Date : 04 Nov 2015 Web Design Fundamentals Planning and Documentation.

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Date : 04 Nov 2015 Web Design Fundamentals Planning and Documentation

Transcript of Date : 04 Nov 2015 Web Design Fundamentals Planning and Documentation.

Page 1: Date : 04 Nov 2015 Web Design Fundamentals Planning and Documentation.

Date : 04 Nov 2015

Web Design FundamentalsPlanning and Documentation

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Design PhasesPhase 1 - Concept & Discovery

Phase 2 - Refine & Define

Phase 3 - Design & Develop & Test

Phase 4 - Launch

Phase 5 - Support, Maintenance

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1. Concept & DiscoveryRationalize what this project is about. Think First, Design Second.

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Conceptualize

Define Terms (what is it, what does it need to do)

Understand Needs & Goals

Know Risk & Competition Analysis. Ask why.

Design direction and early brainstorming.

Be open to every option.

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Concept Stage Essential Tasks

Develop a concise development roadmap with a timeline

needs assessment

and a budgetary analysis, to keep everyone on the same page.

Talk to people!

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2. Refine and Define

Objectives (for user and business)

Specific Goals (what this project offers)

Users

Scope

Functionality (input, response)

Branding and Copyright

Resources: AIFIA

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3. Design, Develop, Test It’s Not A Linear Process. And Testing Isn’t An Add On. Neither is Usability.

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Users

Personas

Scenarios/tasks

Staged user testing

Expert analysis

Iterate!

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What are user tasks?

A task states what a user wants to do but does not say how the user would do it. And it’s specific.

o They answer the question, “why am I here” / “what am I looking for”

o They don’t begin with “search for” (usually). We don’t to to Google or Bing because we want to search for something. We go because <?>

Examples

o Find yoga classes near my office on Tuesday evening

o Figure out the best health insurance plan for my dad

o Find the cheapest flight to San Francisco Bay area that fits my schedule

o Find a career counselor who is covered by my insurance

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Information Architecture

Sorts complex information

Provides positive task flow (click -> found!)

Solves user needs (mental model)

Organizes what you have to present (content model)

Helps develop site features

Ensure design meets requirements

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Functional Testing ID and Correct Bugs

Cross Browser Testing (includes mobile)

Server Testing (Load)

Design, Functional Sign off

Customer Acceptance

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4. LaunchAfter Customer Acceptance & Staging, Production

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5. Support and MaintenanceData. Data. Data.

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Going Astray

Undefined milestones

Assumption about goals are off

Scope creep

You’re not listening

Last minute ‘hate’

Solution does not solve the problem

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Building InterfacesDesign is evolution

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Select a ToolStart: Pen and Paper to create a sketch.

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Who Needs Wireframes?

Designers : To discuss ideas, critique work

Business People : To understand effects

Managers : To understand approach

Developers : To understand how it works

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Interfaces

Identify common areas (nav, content, etc)

Change gears to focus on:

Color

Spacing, Weight, Grid

Typography

Imagery

Initial Code

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Study Bad Interfaces What’s Wrong?

Info overload

Multiple states (without indication)

Busy!

Anything else?

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Contact

Kathy E Gill

kegill at gmail or @kegill

http://faculty.u.washington.edu/kegill