Gamification - designing around user behavior and adding meaningful layers

12
Sogeti Inspiration Day - 18 okt - 2016 Susanne Timsjö, SICS & Jan Bidner, Sogeti Designing around USER BEHAVIOR Gami fica tion #sidvasteras @janbidner

Transcript of Gamification - designing around user behavior and adding meaningful layers

Page 1: Gamification - designing around user behavior and adding meaningful layers

Sogeti Inspiration Day - 18 okt - 2016

Susanne Timsjö, SICS & Jan Bidner, Sogeti

Designing around

USER BEHAVIOR

Gamification

#sidvasteras @janbidner

Page 2: Gamification - designing around user behavior and adding meaningful layers

VERKSAMHETTEKNIK

HYPE

BEST PRACTICE

2009

2016

GAMIFICATION

USER

XPERIENCE

#sidvasteras @janbidner

Page 3: Gamification - designing around user behavior and adding meaningful layers

GAMIFICATION – GAME DESIGN THINKING”Applying GAME DESIGN ELEMENTS in context’s that are not games

To GET THINGS DONE & SOLVE REAL WORLD PROBLEMS.

By MOTIVATING and ENGAGING users”

2

1

3

#sidvasteras @janbidner

Page 4: Gamification - designing around user behavior and adding meaningful layers

#sidvasteras @janbidner

Page 5: Gamification - designing around user behavior and adding meaningful layers

We

YOU!

Hydration

Dryness

Progress

Full distance

Checkpoints

Time

Child condition level

Bad

Good

Critical

#sidvasteras @janbidner

Page 7: Gamification - designing around user behavior and adding meaningful layers

WHAT DRIVES US?

#sidvasteras @janbidner

Page 9: Gamification - designing around user behavior and adding meaningful layers

9

CORE DRIVES?

PLAYER TYPES?GAME MECHANICS?

Page 10: Gamification - designing around user behavior and adding meaningful layers

10

Page 11: Gamification - designing around user behavior and adding meaningful layers

11

Page 12: Gamification - designing around user behavior and adding meaningful layers

[email protected] +46-72-2149913

THAT’S ALL FOLKS!

!