Post on 04-Apr-2018
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Version 0.1 - 2012 Dadi&Piombo
Tis set includes lists and additional rulesthat allow you to play Te NapoleonicWars using Smooth&Ried. You can
purchase Smooth&Ried at http://www.dadiepiombo.com/smooth.html . Followthe updates on Smooth&Ried at http://
smooth-and-ried.blogspot.com
ADDITIONAL RULESBayonets.Re-loading a Muzzleloadingmusket takes longer i bayonet is xed.
Add 1 to re-loading time when bayonetis xed.Miniatures are supposed to start the
The Napoleonic Wars
game with unxed bayonets. Bayonetscan be xed with one action, it can bealso a Group Action.
Lance. Lance is a melee weapon. It givesone re-roll in melee i charged but up to 2re-rolls i on charge.Light. roops classed as Light are consid-ered in a Group i they stay within 8cm(instead o 3cm) each other and 10cmrom the leader.Tey can move by group up to 8 cm perphase.
Marksmen. Marksmen cannot perormGroup Fire or reloading as a Group.Feared. Feared works like Feroucious.
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photo Renato Genovese
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Line Voltigeurs
AV=1/2/2; C=4; Light0-1 Ofcer (Leader), sword, 24 pts0-1 Standard-bearer, ag, 17 pts0-1 Bugler (Musician), smoothbore musket (20/2), bayonet, 21 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 26 pts6-20 Voltigeurs, smoothbore musket (20/2), bayonet, 19 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature. You can upgrade the Unit to Scout at +2pts per gure. You can give
the Ofcer a pistol (10/2), +2pts.You can upgrade one or more gures to marksmen at +5pts per gure. Ofcerand Standard bearer cannot be upgraded to marksmen.
Chasseurs
AV=1/1/2; C=4, Light0-1 Ofcer (Leader), sword, 25 pts0-1 Standard-bearer, ag, 18 pts0-1 Bugler (Musician), smoothbore musket (20/2), bayonet, 22 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 26 pts6-20 Chasseurs, smoothbore musket (20/2), bayonet, 20 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature. You can upgrade the Unit to Scout at +2pts per gure. You can givethe Ofcer a pistol (10/2), +2pts.
CarabineersAV=1/1/2; C=4, Light, Veteran, Impetus0-1 Ofcer (Leader), sword, 31 pts
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photo Renato Genovese
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0-1 Standard-bearer, ag, 24 pts0-1 Bugler (Musician), smoothbore musket (20/2), bayonet, 28 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 32 pts6-20 Carabineers, smoothbore musket (20/2), bayonet, 26 ptsNotes&Upgrades. You can give the Ofcer a pistol (10/2), +2pts.
Voltigeurs
AV=1/1/2; C=4, Light, Marksmen0-1 Ofcer (Leader), sword, 25 pts0-1 Standard-bearer, ag, 18 pts0-1 Bugler (Musician), smoothbore musket (20/2), bayonet, 27 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 32 pts6-20 Voltigeurs, smoothbore musket (20/2), bayonet, 25 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature. You can upgrade the Unit to Scout at +2pts per gure. You can give
the Ofcer a pistol (10/2), +2pts.
Young Guard
AV=1/2/2; C=5, Guard0-1 Ofcer (Leader), sword, 28 pts
0-1 Standard-bearer, ag, 21 pts0-1 Drummer (Musician), 18 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 30 pts6-20 Privates, smoothbore musket (20/2), bayonet, 23 ptsNotes&Upgrade. You can give the Ofcer a pistol (10/2), +2pts. You can giveto the Unit the characteristic Impetus or +3 pts or each miniature.
Old Guard
AV=1/1/2; C=5, Guard, Feared0-1 Ofcer (Leader), sword, 31 pts0-1 Standard-bearer, ag, 24 pts0-1 Drummer (Musician), 21 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 33 pts6-20 Privates, smoothbore musket (20/2), bayonet, 26 ptsNotes&Upgrade. You can give the Ofcer a pistol (10/2), +2pts.
