App store optimization(optimize for app store search engines
Learning from the App Store Leaders - Extension Engine · Learning from the App Store Leaders: 3...
Transcript of Learning from the App Store Leaders - Extension Engine · Learning from the App Store Leaders: 3...
There are more than 775,000
apps on the iTunes App Store.
What can we learn from the
apps at the top of the charts?
Whether you’re launching an
enterprise app for internal
users or a consumer app for
the masses, the same best
practices apply....
Learning from the App Store Leaders: 3 Things Every CMO Should Know
An ExtensionEngine RESEARCh REpORT
An Publication
2 Learning from the App Store Leaders: 3 Things Every CMO Should Know
An Publication
©2013 ExtensionEngine LLC. All rights reserved.
TAbLE of ConTEnTS
Executive Summary .............................................................1
Anatomy of an App Listing ................................................ 2
App Age & Release Times ................................................... 3
App Ratings .......................................................................4
App Titles & Descriptions ................................................... 5
What You Should Know ......................................................6
Free Budgeting & Forecasting Tool ..................................... 7
About the Research ............................................................8
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Executive SummaryThere isn’t a CMO who shouldn’t be thinking about how web and mobile apps can enhance their business. And, whether you’re launching an enterprise app for internal users or a consumer app for the masses, there’s plenty to learn from the top-ranking apps on the iTunes Apps Store.
Creating a top is more of a marathon than a sprint. That’s the key finding of recent research conducted by ExtensionEngine, a leading application development firm that has been building web and mobile software solutions since 2000.
But whose job is it to chart the marathon course and ensure that the pace is maintained? Most companies know that their product management and application development functions play a critical role. But, as marketers become steeped in technology, the CMO has become a critical player in app creation, promotion, and management.
To help CMOs capitalize on lessons learned from the leading consumer apps, ExtensionEngine conducted research on the top 1,000 apps in the iTunes Apps Store. We looked at top apps across 23 different categories, collected marketing-related data about them, and analyzed the results to reveal patterns. Some notable findings:
• Just releasing an app to the store doesn’t cut it. Top apps are re-released an average of 19 times over a two-year timeframe.
• Top apps increase their ratings over time, which indicates that top app teams listen to their users and make focused, prioritized improvements based on user feedback.
• App titles and descriptions matter. A top app’s benefits are clearly and concisely communicated to users – both initially and across subsequent releases.
This research report explores these findings in more detail, offers tips to help CMOs apply lessons learned, and concludes with a list of action items.
The big takeaway? Whether you’re building a B2B, B2C, or enterprise app, you need a long-range plan and process based on an ongoing app release cycle, not just an app launch. You need to think strategically about how to map your teams and budgets to this release cycle. And you should consider the range of skill sets – both creative and technical – you need to create winning apps.
RESEARCh RESuLTS AT A gLAnCE
The average age of a
top app is 1.8 years
Top apps average a
new release every 35 days
Most top apps improve their
ratings over time
Apps with longer titles have
higher ratings
Apps with longer descriptions
have the lowest rankings
“Digital CMOs
think beyond
digital marketing.
They look for
opportunities to
create digital
experiences and
revenue streams…”
—Jake Sorofman HBR Blog
“The Rise of the Digital CMO”
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2 Learning from the App Store Leaders: 3 Things Every CMO Should Know
Anatomy of an App ListingHow well do you know your anatomy? Every app listing includes key areas that help you promote your app and increase your ratings. Here’s a visual reference for the app listing features we discuss in this research report.
App DescriptionWhat the app can do for users. The first three lines of the description are visible; users must click to read more.
What’s NewHere’s where you tell users about additions and enhancements to the current release. Also includes a version number that indicates how many times the app has been rereleased since its initial launch.
Customer ReviewsThis is where users let you know what they like – and don’t like – about the app.
Customer RatingsBased on a scale of
0 – 5 stars, with 5 being the
highest rating.
