Planningness Themes 2013
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Transcript of Planningness Themes 2013
JUNE 2013@michelebkim
SHARED EXISTENCE
THE DISTRIBUTION OF CULTURE
EVOLVING NEEDS
THE NEW WORLD
SHARED CREATION
BRANDSwhat this means for your brands
PEOPLEhow this applies to culture & people
STRATEGISTSlooking at problems differently
THE THEMES APPLYING THEM
SHARED EXISTENCE
“I’ve learned that people will forget what you said, people will forget what you did, but people will never forget how you made them feel.”
Maya Angelou
THE HEART LEADS THE BRAIN
EMOTIONS AFFECT:
ENGAGEMENT
DECISIONS MEMORY
SYNCHRONY + INTENSITY = EMOTIONAL ENGAGEMENT
WE EVOLVED TO GET INFORMATION FROM OUR EMOTIONS.
EMOTIONS TAG INFORMATION FOR RELEVANCE
HOW CAN WE APPLY THIS ?
HOW DOES YOUR BRAND MAKE PEOPLE FEEL?
WHAT ARE BRANDS THAT MAKE YOU FEEL?
MOMENTS OF MEANING
MIRROR NEURONS
SAME PLACE
SAME MOMENT
+ SAME EMOTION
= EMOTIONAL
CONCORDANCE
ENGAGEMENT IS ATTENTION TO SOMETHING THAT EMOTIONALLY IMPACTS YOU
DIGITAL MOMENTS OF MEANING: WE ARE MORE ENGAGED IN EXPERIENCES THAT ARE SHARED.
THE IMPORTANCE OF SHARED EXPERIENCE
SHARED EXPERIENCES CREATE CULTURE
“Only 7% of word of mouth
is online.”- Jonah Berger
author of Contagious
VIRAL EXISTED BEFORE PIPELINES FOR VIRAL EXISTED
POWERING VIRAL: THE PATH TO 1 BILLION VIEWS
SOCIAL NETWORKS HAVE JUST ACCELERATED THIS
IT’S THE DESIRE FOR SHARED EXPERIENCE THAT
DRIVES THIS
SHARED EXPERIENCE VS VEHICLETHE PATH TO 1 BILLION VIEWS
VS.
BUT IT’S THE EXPERIENCE ITSELF, NOT THE
PLATFORM THAT DRIVES ENGAGEMENT
EVERY MONDAYMAY 23RD
SUSTAINING RELEVANCE AND ENGAGEMENT
HOW CAN WE APPLY THIS ?TIMING IS IMPORTANT:UNDERCURRENTSUPCOMING EVENTS
BRANDS SHOULD SEEK TO CREATE SHARED EXPERIENCES PEOPLE CAN RALLY AROUND, AND THINK OF “WHEN” THEY CAN DO THIS AS A KEY COMPONENT, RATHER THAN HOW.
THE LARGEST CULTURAL SHARED EXPERIENCES USED TO HAPPEN THROUGH MAINSTREAM CHANNELS.
“THE DEATH OF TV”
“Now, even TV, the holy grail of every 90’s kid’s childhood, seems to be on the way out. There is no more asking your parents to watch TV, you simply download an app on your iPhone, and you’re there.”
- 20 Year Old Intern at Fast CompanyOne Millennial's Conflicted Feelings About Plugging Into The Digital
Revolution
THE DEATH OF NETWORKSTHE FUTURE OF TV
MORE AND MORE, PEOPLE ARE RESPONSIBLE FOR CONNECTING
OTHER PEOPLE TO CONTENT
THE NETWORKS WILL BE REPLACED BY THE NETWORKS OF THE PEOPLE
18
DISTRIBUTION OF CULTURE
OLDEN DAYS OF ONE-TO-ONE
RECENT DAYS OF ONE-TO-MANY
TODAY: EVERYONE TO EVERYONE
HOW CAN WE APPLY THIS ? BRAND AS CONNECTOR:
BRANDS SHOULD HELP TO CONNECT PEOPLE TO OTHER PEOPLE AND THE THINGS THEY WANT OR NEED.
ACT AS A UTILITY RATHER THAN THE ENTERTAINMENT ITSELF. BECOME CONTENT CURATORS, AGGREGATORS AND HELP FACILITATE THE CONNECTIONS.
