mobile trends and company interaction touch-points

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Mobile Trends and company interaction touch-points Household april 2013 Hans Kooistra nextpractice-institute nextpractice-institute©

description

Smartphones en Tablets beïnvloeden ons gedrag. Deze invloeden hebben en gaan veel invloed hebben op customer & company interaction touch-points. Een workshop door Hans Kooistra van nextpractice-institute gegeven in April 2013 voor Household Supplies Inc. Dit een denktank voor bestuurders binnen de Klantcontact-, Telecom- en Communicatiesector

Transcript of mobile trends and company interaction touch-points

Page 1: mobile trends and company interaction touch-points

Mobile Trendsand

company interaction touch-points

Household april 2013 Hans Kooistra

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the value of branding and a good user experience is $ 6.000,-

Normal salesprice $ 14.000

The Mini is sold in the USA for $ 20.000,-

(the components, manufacturing, sales, distribution, marketing costs plus a normal margin) research form USA

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the trend

blending ofretail, ict, games, entertainment, social, publishing, events, tv

physical & digital technology and Maslov

strategy, design, culture, branding, marketing, sales, customer service, fulfillment, ict

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technology approach

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the marketing solution

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© nextpractice-institute nextpractice-institute©

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© nextpractice-institute

against the future

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© nextpractice-institute

the future ?

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© nextpractice-institute

embrace the future nextpractice-institute©

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The next crumble... and do you see it coming?

? nextpractice-institute©

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"We look at the present through rearview mirror; we walk backwards into the future"

Marshall McLuhan

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it is happing now

Source Comscore

Gartner: 1.2 billion smartphones, tablets to be bought worldwide in 2013.

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try another approach

learn from the experiences of the other hypes

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you, we are mobile technology users

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Therefore we believe that mobile technology should assist us:

in day to day tasks

do something better than we could do it before

increase our power to act wisely

live in a meaningful and joyful way

create conditions to achieve ambitions and goals

give us the best possible experience TACH© Confidential Information

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The shift

the convergence of humans, devices, information and knowledge

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the always connected

human

employee

partner

customer

supplier

stakeholder

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impact from mobile is moving frompleasure to performance

from killing time to perform tasks

Used in day to day situations

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what interactionwho 2 or more entitieswhen any timewhere any placehow any meanswhy a purpose

mobile technology changes the way we interact

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The cloud will be center of digital lives, for apps, content and preferences. Sync across devices. Services and experience becoming more important; devices become less important.

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Behavior

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Behavior

50 %

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The new connected world.

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technology influences our behavior

lonely&&&&& & & & & & & & & & & & & &&&&&&&&&facebookuncertain&& & & & & & & & & & & & & googlecurious& & & & & & & & & & & & & &&&&&&&&&nu.nlmanifest& & & & & & & & & & & & &&&&&&&&&&&&&&&&&&twi5erbored& & & & & & & & & & & & & & wordfeudconnect& & & & & & & & & & & & &&&&&&&&&&&&&&&&&&linkedin& & & & & & & & & & & & &

I feel / I want to I do

For more info see: Hooked Model by Nir EyalBehavior Model B. J. Fogg

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Transformationalfor organizations in the way they interact with

customers citizens employees

partners

suppliers

stakeholders

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work

learn

connect

get stuff done

assess

do business

behave

get informed

interact

interact

shop

entertain

decide

play

anticipate

Transformationalfor the way we

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the transformation is about

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blendingof retail, ict, games, entertainment, social, publishing, events, tv

of physical & digital of technology and Maslov

of strategy, design, culture, branding,marketing, sales, customer service, fulfillment, ict

business and behavior

models

new (human) interaction interfaces

speech, 3D gesture, mind control, interactive glass,google glass

combinatoric innovation and technology

social, IoT, big data, analytics, cloud, mobile, sensors, algorithms

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nextpractice-institute integrated engagement and human interactions framework

day to day tasks needs

act wisely meaningful and joyful

support ambitions and goals

achieve organizations ambitions and goals

human citizen

employeepartner

customersupplier

stakeholder

company interaction touch-

points

support the always connected human in daily life

company processes

company systems

push time, effort, routine, costs out of the processes make stuff, simpler, better, cheaper, faster

create new experiences do stuff you could not do before

context

behavior

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Imagine ....

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imagine to supporthim to adopt a

healthier lifestyle

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imagine to helpher to decide

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or her

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imagine to supporthim to build faster

and better

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imagine to support her to get her masters

degree on-line

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imagine what thiscould do for

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imagine to support him to during traveling to be

more productive

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imagine to supporther to diagnose better

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imagine what thiscould do for

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imagine to make our client manager more

effective

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imagine to...........create new experiences

......engage with people in a way you could not do before

.....push time, effort, routine, costs out of your processes and organization

......make stuff, simpler, better, cheaper, faster

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