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Hussars or Chasseurs
AV=1/2/3; C=4, Mounted, Scouts0-1 Ofcer (leader), sabre, pistol (10/2), 29 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 22 pts0-1 rumpet (Musician), sabre, pistol (10/2), 21 pts
1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 25 pts4-12 Hussars/Chasseurs, sabre, carbine (16/2), 18 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re.You can upgrade the Unit to Veteran +3pts per gure.
Cuirassiers or Carabineers
AV=1/2/3; C=5, Mounted, Veteran, Feared0-1 Ofcer (leader), saber, pistol (10/2), 32 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 25 pts0-1 rumpet (Musician), sabre, pistol (10/2), 24 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 28 pts4-12 Cuirassiers/Carabineers, sabre, carabine (16/2), 21 ptsNotes&Upgrades. Feared works like Ferocious.Tey cannot aim and move within the same activation. Cannot perorm Group
re.
Grenadiers Cheval de la Garde Impriale
AV=1/1/2; C=5, Mounted, Feared, Guard0-1 Ofcer (leader), saber, pistol (10/2), 36 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 29 pts0-1 rumpet (Musician), sabre, pistol (10/2), 28 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 32 pts
4-12 Grenadiers, sabre, carbine (16/2), 25 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re.
Dragoons
AV=1/2/3; C=5, Mounted0-1 Ofcer (leader), sabre, pistol (10/2), 29 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 22 pts
0-1 rumpet (Musician), sabre, pistol (10/2), 21 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 25 pts4-12 Dragoons, sabre, carbine (16/2), 18 pts
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Notes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re.You can upgrade the Unit to Veteran +3pts per gure.
Polish Lancers
AV=1/2/2; C=4, Mounted, Guard0-1 Ofcer (leader), sabre, 31 pts0-1 Standard Bearer, ag, (sabre), 24 pts0-1 rumpet (Musician), sabre , 23 pts1 NCO (leader), (sabre), lance, 27 pts4-12 Lancers, (sabre), lance 22 pts
AUSTRIA
Line Conscripts or Freikorps
AV=2/2/3; C=40-1 Ofcer (Leader), sword, 18 pts0-1 Standard-bearer, ag, 11 pts
0-1 Drummer (Musician), 8 pts1 NCO (Leader), smoothbore musket (20/2),sword, bayonet, 20 pts6-20 Line Inantry, smoothbore musket(20/2), bayonet, 13 ptsNotes&Upgrades. You can give the Ofcer apistol (10/2), +2 pts.
You can give the Ofcer an horse or +5 pts.
Landwher
AV=2/3/4; C=30-1 Ofcer (Leader), sword, 15 pts0-1 Standard-bearer, ag, 8 pts0-1 Drummer (Musician), 5 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, 15 pts6-20 Foot, smoothbore musket (20/2), bayonet, 10 ptsNotes&Upgrades. You can give the Ofcer a pistol (10/2), +2 pts.
You can give the Ofcer an horse or +5 pts.
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Notes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature. You can upgrade the Unit to Scout at +2pts per gure.You can give the Ofcer a pistol (10/2), +2pts.
Ofcer and Standard bearer are not considered marksmen.
Hussars
AV=1/2/2; C=4, Mounted, Scouts0-1 Ofcer (leader), sabre, pistol (10/2), 30 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 23 pts0-1 rumpet (Musician), sabre, pistol (10/2), 22 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 26 pts4-12 Hussars, sabre, carbine (16/2), 19 pts
Notes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re. You can upgrade the Unit to Veteran +3pts per
gure.
Uhlans
AV=1/2/3; C=4, Mounted0-1 Ofcer (leader), sabre, 25 pts0-1 Standard Bearer, ag, (sabre), 18 pts
0-1 rumpet (Musician), sabre , 17 pts1 NCO (leader), (sabre), lance, 21 pts4-12 Ulhans, (sabre), lance 16 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature.
Dragoons
AV=1/2/3; C=4, Mounted0-1 Ofcer (leader), sabre, pistol (10/2), 27 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 20 pts0-1 rumpet (Musician), sabre, pistol (10/2), 19 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 23 pts4-12 Dragoons, sabre, carbine (16/2), 16 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re. You can upgrade the Unit to Veteran +3pts pergure.
