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mjb – September 6, 2017 1 Computer Graphics Computer Graphics Lighting Lighting.pptx This work is licensed under a Creative Commons Attribution-NonCommercial- NoDerivatives…

mjb – September 6, 2017 1 Computer Graphics Getting Started with OpenGL Graphics Programming GettingStarted.pptx Mike Bailey [email protected] This work is licensed…

mjb – February 28, 2017 Oregon State University Computer Graphics 1 Parallel Programming using OpenMP Mike Bailey [email protected] Oregon State University openmp.pptx…

mjb February 20, 2017Oregon State UniversityComputer Graphics1OpenGL Compute ShadersMike [email protected] State Universitycompute.shader.pptxmjb February…

1 mjb – February 28 2019 Computer Graphics 1 Hyperbolic Geometry for Visualization hyperbolicppts Mike Bailey mjb@csoregonstateedu mjb – February 28 2019 Computer Graphics…

1 mjb – January 1, 2019 1 Computer Graphics GLSL Geometry Shaders geometry_shaders.pptx Mike Bailey [email protected] This work is licensed under a Creative Commons…

II-1 Color in Scientific Visualization Mike Bailey mjb@csoregonstateedu mjb – March 3 2015 Oregon State University Computer Graphics Oregon State University colorinvispptx…

1 mjb – August 10 2020 1 Computer Graphics Animation Animationpptx Mike Bailey mjb@csoregonstateedu This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives…

Twitter What do we do? We generate targeted leads for businesses How do we do it? Build up targeted followers Create interesting, relevant, topical posts throughout each…

Microsoft PowerPoint - pthreads.pptxpthreads.pptx • Pthreads is short for “Posix Threads” • Posix is an IEEE standard for a Portable Operating System

MW-5Notes 1. Soil descriptions are in accordance with the USCS as set forth by ASTM D2488-90 "Standard Practice for Description and Identification of Soils (Visual-Manual

Using Google SketchUp – Part 2 Mike Bailey [email protected] http://cs.oregonstate.edu/~mjb/sketchup Oregon State University g j mjb – February 26 ,2009 Oregon State…

mjb – February 15, 2018 1 Computer Graphics GLSL Geometry Shaders geometry_shaders.pptx Mike Bailey [email protected] This work is licensed under a Creative Commons…

mjb – January 4 2020 Computer Graphics 1 Intropptx Mike Bailey mjb@csoregonstateedu This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives…

142020 1 mjb – January 4 2020 Computer Graphics 1 Intropptx Mike Bailey mjb@csoregonstateedu This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives…

1 Oregon State University mjb – February 26, 2008 The OpenGL Shading Language (GLSL) Mike Bailey Oregon State University Oregon State University mjb – February 26, 2008…

mjb – May 6, 2015 1 OpenGL Texture-Mapping Made Simpler Introduction Texture mapping is a computer graphics capability in which a separate image, referred to as the texture,…

1 mjb – August 26, 2019 1 Computer Graphics Animation Animation.pptx Mike Bailey [email protected] This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives…

mjb – February 17, 2020 Computer Graphics 1 PushConstants.pptx Mike Bailey [email protected] This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives…

mjb – August 23 2019 1 Computer Graphics Texture Mapping TextureMappingpptx This work is licensed under a Creative Commons Attribution-NonCommercial- NoDerivatives 40 International…