12
WHAT DO PEOPLE WANT AND NEED
EVERYTHING IS AMAZING AND NOBODY IS HAPPY
HOW OUR NEEDS HAVE EVOLVED, AND OUR HAPPINESS
BASIC NEEDS
THOUGHTS
EMOTIONS
HIGHER NEEDS
INDUSTRIAL REVOLUTION
NEEDS MET
NATURAL PROGRESSION
BASIC NEEDS
HIGHER NEEDS
BASIC NEEDS
HIGHER NEEDS
AGE OF MANUFACTURED NEEDS HAS US OUT OF TOUCH WITH WHAT WE REALLY
NEED TO BECOME HAPPIER
We haven’t gotten here: deep intelligenceLower part of brain
THOUGHTS
EMOTIONS
BASIC NEEDS
HIGHER NEEDS
WE’RE STUCK HERE
Products are created to fulfill
basic needs
AGE OF MANUFACTURED NEEDS
Basic products are made more
accessible
Products created for manufactured
needs=
YIELD WASTE
WHY THIS MATTERS
WE’VE BEEN DISTRACTED BY REINVENTION, NOT REAL
INVENTION.
REDEFINING HAPPINESS
SUCESS - VALUES - NEEDS - LIFE
SERVING NEEDS
CREATING NEEDS
REAL INVENTION
IS IN CREATING THINGS
THAT TRULY SATISFY
OUR HIGHER NEEDS.
REAL INVENTION VS. REINVENTION
FINDING THE BLIND SPOT
HOW CAN WE APPLY THIS ? BRAND RELEVANCE DEPENDS ON THE NEEDS IT IS SOLVING.
FUNCTIONAL NEEDS CAN BECOME IRRELEVANT. A BRAND PROMISE DOES MORE THAN GIVE A BRAND IDENTITY, IT GUIDES BRANDS REINVENTION IN THIS NEW WORLD TO CONSTANTLY MEET AN A NEED.
INNOVATION CAN KILL A PRODUCT BUT IT CAN’T KILL A LARGER MISSION.
12
THE NEW WORLD
PARTICIPATIONTHE AGE OF
PARTICIPATIONTHE AGE OF
IS BECOMING
THE AGE OF “OH SHIT I CAN DO IT MYSELF”
[THE LEVEL OF “PARTICIPATION” IS EVER-INCREASING]
49% of Americans want to
be an entrepreneur
THE SHIFT OF POWER
BRANDS PEOPLE
37
PEOPLE
BRANDS
THE IVORY TOWER IS FALLING
THE MAKER REVOLUTION
Innovations and access has democratized entrepreneurship by giving us lowered barriers to entry and creativity.
We are now shifting to a generation of makers. LO
WER
ED B
ARR
IERS
TO
CRE
ATI
ON
:
Expertise & Education:
Prototyping:
Networking:
Funding:
Marketing:
Selling outlet:
Distribution:
Payment:
Credibility:
MAKERS IN A P2P WORLD
Our P2P access has not only changed the way we access information, ideas, and communicate, it’s also created a simultaneous experience of life and is has led to us pulling together our strengths to create together. LO
WER
ED B
ARR
IERS
TO
CRE
ATI
ON
:
Expertise & Education:
Prototyping:
Networking:
Funding:
Marketing:
Selling outlet:
Distribution:
Payment:
Credibility:
Shared Communication
Shared Knowledge
Shared Experience
Shared Creation
PATH TO SHARED CREATIONACCESS TO INFO IS NOW MORE
IT’S ACCESS TO EACH OTHER, TOOLS AND RESOURCES
As brands move from medium to medium over time they slowly learn to adapt to how the medium is actually being consumed. Ads imitate print and tv for those mediums but struggle when it comes to digital.
Is it that brands are force fitting a tv spot onto your iphone or as pre-roll?
Shouldn’t brands instead, harness what’s happening in the world by connecting people? Collecting their stories? Helping them to achieve something? Creating something beautiful?
DOES THE FUTURE LIE IN COLLABORATIVE CREATION?
ENABLING SHARED CREATION
1.DENSITY OF HUMAN CONNECTIONS SPUR CREATIVITY: CREATE SPACE FOR INTERACTION
2.CREATE PATHWAYS: LEARN FROM ORGANIC BEHAVIOR, STUDY HOW PEOPLE HACK SPACES AND REMOVE THOSE ROADBLOCKS.
3.CREATIVE AMNESIA: DON’T USE NOUNS TO DESCRIBE, USE VERBS.
