CONTENT
A) TEAM STATS
1) PACE
2) OFFENSE
- Offensive rating and eFG%
- Close range shooting
- Midrange shooting
- Three point shooting
- Free throw shooting
- Assists
- Turnovers
3) DEFENSE
- Defensive rating
- Opponent close range shooting
- Opponent midrange shooting
- Opponent three point shooting
- Opponent free throw attempt to field goal attempt ratio
- Steals
- Shot blocking
4) REBOUNDING
- Offensive rebounding
- Defensive rebounding
B) INDIVIDUAL STATS
1) SCORING
- Points, eFG% and TS%
- Close range shooting
- Midrange shooting
- Three point shooting
2) REBOUNDING
- Offensive rebounding
- Defensive rebounding
- Total rebounding
3) ASSISTS
- Assist percentage
- Assists on close range shots
- Assists on midrange shots
- Assists on three point shots
- Assist to turnover ratio
4) TURNOVERS
5) STEALS
6) BLOCKS
7) EFFICIENCY
8) PLAYER VALUE
- 2-year unadjusted oncourt/offcourt plus/minus
- 2-year regularized adjusted plus/minus
TEAM STATS
1 PACE
Formula: (FGA + 0.47*FTA – OR + TO) / MIN *
40
About: Pace is measured in possessions per
40 minutes, following the logic that a team
which needs less time on the shotclock to end
the possession, has more possessions
available over the course of a game/season.
Note: Pace’s weakness is that it doesn’t
distinguish between offensive and defensive
pace. A team that takes little time to take a
shot may drop in the pace category if it
defends well/forces the opponent to use
most of the 24 seconds.
Source: http://www.in-the-game.org/?page_id=9766
2 OFFENSE
Offensive rating and eFG%
Formula: Offensive rating is
points per 70 offensive
possessions. EFG% is
(0.5*3FGM + FGM) / FGA
About: Measuring in points
per game is more accurate
than per game since it
accounts for minutes played
(example: overtimes) and
game pace. Example: CSKA
Moscow was just 11th
in
points per game in the
2008/2009 season, but 2nd
in
points per possessions.
Reason: they used much
more time on the shotclock
for their possessions, hence
they had about 10 offensive
possessions less per game
than the league’s fastest
teams.
EFG% accounts for the fact
that a three point shot counts more than a two point shot. Example: Player A takes 6 shots,
makes 3, all two point shots. He produces 6 points on a 50% field goal percentage. Player B
takes 6 shots as well, makes only 2, but both are three point shots. That is 6 points on a 33%
field goal percentage. Under eFG%, both players shoot 50%.
Source: http://www.in-the-game.org/?page_id=9766
Close range shooting
Glossary:
CR % = close range shooting percentage
CRM ASSISTED % = percentage of made close range shots that were created by an assist
CRA /FGA % = percentage of field goal attempts that were close range shots
Source: http://www.in-the-game.org/?page_id=10882
Midrange shooting
Glossary:
MR % = midrange shooting percentage
MRM ASSISTED % = percentage of made midrange shots that were created by an assist
MRA /FGA % = percentage of field goal attempts that were midrange shots
Source: http://www.in-the-game.org/?page_id=10882
Three point shooting
Glossary:
3FG % = three point shooting percentage
3FGM ASSISTED % = percentage of made three point shots that were created by an assist
3FGA /FGA % = percentage of field goal attempts that were three point shots
Source: http://www.in-the-game.org/?page_id=10882
Free throw shooting
Glossary:
FT % = free throw percentage
FTA/FGA % = free throw attempt to three point attempt ratio
Source: http://www.in-the-game.org/?page_id=10882
Assists
Glossary: A/FGM % = percentage of made
field goals that were created by an assist
Source: http://www.in-the-game.org/?page_id=9766
Turnovers
Glossary: TO/POS = turnovers per 70
possessions
Source: http://www.in-the-game.org/?page_id=9766
3 DEFENSE
Defensive rating
Formula: Defensive rating is opponent points
scored per 70 opponent possessions.
About: See offensive rating
Source: http://www.in-the-game.org/?page_id=9766
Opponent close range shooting
Glossary:
CR % = opponent close range shooting percentage
CRM ASSISTED % = percentage of made close range shots by the opponent that were created
by an assist
CRA /FGA % = percentage of opponent field goal attempts that were close range shots
Source: http://www.in-the-game.org/?page_id=11330
Opponent midrange shooting
Glossary:
MR % = opponent midrange shooting percentage
MRM ASSISTED % = percentage of made midrange shots by the opponent that were created
by an assist
MRA /FGA % = percentage of opponent field goal attempts that were midrange shots
Source: http://www.in-the-game.org/?page_id=11330
Opponent three point shooting
Glossary:
3FG % = opponent three point shooting percentage
3FGM ASSISTED % = percentage of made three point shots by the opponent that were
created by an assist
3FGA /FGA % = percentage of opponent field goal attempts that were three point shots
Source: http://www.in-the-game.org/?page_id=11330
Opponent free throw to field goal ratio
Glossary: FTA/FGAO % = opponent free throw
attempt to field goal attempt ratio
Source: http://www.in-the-game.org/?page_id=11330
Steals
Glossary: TO/POS = steals per 70 opponent
possessions
Source: http://www.in-the-game.org/?page_id=9766
Shot blocking
Glossary: B/70POSO % = blocks per 70
opponent possessions
Source: http://www.in-the-game.org/?page_id=9766
4 REBOUNDING
Offensive rebounding
Formula: Off Reb / (Missed field goals +
missed free throws) * 100
About: Offensive Rebounding percentage is
more accurate than offensive rebounds per
game, since it takes missed shots under
consideration. A team that misses only few
shots has less of a chance for an offensive
rebound. A team that plays at a slow pace, will
take less shots in general.