App TitleThe name of
the app.
UpdatedIndicates when
the app was last released.
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IMDb Movies and TV, by IMDb
Nice job, IMDb. Your app is running a successful marathon: it has a
median release time of 33 days and a current rating of 5. That shows you are rolling out
frequent improvements that users like. We predict that you’ll keep going strong.
App Age & Release TimesOur research reveals that the average age of a top app is 1.8 years. It also shows that the average time between releases is 35 days. So, when you put these numbers together, that means that top apps have been iteratively refined and extended 19 times.
When you look across the 23 categories of apps we evaluated, medical and navigation are the slowest categories for releases – which makes sense given the regulatory, compliance, and logistical requirements of these apps. Social networking apps are the most frequently updated category, at 26 days between releases. Business apps average 47 days between releases, suggesting there is an opportunity for improvement by firms looking to leapfrog the competition.
A three-month plan for the initial launch of an app is just the beginning. Said another way, if building a top app is like running a marathon, then launching the first version of that app is like making it to the three-mile marker. Apps need progressive improvement. So you’ve got to refresh content. You need to enhance the user interface. And you must keep the app current with the latest operating systems and smartphone functionality advances. So go ahead and plan for the launch. But remember: if you’re going to release an app 19 times, you need to create 12 and 24 month app release plans, which should be factored into your budgeting, staffing plan, and project milestones. And keep this in mind as well: the release of iOS 7 this fall will herald automatic updates for all applications. This is great news for developers because it will greatly reduce the need to keep legacy systems or APIs running to support old versions of your app. However, it also means that users will have higher expectations for the speed of bug fixes and new feature rollouts. So more than ever, you’ll need to be staffed to handle enhancements on an ongoing basis.
Medical .................................... 56Navigation ....................................52Education ......................................50Productivity ..................................49Utilities ........................................ 48Business .................................. 47Finance ..........................................47Food & Drink .................................46Weather ........................................45Newsstand ....................................45Entertainment ............................. 44Reference ..................................... 44Sports........................................... 44Travel .............................................43Books ............................................ 41News ............................................. 41Health & Fitness ...........................39Games ...........................................38Music .............................................36Lifestyle ........................................35Photo & Video ...............................34Catalogs .........................................31Social Networking .................... 26
TV.com, by Instant InteractiveThe numbers don’t look good for TV.com. A current rating of 3.5 and a median release time of 79 days indicate that it’s time for progressive improvement. If you can release updated content and functionality – and do it more frequently – users may reconsider their ratings.
Average Release Cycle of Select App Categories Measured in Days
EvidenceThuMBS up! ThuMBS DowN!
pLAn FOR ThE LOng hAuLTIP
AvERAgE numbER of DAyS bETwEEn RELEASES
0 15 30 45 60
26SOCIAL NETWORKING
47BUSINESS
56MEDICAL
1
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4 Learning from the App Store Leaders: 3 Things Every CMO Should Know
2App RatingsOur research shows that most top apps improve their ratings over time. In fact, top apps carry an average rating of 3.8 at present and 3.6 over the span of the application lifetime.
According to our data, the highest rated apps are in the games category. Apps for health and fitness, reference, education, and photo and video round out the top 5 categories for highest average ratings.
Successful apps incorporate user feedback into subsequent releases. User feedback is your best – and least expensive – form of market research. That feedback is served up nicely on the App Store in the form of customer reviews. In their reviews, customers offer tips, uncover
bugs, and make suggestions based on their real-world experience. You can also prompt users to review your app. Some apps use a pop-up prompt that invites users to “rate this app 5 stars” or “complete this later.” Others use a plugin for in-app feedback (Apptentive and AppBooster are two). Regardless of how you solicit feedback, make sure that marketing gets to see the reviews – not just the engineer who submitted the app. Then, work closely with your application development and product management teams to ensure that user feedback is driven back into product design.
