Digital Media Concepts & Media - 24 Building Blocks...Digital Media: Concepts and Applications Page...
Transcript of Digital Media Concepts & Media - 24 Building Blocks...Digital Media: Concepts and Applications Page...
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Digital Image and Design
Almost everyone with a digital camera knows the value of
being able to digitally crop images and remove red-eye
before printing or posting photos. In most cases, the average
person does not need to develop skills beyond these simple
tasks, but as a digital media professional, you will. In this unit,
you will learn not only how to make the easy fixes but also how
to use image software in sophisticated ways. But first you must
understand the basic technology behind electronic images,
become familiar with software that is used to produce and
modify images, and learn how to manage image sizes.
Key Terms
Aspect ratio
Bandwidth
Compression
Drawing program
GUI
Paint program
Pixel
Pixel dimension
Resampling
resolution
Digital Media Concepts & Media Author: Karen May and Susan E. L. Lake
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Lesson 3.1 – Distinguishing Between Graphic Programs
Graphic programs fall into two categories: painting and drawing. Paint programs
create images by using pixels (or picture elements). Pixels are small squares (usually)
with each pixel assigned a color.
Drawing programs use vectors, or lines, to produce an image. These lines are created
using a series of mathematical points that can be changed without distorting the
drawing. It is important to understand the difference between the two types of
imaging programs because the software you choose to produce and edit images will
impact the quality and usefulness of the final product.
Raster-Based Paint Programs LO 3.1
Paint programs create images by assigning each pixel to a point on a grid of x and y
coordinates. This grid is called a raster, and images created using this grid are
sometimes referred to as raster images or raster graphics. More commonly, these
images are called bitmaps.
Raster graphics are used to create images such as photographs because of the wide
range and variations of colors possible. Unfortunately, because of the nature of pixels,
enlarging raster images can result in pixilation, or jaggies (jagged edges), as each
individual pixel is made bigger. Reducing images can also produce images that lose
sharpness.
Many software programs are available to create and manage raster (or bitmapped)
images. The most widely used program in the professional world is Adobe Photoshop.
However, you may have many choices beyond Photoshop available to you. Some
Paint Program
A general term for graphics software that uses pixels to create an image.
Pixel
Consists of a specific color at a specific location in a matrix or grid. A collection of pixels
produces an image on a
computer screen or on a printed
page.
Drawing Program
A general term for graphics software
that uses mathematically defined lines to
create an image.
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programs, such as Microsoft Paint, are provided with the operating system you buy for
your computer. Others such as Corel Paint Shop Pro, are stand-alone programs you
purchase separately. Still other programs, such as GIMP (GNU Image Management
Program), are open source, which means they are free and work across a wide range
of computer platforms.
A more recent use of technology called cloud computing offers access to imaging
software through the Internet. Many cloud computing services are free, but some
charge a per-use fee or even require a subscription to use them. You may have
already used cloud computing imaging software such as Picasa or Flickr to upload and
edit photos. Use of cloud software may provide a less expensive option than
purchasing software for your computer, but it also means that must have Internet
access in order to use it.
GUIAn acronym for
graphical user interface. The GUI makes it
possible to use a device, such as a mouse, to
interact with a computer.
FIRST GUI
The introduction of image creation software was the beginning of the use of computers for artistic
purposes. Apple Computer, Inc. marketed the first GUI (graphical user interface) programs as
MacPaint and MacDraw.
These early graphics software applications were quickly replaced with products such as Corel
Draw (1989) and Adobe Photoshop (1990). These newer software programs increased the user’s
ability to fine-tune artwork and to create renderings that had never been possible in the world of
paint and pen. Today we take for granted the ability to create an image or edit or photograph,
but that was not always the case.
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ACTIVITY 3.1 – Researching Cloud Computing Graphics Programs
1. Using Google or Bing, search for a list of drawing and paint programs that would
be considered cloud computing. (Do not use any that were mentioned in the
lesson.)
2. Using Google Docs or Microsoft Word, create a document giving the names of
at least two vector and two raster programs, their Web addresses, and a brief
explanation of the programs capabilities and limitations.
3. Save the document as 3_Activity1_cloud_graphics
Lesson 3.2 – Determining Image File Formats
A file extension is the two to four letters following the dot at the end of a computer
filename. For example, if a file is listed as “picture.jpg”, picture is the name of the file
and .jpg is the extension. The extension indicates the file format, which determines,
among other things, what program(s) open the file. Becoming familiar with the most
common image file extensions is useful because each file format offers advantages
and disadvantages depending on how you intend to use an image.