Source: http://www.in-the-game.org/?page_id=9766
Defensive rebounding
Formula: Def Reb / (opp. Missed field goals +
opp. Missed free throws)
About: See offensive rebounding
Source: http://www.in-the-game.org/?page_id=9766
INDIVIDUAL TOPS
1 SCORING BY POSITION
Points, eFG% and TS%
Source: http://www.in-the-game.org/?page_id=9936
Glossary:
PTS/28 MINUTES = points per 28 minutes
eFG% = see offensive rating
TS% = Adjusts to not only three point shooting, but also free throw shooting
Close range shooting
Source: http://www.in-the-game.org/?page_id=10210
Glossary:
CRM/28 MINUTES = made close range shots per 28 minutes
CRA/28 MINUTES = attempted close range shots per 28 minutes
CR% = close range shooting percentage
Midrange shooting
Source: http://www.in-the-game.org/?page_id=10210
Glossary:
MRM/28 MINUTES = made midrange shots per 28 minutes
MRA/28 MINUTES = attempted midrange shots per 28 minutes
MR% = midrange shooting percentage
Three point shooting
Source: http://www.in-the-game.org/?page_id=10210
Glossary:
3FGM/28 MINUTES = made three point shots per 28 minutes
3FGA/28 MINUTES = attempted three point shots per 28 minutes
3FG% = three point shooting percentage
2 REBOUNDING BY POSITION
Offensive rebounding
Formula: OFF REB % = 100 * (ORB * (Tm MP /
5)) / (MP * (Tm ORB + Opp DRB)).
About: Offensive rebound percentage is an
estimate of the percentage of available
offensive rebounds a player grabbed while he
was on the floor. It is a lot more accurate than
offensive rebounds per game since it adjusts to
minutes played, pace, and how many shots the
team misses.
Source: http://www.in-the-game.org/?page_id=9936
Defensive rebounding
Formula: DEF REB % = 100 * (DRB * (Tm MP /
5)) / (MP * (Tm DRB + Opp ORB))
About: See offensive rebound percentage
Source: http://www.in-the-game.org/?page_id=9936
Total rebounding
Formula: TOT REB % = 100 * (TRB * (Tm MP /
5)) / (MP * (Tm TRB + Opp TRB)).
About: See offensive rebound percentage
Source: http://www.in-the-game.org/?page_id=9936
3 ASSISTS
Assist percentage by position
Formula: 100 * AST / (((MP / (Tm MP / 5)) *
Tm FG) – FG).
About: Assist percentage is an estimate of the
percentage of teammate field goals a player
assisted while he was on the floor.
Source: http://www.in-the-game.org/?page_id=9936
Assists on close range shots
Glossary:
CR ASSISTS/28 MIN = assists on close range shots, per 28 minutes
% OF ALL ASSISTS = close range assists / total assists
Assists on midrange shots
Glossary:
MR ASSISTS/28 MIN = assists on midrange shots, per 28 minutes
% OF ALL ASSISTS = midrange assists / total assists
Assists on three point shots
Glossary:
CR ASSISTS/28 MIN = assists on three point shots, per 28 minutes
% OF ALL ASSISTS = three point assists / total assists
Assist / Turnover ratio
Source: http://www.in-the-game.org/?page_id=10210
4 TURNOVERS BY POSITION
Formula: TURNOVER % = 100 * TOV / (FGA +
0.47 * FTA + TOV).
About: Turnover percentage is an estimate of
turnovers per 100 (individual) plays.
Source: http://www.in-the-game.org/?page_id=9936
5 STEALS BY POSITION
Formula: STEALS % = 100 * (STL * (Tm MP / 5))
/ (MP * Opp Poss).
About: Steal Percentage is an estimate of the
percentage of opponent possessions that end
with a steal by the player while he was on the
floor.
Source: http://www.in-the-game.org/?page_id=9936
6 SHOTBLOCKING BY POSITION
Formula: BLOCKS % = 100 * (BLK * (Tm MP / 5))
/ (MP * (Opp FGA – Opp 3PA)).
About: Shot blocking percentage is an estimate
of the percentage of opponent two-point field
goal attempts blocked by the player while he
was on the floor.
Source: http://www.in-the-game.org/?page_id=9936
7 EFFICIENCY RATING BY POSITION
Formula: EFF/28 MIN = ((PTS + AS + REB + ST +
BL) – ((FGA – FGM) + (FTA – FTM) + TOV)) /
MIN * 28
Notes: Results for EFF/40 MIN are quite close
to the results of John Hollinger’s PER
Source: http://www.in-the-game.org/?page_id=9936
8 PLAYER VALUE
2-year unadjusted oncourt/offcourt plus/minus
Source: http://www.in-the-game.org/?page_id=11741
Glossary:
PTS FOR/70 POS = team points scored per 70 possessions while player is oncourt minus team
points scored per 70 possessions while player is offcourt
PTS AG/70 POS = opponent team points scored per 70 possessions while player is oncourt
minus opponent team points scored per 70 possessions while player is offcourt
NET PTS = PTS FOR/70 POS – PTS AG/70 POS
About: Measured per 70 possessions (ca. 40 minutes pace-adjusted). Plus/minus does not
use any sort of common individual boxscore statistics. It is a simple comparison between
team performance (points scored and conceded) while the player is on the court, compared
to team performance while he is on the bench. In order to enable comparison between
oncourt and offcourt performance, every separate category is scaled to 70 possessions.
2-year regularized adjusted plus minus
Source: http://stats-for-the-nba.appspot.com/euroleague-ranking
About: Adjusted plus/minus is an advanced plus/minus method which adjusts to the quality
of opponent players and teammates.
More here: http://sonicscentral.com/apbrmetrics/viewtopic.php?t=2669
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