Game Design & Game Hacks for City Design

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GAME DESIGN | GAME HACKS for CIVIC ENGAGEMENT CARDS | BOARD GAME | GAME NIGHT

Transcript of Game Design & Game Hacks for City Design

Page 1: Game Design & Game Hacks for City Design

GAME DESIGN | GAME HACKS for CIVIC ENGAGEMENT

CARDS | BOARD GAME | GAME NIGHT

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About Us – GreaterPlaces + DotankDC

• Urban Planning tech startup in DC• Named one of Planetizen’s Top 10

urban planning resources (like Strong Towns!)• Working on mobile app and new

print products• Stumbled into game design

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WHAT WE WILL COVER• Simple game design and solving problems•Game design backgrounder & basics• Examples of game hacks already out there•Game design and mechanics•How can you hack card and board games for your work?•WILL NOT COVER – Video game design & super complex

strategy games (at least not now)

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GAMES FOR CITIES: FLIP CITIES** needs its own hack

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CARDS AGAINST URBANITY STARTED AS A JOKE AT NEW PARTNERS for SMART GROWTH CONFERENCE

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CUSTOM GAME NIGHTS AROUND THE COUNTRY …

RICHMOND VA

ARLINGTON VA

SMART GROWTH CONFERENCE - PDX

NERD TRAIN

CONGRESS FOR NEW URBANISM

NY LANDSCAPE ARCHITECTS

Young Professionals in Transportation (YPT)

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WHY ARE GAMES HOT NOW?•Games of all kinds are hot• Video/phone games• Kickstarter +

Pinterest• Game and Trivia

nights in restaurants and bars

• Participatory Planning & Open Government on the rise•Game Design already creeping into processes

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WHAT IS IT ABOUT GAME HACKING FOR CITIES?• Fun (expand # & type of participants)• Portable (try lugging a projector for PowerPoint)• Relateble• Co-creation game ideas part of the game• Incidental learning stealth education• CHEAP – get game supplies online & Pinterest; or companies that now specialize in cards/games

• Let’s take a look…..

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WHAT PROBLEMS NEED SOLVING? ENGAGEMENT• Participants not informed and/or don’t know what they want• Going into new structures• People come in late to the process• Same people – same echo chamber• People tired of same tactics (Dot visual preference surveys)• People inundated with information•Well organized disruptors• Language and age barriers•WHAT WOULD YOU ADD? (USE THE CHAT BOX)

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ELEMENTS OF A GAMEPlayer(s) + Information + Action + Payoff

SUB-ELEMENTS OF A GAMEMotivation + Engagement + Meaningful Interaction

Autonomy -Meaningful Choices

Competence - Mastery

Relatedness -Connections

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TIMINGGame as part of a process used:• For a process (a new tool) • As co-creation - participants develop game• As icebreakers before• To “blow off steam” after an event

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GAME HACKS - ICE BREAKERSCards to start conversations – city triviaGame ElementsAudience: All• Memory/Knowledge• Timing/Race – answer Trivia

question first• Connections

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GAME HACKS - ICE BREAKERSCards to start conversations –similar to Table TopicsGame ElementsAudience: All• Connection – answers questions

connecting people to:• process• place • each other

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GAME HACKS – SCRAPS NEIGHBORHOOD - BARCELONA

“Baseball cards” for places + stickers (collect ‘em all)

Game ElementsAudience: Families with kids• Race (time element)• Mapping – location based scavenger hunt• Deck Building• Completion (fill out sticker sheets for a

prize)

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World Resources Institute (WRI)

How to turn 200 page pdf into an accessible, interactive product

GAME HACKS - SAFE ACCESS TO TRANSIT MANUAL – INDIA

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Why Turn Manuals into a Game?

• Taxpayer investment • Don’t want sitting on a shelf• Competing interests with

limited budget• Graphics & “game rules” in

place

Need: Make sure everyone’s needs heard and considered

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Players assume different roles in planning transit stations

Game ElementsAudience: Stakeholders planning transit station areas• Role playing• Trade-Offs• Area Control• Network Building• Conflict into Cooperation

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GAME HACKS - METHOD CARDSUsed by web designers to communicate using visual, scannable informationGame ElementsAudience: Public (teaching) or professional (brainstorming, strategy)• Deck Building• Puzzle – what combination of cards

a best fit for task• Common vocabulary & mastery

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METHOD CARDS FOR PLACEMAKING

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TURNING METHOD CARDS INTO A GAME

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GAME HACKS FOR REGULATIONS

Center for Urban Pedagogy

Los Angeles CA

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QUESTIONS?

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GAME MECHANICS for CITIESApplied to cities….

Role Playing(Eminent Domain)

Builds empathy, understand constraints

Deck Building Strategic combinationsArea Movement & Control Area planning, regulatory

Cooperative Play Stakeholder interactionEconomy Management Constraints, Budgets, tradeoffsPick up and Deliver Transportation, logisticsHand Management (Pandemic, Exploding Kittens)

Optimal sequence/grouping

Network Building (Catan, Ticket to Ride, Airlines Europe)

Transportation network building

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GETTING STARTED - RESEARCH• Audience• Needs & Goals• Player goals• Your goals

• What are their constraints in meeting full potential?• Preferred playing style (solo, cooperation, competition)?• Who is everyone playing with?• What interactions do they enjoy?• What metrics do players care about?

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GAME MECHANICS – CLASSIC BOARD GAME

• Board or path• Usually driven by

luck/chance• Graphically simple• Fun experience drives game• City hack: Point A to Point B,

regulatory process, vocabulary

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GAME MECHANICS – SIMPLE CARD GAMES

• Word play or matching• Fun experience drives game• Key - explainers• City hack: Vocabulary

building, placemaking matches

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GAME MECHANICS – EURO BOARD GAME

• Heavy on strategy• Resource constraints•Mitigate “bad luck”• Players expected to

collaborate or compete• City Hack: Mimic complex

processes (training, resource allocation, build out)

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EXAMPLE: STREETCARS & STROADSSTEPS1) Graphic design package & printer (18” x 18”)Or Search “printable template” for Chutes & Ladders2) Funnest: Coming up with squares to send forward/back3) Cost: ~$10

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NEXT - TOD: THE BOARD GAME

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EXPLODING KITTENS - EXPLODING PUBLIC MEETING

How Exploding Meetings Work1) Meetings stocked with “well

organized opposition” (WOO)2) Unless – you know how to

handle said WOO3) Facilitators have strategies to

lessen the chance of exploding meeting

How “Exploding Kittens” Works1) Deck packed with kitten cards

– cause player to explode2) Unless – you can defuse said

kitten3) Deck also has strategy cards to

lessen chance of drawing kitten card

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RECAP• Participants not informed and/or don’t know what they want• Going into new structures• People come in late to the process• Same people – same echo chamber• People tired of same tactics (Dot visual preference surveys)• People inundated with information•Well organized disruptors• Language and age barriers

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WHAT’S NEXT FOR US?

HIRE US!• Game design for facilitation, planning

and civics• Custom Method Cards• Traditional town planning + smart citesTHE APP (Soft Launch @ CNU) Tech+Data driven urban design

• Content • Community• Connections• Commerce (Marketplace)