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    WinCC

    WinCC Options

    Manual

    6ES7652-0XX01-8BC0C79000-G8276-C129-01

    Edition August 1997

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    WinCC, SIMATIC, SINEC, STEP are Siemens registered trademarks.

    All other product and system names in this manual are (registered) trademarks of their respective owners

    and must be treated accordingly.

    (The reproduction, transmission or use of this document or its

    contents is not permitted without express written authority.

    Offenders will be liable for damages. All rights, including rights

    created by patent grant or registration of a utility model or

    design, are reserved.)

    (We have checked the contents of this manual for agreement

    with the hardware and software described. Since deviations

    cannot be precluded entirely, we cannot guarantee full

    agreement. However, the data in this manual are reviewed

    regularly and any necessary corrections included in subsequent

    editions. Suggestions for improvement are welcomed.)

    Siemens AG 1994 - 1997 All rights reserved Technical data subject to change

    6ES7652-0XX01-8BC0

    Printed in the Federal Republic of Germany Siemens Aktiengesellschaft

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    Table of Contents

    1 General Overview of the Editors of the Options .................... 1-11.1 Optional Editor "Storage"................................................................ 1-4

    1.2 Optional Editor "Picture Tree Manager".......................................... 1-4

    1.3 Optional Editor "Lifebeat Monitoring" .............................................. 1-5

    1.4 Optional Editor "Base Data"............................................................ 1-5

    1.4.1 Optional Editor "Split Screen Wizard" ............................................. 1-5

    1.4.2 Optional Editor "Alarm Logging Wizard".......................................... 1-5

    1.4.3 Optional Editor "Tag Editor"............................................................ 1-6

    1.5 Optionaler Editor "Time Synchronization"....................................... 1-6

    2 Basic Process Control .............................................................. 2-12.1 Split Screen Manager..................................................................... 2-1

    2.1.1 Split Screen Manager Functionality................................................ 2-2

    2.1.2 The Split Screen Wizard................................................................. 2-32.1.2.1 The Screen Resolution................................................................... 2-4

    2.1.2.2 Multi VGA....................................................................................... 2-5

    2.1.2.3 Control of the Selection.................................................................. 2-6

    2.1.2.4 Creating the Configuration.............................................................. 2-7

    2.1.3 The Runtime Module of the Split Screen Manager.......................... 2-8

    2.1.3.1 Configuration of the Runtime Start Picture...................................... 2-8

    2.1.3.2 Managing the Screen Data and the Picture Exchange.................... 2-9

    2.1.3.3 Saving and Displaying the Picture Composition.............................. 2-9

    2.1.3.4 Managing the System Match.......................................................... 2-10

    2.1.3.5 Picture Exchange According to the Picture Hierarchy..................... 2-10

    2.1.3.6 Managing the Picture Memory........................................................ 2-112.1.3.7 Managing the Picture Storage........................................................ 2-11

    2.2 The "Alarm Logging" Wizard........................................................... 2-12

    2.2.1 Setting Up the Message Windows.................................................. 2-13

    2.2.2 Activating Process Control System Messages................................ 2-14

    2.2.3 Assigning the Output Channels ...................................................... 2-15

    2.2.4 Overview........................................................................................ 2-16

    2.3 Signal Module ................................................................................ 2-18

    2.4 Picture Tree Manager..................................................................... 2-19

    2.4.1 Picture Tree Manager Structure ..................................................... 2-20

    2.4.1.1 Status Bar...................................................................................... 2-21

    2.4.1.2 Standard Palette ............................................................................ 2-21

    2.4.2 Picture Properties........................................................................... 2-22

    2.4.3 Working with the Picture Tree Manager.......................................... 2-22

    2.4.4 The Operation................................................................................ 2-23

    2.4.4.1 Using a Drag-and-Drop Operation to Insert New Containers........... 2-23

    2.4.4.2 Using a Drag-and-Drop Operation to Insert Pictures....................... 2-24

    2.4.5 The Hierarchy ................................................................................ 2-24

    2.4.5.1 Creating the Hierarchy.................................................................... 2-26

    2.4.5.2 Changing the Hierarchy.................................................................. 2-28

    2.4.5.3 Deleting the Hierarchy.................................................................... 2-30

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    2.4.6 Menus............................................................................................ 2-31