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Cuirassiers
AV=1/2/3; C=5, Mounted, Veteran, Feared0-1 Ofcer (leader), saber, pistol (10/2), 32 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 25 pts0-1 rumpet (Musician), sabre, pistol (10/2), 24 pts
1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 28 pts4-12 Cuirassiers, sabre, carbine (16/2), 21 ptsNotes&Upgrades. Feared works like Ferocious. Tey cannot aim and move
within the same activation. Cannot perorm Group re.
RUSSIALine Conscripts
AV=2/2/3; C=30-1 Ofcer (Leader), sword, 16 pts0-1 Standard-bearer, ag, 9 pts0-1 Drummer (Musician), 6 pts1 NCO (Leader), smoothbore musket (20/2), sword, bayonet,
18 pts6-20 Line Inantry, smoothbore musket (20/2), bayonet, 11ptsNotes&Upgrades. You can give the Ofcer a pistol (10/2), +2pts.
You can give the Ofcer an horse or +5 pts.
Line Inantry
AV=1/2/3; C=40-1 Ofcer (Leader), sword, 20 pts0-1 Standard-bearer, ag, 13 pts0-1 Drummer (Musician), 10 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 22 pts6-20 Line Inantry, smoothbore musket (20/2), bayonet, 15 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature.You can give the Ofcer a pistol (10/2), +2 pts.You can give the Ofcer an horse or +5 pts.
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Grenadiers
AV=1/2/2; C=5, Veteran, Impetus0-1 Ofcer (Leader), sword, 29 pts0-1 Standard-bearer, ag, 22 pts0-1 Drummer (Musician), 19 pts
1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 31 pts6-20 Grenadiers, smoothbore musket (20/2), bayonet, 24 ptsNotes&Upgrade. You can give the Ofcer a pistol (10/2), +2pts.
Guard Grenadiers
AV=1/2/2; C=5, Guard, Feared0-1 Ofcer (Leader), sword, 30 pts
0-1 Standard-bearer, ag, 23 pts0-1 Drummer (Musician), 20 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 32 pts6-20 Grenadiers, smoothbore musket (20/2), bayonet, 25 ptsNotes&Upgrade. You can give to the Unit the characteristic Impetus or +3 ptsor each miniature. You can give the Ofcer a pistol (10/2), +2pts.
Jaegers
AV=1/2/2; C=4; Light, Marksmen0-1 Ofcer (Leader), sword, 24 pts0-1 Standard-bearer, ag, 17 pts0-1 Bugler (Musician), smoothbore musket (20/2), bayonet, 23 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, 29 pts6-20 Jaegers, smoothbore musket (20/2), bayonet, 24 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature. You can upgrade the Unit to Scout at +2pts per gure. You can give
the Ofcer a pistol (10/2), +2pts.You can give a rie (30/3) to up one man and to the NCO at no extra cost.
Ofcer and Standard bearer are not considered marksmen.
Guard Jaegers
AV=1/1/2; C=4; Light, Marksmen0-1 Ofcer (Leader), sword, 25 pts0-1 Standard-bearer, ag, 18 pts0-1 Bugler (Musician), rie (30/3), 26 pts1 NCO (Leader), rie (30/3), 29 pts
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6-20 Jaegers, rie (30/3), 24 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature. You can upgrade the Unit to Scout at +2pts per gure.You can give the Ofcer a pistol (10/2), +2pts.
Ofcer and Standard bearer are not considered marksmen.
Hussars
AV=1/2/3; C=4, Mounted, Scouts0-1 Ofcer (leader), sabre, pistol (10/2), 29 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 22 pts0-1 rumpet (Musician), sabre, pistol (10/2), 21 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 25 pts
4-12 Hussars, sabre, carbine (16/2), 18 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re.
You can upgrade the Unit to Veteran +3pts per gure.
Guard Hussars
AV=1/2/2; C=4, Mounted, Scouts, Guard0-1 Ofcer (leader), sabre, pistol (10/2), 35 pts
0-1 Standard Bearer, ag, (sabre), pistol (10/2), 28 pts0-1 rumpet (Musician), sabre, pistol (10/2), 27 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 31 pts4-12 Hussars, sabre, carbine (16/2), 24 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.