Non-native Raster File Types LO 3.2
Adobe Photoshop is one of the most widely-used raster-based graphics programs, but
you will also see many other types of files used in digital media projects. Often, you will
encounter one of the following non-native raster image extensions that each have
different characteristics and uses.
GRAPHIC FILE FORMATS
Graphic file formats continually develop as new techniques and demands of business
require them. Early graphic formats such as BMP were created without regard of file
size. Later formats such as JPG were created as a result of the demand for fast
download times on the Internet. Flash formats have continued to evolve as a means of
providing animation and interactivity on the Web. What is current today will likely not
be used in the near future. For example, the movement to small screens on portable
devices such as cell phones has already caused designers to rethink their graphic
choices. This process of change will continue to impact all those who work in the field
of image management.
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BMP
One of the earliest image file types is a BMP (bitmap) file. BMP images are usually
placed in word processing documents. BMP file sizes are often quite large even though
they are usually limited to 256 colors (rather than the millions of colors possible in a
photograph) because they are created without using any compression.
JPG
JPG or JPEG (pronounced jay-peg) was developed by the Joint Photographic Experts
Group. Using up to 16 million colors, JPG images reproduce the quality, color, and
detail found in photographs or graphics using blends and gradients. Most digital
cameras save photographs as JPGs to conserve memory space on the camera’s
storage device. JPGs are the most common non-native raster file format in use today.
GIF
GIF (pronounced with either a hard or soft “G” is an acronym for Graphics Interchange
Format and was developed by CompuServe. Because GIFs are compressed and use
only 256 colors, the file sizes are quite small. Because photographs require greater color
depth, they lose much of their quality if they are saved as GIFs. However, GIFs are
suitable for line drawings, images with transparent backgrounds, and animated figures.
Because they are small and work on many platforms, GIFs are commonly used in Web
page design.
TIF
A bitmap file type that works well in all environments is a TIF or TIFF (Tagged Image File
Format). Like BMP files, these files are quite large. TIFF files can show 16 million colors
THINK ABOUT IT: LICENSING FEES
In 1994, CompuServe, the developer of the GIF file format, caused a stir when it
announced its intention to require that all commercial software companies using GIF
compression in their programs pay licensing fees.
Was CompuServe correct in its decision to charge a licensing fee? Why or why not?
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and are often used in print documents. Some digital cameras can save photographs in
TIFF format as well as the standard JPG.
PNG
Another choice for use on the Internet is the PNG (Portable Network Graphics) format.
It retains 16 million colors and supports transparency much like GIF files. The graphics
world has been slow to adopt PNG, but it is becoming more common. Today it is often
used to replace GIF files partly because of the increase in available colors while
remaining a small file size
Non-native Vector File Types LO 3.2
The most common native vector file format is AI (from Adobe Illustrator). These file may
be converted to PDF, EPS, or SVG depending upon the intended output. The following
are some common non-native file formats and their characteristics.
EPS
EPS (Encapsulated Postscript) is a general purpose vector file format that has both the
vector image data a screen preview in the same file. It is most commonly used for
printing purposes.
SVG
SVG software is an example of an open source image. SVG (Scalable Vector Graphics)
is a vector graphic format designed specifically for use on the Web. SVG images are
created using HTML code. Programs such as Adobe Illustrator can be used to create
an image and then convert it to SVG. SVG is a popular choice for mobile devices
because of its small file size.
Format Conversion LO 3.2
Once a copy of an image has been saved in its native format, you can change to
another file format by using the drop-down arrow next to the Format box as shown in
Figure 3.2 (on the next page). From the list that appears, you can then choose the
appropriate file format.
Different file formats are appropriate for different situations, so it is important to
understand the distinctions between the various file formats. For example, some
programs can import only graphics with specific file formats. Some images look better
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saved as one format rather than another, and some images need to be small in order
to load quickly on the Internet. Knowledge of file formats enables you to make the best
choice.
View the Video – A video illustrating how to apply the skills in this lesson is available
online using the link below. In the drop-down menu go to chapter 3, on the left hand
side click on videos, and choose the activity 2 video.
http://www.cengagebrain.com/cgi-
wadsworth/course_products_wp.pl?fid=M20b&product_isbn_issn=9780538741309&toke
n=
ACTIVITY 3.2 – Exploring Image File Types
1. Search Google images or Bing images and download and save an image of
each of the following file types: BMP, JPG, GIF, TIF, PNG, and EPS.
