/definition/demographics/https://www.boundless.com/definition/customer-relationship-management/ -
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A widey impemented mode !or managing a company6s interactions with
customers, cients, and saes prospects) 't invoves using technoogy to
organi*e, automate, and synchroni*e business processesprincipay
saes activities, but aso those !or marketing, customer service, and
technica support) Aso known by the acronym ?CR") ?
behavioral targeting
The range o! technoogies and techni$ues used by onine website
pubishers and advertisers which aows them to increase the
e!!ectiveness o! their campaigns by capturing datagenerated by website
and anding page visitors)
Social Behavior of Consumers
(igita and socia media has spurred brands to deveop research tactics that
hone in on the socia behavior o! consumers onine) Observing and
understanding how consumers behave and interact with each other has edto the introduction o! new semantic analysistechnoogies aowing
companies to monitor consumer buying patterns based on shared and
posted content) The data heps saes and marketing pro!essionas
improve segmentationto targetprospects and customers)
https://www.boundless.com/definition/marketing/https://www.boundless.com/definition/behavioral-targeting/https://www.boundless.com/definition/data/https://www.boundless.com/definition/analysis/https://www.boundless.com/definition/segmentation/https://www.boundless.com/definition/segmentation/https://www.boundless.com/definition/target/https://www.boundless.com/definition/marketing/https://www.boundless.com/definition/behavioral-targeting/https://www.boundless.com/definition/data/https://www.boundless.com/definition/analysis/https://www.boundless.com/definition/segmentation/https://www.boundless.com/definition/target/ -
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9ounger generations use web and mobile devices to increase their number of social
interactions.
Consumer ehavior
Traditionay, consumer behavior is the study o! individuas, groups, or
organi*ations and the processes they use to seect, purchase and dispose o!
products, services, e+periences, or ideas) Their purchases are meant to
satis!y needs) Research has shown that consumer behavior is di!!icut to
predict, even !or e+perts in marketing communications) Reationshipmarketing, customer retention, customer relationship
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management/CR"0 andpersonali!ationare a tactics used to assess
consumer behavior)
owever, consumer behavior is aso in!uenced by interna conditions such
as demographics, psychographics /i!estye0, personaity, motivation,knowedge, attitudes, beie!s, and !eeings) %sychoogica !actors incude an
individua6s motivation, perception, attitudeand beie!s, whie persona
!actors incude income eve, personaity, age, occupation and i!estye)
Online BehavioralTrends
The advent o! socia networks and socia media provides an easy way !or
peope to connect on the web) %eope use socia networking to meet new
!riends, !ind od !riends, or ocate peope with simiar probems and
interests) The in!ormation peope post and share, as we as the
reationships they buid onine, o!ten trans!er into an o!!ine setting) .hie
some critics have attributed the decine o! $uaity
interpersona communicationand human reationships to the growth o!
socia media, others point to web and mobie technoogies as a way !or
younger generations to e+perience more socia interactions)
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Age and gender in!uence how web and mobie devices are used and how
decisions are made) .hie adoescent !emaes and adut women are !ound
to be more active in sending S"Smessages, maes send and receive more
audio cas) %sychoogicay, research shows that men seem to adopt
technoogy !aster and have more incentive to try new !eatures) This mightbe due to a di!!erence in mae and !emae attitudes towards new technoogy)
.omen tend to view technoogy as a too, whereas men view it as
entertainment)
Recogni*ing the intersection between socia behavior and web technoogies
is imperative !or brands ooking to advertise products and services that are
reevant to buyers) To impement a viabe integratedmarketing
communications strategythat incorporates these data, companies empoy
techni$ues such as behaviora targeting !or understanding, coecting and
anay*ing onine and o!!ine consumer in!ormation)
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Collecting and Analyzing Online Consumer Data
Brands commony use behaviora targeting techni$ues to market to
consumers based on their onine behavior) Brands increase the
e!!ectiveness o! their campaigns by capturing data on web visitors who visit
their website anding pages) .ebsites identi!y visitors by assigning a uni$ue
'(cookieto each and every visitor to the site) This aows the pat!orm to
track users throughout their web 3ourney and make rues-based decisions
about what content to serve) owever, when behaviora targeting is done
without the knowedge o! users, it may be considered a breach o! browser
security and even iega depending on country privacy, data protection and
consumer protection aws) To monitor andmeasurebehavior on socia
media sites, companies use anaytica toos provided by the socia media
pat!orm or e+terna vendors)
Again, this behaviora data can be combined with known demographic dataand a visitor6s past purchase history in order to produce a greater degree o!
