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DELL - PETER THWAITES
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Transcript of DELL - PETER THWAITES
By Annie Baker
MY DELL SMARTBOOKTHE GIRL WHO COULD FLY
CLASS 3B: Mr Thwaites
THIS BOOK BELONGS TO ANNIE. DO NOT READ!!! (Especially not you Mary)
PLEASE CLICK ON THE IMAGES TO PLAY THE VIDEO
THE GIRL WHO COULD FLY
We follow a paper plane as it lands on a school desk, to reveal a school classroom
full of 9 year olds learning about the history of flight. Then images of the Wright
brothers and Amelia Earhart light up on the Dell Smartboard. The young minds
are attentive, really connected with the lesson.
Amongst the children gathered round, we discover one in particular. She is spell-
bound, her face lit up with excitement, her eyes large with wonder. This is Annie.
She has an arm in a sling or bandage wrapped around her wrist. Her glasses are
a bit wonky and bent as they sit on her nose. She turns and looks out of the win-
dow with steely determination in her eyes.
Evening in the kitchen at home, as the rays of evening sun shaft beautifully in
through the windows – Annie is in deep concentration, looking at her Dell com-
puter as she works. She is using black gaffer tape to stick cardboard to a thin
strip of wood. On the screen of the Dell is a picture of Leonardo DaVinci’s flying
machine.
In a wide shot we see her standing on the edge of the garden shed roof with
the cardboard attached to her arms like wings. She jumps off and falls into the
bushes.
A band aid is stuck to her forehead as she stares up at the night sky. We pull
back to reveal that she is sitting on a flat roof at the back of the house, staring
up at the stars.
Annie is standing on a wall holding an umbrella in each hand. She jumps off and
tumbles to the ground, the umbrellas folding up into a tangled mess.
In her bedroom, Annie is flying a model plane around. Suddenly she stops. The
camera continues to rotate around her, stopping on her face. She has an inspired
idea. She throws the model on the bed and rushes downstairs. In front of the Dell
computer she looks excited and energised, she is checking something on the Inter-
net.
We cut to see Annie raiding her piggy bank – smashing it to the ground. Her little
brother watches her, impressed.
In art class Annie is painting ferociously. To the bewilderment of her teacher she
is painting all her sheets of paper green. She has green paint everywhere.
She rides her bike back from school fast, her little legs pumping with green paper
fluttering out of her bag.
We see Annie’s feet carefully walking along the top of a wall at school. She stops
and points a small video camera down at her friends in the playground below her.
She shouts and waves at them and many of them wave back, looking up at her
with curiosity. Except Mary Addlington, who scorns and turns away.
Sitting on a friends shoulders, Annie shoots a close up shot of the surface of the
flat roof of the back of the canteen block and pans the camera up into the sky,
although there is clearly nothing there.
At home she is followed into the garage by her little brother. He looks confused.
The back wall is covered with Annie’s green paper. We see her stick the last few
bits with tape. A model of the Eiffel tower is hanging on fishing wire. In front of
the green is a camera on a small tripod. Annie turns it on, then rushes into shot.
We cut out of the garage to show that it is dusk outside. The camera floats up into the
air, turning towards the glow in the sky from the setting sun.
We cut to a shot looking out the classroom window the next morning, with the sun-
light flaring out the lens. Suddenly blinds are drawn down and the light extinguished.
We see Annie’s excited face in the darkness lit only by the glow of her Dell computer.
She presses a key and we cut out wide to show that we are in Annie’s classroom, with
the blinds down. Annie connects her computer to a desktop projector as the glow of
screen illuminates her.
The screen flickers, titles scroll ‘The girl who dreamed she could fly’. Then we see
Annie up there on the screen, her feet lifting off the canteen roof like Mary Poppins.
We see her floating up into the air, and see past her feet looking down at the children
in the playground below her all crowding round and waving up at her (except Mary
Addlington). We realise that the images that she has been filming previously are the
background plates for the film she has created for the class.
Finally we see her lift up and away into a beautiful sunset, past the Eiffel tower and
up into infinity.
We close on her little face glowing with satisfaction, the light from the screen moving
and changing over her face.
NOTES
This is a gorgeous little idea, full of charm and wit to warm our hearts. It is also
an idea that shows that determination and application will win through in the
end, with a little help from Dell.
TONE
The most important factor is to have the right tone. We will avoid overly cute sen-
timentality and pitch the tone at a more truthful charm.
I like the idea of Annie having a ‘nemesis’ in the playground, simply because it
might feel more truthful and therefore more emotional than her being univer-
sally liked. It also highlights her single mindedness; she is not worried about what
everyone thinks of her. She has her friends, but she does this for herself and her
own ambition, not to win people over.
The tone of the Michel Gondry film “Be Kind Rewind’ is a good reference. The
charm is in the simplicity of the techniques used to get a result. We have to be-
lieve that a 9 year old girl could achieve the end result for the film to feel effec-
tive and special.
LOCATION
As this tale is so charming, we should set the story in a more urban setting to
balance the tone.
Annie should not feel like an over privileged girl with endless funds and resourc-
es. The joy of this tale is that is that her dream is realized using her Dell comput-
er, a tool that is accessible to everyone. Even a 9 year old girl.
CASTING
Annie is obsessive and stubborn. She is cute because we see that she is differ-
ent and we care about her because we see that she does not obviously fit in to
the rest of the class. She is a bit of a tomboy, and a dreamer, lost in her own
thoughts. Most girls at this age are more interested in how they fit in within the
group of friends, for them being 9 years old is all about peer group pressure. An-
nie couldn’t care less. She is off in the clouds, soaring on the wings of her imagi-
nation. We can immediately see this and love her strong individual personality.
She is a classic cinematic hero.
I feel that the younger Annie is the better, because we will find her struggle more
charming and emotional. However we also clearly need to believe that she man-
aged to make a film on her laptop using green screen etc. Then 9 years old would
be about right, but if we find someone younger that we can believe in then great!
VOICE OVER
The voice over is the thread that pulls us through the visual narrative, allowing
the imagery to be playful and free rather than strictly linear. It is also some-
thing that will really affect the tone of the spot. It is important for the text to feel
un-orchestrated, natural and truthful, perhaps with ad lib and a child’s point of
view.
PHOTOGRAPHY
This spot should feel cinematic yet intimate and charming. We observe our hero
Annie with the cinematic language of a journey, and this is charmingly juxtaposed
with her childish home made film that is finally revealed.
FINAL THOUGHT
Her film is like a modern day Mary Poppins, all made possible with the help of
Annie’s Dell.
I want one!
Peter