Game design

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Introduction to Game Design Atomic Design method

description

Introduction to Game Design. Atomic Design method.

Transcript of Game design

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Introduction to Game DesignAtomic Design method

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Finding the idea

• Free writing• Random searches• Matching items• Research other games

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Planning it out

• Type• Story• Mechanics• Relations• Etc.

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Planning it out

Level/Game Design Documents

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Design Types

• TOP - DOWN• BOTTOM - UP

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Atomic Design

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Atomic Design Process

• Goal• Mechanics• Skills• Inputs• Parameters• Patterns• Signs• Feedback

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Mechanics

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Skills

• Physical• Mental• Social

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Inputs

• Digital button• Analog button• Accelerometer• Tactile pressure• Etc.

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Mechanics + Skills + Input

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Parameters

• Size Large Medium Tiny• Position Center Offcenter Offscreen• Speed Stationary Moving Teleport• Predictability Predictable Pattern Random• Window of

Opportunity Unlimited Long Short

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DNA Matrix