data points that can be used !or targeting) 5e!-earning onsite behaviora
targeting systems wi monitor visitor response to site content and earn
what is most ikey to generate a desired conversion event /i)e) consumer
purchase0) Behaviora targeting can aso be used to serve
manyadvertisementsacross many di!!erent sites based on the ikey
demographic makeup o! internet users) For e+ampe, a website may assume
that an 'nternet user is mae based on the user6s visit to !ootba and mae!ashion sites)
https://www.boundless.com/definition/cookie/https://www.boundless.com/definition/cookie/https://www.boundless.com/definition/measure/https://www.boundless.com/definition/advertisement/https://www.boundless.com/definition/advertisement/https://www.boundless.com/definition/cookie/https://www.boundless.com/definition/measure/https://www.boundless.com/definition/advertisement/ -
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Online Consumer Behavior
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Web advertisers study online behavior and use the results to
increase the effectiveness of their campaigns.
KEY POINTS
The web has become the new 6zero moment of truth6, or "OT
/4ooge, 8980 !orconsumerstoday) "arketers need to understand
where their customers are going to research their products&services and
what they are doing on the web to hep !orm their purchase decision)
5ite pubishers can use thedatagenerated !rom website pages and
the searches made to create de!ined audience segments based on visitors
that have simiar pro!ies) Dayering this data with other demographic
psychographic data heps marketers buid out personaso! their key
customer segments)
=ot a consumers behave the same onine) Customers6 onine
behaviors wi !a aong a technoogy adoption curve innovators wi be
e+cited by the atest upgrade or !eature, whie others wi resist change)Further, there is a chasm between the eary technoogy adopters the
mainstream market)
.hen visitors return to a speci!ic site using the same web browser,
pro!ies generated !rom data coection can be used to aow advertisers to
position their onine ads in !ront o! those visitors who e+hibit a greater
eve o! interest and intent !or the products and servicesbeing o!!ered)
"any onine users are concerned about privacy issues around doing
this type o! targeting) The behavioral targetingindustry is trying to
contain these concerns through education, advocacy, and product
constraints to keep a in!ormation non-personay identi!iabe)
https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/product/https://www.boundless.com/definition/purchase-decision/https://www.boundless.com/definition/data/https://www.boundless.com/definition/data/https://www.boundless.com/definition/demographic/https://www.boundless.com/definition/persona/https://www.boundless.com/definition/market/https://www.boundless.com/definition/service/https://www.boundless.com/definition/behavioral-targeting/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/product/https://www.boundless.com/definition/purchase-decision/https://www.boundless.com/definition/data/https://www.boundless.com/definition/demographic/https://www.boundless.com/definition/persona/https://www.boundless.com/definition/market/https://www.boundless.com/definition/service/https://www.boundless.com/definition/behavioral-targeting/ -
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TERMS
segments
"arketsegment-- the smaer subgroups comprising a market
Cookie
Aso known as an TT% cookie, web cookie, or browser cookie, it is
usuay a sma piece o! data sent !rom a website and stored in a user6s
web browser whie a user is browsing a website)
conversion rates
'n internet marketing, conversion rateis the ratio o! visitors who
convert casua content views or website visits into desired actions based
on subte or direct re$uests !rom marketers, advertisers, and content
creators)
https://www.boundless.com/definition/segments/https://www.boundless.com/definition/segments/https://www.boundless.com/definition/segments/https://www.boundless.com/definition/cookie/https://www.boundless.com/definition/cookie/https://www.boundless.com/definition/conversion-rates/https://www.boundless.com/definition/conversion-rates/https://www.boundless.com/definition/segments/https://www.boundless.com/definition/segments/https://www.boundless.com/definition/cookie/https://www.boundless.com/definition/cookie/https://www.boundless.com/definition/conversion-rates/https://www.boundless.com/definition/conversion-rates/ -
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EXAMPLES
As part o! the integration with (oubeCick, 4ooge uses
(oubeCick6s (ART cookies to improve the way ads are dispayed on the
4ooge content network) The ist o! improvements incuded in-depths
reports !or advertisers and preventing ads !rom being dispayed too
!re$uenty to the same user) The integration wi soon e+pand since
4ooge intends to o!!er behaviora targeting or interest-based advertising)
The (oubeCick cookie contains a uni$ue '( that is associated with a
your visited pages that incude ads served by (oubeCick) '! you6re
visiting a ot o! pages reated to music, 4ooge wi pace you in one o! theG99 prede!ined categories /most ikey, music enthusiasts0 and wi use
this in!ormation to show more ads about music)