2. Open Google Docs or Word and key the tile File Types at the top.
Figure 3.1 – To see extensions on your
Windows based computer, make sure
the box indicated by the highlight is
cleared
Figure 3.2 – Once an image has been
saved in its native format, you can then
choose Save As, click the format or
save as type drop-down arrow and
select another format.
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3. Create a table with two columns and six rows.
4. In the first column, insert each of the files you downloaded. Resize if needed as
long as it does not distort the image. Images should be approximately 1 inch by
1 inch in size.
5. In the second column, state the file type and give a short description of it
including advantages and disadvantages.
6. Resize the columns and center the table horizontally.
7. Save the document as 3_Activity2_file_types. Turn in all saved images with this
activity.
ACTIVITY 3.3 – Managing Image Sizes
There are two ways to look at image sizes. One is the file size or the amount of storage
space an image requires. The other is the visual image size. The two are connected
because raster images that are visually larger take up more storage than smaller ones.
(Recall that vector images do not change their storage requirements based upon size.)
As hard drive, flash drive, and other storage devices capacity has increased, the size of
image files has become less of a concern. However, it is still important to keep file size
in mind. Many Web sites and email services restrict the size of image files that can be
uploaded. At a minimum, huge attached images can slow email delivery.
File size is also a consideration when adding images to a Web site. The time it takes to
download a graphic on the Internet and display it in a browser depends on both the
size of the file and the type of the Internet connection. Dial-up connections that require
a modem and a telephone receive data over a narrow bandwidth and are very slow.
Broadband connections using DSL, cable, or wireless connections are much faster
because they have a larger bandwidth. The narrower the bandwidth, the longer it
takes to display images in a browser. So the smaller the file size, the faster an image will
load on a computer accessing a Web site with a narrow bandwidth. Once you have a
high-speed connection, it is easy to forget that not everyone has a fast connection, but
it is an important consideration for Web developers. Fortunately, there are a number of
ways to reduce image file sizes without giving up quality.
Bandwidth
The speed at which a computer can transmit information along a network.
Compression
The process of reducing the size of the image. Lossy compression reduces the size of an image file by removing
information that is not essential. Lossness compression does not
change any pixel data.
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Compression LO 3.3
To reduce image file sizes, several algorithms (a sequence of steps used to perform a
function) have been written to reduce, or compress, the size of image files. The two
types of compression are lossless and lossy.
Lossless compression reduces the file size without losing any pixel information. Files
saved as .gif, .png, .tif, and others use a lossless compression algorithm to produce
smaller file sizes than those created when an image is saved in native formats.
The .jpg file format uses lossy compression. Lossy compression deletes or changes some
pixels when saving. Since lossy compression removes unneeded pixels from within an
image, this might appear to degrade the quality of the picture. However, this not
usually the case. When you save a file as a JPG, you select an image quality ranked
from 1 to 12 (see Figure 3.3). This number represents the amount of compression, which
determines the final size of the file. The higher the number, the more image quality is
preserved and the bigger the file size. If you will be using a large version of a JPG
image, you might want less compression to ensure a better image.
It is important to know that each time you change a lossy image and then save, the file
is compressed again. If you save several times in this way, you will see your image
begin to degrade, or become less acceptable. It you make all your changes in a
native format and then save the last copy as a JPG, you will not encounter this
problem.
Figure 3.3 – It is easy to choose
the amount of lossy
compression that is applied to a
JPG file
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Resolution LO 3.3
Bitmap images have visual sizes measured in two ways: the physical size (such as
photograph printed as a 4 x 6-inch image) and the number of pixels in each inch.
Physical sizes are also measured in pixel dimension such as 640 x 480. In figure 3.4, you
can see two images. Each one has a physical size of one-inch square. If each colored
block represents a pixel, then the first has a pixel dimension of 4x4 and the second is
16x16. The first contains 16 pixels per inch and the second has 64. The size of the pixels is
much smaller in the second one and the pixels are much denser. The resolution of an
image is measured in pixel density or pixels per inch (ppi). You can see that an image
with 64 ppi will give you a better image.
Different devices such as digital cameras produce images with different pixel densities.
Image software allows you to manipulate these images changing the physical size as
well as the pixel density.