    2.4.6.1 Menu Project.................................................................................. 2-31

    2.4.6.2 Menu Edit....................................................................................... 2-32

    2.4.6.3 Menu View..................................................................................... 2-35

    2.4.6.4 Menu Options................................................................................. 2-362.4.6.5 Menu Help...................................................................................... 2-37

    2.4.7 Effects on Other Programs............................................................. 2-37

    2.4.7.1 Effects on the User Administrator................................................... 2-37

    2.4.7.2 Effects on the Group Display.......................................................... 2-38

    2.4.7.3 Effects on the Text Library ............................................................. 2-38

    2.5 3D-Bar ........................................................................................... 2-38

    2.5.1 The 3D-Bar Objekt ......................................................................... 2-38

    2.5.2 3D Bar Properties........................................................................... 2-39

    2.6 Group Display Object..................................................................... 2-41

    2.6.1 Group Display Properties ............................................................... 2-43

    2.7 Attributes in Alphabetical Order...................................................... 2-45

    2.8 Using Names to Select Graphic Pictures........................................ 2-57

    2.9 Using a Measurement Point to Select Graphic Pictures.................. 2-59

    2.10 Selecting Graphic Pictures Directly................................................. 2-60

    2.11 Lifebeat Monitoring......................................................................... 2-60

    2.11.1 Function Principle of Lifebeat Monitoring........................................ 2-61

    2.11.2 Preparatory Measures for OS-OS Monitoring ................................. 2-62

    2.11.2.1 Client Settings................................................................................ 2-62

    2.11.2.2 Server Settings .............................................................................. 2-65

    2.11.3 Monitoring the Programmable Logic Controllers.............................. 2-66

    2.11.4 The Dialog Window of Lifebeat Monitoring...................................... 2-67

    2.11.5 The Structure of the System Picture in Runtime ............................. 2-69

    2.11.6 Structure of the Device List ............................................................ 2-712.11.7 Visualizing Monitoring in Runtime................................................... 2-73

    3 Advanced Process Control ...................................................... 3-13.1 Tag Editor ...................................................................................... 3-1

    3.2 Time Synchronization..................................................................... 3-3

    3.2.1 The Runtime Process SyncRT.EXE ............................................... 3-4

    3.2.2 Dialog "Time Synchronization"........................................................ 3-5

    3.2.3 Dialog "DCF77 Receive Utility"....................................................... 3-8

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    4 Storage ....................................................................................... 4-14.1 General Information........................................................................ 4-1

    4.2 Configuration.................................................................................. 4-3

    4.2.1 Activate or Deactivate Automatic.................................................... 4-4

    4.2.2 Archiving Drive............................................................................... 4-44.2.3 Labeling of the Data Carrier............................................................ 4-4

    4.2.4 Time-Driven Archiving.................................................................... 4-4

    4.2.5 Fill Level-Driven Archiving .............................................................. 4-5

    4.2.6 Data Older Than............................................................................. 4-5

    4.2.7 Retry.............................................................................................. 4-5

    4.3 Data Carrier Management.............................................................. 4-6

    4.3.1 Data Carrier Name:........................................................................ 4-8

    4.3.2 Navigation and Data Windows........................................................ 4-8

    4.3.3 Creating the Archive Data Carrier................................................... 4-9

    4.3.4 Lock Archive Data Carrier .............................................................. 4-9

    4.3.5 Updating ........................................................................................ 4-10

    4.3.6 Swapping Manually ........................................................................ 4-10

    4.4 Importing........................................................................................ 4-11

    4.4.1 Import ............................................................................................ 4-12

    4.4.2 Archive Log.................................................................................... 4-12

    4.5 Rearchiving Models........................................................................ 4-13

    4.6 Exporting........................................................................................ 4-14

    4.6.1 Export ............................................................................................ 4-15

    4.6.2 Conversion Format......................................................................... 4-15

    5 Chip Card ................................................................................... 5-15.1 Significance for the Control Center................................................. 5-1