OnlineConsumer ehavior
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Introduction
.hen consumers visit a web site, data is gathered about their onine
behavior) The site coects in!ormation about the visitor that incudes the
!oowing#
%ages visited
Amount o! time spent on each page
Dinks cicked
5earches per!ormed
Components with which they interact
The sites coect the data, aong with other !actors, and create a pro!ie that
inks to that visitor6s web browser)
5ite pubishers can then use this data to create de!ined audience segments
based on visitors that have simiar pro!ies) .hen visitors return to a
speci!ic site or a network o! sites using the same web browser, those pro!ies
can be used to aow advertisers to position their onine ads in !ront o! those
visitors who e+hibit a greater eve o! interest and intent !or the products
and services being o!!ered)
On the theory that propery targeted ads wi !etch more consumer interest,
the pubisher /or seer0 can charge a premium !or these ads over random
advertising /or ads0 based on the conte+t o! a site) Behaviora marketing
can be used on its own or in con3unction with other !orms o! targeting
based on !actors ike geography, demographics, or conte+tua web page
content) 't6s worth noting that many practitioners aso re!er to
thisprocessas audience targeting)
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Mobile Consumer Behavior
ocial media applications for mobile devices are an effective
way to advertise to consumers because consumers spend so
much time on their mobile devices.
KEY POINTS
Consumerscan receive te+t messages about saes
and promotionsat their !avorite stores, restaurants, night cubs, etc)
Typicay, peope can cick on a ink that wi direct them to the website o!
interest)
There are !our types o! mobie socia mediaappications, depending
on whether the message is ocation sensitive and&or time sensitive)
The use o! the 'nternet on a mobie phone has doubed in many
countries since 899
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TERMS
SMS
A te+t message sent on a ce phone)
MMS
"utimedia "essaging 5ervice - standard way to send messages that
incude mutimedia content to and !rom mobie phones)
EXAMPLES
5tarbucks has made it easier than ever to buy co!!ee) Consumers
en3oy the e!!iciency and convenience o! making purchases with their
mobie devices by downoading the 5tarbucks app) Those who use the appreceive discounts, coupons, and other promotiona o!!ers, and can !ind
the cosest 5tarbucks)
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MobileConsumer ehavior
5ocia media appications used on mobie devices are caed mobie socia
media) 'n comparison to traditiona socia media accessed on computers,
mobie socia media dispay a higher ocation- and time-sensitivity) One
can di#erentiatebetween !our types o! mobie socia media appications,depending on whether the message takes account o! the speci!ic ocation o!
the user /ocation-sensitivity0 and whether it is received and processed by
the user instantaneousy or with a time deay /time-sensitivity0)
) 5pace-timers /ocation and time sensitive0# E+change o! messageswith reevance !or one speci!ic ocation at one speci!ic point in time /e)g),Facebook %aces Fours$uare0
8) 5pace-ocators /ony ocation sensitive0# E+change o! messages, with
reevance !or one speci!ic ocation, which are tagged to a certain pace andread ater by others /e)g),2ep :ype0
H) :uick-timers /ony time sensitive0# Trans!er o! traditiona sociamedia appications to mobie devices to increase immediacy /e)g), postingTwitter messages or Facebook status updates0
;) 5ow-timers /neither ocation, nor time sensitive0# Trans!er o!traditiona socia media appications to mobie devices /e)g), watching a
2ouTube video or reading a .ikipedia entry0
5ince these socia media appications can be used on mobie devices, theyare a good target !or socia media marketing) For e+ampe,S"Smarketing
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has become increasingy popuar) Consumers can receive te+t messages
about saes and promotions at their !avorite stores, restaurants, night cubs,
etc) Typicay, peope can cick on a ink that wi direct them to the website)
%eope are abe to make purchases through the convenience o! their
phones)
""5 mobie marketing can contain a timed sideshow o! images, te+t,
audio, and video) =eary a new phones produced with a coor screen are
capabe o! sending and receiving standard ""5 messages) Brands are abe
to both send and receive rich content through ""5 A8% /appication-to-
person0 mobie networks to mobie subscribers) 'n some networks, brands
are aso abe to sponsor messages that are sent %8% /person-to-person0)
4ood e+ampes o! mobie-originated ""5 marketing campaigns are
"otoroa6s ongoing campaigns at ouse o! Bues venues, where
the brandaows the consumer to send their mobie photos to the DE(
board in rea time, as we as post their images onine)
%ush noti!ications were !irst introduced by Appe with the advent o! the
i%hone in 899I) They were !urther popuari*ed with the Android operating
system, in which noti!ications are shown on the top o! the screen)
Targeting Consumers Where they
Spend Time
!he World Wide Web has become a key commercial center,
and thus, an increasingly important place where companies
target potential customers.