Cannot perorm Group re.
Uhlans
AV=1/2/3; C=4, Mounted0-1 Ofcer (leader), sabre, 25 pts0-1 Standard Bearer, ag, (sabre), 18 pts0-1 rumpet (Musician), sabre , 17 pts1 NCO (leader), (sabre), lance, 21 pts4-12 Ulhans, (sabre), lance 16 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature.
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Guard Uhlans
AV=1/2/2; C=4, Mounted, Guard0-1 Ofcer (leader), sabre, 31 pts0-1 Standard Bearer, ag, (sabre), 24 pts0-1 rumpet (Musician), sabre , 23 pts
1 NCO (leader), (sabre), lance, 27 pts4-12 Lancers, (sabre), lance, 22 pts
Dragoons
AV=1/2/3; C=4, Mounted0-1 Ofcer (leader), sabre, pistol (10/2), 27 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 20 pts
0-1 rumpet (Musician), sabre, pistol (10/2), 19 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 23 pts4-12 Dragoons, sabre, carbine (16/2), 16 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re. You can upgrade the Unit to Veteran +3pts per
gure.
Cuirassiers
AV=1/2/3; C=5, Mounted, Veteran, Feared0-1 Ofcer (leader), saber, pistol (10/2), 32 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 25 pts0-1 rumpet (Musician), sabre, pistol (10/2), 24 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 28 pts4-12 Cuirassiers, sabre, carbine (16/2), 21 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.
Cannot perorm Group re.
Guard Cuirassiers
AV=1/2/2; C=5, Mounted, Feared, Guard0-1 Ofcer (leader), saber, pistol (10/2), 35 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 28 pts0-1 rumpet (Musician), sabre, pistol (10/2), 27 pts1 NCO (leader), sabre, carabine (16/2), pistol (10/2), 31 pts
4-12 Cuiraissers, sabre, carabine (16/2), 24 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.
Cannot perorm Group re.
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Landwher
AV=2/3/4; C=30-1 Ofcer (Leader), sword, 15 pts0-1 Standard-bearer, ag, 8 pts0-1 Drummer (Musician), 5 pts
1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 17 pts6-20 Foot, smoothbore musket (20/2), bayonet, 10 ptsNotes&Upgrades. You can give the Ofcer a pistol (10/2), +2 pts.
You can give the Ofcer an horse or +5 pts.
Line Inantry
AV=1/2/3; C=4
0-1 Ofcer (Leader), sword, 20 pts0-1 Standard-bearer, ag, 13 pts0-1 Drummer (Musician), 10 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 22 pts6-20 Line Inantry, smoothbore musket (20/2), bayonet, 15 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature.You can give the Ofcer a pistol (10/2), +2 pts.
You can give the Ofcer an horse or +5 pts.
Grenadiers
AV=1/2/2; C=5, Veteran, Impetus0-1 Ofcer (Leader), sword, 29 pts0-1 Standard-bearer, ag, 22 pts0-1 Drummer (Musician), 19 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 31 pts
6-20 Grenadiers, smoothbore musket (20/2), bayonet, 24 ptsNotes&Upgrade. You can give the Ofcer a pistol (10/2), +2pts.
Jaegers
AV=1/2/2; C=4, Light0-1 Ofcer (Leader), sword, 24 pts0-1 Standard-bearer, ag, 17 pts0-1 Bugler (Musician), smoothbore musket (20/2), bayonet, 21 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 25 pts6-20 Jaegers, smoothbore musket (20/2), bayonet, 19 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or each
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miniature. You can upgrade the Unit to Scout at +2pts per gure. You can givethe Ofcer a pistol (10/2), +2pts.
Guard Jaegers
AV=1/2/2; C=4, Light, Guard0-1 Ofcer (Leader), sword, 29 pts0-1 Standard-bearer, ag, 22 pts0-1 Bugler (Musician), smoothbore musket (20/2), bayonet, 26 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 31 pts6-20 Jaegers, smoothbore musket (20/2), bayonet, 24 ptsNotes&UpgradesYou can upgrade one or more miniature to Marksmen or +5 pts or each min-iature. You can upgrade the Unit to Scout at +2pts per gure. You can give theOfcer a pistol (10/2), +2pts.
