m2 Summary Estela Aceytuno

download m2 Summary Estela Aceytuno

of 32

Transcript of m2 Summary Estela Aceytuno

  • 8/4/2019 m2 Summary Estela Aceytuno

    1/32

    Universidad Mariano Glvez de Guatemala

    Escuela de Idiomas

    Facultad de HumanidadesLicenciatura en Tecnologa

    Multimedia II

    Licda.Silvia Sowa

    Mara Estela Aceytuno Baltazar

    6076074372

  • 8/4/2019 m2 Summary Estela Aceytuno

    2/32

    nimation- nteraction- ultimedia

  • 8/4/2019 m2 Summary Estela Aceytuno

    3/32

    Flash is associated with animation,

    because it can be used to create text,graphics, audio, video, animation that

    can run from a web browser, CD, or

    computer.The projects that are developed in the

    Flash can be saved or exported .

  • 8/4/2019 m2 Summary Estela Aceytuno

    4/32

    Source versions are the

    original files of Flash because

    they can be modified by thecreator because these files

    contain the basic media,

    Timeline.

    versions they are viewed in

    FlashPlayer and they can be

    downloaded for free.

    Executable versions they

    are embed in FlashPlayer in

    the program, so no special

    software is needed.

  • 8/4/2019 m2 Summary Estela Aceytuno

    5/32

    Flash uses an IDE (Integrated Development Environment) wheredevelopers work with the Stage, Timeline, Media Objects,ActionScript code.

    Stage. This is the main area to work visual aspects of theproject.

    Timeline. Timeline is set up in rows representing layers andcolumns and time by individual frames.

    Media Objects. They can be graphics, audio, and sound areimported into the Flash Library.

    ActionScript code. It is a language used to add interactionsand controls to the project.

  • 8/4/2019 m2 Summary Estela Aceytuno

    6/32

    WORKING WITH GRAPHICS

    There are two kinds ofgraphics used in Flashprojects: bitmaps and

    vector.

    Bitmaps are made ofmany dots that form apicture.

    Vector graphics aremade of individual lines,shapes, and locations.

  • 8/4/2019 m2 Summary Estela Aceytuno

    7/32

    We might start with

    projects that involve stick

    figures, suns, trees, andhouses. These things are

    all easy to create using

    the basic draw tools.

    Spend some timeexperimenting with lines,

    shapes, and colors.

  • 8/4/2019 m2 Summary Estela Aceytuno

    8/32

    FLASH is effective, efficient, and appealing

    tool for .

    3 KEY ELEMENTS

    Animation. The animation features of

    Flash allow developers to create

    engaging visual presentations.

    Interaction. Flash allows developers to

    integrate dynamic functionality through

    questioning, feedback, branching, and

    user tools.

    Multimedia. Enriching a Flash project

    with sounds, speech, music, graphics,

    scanned images, photographs, and video.

  • 8/4/2019 m2 Summary Estela Aceytuno

    9/32

    splash web

    pagegreeting card quizzes WebQuests

    music videomorphing

    characters

    interactive

    timelines

    interactive

    maps

    animated

    banner learning games electronic books advertisements

    escrapbooks calculators slide shows tutorials

    demonstrations movie trailers cartoons polls & surveys

    THE ONLY LIMIT IS THE

    IMAGINATION.

    Look the following ideas!!!!

  • 8/4/2019 m2 Summary Estela Aceytuno

    10/32

    .Differentiate. The use of animation, interaction, and multimediaelements because we can use audio, visuals, and movement to

    convey ideas.

    Engage. It is the combination of movement, multiple media, andinteraction to a virtual experience.

    Teach. It is to create effective instructional materials and learningenvironments.

    Versatile. It can be used to create web pages, tutorials, games,simulations, and other application

    Quality. Flash produces high-quality files that play well on all

    browsers and operating systems. They also print well.

    Technology. Once the Flash plug-in has been installed, end usersrarely have difficulty with the technology associated with Flash.

  • 8/4/2019 m2 Summary Estela Aceytuno

    11/32

    Technology. As such, an animated gif may

    make more sense for simple animations.

    Ease of Use. It is provided for use of theproject such as directions for using icons,

    navigation, and exiting the program.

    Accessibility. The multimedia aspects of

    Flash can cause problems for some userswith special needs.

  • 8/4/2019 m2 Summary Estela Aceytuno

    12/32

    Some examples links:

    General Topics Communication Art: Language Arts, Literature

    Fine Arts

    Health and Physical Education

    Math Music and Performing Arts

    http://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htmhttp://eduscapes.com/flash/explore.htm
  • 8/4/2019 m2 Summary Estela Aceytuno

    13/32

    It is formed by four elements that are:

    Enternain Inform

    Instruct

    Persuade

  • 8/4/2019 m2 Summary Estela Aceytuno

    14/32

    Flash provides tools for creating fun, attractive Flashprojects. One of the most popular applications isentertainment.