    5.2 Significance for the User Administrator........................................... 5-25.2.1 Menu Addition................................................................................ 5-3

    5.2.1.1 Chip Card....................................................................................... 5-3

    5.2.2 Chip Card Reader in Run Time....................................................... 5-4

    6 Video........................................................................................... 6-16.1 Introduction .................................................................................... 6-1

    6.2 Attributes in Alphabetical Order...................................................... 6-3

    7 Appendix .................................................................................... 7-17.1 Functions of the Basic Packages.................................................... 7-1

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    08.97 Preface

    WinCC Manual vC79000-G8276-C129-01

    Preface

    This manual introduces you to the functions of each software component and

    their operation in a reference manual format. You can find the information

    you need quickly by using the table of contents or the index. Naturally, theinformation is also available to you in the on-line help in either a

    context-sensitive fashion or in the on-line help contents.

    The "Getting Started" manual, which is part of the WinCC package, contains

    a total overview of WinCC and a configuration example in which the most

    significant functions of the individual components are followed through in a

    practical application.

    If you have technical questions, please address them to your Siemens contact

    partner, located in the businesses responsible for your location. You can find

    the addresses in the attachment entitled Siemens Worldwide, in "S7-300

    Automation System Structure in an S7-300," in catalogs, and on CompuServe

    (go.autforum). In addition, you may call our Hotline at 011-49-911-895-7000

    (Fax 7001).

    You can find additional information on the Internet under the address

    www.aut.siemens.de/coros/html_00/coros.htm.

    Up to date information about SIMATIC products can be obtained:

    from the Internet under http://www.aut.siemens.de/

    via fax# 08765-93 02 77 95 00

    In addition, the SIMATIC Customer Support provides current information

    and downloads that can be beneficial for the utilization of SIMATIC products:

    from the Internet underhttp://www.aut.siemens.de/support/html_00/index.shtml

    via the SIMATIC Customer Support Mailbox under phone# +49(911) 895-7100

    To address the mailbox, use a modem with up to V.34(28.8 kBaud), which parameters must be set as follows: 8, N, 1,

    ANSI, or dial up through ISDN (x.75, 64 kBit).

    The SIMATIC Customer Support can be reached by phone under the number

    +49 (911) 895-7000 and by fax under the number +49 (911) 895-7002.

    Inquiries can also be made via Internet mail or mail addressed to the above

    mailbox.

    Purpose of theManual

    Total Overview andConfigurationExample

    Additional Support

    Information aboutSIMATIC products

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    08.97 General Overview of the Editors of the Options

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    1 General Overview of the Editors of the Options

    The extent of the performance of the WinCC system can be expanded by

    adding option packages. In order to be able to install the individual option

    packages sensibly, the Basic Process Control option package must beinstalled.

    How to Install Optional Editors:

    While you are installing WinCC, you must click on the "User-Defined" button

    in the "Setup Variations" dialog window. After you have selected the desired

    languages for the WinCC system in the "Select Language" dialog, you enter

    the "User-Defined Selection" dialog window. Select the box "Add-On Process

    Control System" in this dialog and then use the "Change" button to open the

    "Select Subcomponents" dialog window. This window contains the following

    selection boxes:

    Selection Box Installs the Following ModulesBasic Process

    Control

    Base Data

    Split Screen Manager

    Management display

    Message Wizard (Alarm Logging Wizard)

    Audible Indicators through the Signal Module

    Picture hierarchy (Picture Tree Manager)

    Group display

    Lifebeat MonitoringAdvanced Process

    Control

    Tag Editor

    Time synchronization (by means of GPS, DCF77,or internal operator station clock.

    Storage Archive/rearchive (storage). The archive functions

    support swapping data automatically from the hard disk

    to long-term data carriers as well as deleting data from

    the hard disk.