Schuetzen
AV=1/2/2; C=4; Light, Marksmen0-1 Ofcer (Leader), sword, 24 pts0-1 Standard-bearer, ag, 17 pts0-1 Bugler (Musician), rie (30/3), 25 pts
1 NCO (Leader), rie (30/3), sword, 30 pts6-20 Schuetzen, rie (30/3), 23 pts
Notes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature. You can give the Ofcer a pistol (10/2), +2pts.Ofcer and Standard bearer are not considered marksmen.
Hussars
AV=1/2/3; C=4, Mounted, Scouts
0-1 Ofcer (leader), sabre, pistol (10/2), 29 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 22 pts0-1 rumpet (Musician), sabre, pistol (10/2), 21 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 25 pts4-12 Hussars, sabre, carbine (16/2), 18 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re.You can upgrade the Unit to Veteran +3pts per gure.
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BlackHussarsAV=1/2/2; C=4, Mounted, Scouts, Feared0-1 Ofcer (leader), sabre, pistol (10/2), 33 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 26 pts0-1 rumpet (Musician), sabre, pistol (10/2), 25 pts
1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 29 pts4-12 Hussars, sabre, carbine (16/2), 22 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re.
You can upgrade the Unit to Veteran +3pts per gure.
Uhlans
AV=1/2/3; C=4, Mounted0-1 Ofcer (leader), sabre, 25 pts0-1 Standard Bearer, ag, (sabre), 18 pts0-1 rumpet (Musician), sabre , 17 pts1 NCO (leader), (sabre), lance, 21 pts4-12 Ulhans, (sabre), lance 16 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature.
Guard Uhlans
AV=1/2/3; C=4, Mounted, Guard0-1 Ofcer (leader), sabre, 30 pts0-1 Standard Bearer, ag, (sabre), 23 pts0-1 rumpet (Musician), sabre , 22 pts1 NCO (leader), (sabre), lance, 26 pts4-12 Lancers, (sabre), lance 21 pts
Dragoons
AV=1/2/2; C=4, Mounted, Veteran0-1 Ofcer (leader), sabre, pistol (10/2), 31 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 24 pts0-1 rumpet (Musician), sabre, pistol (10/2), 23 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 27 pts4-12 Dragoons, sabre, carbine (16/2), 20 pts
Notes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re.
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Cuirassiers
AV=1/2/3; C=5, Mounted, Veteran, Feared0-1 Ofcer (leader), saber, pistol (10/2), 32 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 25 pts0-1 rumpet (Musician), sabre, pistol (10/2), 24 pts
1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 28 pts4-12 Cuirassiers, sabre, carbine (16/2), 21 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re.
Landwher Cavalry
AV=2/2/3; C=3, Mounted
0-1 Ofcer (leader), sabre, 21 pts0-1 Standard Bearer, ag, (sabre), 14 pts0-1 rumpet (Musician), sabre , 13 pts1 NCO (leader), (sabre), lance, 17 pts4-12 Cavalry, (sabre), lance 12 pts
Landwher cavalry painted by Martin Robson - Calpe Miniatures
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GREAT BRITAIN AND KGL
Line Conscripts
AV=2/2/3; C=4
0-1 Ofcer (Leader), sword, 18 pts0-1 Standard-bearer, ag, 11 pts0-1 Drummer (Musician), 8 pts1 NCO (Leader), smoothbore musket(20/2), sword, bayonet, 20 pts6-20 Line Inantry, smoothbore musket(20/2), bayonet, 13 pts
Notes&Upgrades. You can give the
Ofcer a pistol (10/2), +2 pts. You cangive the Ofcer an horse or +5 pts.
