THE ROLE OF MULTIMEDIA IN EDUCATION
DEFINITION OF MULTIMEDIA
From the words ‘multi’ and ‘media/medium’
Multi – refers to many or multipleMedia/medium – is a tool, vehicle or agent
to present or convey somethingMultimedia is all about communicating in
several ways
MULTIMEDIA ELEMENTS
AUDIO
VIDEO
ANIMATION
INTERACTIVE
GRAPHIC
TEXT
MULTIMEDIA SYSTEM
THE ROLE OF MULTIMEDIA PRESENTATION IN EDUCATION
Teachers to develop simple effective presentation for small group, a class or web-based presentation
Students to develop a presentation based on a task assigned or research
THE ROLE OF MULTIMEDIA PRESENTATION IN EDUCATION
They can lecture better using slide presentations.
They can annotate existing files live while lecturing.
They are freed from physical proximity to the blackboard.
Technology enhances collaboration among teachers.
WHY USE MULTIMEDIA TECHNOLOGY?
User friendly interfaceMeaningful and ease of useInteractivitySelf-paced interactionCost effectiveness with greater efficiency
MULTIMEDIA HARDWARE AND SOFTWARE
HARDWARE Input devicesOutput devices
SOFTWARETextGraphicAudioVideoAnimation
INTERACTIVITY OF MULTIMEDIA
INTERACTIVITY OF MULTIMEDIA
Linear presentation Non-linear presentation
Scene 1 Scene 2 Scene 3 Scene 3
start continuous end
Main Page
Home video
hypertext hypermedia
Types of Multimedia Presentation
3 categories of multimedia presentation :-linear
persembahan yang menyampaikan maklumat secara turutan dari mula hingga akhir
Kawalan navigasi membolehkan pengguna maju ke hadapan dan undur kebelakang
Bentuk Persembahan Multimedia
start Scene 1 Scene 3 EndScene 2
Linear presentation
Types of Multimedia Presentation
Non-linear simplePersembahan yang menyampaikan maklumat
secara berpusat. Terdapat satu paparan menu yang akan
menghubungkan paparan maklumat yang lain.Kawalan navigasi membolehkan pengguna
mencapai maklumat yang terkandung dalam paparan pertama, kedua dan seterusnya.
Types of Multimedia Presentation
Menu Utama
Maklumat ketiga
Maklumat keempat
Mula
Maklumat Pertama
Keluar
Maklumat Kedua
Non-linear simple
Types of Multimedia Presentation
Non-linear complexSemua paparan dihubungkan dengan paparan
maklumat yang lain secara terus.Navigasi pengguna semasa mencapai
maklumat yang terkandung dalam mana-mana paparan adalah bebas.
Setiap satu paparan mempunyai hubungan dengan mana-mana paparan lain secara terus dan boleh kembali ke mana-mana paparan.
Types of Multimedia Presentation
MenuUtama
MaklumatKedua
MaklumatKetiga
MaklumatPertama
MaklumatKeempat
Mula
Keluar
Non-linear complex
Criteria of MS Powerpoint
Create & customize slide master- can edit slide master such inserting logo,pictures, etc.
Extract Narration Create web presentation"internal hyperlinks" that connect one slide
to another, complete with "action" and "return" buttons.
Criteria of MS Powerpoint
Create & customize slide master- can edit slide master such inserting logo,pictures, etc.
Extract Narration Create web presentation"internal hyperlinks" that connect one slide
to another, complete with "action" and "return" buttons.
Criteria of MS Powerpoint
set up "custom shows," - allow to specify which slides of a presentation should be shown, and in what order... without having to "hide" or rearrange slides via slide sorter view.
set slide timings, create automatically repeating slide shows, and even record narration.
Criteria of MS Powerpoint
able to "annotate" slides during a presentation, with electronic "pencils," "felt-tipped pens," or "highlighters"... and save your annotations
MEDIUM OF DELIVERY
Standalone applicationAn application that is
accessed from storage devices
Such asFloppy-diskHard diskCD ROMDVD ROM
Web-based applicationAn application that is
accessed with a web browser over a network
Such asThe internetThe intranet
WHERE TO USE MULTIMEDIA SYSTEM?
Business andindustries
others
Education andtraining
administration
communication
entertainment
home
medical
MULTIMEDIA IN VARIOUS
FIELDS
THE USE OF INTERNET
In education
FOUR BASIC FUNCTIONS OF THE INTERNET
Grey (1999) has identified four ways in which the internet can function as an educational tool in the classroom and these four ways are also applicable in ESL/EFL classrooms.
1. Search for and receive
2. Publish and provide
3. Talk to and reply
4. Collaborate and learn
FOUR BASIC FUNCTIONS OF THE INTERNET
Search for and receiveComprises activities that are based on
using the internet as a huge virtual library.
In these activities students search for and retrieve information from this library.
FOUR BASIC FUNCTIONS OF THE INTERNET
Publish and provideThese activities involve not the retrieval,
but the publication of information. This publishing is done on web pages,
which are the basic places where information is stored on the internet.
FOUR BASIC FUNCTIONS OF THE INTERNET
Talk to and replyThese are conversational activities that
take place via the internet through email correspondence and in ‘chat’ rooms.
This category could also include internet phone conversations.
FOUR BASIC FUNCTIONS OF THE INTERNET
Collaborate and learnThis category includes joint projects that
involve students in two or more classrooms that might be thousands of miles apart.
This fourth way of integrating the internet usually involves one or more of the other three ways.
FOUR BASIC FUNCTIONS OF THE INTERNET
MULTIMEDIA DEVELOPMENT
User interface principlesProvide an organize structureProvide a simple designKeep the user interface visibleProvide informative feedbackKeep the user interface flexibleMinimize memory loadProvide shortcuts for frequent users
MULTIMEDIA DEVELOPMENT
Development teamProject managerDesignerContent specialistWriterVideo specialistAudio specialistProgrammerProducer
MULTIMEDIA PRODUCTION
PLANNING
PRODUCTION
DESIGN
DEVELOPMENT
TESTING
PUBLISHING
1. PLANNING
The business model, schedule, media plan and focus group is determined
2. PRODUCTION
Material and assets for building the application is produced and managed
Involves with planning and scheduling the resources for the application
3. DESIGN
Effort responsible for creating a detailed blueprint for the multimedia application
Such as conceptual overview, storyboard, layout, interface design and information design
4. DEVELOPMENT
All the content is created and processedAll the content and media used in the
application is integrated to become one complete application
5. TESTING
To ensure the application is free from bug and will be accepted by the user
Of there a bug, the application should be revised and be tested again until the application is free from bug
6. PUBLISHING
Once the application is tested and revised, it could be burned into a CD-ROM or published on the internet as a website
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