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KEY POINTS
The 'nternet, or more speci!icay, the .ord .ide .eb, has
eiminated time and geographic constraints !or both consumersand
businesses ooking to connect regardess o! physica ocation)
5ocia media sites such as Facebook have proven to be
ucrative channels!or user insight and onine buying behavior)
randsmust modi!y their marketingstrategies toreachconsumers
accessing in!ormation !rom mobie devices, versus desktop or aptop
computes)
TERMS
Market
One o! the many varieties o! systems, institutions, procedures, socia
reations and in!rastructures whereby parties engage in e+change)
World Wide Web
https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/channel/https://www.boundless.com/definition/brand/https://www.boundless.com/definition/marketing/https://www.boundless.com/definition/reach/https://www.boundless.com/definition/reach/https://www.boundless.com/definition/market/https://www.boundless.com/definition/world-wide-web/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/channel/https://www.boundless.com/definition/brand/https://www.boundless.com/definition/marketing/https://www.boundless.com/definition/reach/https://www.boundless.com/definition/market/https://www.boundless.com/definition/world-wide-web/ -
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Coectivey, a o! the web pages on the 'nternet which hyperink to each
other and to other kinds o! documents and media)
TargetConsumers Where they Spend
Time
5ince an e+change invoves two or more peope, it is natura to think o!
themarketin terms o! peope, individuas, or groups) Ceary, without the
e+istence o! peope or businesses to buy and consume goods, services, and
ideas, there woud be itte reason !or marketing) 5ince peope create
markets, it is essentia to target custers o! peope and the ocations they
visit to better impementmarketing strategies) The $orld $ide
$ebhas become an important, abeit virtua, ocation where companies are
spending more time and money to target and in!uence consumers )
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Shopping &all
"ore and more consumers are shopping online% rather than traditional &and
physical outlets' such as stores and shopping malls(
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The Rise ofSocial "edia
The 'nternet, or more speci!icay, the .ord .ide .eb, has eiminated
time and geographic constraints !or both consumers and businesses ooking
to connect regardess o! physica ocation) 5ocia media sites have !urther
aggregated user content around simiar topics, tasks and peope, creating
onine communities that have proven to be ucrative targets !or onine
advertising) As o! (ecember 898, Facebook boasts over biion active
users, with over ha! accessing the socia network via a mobie device)
%ersona in!ormation ranging !rom birthdays and pro!ession, to !amiy
photos and muti-user gaming yied insight!u inteigence !or marketers
ooking to improve promotion to nicheand hard-to-reach markets)
Targeting Digital Natives and Other Technology Users
Besides the rapid adoption o! 'nternet technoogies among consumers and
businesses, the word is now seeing a generation o! peope born a!ter the
emergence o! the commercia web come into aduthood) O!ten dubbed,
?digita natives,? these individuas have ony known a word with the'nternet, and are 3ust as or more com!ortabe interacting with brands in
onine rather than o!!ine environments) "ore importanty, they
understand the valueo! digita technoogy and use it to seek out
opportunities, whether to initiate !riendships, 3udge a brand or make a
purchase)
Consumers are aso increasingy accessing in!ormation !rom mobie
devices, versus desktop or aptop computers) Busy and hectic schedues are
prompting peope to view and access brand messaging on the go !rom their5martphones, tabets and gaming consoes) The growing egion o! mobie
users, as we as the increasing sophistication o! onine purchasers and their
pre!erence !or reevant, digita content, wi continue to push marketers to
produce targeted, messaging !or the web)
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Making Appropriate Changes to
Product, Placement, Promotion,
and Pricing
Marketing teams must ad"ust their marketing mi# strategiesaccordingly to adapt and succeed in a rapidly changing
media environment.