Line Inantry
AV=1/2/3; C=40-1 Ofcer (Leader), sword, 20 pts0-1 Standard-bearer, ag, 13 pts
0-1 Drummer (Musician), 10 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 22 pts6-20 Line Inantry, smoothbore musket (20/2), bayonet, 15 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature.You can give the Ofcer a pistol (10/2), +2 pts.You can give the Ofcer an horse or +5 pts.
GrenadiersAV=1/2/2; C=5, Veteran, Impetus0-1 Ofcer (Leader), sword, 29 pts0-1 Standard-bearer, ag, 22 pts0-1 Drummer (Musician), 19 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 31 pts6-20 Grenadiers, smoothbore musket (20/2), bayonet, 24 pts
Notes&Upgrade. You can give the Ofcer a pistol (10/2), +2pts.
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Light Inantry
AV=1/2/2; C=4; Light0-1 Ofcer (Leader), sword, 24 pts0-1 Standard-bearer, ag, 17 pts0-1 Bugler (Musician), smoothbore musket (20/2), bayonet, 21 pts
1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 26 pts6-20 Privates, smoothbore musket (20/2), bayonet, 19 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature. You can upgrade the Unit to Scout at +2pts per each miniature. Youcan give the Ofcer a pistol (10/2), +2pts.
Rifes
AV=1/1/2; C=4; Light, Marksmen0-1 Ofcer (Leader), sword, 25 pts0-1 Standard-bearer, ag, 18 pts0-1 Bugler (Musician), rie (30/3), bayonet, 27 pts1 NCO (Leader), rie (30/3), bayonet, sword 32 pts6-20 Privates, rie (30/3), bayonet 25 ptsNotes&Upgrades. You can upgrade the Unit to Veterans or +3 pts or eachminiature. You can upgrade the Unit to Scout at +2pts per gure. You can give
the Ofcer a pistol (10/2), +2pts. Ofcer and Standard bearer are not consid-ered marksmen.
Highlanders
AV=1/1/2; C=5, Veteran, Impetus, Feared0-1 Ofcer (Leader), sword, 33 pts0-1 Standard-bearer, ag, 26 pts0-1 Piper/er (Musician), 23 pts
1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 35 pts6-20 Highlanders, smoothbore musket (20/2), bayonet, 28 pts
Notes&Upgrade. You can give the Ofcer a pistol (10/2), +2pts.
Foot Guards
AV=1/2/2; C=5, Guard0-1 Ofcer (Leader), sword, 28 pts0-1 Standard-bearer, ag, 21 pts0-1 Drummer (Musician), 18 pts1 NCO (Leader), smoothbore musket (20/2), bayonet, sword, 30 pts6-20 Privates, smoothbore musket (20/2), bayonet, 23 pts
Smooth&Rifled
7/30/2019 Napoleonic Sr
20/20
Notes&Upgrade. You can give the Ofcer a pistol (10/2), +2pts.
Hussars
AV=1/2/3; C=4, Mounted, Scouts0-1 Ofcer (leader), sabre, pistol (10/2), 29 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 22 pts0-1 rumpet (Musician), sabre, pistol (10/2), 21 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 25 pts4-12 Hussars, sabre, carbine (16/2), 18 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re. You can upgrade the Unit to Veteran +3pts pergure.
Light Dragoons
AV=1/2/3; C=4, Mounted0-1 Ofcer (leader), sabre, pistol (10/2), 27 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 20 pts0-1 rumpet (Musician), sabre, pistol (10/2), 19 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 23 pts4-12 Dragoons, sabre, carbine (16/2), 16 pts
Notes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re. You can upgrade the Unit to Veteran +3pts pergure.
HeavyDragoons
AV=1/2/2; C=5, Mounted0-1 Ofcer (leader), sabre, pistol (10/2), 30 pts0-1 Standard Bearer, ag, (sabre), pistol (10/2), 23 pts
0-1 rumpet (Musician), sabre, pistol (10/2), 22 pts1 NCO (leader), sabre, carbine (16/2), pistol (10/2), 26 pts4-12 Dragoons, sabre, carbine (16/2), 19 ptsNotes&Upgrades. Tey cannot aim and move within the same activation.Cannot perorm Group re. You can upgrade the Unit to Veteran, +3pts pergure or to Guard, 5pts per gure.