Download - How to Make Addictive Mobile Games

Transcript
Page 1: How to Make Addictive Mobile Games

ADDICTIVE GAMES

GETTING USERS TO DREAM ABOUT VIRTUAL GOODS

Page 2: How to Make Addictive Mobile Games

• Open source company

• Community of 10,000 Devs

• Free to Play Framework

DO MORE TOGETHER

Page 3: How to Make Addictive Mobile Games

ABOUT ME - YANIV NIZAN ENGAGEMENT, RETENTION, MONETIZATION

eyeview - Monetize videos

INTENTclick - Blog Monetization

SOOMLA - Game Monetization

Page 4: How to Make Addictive Mobile Games

WHY GAMES SUCCEED

Low High

Addictive

Not Addictive

X Factor?

Page 5: How to Make Addictive Mobile Games

TIME

One Thing in common

Page 6: How to Make Addictive Mobile Games

ADDICTIVE GAMES

• Spend too much TIME

• Lose track of TIME

•WAITING for items to ship

• Practice to improve TIME

• Wish you had more TIME

• Can't find TIME for real stuff

Page 7: How to Make Addictive Mobile Games

TIME $$$=

Page 8: How to Make Addictive Mobile Games

BARRY M. STAW

• Berkeley University

• Escalation of Commitments

• Post Decision Dissonance

Page 9: How to Make Addictive Mobile Games

ESCALATION OF COMMITMENTS

More Time Spent

Post Decision

Justification

Users justify the decision to wait, spend time, ...

Page 10: How to Make Addictive Mobile Games

ADDICTIVE GAMES

TIME COMMITMENTS

Page 11: How to Make Addictive Mobile Games

SHORT WAIT

Page 12: How to Make Addictive Mobile Games

HABITS FOR WAITING

• We are used to waiting

• Subconsciously apply habits

• Later on justify our decisions

Page 13: How to Make Addictive Mobile Games

APPOINTMENT

Page 14: How to Make Addictive Mobile Games

• We have tools

• Don't notice we apply them

• Commitments increase

HABITS FOR APPOINTMENT

Page 15: How to Make Addictive Mobile Games

TIME PRESSURE

Page 16: How to Make Addictive Mobile Games

• Improve by repetition

• Commit time for practice

• Success increases commitment

HABITS FOR PRESSURE

Page 17: How to Make Addictive Mobile Games

Focus on escalating time commitments

Get your users addicted

Page 18: How to Make Addictive Mobile Games

GOODS WITH TIME DIMENSION

PRACTICAL ADVICE

Page 19: How to Make Addictive Mobile Games

FUEL / ENERGY / LIFE

• Limited inventory

• Drains as user plays

• Replenish with time

Page 20: How to Make Addictive Mobile Games

BUILDINGS / PETS

• Natural process

• Takes time

• Increase time with levels

Page 21: How to Make Addictive Mobile Games

VEHICLES / WEAPONS

• Upgrades

• Have to be shipped / made

Page 22: How to Make Addictive Mobile Games

TRAINING

• Goods have new controls

• Requires user to train

• Endless practice

A

S D, ,

Page 23: How to Make Addictive Mobile Games

WHAT'S NEXT

• Add virtual goods with time dimension

• Create escalating time commitment

• Get your users seriously engaged

Page 24: How to Make Addictive Mobile Games

THANK YOU

www.soom.la blog.soom.la