KEY POINTS
Athough the way ne) productsand services are marketed have
changed, theprimaryaim o! business in bringing economic andsocia valueshave not)
"arketing organi*ations must be ready to ater product !eatures and
ingredients based on consumerand mediapraise, or backash)
randsmust ensure that their e-commerce websites work in concert
with o!!ine distribution channelssuch as !u!iment centers and
warehouses)
https://www.boundless.com/definition/new-product/https://www.boundless.com/definition/primary/https://www.boundless.com/definition/value/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/media/https://www.boundless.com/definition/brand/https://www.boundless.com/definition/channel/https://www.boundless.com/definition/new-product/https://www.boundless.com/definition/primary/https://www.boundless.com/definition/value/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/media/https://www.boundless.com/definition/brand/https://www.boundless.com/definition/channel/ -
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%ricing--the primary means by which customer 3udge the
attractiveness o! aproductor service--can aso be a!!ected by social
mediatechnoogies, which o!!er wider access to customers via onine
channes)
%acement re!ers to providing the product at a pace which is
convenient !or consumers to access) "arketingmanagement must have
a cear understanding o! the types o! distributors, o!
the trendsin!uencing those distributors, and o! how those distributors
are perceived by customers)
TERMS
World Wide Web
Coectivey, a o! the web pages on the 'nternet which hyperink to each
other and to other kinds o! documents and media)
accountability
The state o! being accountabe iabiity to be caed on to render an
account accountabeness responsibe !or answerabe !or)
social media
'nteractive !orms o! media that aow users to interact with and pubish to
each other, generay by means o! the 'nternet)
https://www.boundless.com/definition/product/https://www.boundless.com/definition/service/https://www.boundless.com/definition/social-media/https://www.boundless.com/definition/social-media/https://www.boundless.com/definition/marketing/https://www.boundless.com/definition/trend/https://www.boundless.com/definition/world-wide-web/https://www.boundless.com/definition/accountability/https://www.boundless.com/definition/social-media/https://www.boundless.com/definition/product/https://www.boundless.com/definition/service/https://www.boundless.com/definition/social-media/https://www.boundless.com/definition/social-media/https://www.boundless.com/definition/marketing/https://www.boundless.com/definition/trend/https://www.boundless.com/definition/world-wide-web/https://www.boundless.com/definition/accountability/https://www.boundless.com/definition/social-media/ -
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EXAMPLES
=intendo Co), Dtd) /=T(O20 provides a good e+ampe o! a
mutinationa organi*ation that has e!!ectivey impemented
its marketing strategy)
Making Appropriate Changes to
Product,*lacement,*romotion, and Pricing
5ince its emergence during the JJ9s, the .ord .ide .eb has
!undamentay changed the way businesses marketto end users and
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consumers) Today, themarketing mi+--product, pacement, promotion
and pricing--must take into account both onine and o!!ine buyers
traditiona media, and digita media) 5ocia media technoogies such as
socia networking sites, as we as digita pat!orms incuding 5mart%hones
and computer tabets, have changed the way users access and consumerin!ormation) "arketing teams must ad3ust their marketing
mi+ strategiesaccordingy to adapt and succeed in a rapidy changing
media environment )
The Marketing Mix in the Digital Age
The 'nternet has changed the way business is done in the current word)
Conse$uenty, the variabes o! marketing segmentation, targeting and
positioning are addressed di!!erenty) Athough the way new products and
services are marketed have changed, the primary aim o! business in
bringing economic and socia vaues have not) 'ndeed, a businesses seek to
impement a marketing mi+ that increases revenues and pro!it,
e+pands brand a)areness, and buids customer bases) =evertheess,
marketers must take into account the !oowing shi!ts, which wi inevitaby
e!!ect their product, promotiona and pricing strategies#
The shi!t !rom media advertising to mutipe !orms
o! communication)
The shi!t !rom mass media to more speciai*ed /niche0 media, which
are centered on speci!ic targetaudiences)
The shi!t !rom a manu!acturer-dominated market to a retailer-dominated, consumer-controed market)
The shi!t !rom genera-!ocus advertising and marketing to data-basedmarketing)
The shi!t !rom ow agency accountabilityto greater agencyaccountabiity, particuary in advertising)
The shi!t !rom traditiona compensation to per!ormance-based
compensation /increased saes or bene,tsto the company0)
The shi!t !rom imited 'nternet access to 8;&I 'nternet avaiabiityand access to goods and services)
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Each eement o! the marketing mi+ must coordinate with other eements in
the marketing program to ensure ma+imum reachand impact)
The Marketing Mix in Social Media
User-generated content, one o! the key !eatures o! socia media websites,
provides a direct communication channe between buyers and seers)
%roducts and services are meant to satis!y customer wants and needs)
Comments, 6Dikes6, and other eedbackmechanisms make it even easier
