# 157 # 158 # 159 Management 3.0’s Delegation Poker Kano...

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Kano Model Trim the tail Tools Definition of Ready The Change Curve © Jurgen Appelo, 2016, Crisp © Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp Management 3.0’s Delegation Poker # 157 # 158 # 159 # 160 # 161 # 162

Transcript of # 157 # 158 # 159 Management 3.0’s Delegation Poker Kano...

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Kano Model

Trim the tail

Tools

Definition of Ready The Change Curve

© Jurgen Appelo, 2016, Crisp © Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp

© Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp

Management 3.0’sDelegation Poker

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ConsentDecision Making Poka Yoke

INVEST Lean Coffee Time boxed technicalSpike

© Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp © Henrik Kniberg, 2016, Crisp

© Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp

Henrik Kniberg’sMVP

Objections?

No No No

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ndependantegotiablealuablestimablemallestable

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Schneider Culture Model Team Kick-off / Lift-off

Lean Canvas

Alistair Cockburn’sHeart of Agile

© Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp

© Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp © Jimmy Janlén, 2016, Crisp

The Project Management Triangle Muda, Mura & Muri

Control

CompetenceCultivation

Collaboration

DELIVER

COLLABORATE REFLECT

IMPROVE

Wastefulness

Imbalance

Overload

Problem Solution UniqueValueProposition

UnfairAdvantage

CustomerSegments

ChannelsKeyMetrics

Cost Structure Revenue Streams

PRODUCT MARKET

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Agile FluencyTM Team area

Four Rooms of Change

Team size &relationships

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Sprint Backlog Agile Coaching Competency Framework

Agile-Leanpractitioner

ProfessionalCoaching

Facilitating

Teaching

Mentoring

Technical Business Transformation

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# 142 # 143 # 144

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Extreme Programming 5 Whys

YAGNI

Security

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

The Rider andThe Elephant Gemba Walk

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User Story Mapping Refactoring

Juhari Window

Waste: False Demand

Automated Test Checking

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

The Mikado Method

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Defer Decisions Boundaries

Information

Cross team sync(Scrum of Scrums)

Servant Leadership

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Technical Debt

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Exploratory Testing Agile Testing Quadrants

Lean

Outcome vs Output

Continuous Integration

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Waste: Relearning

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Cadence User Journey

Excellence

Demo

Risks

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Volatile Documentation

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DevOps Clean Code

Self-selection

Personas

Lean Startup

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Daily Standup

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Iterative Incremental

Backlog Grooming

Iterative Incremental

Continuous Delivery

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Continuous Deployment

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Bottleneck Cynefin Framework

Relative Estimation

Christopher Avery’s Responsibility Process

Waste: Partially done work

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Poker Planning

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Release Burnup Forecasts & Velocity

Five Dysfunctionsof a Team

Retrospective

Impact Mapping

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Dependencies

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Waste: Fear Pomodoro

Roadmap

Close ActiveLeadership

Sprint Burndown

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Transparency

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No. Kaizen

Kaikaku

Evolution with POPCORN

Motivation

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Waste: Hand-offs

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Feedback Pair Programming

Mob Programming

Autonomy

Collective Code Ownership Visualization

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

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Estimation Shared Responsibility

Decision Making

End-to-end integration testing

Consensus Face-to-face communication

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

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Process Waste: Defects

Cost of Delay

Groan Zone

Culture Team Development

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

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Campfire Stories Waste: Wishful Thinking

Agile Principles

Trust

Agile Manifesto Timebox

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

# 49 # 50 # 51

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Scrum Kanban

Innovation

Behavior-driven development

KPI:s Distributed Governance

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

# 43 # 44 # 45

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Broken Window Theory Values

Code Review

Stop the Line

Slicing Test Driven Development

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

# 37 # 38 # 39

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Adaptive Planning Education

One piece flow

Synergy

Roles Shu Ha Ri

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

# 31 # 32 # 33

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1:1s Vertical Slice

Next Target

Unifying Goals

Experiment A/B Test

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

# 25 # 26 # 27

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Slack Passion

Hierarchy

Network of Teams

Waste: Delays and Motions Waste: Extra Features

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

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Time to Feedback Team Performance

T-Shaped Competence

Team

Waste: Task switching Waste: Multitasking

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

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Way of Working Lead Time

Backlog

User Story

Trade offs Feature toggles

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

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Working Agreement Definition of DONE

Alignment

Vision

Value Stream Map Theory of Constraints

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

# 1 # 2 # 3

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Lean Coffee Blog inspiration

Retrospective

1:1 Conversation

Personal Development OrganisationalEvaluation

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Shuffle. Give each person 3cards. Every one selects onetopic. Dot vote. Run Lean Coffeewith those topics.

Shuffle. Draw three cards. Writea blog about the topic thatinspires you. Remove that cardfrom the deck.

Shuffle. Draw five cards each.Each person selects two ofthose (for them selves) as topicsto the next one-on-one.

Shuffle. Give each person 5cards. They choose one andbrings that card to the retro. Atthe retro, the team votes onwhich topic to start with.

Shuffle. Draw one card. Googlethe topic and see how many newthings you can learn about thetopic within 20 minutes.Remove that card from the deck.

Pre-select 30 cards. For eachcard, grade how knowledgeableyou are about the topic, and ifyou are doing it “right”, “wrong”or not at all. Then discuss whatto you wish to improve.

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The theme of the week Storytelling Lunch and Learn

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Shuffle. Draw one card. (Ortake turn selecting a card.)Put it on your team’s wall.That card is the “Theme ofthe week”.

Draw four cards. Constructa story out of those fourcards. Either something thathas happened, or somethingyou wish to happen.

Draw five cards. Someonevolunteers do a short lunchseminar on one of the topicsfor the following week.Repeat.

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© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Draw a card.

What is challenging with __?

Draw a card.

What if ___ is part of thesolution?

Draw a card.

How do we know that weare good at ___?

Draw a card.

Regarding ___ , how wouldyou like it to be?

Draw a card.

What is the most importantthing about ___?

Draw a card.

What is your personalexperience with ___ ?

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