Practical Ontology: Collaborating and Communicating with Concept Maps

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Transcript of Practical Ontology: Collaborating and Communicating with Concept Maps

Practical Ontology: Collaborating and Communicating with Concept Maps Seema Rao, Director, Intergenerational Learning, @artlust

Patty Edmonson, Intergenerational Interpretation Specialist, @retrograde_d

Ashley Weinard, Principal, Eduseum Consulting, @eduseum

Brad Baer, Creative Director, Environments, Bluecadet, @bluecadet

#MWMapping

The Schedule

9:00-9:10 Explanation

9:10-9:15 Reflection No.1

9:15-9:20 Revisions & Additions

9:20-9:25 Creating a Concept Map

9:25-9:35 Reflection No. 2

9:35-9:50 Closing

What does the word engagement bring to mind?

Audience Engagement

artnc.org

Concept Explorer 1.0

artnc.org

Concept Explorer 2.0

artnc.org

Planning with External Constituents

Co-planning events with Teens

Planning Interactives

The museum collection

On a foundation of research

What did we map?

Post-its into Post-it App

Actual Map1

2 Trim out Post-in notes3 Turn it into

a concept map4

The Process

Travel  of  Ideas  and  Technology

Discover the context of travel

Consider how ideas and beliefs

travel and influence artworks

Mother  and  child,  Nevers,  still  life

Globalization

Desire  and  Fashion

Explore how these artists use

imitation to market their

works (in this case porcelain)

Explore how exotic, imported works of art are transformed and

showcased in the west

Depicting  the  

unknown

Explore how artists depict places and people they

have not seen

Concepts

Related Activities

Coconut  Cup,  mounted  porcelain  ,  and  still  life

Nevers  and  Delft

Ship  painting,  compass,  Namban

Namban,  Delft,  and  Coconut  cup

   Comparisons

How do artists imagine unknown places?

How do ideas travel around the globe?

Why were these objects desired?

Why do artworks travel?/Why does desire fuel trade?/Why do people want these?

Where  are  these  from?

Click  on  each  Artwork  for  

more

How  do  ideas  travel  around  the  globe?

Why  were  these  fashionable?

Transm

ission

 of  

motifs

Faith

Compare  the  Van  Leeuwen,  Delft  plate,  Coconut  Cup,  Namban,  Nevers  ,  Chelsea  porcelain   See  Outline  for  specific    

details  for  each  artwork

Interactives/  or  Dilemmas

Tour

Key

Compare  the  Coconut  cup,  the  mount  porcelain,  Van  der  

Weyden,  Nevers  

Compare  the  Namban,  the  Christian  Porcelain,  the  Nevers  and  the  Delft

Tour

Porcelain  and  desire

Tour

Where  are  they  from?

How  did  artworks  travel?

Trade,  navigation,  and  optics

Map  it!

Dep

ictin

g  Foreigne

rs

Curios  and  Oddities

Why  would  a  museum  collect  a  compass?

Use  it!

How  was  this  made?

YOU’VE COLLABORATIVELY MAPPED OUT YOUR EXPERIENCE

Now what ?

The BLUECADET

Project Roadmapping Process Museums and the Web / Friday, April 10, 2015

Designer Developer Project ManagerContent Strategist Producer

B L U E C A D E T

Project Roadmapping Process

1. Project Discovery 2. Project Scope 3. Project Estimating

Phase ONE

Project Discovery

O U R P R O C E S S

Project Discovery / Context

1. Project Context

Project Context

• Timeline • Budget • Stakeholders • Content • etc.

O U R P R O C E S S

Project Discovery / Context

1. Project Context 2. Project Goals

Project Goals

• Increase visitors • More engagement • Longer dwell-time • More social sharing • etc.

O U R P R O C E S S

Project Discovery / Context

1. Project Context 2. Project Goals 3. Criteria for Success

Criteria for Success

• >25% more visitors • Media coverage • Better surveys • Better RFP • etc.

O U R P R O C E S S

Project Discovery / Context

1. Project Context 2. Project Goals 3. Criteria for Success 4. Doneness

Doneness

• Ready for fabrication • Scope of work • 5 schemes • Board approval • etc.

O U R P R O C E S S

Project Discovery / Context

1. Project Context 2. Project Goals 3. Criteria for Success 4. Doneness 5. Risks

Risks

• Failure to procure content • Lack of board consensus • Lack of funding • Too short of a timeline • etc.

O U R P R O C E S S

Project Discovery / Context

1. Project Context 2. Project Goals 3. Criteria for Success 4. Doneness 5. Risks 6. Open Issues

Open Issues

• Rights acquisition • Team availability • Stakeholders • Space availability • etc.

O U R P R O C E S S

Project Discovery / Context

1. Project Context 2. Project Goals 3. Criteria for Success 4. Doneness 5. Risks 6. Open Issues 7. Innovation

Innovation

• iBeacons • Social media • Personalization • Touchwall • etc.

O U R P R O C E S S

Project Discovery / Context

1. Project Context 2. Project Goals 3. Criteria for Success 4. Doneness 5. Risks 6. Open Issues 7. Innovation 8. Platform / Approach

Platform / Approach

• Touchwall • Mobile App • CMS • Prog. Enhancements • etc.