!or satis!ied or disgrunted customers to voice their opinion to not ony
brands, but aso to current and prospective customers)
Product
"arketing organi*ations must be ready to ater product !eatures and
ingredients as dictated by changes in consumer perception, as we as
competitive and economic environments) owever, product changes can be
prompted by socia media activity !rom stakehoders outside a brand6s
consumer base) 4reenpeace aunched an attack on =estKs use o! pam oi
in their products and its impact on the cimate and natura ecosystems)
.hen =estK attempted to respond to the criticism via Facebook,
the publicbackash was severe) As a resut o! the virapublicity, =estK
subse$uenty increased auditing e!!orts in its supply chain, and promised
to cance contracts with any !irm !ound to be chopping down rain!orests to
produce the pam oi used in its products)
Placement
%acement or distribution moves products !rom the producer to the
consumer) .ith the 'nternet and socia media websites, consumers now
have access to more channes than ever to research, purchase and evauate
products) Both sma and ma3or brands o!!ere-commercewebsites that
aow web users to browse products and share their 6wish ists6 or purchases
https://www.boundless.com/definition/reach/https://www.boundless.com/definition/feedback/https://www.boundless.com/definition/perception/https://www.boundless.com/definition/public/https://www.boundless.com/definition/publicity/https://www.boundless.com/definition/supply-chain/https://www.boundless.com/definition/e-commerce/https://www.boundless.com/definition/e-commerce/https://www.boundless.com/definition/reach/https://www.boundless.com/definition/feedback/https://www.boundless.com/definition/perception/https://www.boundless.com/definition/public/https://www.boundless.com/definition/publicity/https://www.boundless.com/definition/supply-chain/https://www.boundless.com/definition/e-commerce/ -
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with !riends across socia media websites) Ama*on)com, the word6s argest
onine retaier , aows third-party merchants to advertise their goods on
the company6s e-commerce site) This not ony aows smaer retaiers to
take advantage o! Ama*on)com6s massive audience, but aso utii*e the
Ama*on)com !u!iment centers strategicay paced near airports)
Pricing
%ricing--the primary means by which customer 3udge the attractiveness o! a
product or service--can aso be a!!ected due to wider access to customers
via onine channes) Ama*on)com is primariy a retai site with a saes
revenue mode and generates revenue by taking a sma percentage o! the
sae priceo! each item that is sod through its website) Ama*on aso aows
companies to advertise their products by paying a !ee to be isted as!eatured products)
Promotion
%romotion is probaby the marketing mi+ eement most impacted by socia
media) 'n essence, socia media acts as a promotiona eement or
communication channe used to reach customers) %romotiona activities
incude advertising /by using di!!erent media0, saes promotion /saes and
trades promotion0, and persona seing activities) 't aso incudes
sponsorship marketing, direct marketing, database marketing and pubic
reations) 5ocia networking sites can act as secondary or tertiary corporate
sites that integrate and ink these promotiona eements back to the brand6s
messaging) Content pubished by socia media users can aso !eed into
various communication channes /e)g)cro)dsourcingideas !or a teevision
commercia0 and used to !urther e+pand a brand6s reach and presence)
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Trends in Social Media
$eal-time and location-based web are key trends for
marketers to understand as they try to develop image,
create awareness, and increase sales.
KEY POINTS
Twitter set the trend !or rea-time services, wherein users can
broadcast to the word what they are doing, or what is on their minds
within a ;9-character imit) Facebook !oowed suit with their ?Dive
Feed? where users6 activities are streamed as soon as it happens)
Fours$uare gained popuarity as it aowed !or users to ?check-in? to
paces that they are !re$uenting at the moment) 4owaa uses the 4%5 in
phones to create a ocation-based user e+perience) Ci+tr, though in the
rea-time space, is aso a ocation-based socia networking site)
Companies such as "onster)com have been steadiy deveoping a
more ?sociai*ed? !ee to their career center sites to harness some o! the
power o! socia networking sites)
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TERM
real-time web
A set o! technoogies and practices that enabe users to receive
in!ormation as soon as it is pubished by its authors, rather than
re$uiring that they or their so!tware check a source periodicay !or
updates)
EXAMPLE
.hen a company puts ?Foow "e? on their
website, consumersunderstand that this re$uest re!ers to Twitter)
5ocia mediaaows companies to interact with consumers on mutipe
eves) Brands ike The 4ap and E+press have Twitter pages where peope
can read about new designs and saes)
https://www.boundless.com/definition/real-time-web/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/media/https://www.boundless.com/definition/real-time-web/https://www.boundless.com/definition/consumer/https://www.boundless.com/definition/media/ -
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As the increase in popuarity o! socia networking is on a constant rise, new
uses !or the technoogy are constanty being devised) At the !ore!ront o!
