9); $1,0$7,21 6+2:5((/ %5($.'2:1alvingunawan.weebly.com › uploads › 2 › 1 › 4 › 2 ›...

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Transcript of 9); $1,0$7,21 6+2:5((/ %5($.'2:1alvingunawan.weebly.com › uploads › 2 › 1 › 4 › 2 ›...

Page 1: 9); $1,0$7,21 6+2:5((/ %5($.'2:1alvingunawan.weebly.com › uploads › 2 › 1 › 4 › 2 › 2142966 › showree… · 9); _ $1,0$7,21 6+2:5((/ %5($.'2:1 $/9,1 *81$:$1 3krqh (pdlo

VFX | ANIMATION SHOWREEL BREAKDOWN

ALVIN GUNAWAN Phone: (+65) 9827 4981

Email: [email protected]

Robo

Matchmove, rigging, lighting and rendering. Also responsible to supervised the animation.Render using V-Ray

Credit: Critica

00:23-00:41

00:28-00:30

00:31-00:34

3D MaxBoujouAfter Effects

3D MaxBoujouAfter Effects

3D MaxBoujouAfter Effects

3D MaxBoujouAfter Effects

3D MaxBoujouAfter Effects

00:41-00:44

00:44-00:51

Critica

Critica

LaLiga

LaLiga

LaLiga

LaLiga

Camera animation, shading, lighting, rendering, FX Build and compositing.Use DMM simulation for the glass shatter. Mental Ray for render

Credit: Critica

Camera animation, shading, lighting, rendering, FX Build and compositing.Use DMM simulation for the glass shatter. Mental Ray for render

Credit: Critica

Camera animation, shading, lighting, rendering, FX Build and compositing.Use DMM simulation for the glass shatter. Mental Ray for render

Credit: Critica

Camera animation, and FX BuildGrass and glasses lighting, and rendering.

DMM and Fluid simulation for the glass shatter and smoke effect, mixed fur, hair with Maya visor for the Grass simulation. Mental Ray for render

Credit: Critica

MTV Feature Artist

MTV Feature Artist

MTV Feature Artist

Matchmove, rigging, animating, lighting, rendering, rotoand compositing. Render using V-Ray

Credit: Critica

Matchmove, rigging, animating, lighting, rendering and compositing. Render using V-Ray

Credit: Critica

Matchmove, rigging, animation and rendering

Credit: Critica

Matchmove, rigging, and animation

Credit: Critica

Animating , texturing, lighting, rendering , and FX buildRigid body dynamic and particle simulation for character and environment, DMM and Fluid simulations for smoke, fire and tram explosion. Render using mental ray.

Credit for character Rigged by Niklas Wennersten Modelled by Andreas Karlsson/Aimbiz.

MayaPixelux DMMAfter Effects

MayaPixelux DMMAfter Effects

MayaPixelux DMMAfter Effects

MayaPixelux DMMAfter Effects

MayaPixelux DMMAfter Effects

00:05-00:22

00:51-01:06

01:06-01:12

01:12-01:16

01:16-01:25

Ice Cream

01:25-01:45 MayaRealflowAfter Effects

All 3D aspect and compositingRealflow for chocolate liquid and mental ray for render.