    Chip Card Chip card functionality for user authorization. If you

    install WinCC with the chip card option, the

    functionality of the User Administrator expands. The

    chip card reader option adds a "Chip Card" item and its

    corresponding functions to the menu bar.

    Video Camera OCX. By connecting this module, you can create

    a window with an OLE Control Object in the "Graphics

    Designer." A video picture that is taken by a video

    camera is displayed in this window.

    Click the mouse to select the components you want to use in your project

    management and then click the "Next" button to continue the installation.

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    How to Install the S7DOS Communication Driver:

    While you are installing WinCC, you must click on the "User-Defined" button

    in the "Setup Variations" dialog window. After you have selected the desired

    languages for the WinCC system in the "Select Language" dialog, you enter

    the "User-Defined Selection" dialog window. Select the "Connections" box inthis dialog and then use the "Change" button to open the "Select

    Subcomponents" dialog window. This window contains the following

    selection box:

    Selection Box Installs the Following Module

    S7DOS Communication driver for the S7 connection. You

    can find further information in the STEP 7 manual.

    Note: This communication driver is NOT available

    under Windows NT.

    If you want to install the S7DOS communication driver, click on this box to

    activate it. Then click the "Next" button to continue the installation.

    The WinCC System Offers the Following Optional Editors:

    If you selected all of the selection boxes in the "Select Subcomponents" dialog

    window, the following additional editors/wizards are available to you in the

    Project Navigation Window:

    Editor Meaning

    Storage The storage function supports automatic

    storage of data from the hard disk to a

    long-term data carrier as well as the

    deletion of data from the hard disk.

    Picture Tree Manager The Picture Tree Manager manages a

    hierarchy of system names, subsystem

    names, function names, and pictures of the

    Graphics Designer.

    Time Synchronization Time synchronization is a function for

    systems with a SINEC L2/L2R bus system.

    A WinCC operator station, as the active

    time master, is responsible for

    synchronizing all of the other operator

    stations and PLCs on the system bus with

    the current time. This allows a

    chronological coordination of messages forthe entire system.

    Lifebeat Monitoring Lifebeat Monitoring takes over permanent

    monitoring of the individual systems

    (operating stations and PLCs) and makes

    the results visible in the form of screen

    outputs in the run-time system. It triggers

    the horn module automatically and

    generates the process control system

    messages.

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    Base Data Configuration of the WinCC base data by

    means of wizards

    Split Screen Wizard The Split Screen Wizard is a part of the

    Split Screen Manager and helps to

    configure and initialize the monitor andpicture settings for the current WinCC

    project. You should execute this

    initialization as soon as you load a project

    because other applications (such as run

    time and group display) access these data.

    Alarm Logging Wizard The Alarm Logging Wizard helps to

    configure and initialize the message

    windows, messages, message classes, and

    systems of the process control system

    messages as well as the audible indicators

    for the current WinCC project.

    Tag Editor Use the Tag Editor to set the tags and

    system assignments that are linked to a

    trend template by means of the "Create

    Trends On-Line" function.

    Expanded Structure of the "Editor" Project Component:

    The optional editors are displayed in blue in the following picture (extracted

    from the Project Navigation Window):

    Note: As an additional WinCC expansion, you can receive the optional

    SFC (sequential function chart) editor separately. Look in the

    SIEMENS Ordering Information Catalog ST 80 for information

    about the components for WinCC. The SFC is a control

    flow-oriented sequential control system that is implemented to

    control processes. Sequential control is a control with a

    mandatory step-by-step sequence that switches from one state to

    the next depending on operations.

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    1.1 Optional Editor "Storage"

    General Information About the "Storage" Editor:

    The optional editor Storage supports automatic storage of data from the hard

    disk to a long-term data carrier as well as the deletion of data from the harddisk.

    The automatic storage can be controlled by the following two factors:

    Time-driven archiving triggered by date or time input

    Fill level-driven archiving triggered by the fill level of the storage medium

    If the data are stored in sequence archives, you can use the Storage functions

    to edit the following data types in the WinCC database:

    Note: You cannot use the Storage function to edit data that are stored in

    short-term archives!