emerging trends in socia networking sites is the concept o!real-time
)eband ocation-based web) Rea-time aows users to contribute content,
which is then broadcast as it is being upoaded, a concept much akin to ive
radio and teevision broadcasts)
Twitter set the trend !or rea-time services, wherein users can broadcast to
the word what they are doing, or what is on their minds within a ;9-
character imit) Facebook soon !oowed suit with their ?Dive Feed? where
users6 activities are streamed as soon as it happens) .hie Twitter !ocuses
on words, Ci+tr, another rea-time service, !ocuses on group photo sharing
wherein users can update their streams with photos whie at an event)
Facebook, however, remains the argest photo sharing site) 'n Apri 898,
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the image-based social medianetwork %interest had become the third
argest socia network in the United 5tates)
Fours$uare gained popuarity as it aowed !or users to ?check-in? to paces
that they are !re$uenting at the moment) 4owaa is another such servicethat !unctions in much the same way that Fours$uare does, everaging the
4%5 in phones to create a ocation-based user e+perience) Ci+tr, though in
the rea-time space, is aso a ocation-based socia networking site, since
events created by users are automaticay geotagged, and users can view
events occurring nearby through the Ci+tr i%hone app) Recenty, 2ep
announced its entrance into the ocation-based socia networking space
through check-ins with their mobie app whether this becomes detrimenta
to Fours$uare or 4owaa is yet to be seen, as it is sti considered a new
space in the 'nternet technoogy industry)
Companies have begun to merge business technoogies and soutions, such
as coud computing, with socia networking concepts) 'nstead o! connecting
individuas based on socia interest, companies are deveoping interactive
communities that connect individuas based on shared business needs or
e+periences) "any provide speciai*ed networking toos and appications
that can be accessed via their websites, such as Dinked'n) Others
companies, such as "onster)com, have been steadiy deveoping a more?sociai*ed? !ee to their career center sites to harness some o! the power o!
socia networking sites)
One popuar use !or this new technoogy is socia networking between
businesses) Companies have !ound that socia networking sites such as
Facebook and Twitter are great ways to buid their brand image) According
to 7ody =imet*, author o! "arketing 7ive, there are !ive ma3or uses !or
businesses and socia media# createbrand a)areness, manage their
onine reputation, recruit empoyees, earn about new technoogies and
competitors, and generate leads!or potentia prospects) These companies
are abe to drive tra!!ic to their own onine sites whie encouraging their
consumers and cients to have discussions on how to improve or change
products or services) These socia networking trends create !un ways !or
consumers and companies to interact with mutuay bene!icia outcomes)
Consumers get better products and companies get the in!ormation they
need to attract more consumers)
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6ollow &e on Twitter
.Follo) "e. is no) used by many brands to attract tra/c to their T)itter pages(
Research using Digital Media
https://www.boundless.com/marketing/textbooks/boundless-marketing-textbook/social-media-marketing-15/social-media-technology-trends-99/trends-in-social-media-492-4109/images/follow-me-on-twitter/https://www.boundless.com/marketing/textbooks/boundless-marketing-textbook/social-media-marketing-15/social-media-technology-trends-99/trends-in-social-media-492-4109/images/follow-me-on-twitter/ -
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Digital media technologies are enabling researchers to use
increasingly sophisticated tools to collect data via the
%nternet.
KEY POINTS
"any onine research methods are reated to e+isting research
methodoogies, but re-invent and re-think them within the scope o!
digita technoogies, rues and mediaassociated with the internet)
Research methods that incorporate digita media incude
onine ethnography, onine ocus groups, onine interviews, oninecinica trias, web-based e+periments and onine $uestionnaires)
Athough the open and coaborative nature o! content communities
o!!er opportunities !or research, companies aso utii*e private onine
communities !ocused on individua brandsor customer segments)
TERMS
ethnography
The branch o! anthropoogy that scienti!icay describes speci!ic human
cutures and societies)
Homogeneous
O! the same kind aike, simiar)
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Research using Digital Media
The !ied o! 'nternet research is reativey new and evoving) Onine
research methods enabe researchers to use increasingy sophisticated
digita toos to coect data via the 'nternet) Thus, the practice is aso
re!erred to as 'nternet research, 'nternet science, or i5cience) "any o! these
onine research methods are reated to e+isting research methodoogies, but
re-invent and re-think them within the scope o! digita technoogies, rues
and media associated with the internet) The growth and rapid adoption o!