Games ................................ 4.3 4.2 0.1health & Fitness ................. 4.3 3.9 0.4Reference ........................... 4.1 3.7 0.4Education ........................... 4.1 3.8 0.3photo & Video ..................... 4.1 4.0 0.1Social Networking .................. 4.0 3.9 0.1Weather .................................. 4.0 3.6 0.4Utilities ................................... 3.9 3.7 0.3Lifestyle .................................. 3.9 3.7 0.2Catalogs .................................. 3.9 3.8 0.1Productivity ............................ 3.8 3.6 0.2Music ....................................... 3.8 3.7 0.1Business .................................. 3.8 3.5 0.2Navigation .............................. 3.7 3.2 0.6Books ...................................... 3.7 3.5 0.2Entertainment ........................ 3.7 3.5 0.2Medical .................................... 3.7 3.4 0.3Travel ....................................... 3.7 3.5 0.2Food & Drink ........................... 3.6 3.5 0.2Finance .................................... 3.4 3.6 -0.1News ....................................... 3.3 3.3 0.0Sports...................................... 3.2 3.3 -0.1Newsstand .............................. 3.1 2.9 0.2Grand Total ......................... 3.8 3.6 0.2
Current Avg.
ovearll Avg.
Increase
Yahoo! Finance, by Yahoo!
Yahoo Finance must be doing something right – ratings have jumped from 3.5 to 4.5.
Could it be that they are building customer feedback into every new release?
We give that a yahoo!
Virtual wallet, by pNCWhat’s in your wallet, PNC? With customer ratings falling from 3 to 2, it seems like revenue from this app won’t fill your billfold. Adding improvement based on customer insight may help you climb the ratings ladder.
EvidenceThuMBS up! ThuMBS DowN!
LiSTEn TO YOuR uSERSTIP
Top Five Categories for highest Average Ratings
0 1 2 3 4 5
4.3GAMES
4.3HEALTH & FITNESS
4.1REFERENCE
4.1EDUCATION
4.1PHOTO & VIDEO
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3App Titles & DescriptionsOur research shows that apps with longer titles (25 characters and up, including spaces), have higher ratings. Conversely, apps that average 17 characters have the lowest ratings.
As for app descriptions apps with longer descriptions (almost 2500 characters) have the lowest ratings. All other description lengths were not statistically significant to ratings.
Longer is better for titles, not so much for app descriptions. Users want an at-a-glance look at what your app does – and a robust title plays an important role. Descriptions, however, are cut off after three lines – and many users will not click ‘more’ to see the full description. That means you’ve got to make a concise, compelling pitch for your app “above the fold.”
Which brings us to question of who writes the app titles and descriptions. In most cases, it’s the engineer who is launching the app to the store. But guess what? Engineers are really good at lots of things but writing app titles and descriptions isn’t one of them. In fact, when apps are updated, the only info that is submitted (other than the new app file) is a version number and a short update description. This update description must be entered before the engineer can upload the new file – so the engineer often enters something generic like “bug fixes” because he or she doesn’t have marketing content to work with.
To boost app store success, get your copywriters or content developers involved to craft the information the engineer needs: detailed titles, concise descriptions, and compelling content for updated descriptions. Ditto for keywords.
37.5
Average App Title & Desciption Comparison
TaxCaster by TurboTax, Free Tax Refund
Calculator, by Intuit Inc.You’ve got the long title/short description formula down, Intuit. With a 50 character
title and a 669 character description, you’re giving users the information
they need, the way they like it.
American Airlines, by American AirlinesAmerican Airlines promises “something special in the air” but isn’t delivering anything special with this app. The app features a short, generic title and a 1,912 word description that begins, “Notice: due to performance issues, older versions may not be supported.” Time to fly higher!
EvidenceThuMBS up! ThuMBS DowN!