If your original image has a physical size of a one-inch square as seen in the first sample
in Figure 3.4, and you want to increase the resolution in the image, you will have to
reduce the physical size in order to add more pixels. The physical size of the image and
the resolution work in combination with each other. This can be seen in Figure 3.5
which demonstrates the differences among three image resolutions: 4, 8, and 16. The
image on your screen will not appear to be different, but your final image will be
Pixel dimension
the number of pixels in a row and column of a raster grid
Resolution
the density of pixels in an image.
Figure 3.4 – The first block of
colored squares has a
resolution of 16ppi, while the
block of colored squares (on
the right) shows 64 ppi. The
square on the right will be a
larger file size but a more
accurate reproduction of the
image.
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smaller. It is important to keep in mind how both physical size and pixel density work in
tandem to determine your final product.
If you are sending an image using email or posting it to a social networking site, you will
want to use a lower resolution. If you are printing an image, you will want the highest
resolution possible to improve the final print.
Resampling LO 3.3
If you enlarge an image, you must either make the pixels bigger or add pixels.
Photoshop and other image software provide you with an option called resampling
that makes it possible to add pixels. Special formulas are used to determine what colors
each new pixel should be based upon the colors around it. Different resampling
formulas are used depending upon the desired outcome as can be seen in the
Photoshop drop down in Figure 3.6.
Figure 3.5 – Images with the same pixel dimensions but different resolutions will
have different physical sizes.
Figure 3.6 – Resampling allows software to
add pixels to an image to improve the
appearance of an image made larger (or
smaller)
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Resizing LO 3.3
When changing the pixel dimensions or height and width of an image, it is important to
keep in mind the aspect ratio. This is the ratio of the width of the image to its height. If
you change one number without changing the other, you will get a distorted image.
Image software sometimes allows you to lock the aspect ratio (see Figure 3.7) to keep
this from occurring.
Resampling
Adding or deleting image pixels during the process of
resizing.
Aspect ratio
The ratio of width to the height of an image
Figure 3.7 – Choosing the Constrain Proportions option in Photoshop
automatically locks the aspect ration
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Activity 3.3 – Comparing Image File Size
Management Methods
1. Choose a topic then locate and save five images related to your topic. Use
Google images or another source to locate the images.
2. Using photo editing software, resize each image three times at 75%, 50%, and
25% of the original size. Save the image with a different name each time you
resize it.
3. In a word processing document, create a three-column, three-row table with the
title Image File Sizes.
4. Insert the images in the first column of the table. In the second column next to
each image, key the size of the image (in pixels) and the size and space it will
use if uploaded to the Web.
5. In the third column, merge the three rows that contain the same image. Discuss
any noticeable changes to the size and quality of the three images.
6. Save the document as 3_Activity3_images_file_sizes. Turn in your saved images
with the document.
View the Video – A video illustrating how to apply the skills in this lesson is available
online using the link below. In the drop-down menu go to chapter 3, on the left
hand side click on videos, and choose the activity 3 video.
http://www.cengagebrain.com/cgi-
wadsworth/course_products_wp.pl?fid=M20b&product_isbn_issn=9780538741309&to
ken=
21st Century Skills: Career Planning
The first step in finding the job that is right for you is to target specific jobs and
careers. Decide what you want – not just now, but five or ten years into the future.
Have a career plan. One way to know what you want is to try out a wide range of
jobs through part-time work, volunteering, and so forth. Then research potential
employers that can offer you the kind of job or career you seek.
Skills in Action. Research some local digital media related companies. Develop a
list of people you might approach with the companies for a brief informational
interview. Arrange and follow through with an interview. Discuss your impressions in
class.
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Key Concepts
Image programs can be categorized into two groups: paint programs and
drawing programs
Paint programs produce images using pixels. Each pixel consists of a specific
color. Images produced by paint programs are called raster images or
bitmapped images.
Drawing programs use vectors or lines to produce an image. The vectors are
created using a series of mathematical points. Images produced by drawing
programs are called vector images.
Extensions for the most common raster file types are .bmp, .tif, .gif, .jpg, and
.png.
Extensions for the file formats that are typically used for the Web are .gif, .jpg,
and .png.
Extensions for the most common vector file formats are .svg and .eps.
Different file formats are appropriate for different situations.
JPG image file sizes are reduced using a lossy compression algorithm that
removes unnecessary pixels. GIF, PNG, and TIF use a lossless compression.