    Two categories will be explored: games and movies.

    Games

    Some have a practice area. Many games have levels andreward accomplishments.

    Movies

    Flash projects can draw interest to a website, provide ahumorous introduction to an idea, or simply provide

    dramatic visual and auditory experiences. Some examplesof movies include splash introductions, flash banners,cartoons, short-subject movies, and music video.

  • 8/4/2019 m2 Summary Estela Aceytuno

    15/32

    Information Exploration

    Interactive timelines, thumbnail graphics, maps, and other visual tools areoften used to assist users in exploring information, they may quit or useanother information resource. Consider the following types of informationexploration materials:

    *Reference materials

    Virtual exhibits

    Virtual field trips

    Digital Storytelling

    Sharing oral histories, retelling fables and fairy tales, creating electronic

    scrapbooks, and designing online travel logs as the following types of digitalstories:

    Electronic scrapbooks

    Interactive stories and books

    Oral and video histories

  • 8/4/2019 m2 Summary Estela Aceytuno

    16/32

    INSTRUCT

    Three areas will be explored: inquired-based activities, Q&A projects, andtutorials.

    Inquiry-based Activities

    Inquiry-based approaches help users explore questions, conduct investigations,and solve problems. Users are often provided with examples and activities,problems to solve, an encyclopedia of information, and lots of tools. The mosteffective inquiry-based environments are challenging without beingoverwhelming.

    In most cases, the program focuses on a core set of principles or strategies.

    * Decision making

    * Experiments

    * Mysteries

    * Problem Solving

    * Simulations

  • 8/4/2019 m2 Summary Estela Aceytuno

    17/32

    Q&A PROJECTSQuestion and Answer (Q&A) approach can be used to simply facilitate informationsharing, it can also be used to reinforce concepts and allow opportunities forlearners to practice skills.

    Drill and practice When selecting Q&A applications or designing your own, make certain the

    program handles questions and answers effectively. Ask yourself:

    Are the questions those that users would be likely to ask?

    Does the program present stimulating, essential questions rather than trivialfacts?

    Are answers or feedback adequately detailed to promote understandingwithout being overwhelming?

    Does the order of presentation assist users in their overall understanding of theconcepts?

  • 8/4/2019 m2 Summary Estela Aceytuno

    18/32

    TUTORIALS

    Tutorials present step-by-step instruction teaching

    new concepts. Some tutorials are linear. In otherwords, they provide the same information andexamples to all learners in a predetermined order.

    The strength of tutorials lies in their consistency andaccuracy. They allow students to work at their own

    pace and provide individualized practice andfeedback which is difficult to do in the traditionalclassroom environment.

  • 8/4/2019 m2 Summary Estela Aceytuno

    19/32

    PERSUADE

    The art of persuasion often combines

    entertainment, information, and instruction.

    Promotions

    From television ads to movie trailers, people are

    constantly bombarded by persuasive messages.

    Advertisements

    Movie Trailers

    Public Service Announcements

  • 8/4/2019 m2 Summary Estela Aceytuno

    20/32

    FLASH APPROACHES

    Whether designing an entertaining splash page or a

    sophisticated simulation, many options are

    available for information focus, organization andpresentation.

    * Information Focus

    * Information Organization

    * Information Presentation

  • 8/4/2019 m2 Summary Estela Aceytuno

    21/32

    INFORMATION FOCUSProjects may focus on one idea in-depth, a range of ideas, a process, orsome combination of ideas. Here are some ideas:

    Action Focus

    Artifact Focus

    Art and Architecture Focus

    Autobiographical Focus

    Custom Focus

    Document Focus

    Event or Experience Focus

    Issue Focus

    Life Focus

    Literature Focus

  • 8/4/2019 m2 Summary Estela Aceytuno

    22/32

    INFORMATION

    ORGANIZATIONWhen designing Flash projects, consider the needs and interests of your audience.It's likely that they are not experts. As such, you'll need to organize information in away to their facilitate critical and creative thinking about your topic.

    Consider the following approaches that can be taken to information organization. Procedure - steps

    Process - cycles

    Product

    Reflection

    Storytelling

    Relationships - characters in book, historical figures, family members

    Thematic - historical, literature genre, topic Trace or Track

    Wonder

  • 8/4/2019 m2 Summary Estela Aceytuno

    23/32

    Elements most often incorporated in Flash projects include animation, interaction,and multimedia. These elements can be applied in different ways to createinteresting, informative projects.

