Transcript of BLENDING, HATCHING, CROSSHATCHING & STIPPLE. VALUE: Value is the relative lightness or darkness....
- Slide 1
- BLENDING, HATCHING, CROSSHATCHING & STIPPLE
- Slide 2
- VALUE: Value is the relative lightness or darkness. Value may
refer to either color or black & white. Shading (modeling) is a
technique artist use to give a sense of volume by using value
SHADING/MODELING: The illusion of dimension and depth created by
darkening the areas that would be shadowed and leaving the other
areas light. VALUE BLENDING, HATCHING, CROSSHATCHING &
STIPPLE
- Slide 3
- HIGHLIGHT: The lightest value. SHADOW: The darkest value VALUE
BLENDING, HATCHING, CROSSHATCHING & STIPPLE VALUE CHART
- Slide 4
- BLENDING Smoothing edges of shapes, shades or colors, one into
the other, in order to create a seamless gradation from one to the
next. VALUE: BLENDING
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- HATCHING Shading method using a series of short, closely
aligned parallel lines to express value. More Lines + Closer
Proximity= Darker Fewer Lines + Farther Apart = Lighter VALUE:
BLENDING
- Slide 6
- CROSSHATCHING Shading method using a series of short,
criss-crossing parallel lines to express value. More Lines + Closer
Proximity= Darker Fewer Lines + Farther Apart = Lighter VALUE:
BLENDING
- Slide 7
- STIPPLE Shading method using numerous individual dots More Dots
+ Closer Proximity= Darker Fewer Dots + Farther Apart = Lighter
VALUE: BLENDING
- Slide 8
- BLENDING | HATCHING | CROSSHATCHING | STIPPLE ? VALUE
- Slide 9
- BLENDING | HATCHING | CROSSHATCHING | STIPPLE ? VALUE
- Slide 10
- BLENDING | HATCHING | CROSSHATCHING | STIPPLE ? VALUE
- Slide 11
- BLENDING | HATCHING | CROSSHATCHING | STIPPLE ? VALUE
- Slide 12
- BLENDING | HATCHING | CROSSHATCHING | STIPPLE ? VALUE
- Slide 13
- BLENDING | HATCHING | CROSSHATCHING | STIPPLE ? VALUE
- Slide 14
- BLENDING | HATCHING | CROSSHATCHING | STIPPLE ? VALUE
- Slide 15
- BLENDING | HATCHING | CROSSHATCHING | STIPPLE ? VALUE
- Slide 16
- BLENDING | HATCHING | CROSSHATCHING | STIPPLE ? VALUE
- Slide 17
- photographdrawing VALUE
- Slide 18
- LIGHT SOURCE The origination of light in an artwork, real or
imagined. Can be AMBIENT the available light in an environment
DIRECTIONAL a strong light which emanates from a single, specific
direction VALUE
- Slide 19
- HIGHLIGHT This is where the light source hits the object at
full strength. It is usually shown by the white of the paper. All
the areas of gray around the full light should be blended so that
there is a smooth, gradual transition between them MID-TONE This is
what the actual color of the object is, without any effects from
light or shadow (or its grey- tone equivalent) VALUE
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- SHADOW EDGE This value is on the opposite side of the light
source. It is not the edge of the object. VALUE
- Slide 21
- REFLECTED LIGHT This is the light that is seen around an
object, usually between the cast shadow and the shadow edge. It's
the light that is bouncing off of the surfaces around the object.
This value is never bright white. When drawing in color the
reflected light will contain the color of the object or surface
closest to the object your drawing. VALUE
- Slide 22
- CAST SHADOW This is the darkest dark. It is the shadow that is
cast by an object on a surface that it is laying on. The cast
shadow is the darkest where the object and surface touch, and will
get lighter as it gets farther away from the object. VALUE
- Slide 23
- In the four (4) squares on your value sheet Create a contour
line drawing of a circle Add a horizon line on which the circle
sits Indicate a directional light source VALUE
- Slide 24
- In the four (4) squares on your value sheet Shade each square 1
hatching 1 cross hatching 1 stipple 1 blending Remember the Alamo?
Nahhh. Remember the light source! VALUE