Gamification - designing around user behavior and adding meaningful layers

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Transcript of Gamification - designing around user behavior and adding meaningful layers

Sogeti Inspiration Day - 18 okt - 2016

Susanne Timsjö, SICS & Jan Bidner, Sogeti

Designing around

USER BEHAVIOR

Gamification

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VERKSAMHETTEKNIK

HYPE

BEST PRACTICE

2009

2016

GAMIFICATION

USER

XPERIENCE

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GAMIFICATION – GAME DESIGN THINKING”Applying GAME DESIGN ELEMENTS in context’s that are not games

To GET THINGS DONE & SOLVE REAL WORLD PROBLEMS.

By MOTIVATING and ENGAGING users”

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#sidvasteras @janbidner

We

YOU!

Hydration

Dryness

Progress

Full distance

Checkpoints

Time

Child condition level

Bad

Good

Critical

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WHAT DRIVES US?

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CORE DRIVES?

PLAYER TYPES?GAME MECHANICS?

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Jan.bidner@sogeti.se +46-72-2149913

THAT’S ALL FOLKS!

!