High Replayability in Browser-Based Games: How to Generate it and What You Gain and Lose | Felix...

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High Replayability in Browser-Based Games

H o w t o g e n e ra t e i t a n d w h a t y o u g a i n a n d l o s e

Felix Faber

About us

Highly Replayable Games

Games that can be played a repeated number of times and each time they are equal or more fun

Games with high replayability

Games with high replayability

Games with high replayability

Content driven games

Content driven games

Pros of replayability

Can lead to very long life time

Less content needed

Good opportunities for monetization

How to generate high replayability in Games

1. PvP

2. Fair starting positions

3. Short opening phase

4. Versatile main game

Mechanics enable many different strategiesContent is generated by players

4.1 Actions of one player must change options of others

4.2 Skill

4.3 Possibility to catch up

Rubberband

Smaller gang up against bigger players

Surprise tactics

Luck

5. Let them end

Problems and Solutions

Players loose their progress– Introduce meta game

Players loose– Visualize skill improvement to ‚loosers‘

Strong players play against weaker players– Match making

Thank you!

felix@bytro.com

High replayability?

Game of war pic– Replayability in the late game?

Candy Crush

High replayability?

How to create replayability

*PvP*Need game mechanism so content is generated through the user*Everyone needs to have fair start positions*Actions of one player must change options of other players*Short opening phase. First blood should happen soon. *Feindkontakt is where the fun is*Many Non-linear strategies must be possible.– *Rock paper scissors

*Possbility to catch up– Rubberband– Smaller gang up against bigger ones– Surprise tactics

*Skill must matter. You need to be able to improve*Langweilige Routinen vermeiden?*Endgame: Game must be endable by players in order to avoid boring end game*What about Luck?