4.STRUCTURALLY DESIGN TO EXPAND, NOT GET SMALLER
APPLYING PRINCIPLES TO BUILDING A CITY IN THE DIGITAL AND BRAND SPACE:
HOW CAN WE APPLY THIS ?
HOW DO WE EMPOWER SHARED CREATION?
BRANDS: CREATE THE SPACE FOR INTERACTION
BRIEFINGS: TRY TO CREATE THE SPACE FOR THE KIND OF INTERACTION THAT WILL LEAD TO GREAT IDEAS VS. JUST CONSTRICTING BY CREATING THE “CORRECT” PATHWAY.
WAYS TO THINK ABOUT NEXT PROJECT
HOW CAN YOUR BRAND BECOME A CONNECTOR?
FOR PEOPLE, HOW CAN WE CREATE SPACE FOR INTERACTION? WHAT ARE YOUR CONSUMERS ALREADY DOING?
ASK CLIENTS HOW THEIR BRAND IS SUPPOSED TO MAKE THE AUDIENCE FEEL.
ADD “WHAT’S THE FEELING YOU WANT TO LEAVE PEOPLE WITH?” TO YOUR NEXT BRIEF.
IN BRIEFINGS CREATE SPACE FOR THE KIND OF INTERACTIONS THAT WILL LEAD TO GREAT IDEAS.
IS YOUR BRAND CREATING A MOMENT FOR PEOPLE TO RALLY AROUND AND SHARE?
CAN YOU SUSTAIN RELEVANCE THROUGH SHARED EPISODIC EXPERIENCES?
CREATIVE AMNESIA IN PROBLEM SOLVING: CREATIVE QUESTIONS AND CHALLENGES LEAD TO CREATIVE SOLUTIONS.
QUESTIONS?
APPENDIX
SUGGESTED READING FOR THE NERDY BIBILOPHILE IN YOU
PLANNING TOOL: SWOT STEEP
S T E E P
S
W
O
T
SOCIAL TECHNOLOGY ECONOMIC ENVIRONMENT POLITICAL
STRENGTHS
WEAKNESSES
OPPORTUNITIES
THREATS
CREATIVE TOOL: USE VERBS TO DESCRIBE, NOT NOUNS
STAIRS VS. ASCENDING/DESCENDINGTUNNELS
SLIDESLEVITATION
GUIDE TO CHANGE: 9 STEPS OF LEADING A LEADERLESS REVOLUTION
28
DIGITAL CREATION TOOL: UNDERCURRENT WORKSHEET
Vladimir Pick, Strategist @Undercurrent
Francesca Gino, Associate Professor,Harvard Business School
Henry HoltzmanChief Knowledge Officer | Director of Information Ecology ResearchMIT Media Lab
Casey Haskins, CEO BLK SHP, US Army Strategist
Harold O’Neal, Pianist | Improvisor
Carne Ross, Independent Diplomat and author of “The Leaderless Revolution”
Dan Pitera, Executive Director of the Detroit Collaborative Design Center
Doug Levin, CEO Quant 5
Megan Dickerson & Ben DurrellBoston Children’s Museum
Amit Gurnani / Sheila Dubaii, Writer and Drag Queen
Heidi Dangeier CEO and Founder of Girl Approved, scientist, designer, inventor
Dr Carl Marci co-founder, CEO of Innerscope Research.
Debbie Milman, President of Design at Sterling Brands
Erik Brown, Design Strategist Michelle LeClerc, ACD
Jonah Berger, Professor of Marketing, Wharton School and author of “Contagious”
Sam Ford, Director of Digital Strategy Peppercomm
SPEAKERS
THE DAYHow to turn data into design Erik Brown and Michele Leclerc
How to fight a war Casey Haskins
How to reinvent invention Heidi Dengelmaier
How to design a city with a city Dan Pitera and Krista Wilson
How to Stay Connected Through Improvisation Harold O’Neal
How to Turn Data Into Design Erik Brown and Michelle LeClerc
How to Create Better Connections by Understanding the Brain Dr. Carl Marci
How to be Fabulous Amit Gurnani / Sheila Dubaii
Social TV: How to Create Connected Media Experiences Henry Holtzmann
How to create a leaderless revolution Carne Ross
How to Make Good Decisions Francesca Gino
How to apply Predictive Analytics to Marketing Challenges Doug Levin
How to design for children Ben Durrell and Megan Dickerson
How does content really spread Sam Ford
How to Get People Talking About Your Stuff Jonah Berger
How to create computer-free digital experiences Vladimir Pick