    * AIM (Animation, Interaction, Multimedia) Text * AIM Illustrations

    * AIM Maps

    AIM Text

    One of the advantages of using Flash rather than other tools is the ability to

    control the font types and styles viewed by the end user. Some ideas include:

    * Digital Storytelling

    * Electronic books

  • 8/4/2019 m2 Summary Estela Aceytuno

    24/32

    AIM Illustrations Many of the most popular Flash projects rely heavily on

    graphics including charts and graphics, concept maps, linedrawings, scanned documents, and photographs.

    AIM Maps Animated, interactive maps are common Flash applications.

    They allow users to explore a visual, make choices, and readinformation.

    AIM Slide Show

    Slide shows are one of the most common presentationformats. They may incorporate illustrations, photos, maps,timelines, or other elements.

    AIM Timelines Timelines are used across content areas to help users visualize

    the history of a topic.AIM Tools

    Flash can be used to create a variety of utilities, calculators,and other tools. These resources are often used as part of alarger tutorial or simulation environment.

  • 8/4/2019 m2 Summary Estela Aceytuno

    25/32

    EVALUATION Some items may not apply to the project you're exploring. Rather

    than viewing this page as a checklist, use it as a guide as youdevelop your own professional review. It contains some evaluationcriteria such as the following:

    Overall Impressions Audience and Purpose Content Organization Design Navigation Technical - Overall Technical - Animation Technical - Interaction Technical - Multimedia Accessibility

  • 8/4/2019 m2 Summary Estela Aceytuno

    26/32

    It is associated with animation

    with relatively little effort, you

    can create very sophisticated

    projects.

    Animation is the act of creating

    activity or motion. We couldhave cool animations flying

    around on this page, it would

    distract from this text.

  • 8/4/2019 m2 Summary Estela Aceytuno

    27/32

    Flash contains great tools to create a variety of animation such as thefollowing:

    Frame-by-Frame. With this type, the developer makes small,individual changes to objects on the Stage within every frame.Although effective, this can be very time-consuming. There are twotypes of tweens: motion tweens and shape tween.

    Motion Tweening. Motion tweens move objects from one place onthe Stage to another. For example, well move the airplane across theStage.

    Shape Tweening. Shape tweens morph one image into anotherimage.

    ActionScript. objects can be animated using ActionScript.

    Armature Tweens Use of the bone tool allows lets you add anarticulated structure within the visual object and then connectnaturalistic movements to those bones.

  • 8/4/2019 m2 Summary Estela Aceytuno

    28/32

    A blank map or timeline becomes interactive when "hot spots" are added toparticular areas.

    TYPES OF INTRACTIVITY

    Developing quality interaction takes careful planning.Question and Answers

    To check understanding To prompt attention To expand thinking

    Non-Linear Access For alternatives For depth For remediation

    Tools Creativity Tools - write, draw, paint Utilities - mail, print, notes, forms, surveys Reference Tools - glossary, definitions, examples

  • 8/4/2019 m2 Summary Estela Aceytuno

    29/32

    Events are triggers. They are things that happen while the movie isplaying such as clicking a button or rolling over an image. Actionsare short instructions that tell Flash what things should happen as aresult of events. For example, when a mouse is clicked a sound might

    play. ActionScript 2.0 vs ActionScript 3.0

    Two versions of ActionScript are currently being used to createinteractivity on Flash projects. Both ActionScript 2.0 and ActionScript3.0 are available in the new versions of Flash. As a result.

    ActionScript 2.0 is continuing to be supported because it's sometimeseasier to use than the newer ActionScript 3.0.

    (ActionScript 3.0) or Flash File (ActionScript 2.0). If you're not surewhich you are using, and it will provide the ActionScript Version.Although it's possible to convert a project from 2.0 to 3.0, it messes upcoding and is not recommended.

  • 8/4/2019 m2 Summary Estela Aceytuno

    30/32

    planning is important when building effective information and instructionalexperiences.

    Audience

    How are they motivated?

    Do these people have specific interests or special needs? What technology is available to these people?

    Purpose

    What are the goals and objectives for the project?

    How will you know if you've reached those goals?

    Architecture

    What information will be incorporated?

    What audio, video, and visual elements will be included? What level of interactivity is necessary to meet the goals of the project?

  • 8/4/2019 m2 Summary Estela Aceytuno

    31/32

    DESIGN ISSUES

    Accessibility

    As you design materials, be certain that you have

    consider use by those with special needs. The capabilities include a captioning component that

    allows authors to apply synchronized captions tovideo in Flash, authors can create text-only versions oftheir movies, audio descriptions can be added to

    streaming media using cue points, and the interfaceprovides an authoring environment that allowsmeans other than color to convey information.

  • 8/4/2019 m2 Summary Estela Aceytuno

    32/32

    Packaging & Publishing

    File Sharing

    You'll probably want to export your project as a

    .swf movie so that end users will only need theFlash Player to run it.

    Preloader

    Many developers like to incorporate a

    "preloader" for projects that take a long time todownload. Preloaders are very easy toincorporate into your project.