socia media technoogies has introduced a new eve o! compe+ity and
opportunity !or digita researchers) 'ncusion o! socia media research can
provide particuary uni$ue insights intoconsumerand societa segments)
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Digg Cebsite
Social bookmarking sites such as 0igg are used to gather research on di#erent
targetmarkets(
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Application of Digital Media in Research
(igita media incuding images, videos and audio can prove vauabe
sources !or 'nternet researchers) 5peci!ic types o! research methods thatincorporate digita media incude#
Onine ethnography
Onine !ocus groups
Onine interviews
Onine $uestionnaires
.eb-based e+periments
Onine cinica trias
Advantages of Digital Research
"arket research is increasingy making use o! deveopments in .eb 8)9
technoogies and onine communities) 5ocia media analyticsaow brands
to e!!icienty coect and anay*e $uaitative research on user interactionwith images, video, podcasts and other digita media) Athough the open
and coaborative nature o! content communities o!!er opportunities !or
research, companies aso utii*e private onine communities !ocused on
individua brands or customer segments) These private communities can
engage customer groups or target consumers who might be di!!icut to
reach using traditiona o!!ine tactics) Companies are abe to coect and
aggregate this consumer in!ormation to de!ine segments
o! homogeneousconsumers) To suppy targeted and reevant product
o!!erings, the data is !urther segmented using in-house or third-party
databasespersonali!ationtechni$ues or opt-ins !rom consumers
themseves)
Brands aso bene,t!rom onine communities by having them on-hand to
respond to $uestions, test hypotheses and observe trias in rea-time)
(igita technoogies can $uicky adapt to an organi*ation6s research needs,
whie keeping pace with interna developmentprocesses) 5ocia media
and digita pat!orms aso produce a consumer eedbackoop where
https://www.boundless.com/definition/image/https://www.boundless.com/definition/analytics/https://www.boundless.com/definition/homogeneous/https://www.boundless.com/definition/personalization/https://www.boundless.com/definition/benefit/https://www.boundless.com/definition/development/https://www.boundless.com/definition/development/https://www.boundless.com/definition/feedback/https://www.boundless.com/definition/image/https://www.boundless.com/definition/analytics/https://www.boundless.com/definition/homogeneous/https://www.boundless.com/definition/personalization/https://www.boundless.com/definition/benefit/https://www.boundless.com/definition/development/https://www.boundless.com/definition/feedback/ -
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brands can continuay check new ideas, such as product deveopment,
!rom inception to aunch)
Avoiding Potential Fraud
&onsumer education, web security tactics, and government
legislation are measures used to protect consumers from
potential fraud.
KEY POINTS
%hishing and pharming are common techni$ues used by !raudsters to
stea sensitive in!ormation !rom vunerabe onine consumers)
'n addition to legislation, user training, publicawareness, and
technica security measures, severa companies speciai*e in providing
consumers with identity the!t protection services)
Erasing hard drives and cearing private data!rom web browsers are
habits individua consumers can practice to protect !rom potentiaraud)
TERMS
IP
'nternet %rotoco
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hacking
Unauthori*ed attempts to bypass the security mechanisms o! an
in!ormation system or network) 5ee aso cracker)
Avoiding Potential Fraud
'nternet !raud can occur in chat rooms, emai, message boards, or on
websites) %hishing is an e+ampe o! a socia engineering techni$ue used to
deceive users and e+poit the poor usabiity o! current web security
technoogies) 5ome o! these techni$ues incude#
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ayal $hecklist
1nline merchants such as *ay*al oten provide security tips to help consumers
protect their personal inormation(
Communicationspurporting to be !rom popuar socia web sites,
auction sites, onine payment processors, or 'T administrators
Emais containing inks to websites in!ected with maware, asoknown as emai spoo!ing
'nstant messaging directing users to enter detais at a !ake website
that has a ook and !ee amost identica to the egitimate one
Other onine !raud, such as pharming, occurs when a hacker redirects
website tra!!ic !rom a egitimate website to the hacker6s !rauduent website
by e+poiting vunerabiities in the (omain =ame 5ystem /(=50) By
corrupting a computer6s knowedge o! how a site6s domain name maps to
its I*address, the attacker causes the victim6s computer to communicate
with the wrong server) This techni$ue, which is aso known as domain
hi3acking, uses a !ake website posing as a egitimate site) The site typicay
re$uests the user6s persona in!ormation, aowing the attacker to ?phish,?or stea the victim6s passwords, %'=, or bank account number)
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