051015202530
17
16
20
23 27
26 27
19
19
0 500 1000 1500 2000 2500
2409 1798 1422 1517 1652 1630 1650 1894 1668
Average App TITLE CHARACTER Count Average App DESCRIPTION CHARACTER Count
1.0
1.5
2.0
2.5
3.0
3.5
4.0
4.5
5.0
WRiTE ThE MARKETing COnTEnTDOn’T LET ThE EnginEERS
TIP
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6 Learning from the App Store Leaders: 3 Things Every CMO Should Know
what You Should Know…Creating a successful app is a long-term commitment, and you may need to transform your marketing function accordingly. But where to start? Here are some action items…
Get the skill sets you need You already know you need skilled application development resources to build and maintain an app. You also need strong project managers to keep the initial launch – and subsequent releases – on track. But CMOs should broaden the app team to include design and user experience experts that can reinvent the way you approach app development. And you need copywriters to promote the app across marketing channels and within the app store.
Create compelling experiencesApp makers in several categories – particularly business apps – have a prime opportunity to create compelling apps for mundane tasks. Explore ways to use video, images, and graphics to create richer user experiences over time. We’re not suggesting full-on gamification with incentives, badges, and rewards. But CMOs should consider ways to make business apps more visually remarkable, easy to use, and yes, fun. After all, users want an engaging experience whether they’re playing Angry Birds, going for a run, or doing routine tasks like filing expense reports. And if you create a business app that delivers this experience, you just gained a competitive advantage.
Know where you’re going — and chart the courseIf your initial release succeeds, ongoing maintenance and upgrades costs could end up exceeding your initial development investment. Don’t fall victim to your own success! Make sure that you have a roadmap for app enhancements – and an adequate budget – that will get you from the first release to the 19th. Obviously, this budget will vary if you use in-house resources or an outside web and mobile development firm, so you’ll need to plan accordingly.
Create a feedback loopUser feedback is your secret weapon – and it’s not even a secret. Everything you need to know about revisions and enhancements resides with your users. Be sure you have an app feedback loop in place so you can incorporate user insight into new releases and drive up your ratings over time. Some apps solicit feedback — but chances are this feedback is sent to the developer who submitted the app. Make sure it funnels back to marketing.
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Free Budgeting & Forecasting ToolWhat does it cost to create a top app? You’ll need to budget for the first release, of course. But ongoing maintenance and upgrade costs could exceed your initial development investment.
We built an App Budgeting and Forecasting Tool to help you determine the resources and money you’ll need to build a winning app. You’ll get a customized assessment that includes a breakdown of the key cost drivers for your planned app.
In juST 5 mInuTES, you CAn:
Get an overall
estimate of app costs
Determine initial
development vs. recurring costs
See how costs will be
allocated over time
Generate a breakdown of
key cost drivers
Download a PDF of your
customized app assessment
gET STARTED now!
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8 Learning from the App Store Leaders: 3 Things Every CMO Should Know
About the ResearchIn March of 2013, ExtensionEngine identified the Top 1000 apps on the iTunes App Store. We collected data from these apps to uncover commonalities among highly rated apps. Then, we analyzed a variety of metrics and shared the most meaningful insights in this research report.
AbouT ExtensionEngineExtensionEngine has been building web and mobile
software solutions for some of the world’s most
dynamic companies since 2000. headquartered at the
harvard innovation Lab in Boston, with a wholly owned
engineering campus in Split, Croatia, our team of more
than 125 engineers, product managers, and designers
serves a growing list of clients. Over the past 13 years, we
have created hundreds of app submissions, in a variety of
categories, across a range of industries.
Contact michelle Arundale at ExtensionEngine to discuss
how we can help you build winning web and mobile apps.
617.651.1132
Skype: michelle.arundale4
headquarters Harvard Innovation Lab 125 Western Ave Boston, Massachusetts 02134
Contact Michelle Arundale, [email protected]: michelle.arundale4
Boston • Croatia www.extensionengine.com