Phase TWO

Project Scope

O U R P R O C E S S

Project Scope

• Epic - Large Goal / Concept • Story - Specific Detail • Use-case - What is required • Open issues - Risks

E P I C

S T O R Y

U S E - C A S E

Project Name

O P E N I S S U E S

O U R P R O C E S S

Project Scope - Example

E N G A G E M E N T

Q U E S T I O N S

M U LT I P L E C H O I C E

Location-based Mobile App

S H A R I N G

C U S T O M B A D G E S

I N C L U D E S C O R I N G E M A I L A B L E

O U R P R O C E S S

Project Scope - Example

E N G A G E M E N T

Q U E S T I O N S

M U LT I P L E C H O I C E

Location-based Mobile App

S H A R I N G

C U S T O M B A D G E S

I N C L U D E S C O R I N G E M A I L A B L E

I N T E R N E T ?

O U R P R O C E S S

Project Scope - Example

E N G A G E M E N T

Q U E S T I O N S

M U LT I P L E C H O I C E

Location-based Mobile App

S H A R I N G

C U S T O M B A D G E S

I N C L U D E S C O R I N G

E M A I L A B L E

E N G A G E M E N T

Q U E S T I O N S

M U LT I P L E C H O I C E

Location-based Mobile App

S H A R I N G

C U S T O M B A D G E S

I N C L U D E S C O R I N G E M A I L A B L E

I N T E R N E T ?

Platform / Approach

• Timeline • Budget • Stakeholders • Content • etc.

O U R P R O C E S S

Documenting

Phase THREE

Project Estimating

O U R P R O C E S S

Workload Estimating

E N G A G E M E N T

Q U E S T I O N S

M U LT I P L E C H O I C E

Location-based Mobile App

S H A R I N G

C U S T O M B A D G E S

I N C L U D E S C O R I N G E M A I L A B L E

E D U C AT I O N

D E S I G N

C U R AT O R S

D E V E L O P E R S

M A R K E T I N G

1 0

2 0

5

1 5

4

E D U C AT I O N

D E S I G N

C U R AT O R S

D E V E L O P E R S

M A R K E T I N G

8

1 4

1 0

6

2

E D U C AT I O N

D E S I G N

C U R AT O R S

D E V E L O P E R S

M A R K E T I N G

1 0 H O U R S

2 0 H O U R S

0 5 H O U R S

1 5 H O U R S

0 4 H O U R S

multiple by hours or dollars. If it’s more than you have, you need

to start making cuts….

O U R P R O C E S S

Budget-line / Time-line

Q U E S T I O N S

M U LT I P L E C H O I C E

S H A R I N G

C U S T O M B A D G E S

I N C L U D E S C O R I N G E M A I L A B L E

E D U C AT I O N

D E S I G N

C U R AT O R S

D E V E L O P E R S

M A R K E T I N G

1 0

2 0

5

1 5

4

E D U C AT I O N

D E S I G N

C U R AT O R S

D E V E L O P E R S

M A R K E T I N G

8

1 4

1 0

6

2

T I M E - S P E C I F I C

C U S T O M A V ATA R S

B U D G E T / T I M E L I N E

O U R P R O C E S S

Budget-line / Time-line

Q U E S T I O N S

M U LT I P L E C H O I C E

S H A R I N G

C U S T O M B A D G E S

I N C L U D E S C O R I N G E M A I L A B L E

E D U C AT I O N

D E S I G N

C U R AT O R S

D E V E L O P E R S

M A R K E T I N G

1 0

2 0

5

1 5

4

E D U C AT I O N

D E S I G N

C U R AT O R S

D E V E L O P E R S

M A R K E T I N G

8

1 4

1 0

6

2

C U S T O M A V ATA R S

B U D G E T / T I M E L I N E

M O R E M O N E Y

- O R - M O R E R E S O U R C E S

T I M E - S P E C I F I C

PRODUCTS PROCESS=

PRODUCTS PROCESS=What you’re delivering What it takes to deliver

1. Addresses miscommunication 2. Builds consensus (internal & external) 3. Manages expectations, budgets, & timeline

B L U E C A D E T

Project Roadmapping Benefits

1. Addresses miscommunication 2. Builds consensus (internal & external) 3. Manages expectations, budgets, & timeline

B L U E C A D E T

Project Roadmapping Benefits

Thank You. Seema Rao, Director, Intergenerational Learning, @artlust

Patty Edmonson, Intergenerational Interpretation Specialist, @retrograde_d

Ashley Weinard, Principal, Eduseum Consulting, @eduseum

Brad Baer, Creative Director, Environments, Bluecadet, @bluecadet

#MWMapping

Thank You. Seema Rao, Director, Intergenerational Learning, @artlust

Patty Edmonson, Intergenerational Interpretation Specialist, @retrograde_d

Ashley Weinard, Principal, Eduseum Consulting, @eduseum

Brad Baer, Creative Director, Environments, Bluecadet, @bluecadet

#MWMapping