Resolution and pixel density help determine the size of a file
Resizing is best done maintaining the aspect ratio
Review and Discuss
1. Name the two types of digital imaging programs and differentiate them.
2. Identify the advantage of using a raster graphic.
3. Identify the advantages and disadvantages of cloud computing.
4. Explain why it is important to understand file extension.
5. List at least four types of bitmap image extensions.
6. Differentiate between AI vector file and an SVG or OPS one.
7. Explain why images are compressed.
8. Differentiate between lossy and lossless compression.
9. Cite why you might want to use an interlaced image.
Apply
1. Use the table function in a word processing document to create a table similar
to what is found below. Insert sample images found from the Web for as many
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of the file types as possible. Save the completed table as 3_Apply1_file_formats.
LO. 3.2
File Format Acronym
Stands For
Extension Type of Program Sample
BMP Bitmap .bmp Paint (raster)
TIFF OR TIF Tagged Image
File Format
.tif Paint (raster)
GIF Graphics
Interchange
Format
.gif Paint (raster)
JPG OR JPEG Joint
Photographic
Experts Group
.jpg Paint (raster)
PNG Portable
Network
Graphics
.png Paint (raster)
SWF Shockwave
Flash
.swf Drawing (vector)
EPS Encapsulated
PostScript
.eps Drawing (vector)
SVG Scalable
Vector
Graphic
.svg Drawing (vector)
2. Keeping in mind the advantages, disadvantages, and uses of each file format,
choose one file format and write an original slogan advertising the file format
and its usefulness. Keep the slogan to eight words or fewer. Use an available
paint program to effectively communicate your slogan. Save the slogan as
3_Apply2_Slogan. L) 3.2
3. Use a Web-based image editing software such as Piknik to upload and edit a
photo. (You can also use a sample photo provided on the Web site of the
software). Save the original phone as 3_Apply3_original. Resize the image to
approximately 200 pixels X 200 pixels. Save the edited photo as
3_Aplly3_web_based.
Write a reflection journal in a word processing document explaining what
changes you made to the image. Insert both images somewhere in the
document using wrap text to wrap around the image. Include in your journal a
description of your experience in using the Web-based software. Did you find it
easy? Was it difficult or limiting? What do you think was missing that you would
have normally used in editing an image? Save the journal as 3_Apply3_journal.
LO. 3.1 – 3..3
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4. Key the table below into a word processing document. For each project
scenario, respond to the question in the columns next to the scenario. Save the
completed table as 3_Apply4_scenarios. LO. 3.2
Scenario What file types should be
used?
Why?
Web site using black and
white clip art or line
drawings.
Web site using all
photographs created with
a digital camera.
Printing a brochure with
images of a construction
site taken with a digital
camera
Creating a slide show for a
wedding of images only
on each slide.
Image that will need to be
edited in the future many
times.
5. Key the table below into a word processing document. In the last column,
answer the following questions: Should the file be used as is? Does it need to be
saved as a different file types, and, if so, what file type? Should it be
compressed? Save the completed table as 3_Apply5_editing_files. LO 3.2 and
3.3.
File Type Size of File Use of File Needed Edits
JPG 60KB Insert on a Web
page.
TIF 5MB Insert on a Web
page.
BMP 2MB Animated graphic
on a Web page.
PNG 15KB Print on a brochure
that will be sent
electronically.
GIF 1MB Place in a slide
show.
BMP 2MB Print Catalog
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Explore
1. Survey the home pages of your favorite Web sites (at least five) to determine
what file formats the sites are using for their images. To determine the type of file
format, right-click on the image and choose Properties. The Properties dialog
box will show the extension.
a. Create a table showing the address of each site and the number of each
type of image files used on each site.
b. Do you disagree with the site’s choices of file formats? How long did it
take for pages to load? What can you suggest be done to increase the
speed at which the pages appear? Write an explanation summarizing
your comments.
c. Save the table as 3_Explore1_favorites.
2. Explore the code need to create an SVG graphic. What are the basic shapes
that are used to create SVG graphics? What problems are there using SVG
graphics on the Web? Include your resources in MLA style. Write a summary of
what you found and save it as 3_Explore2_svg.
3. Create a three-column table in a word processing document with the title Web-
based Image Editing Software. In the first column key the name of the software,
and in the second column cite the resource in MLA style. The last column will be
used to write your review on at least two of the software applications. Create
the list for the first column of Web-based image editing software by searching
the Web and talking with family, friends, and others who may have used this type
of software. Use at least two of the software applications to edit or create
images. Write a review of the two you explored. What do you like about them?
What did you find frustrating? What do you think could be done to improve
either software? Would you use each software again? Save your table as
3_explore3_software_review.