Download - Deborah, Aaron T., Brooks, Trill, Aaron B., Cody, Wesson

Transcript

Deborah, Aaron T., Brooks, Trill, Aaron B.,

Cody, Wesson

Agenda

Day 1:

•Narrative, Immersion, and Exposition

•A History of First Person Shooters

•The King of Immersion: Half-Life 2

DAY 2:

•FPS as RPG: Analysis of Deus EX

•Multiplayer FPS

•The Game Industry: Literature and Money

•WTF?: The n00b’s Experience

Narrative

Narrative perspective

•3rd person – “He said.”

•2nd person – “You said.”

•1st person – “I said.”

Character

Narrator

Audience

Narrative

Character

Narrator

Audience

Audience Perspective

•3rd person – player controls a character from a distance

•2nd person – player interacts with a computer controlled character.

•1st person – player becomes a character

History of FPS’S

•Wolfenstein 3d/Return to Castle Wolfenstein

•Doom/Doom3

•Duke Nukem

•Half-Life/Half-Life 2

Half-Life