    1.2 Optional Editor "Picture Tree Manager"

    General Information About the "Picture Tree Manager" Editor:

    The Picture Tree Managermanages a hierarchy of system names, subsystem

    names, function names, and pictures of the Graphics Designer.

    All processes and changes that you make in the Picture Tree Managerrelate

    to the current WinCC project.

    You can carry out the following activities with the Picture Tree Manager:

    Create and edit the hierarchy of a project by using the Picture TreeManager editor (CS)

    Support the definition of systems

    Support the assignment of pictures to these systems and create arelationship between the pictures created in Graphics Designer

    Synchronize the control system and run-time components of the PictureTree Manageras well as the group display

    his synchronization includes the entire network.

    Edit with the drag-and-drop function

    Access on-line help specifically for the Picture Tree Manager

    How to Open the Picture Tree Manager:

    1. Double click on the "Editor" project component in the Project Navigation

    Window to view a list of all of the installed editors.

    2. Click the right mouse button on the "Picture Tree Manager" editor.

    3. In the pop-up menu that appears, select the "Open" menu item.

    4. The "Picture Tree Manager" starts and you can edit it.

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    1.3 Optional Editor "Lifebeat Monitoring"

    The "Lifebeat Monitoring" editor offers the following advantages:

    The capability to transmit process control system messages

    The capability to trigger the audible indicator module

    Its own on line help

    How to Open Lifebeat Monitoring:

    1. Double click on the "Editor" project component in the Project Navigation

    Window to view a list of all of the installed editors.

    2. Click the right mouse button on the "Lifebeat Monitoring" editor.

    3. In the pop-up menu that appears, select the "Open" menu item.

    4. "Lifebeat Monitoring" starts and you can initialize Lifebeat Monitoring.

    1.4 Optional Editor "Base Data"

    General Information About the "Base Data" Editor:

    This editor contains all of the Wizards that you need to configure and

    initialize the base data of a WinCC project.

    The Structure of the Optional Editor "Base Data":

    You can find the optional editor "Base Data" in the Project Navigation

    Window under the "Editor" project component.

    1.4.1 Optional Editor "Split Screen Wizard"

    The Task of the Split Screen Wizard:

    The Split Screen Wizard is a part of the Split Screen Manager.

    The wizard helps to configure and initialize the monitor and picture settings

    for the current WinCC project.

    You should execute this initialization as soon as you load a project because

    other applications (such as run time and group display) access these data.

    1.4.2 Optional Editor "Alarm Logging Wizard"

    The Alarm Logging Wizard helps to configure and initialize the message

    windows, messages, message classes and the horn tags for the current WinCC

    project.

    You can make certain settings in the wizard over several pages. After you

    have completed all of the pages in the wizard, the generation is started.

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    1.4.3 Optional Editor "Tag Editor"

    Use the Tag Editor to set tags and range assignments that are linked to a

    trend template by means of the "Create Trends On-Line" function.

    In the Tag Editor, you can prepare WinCC tags as measurement points for the

    following run-time functions:

    Selecting pictures by means of measurement points

    Creating trends on-line.

    1.5 Optionaler Editor "Time Synchronization"

    General Information about the "Time Synchronization" Editor:

    Time synchronization is a function for systems with a SINEC L2/L2R bus

    system. A WinCC operator station, as the active time master, is responsible

    for synchronizing all of the other computers on the system bus with thecurrent time.

    "Time Synchronization" offers the following:

    Chronological coordination of messages for an entire system

    Synchronization of all OSs and PLCs on the system bus with the currenttime

    Its own on-line help

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    08.97 Basic Process Control

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    2 Basic Process Control

    If you selected the option package Basic Process Control during the user-

    defined installation of the WinCC system, the following modules will be

    integrated into WinCC: Basic Data, Split Screen Manager, ManagementDisplay, Message Wizard, (Alarm Logging Wizard), Audible Indicator via

    the Signa Module, Picture Hierachy (Picture Tree Manager), 3D Bars, Group

    Display, Attributes in Alphabetical Order, and Lifebeat Monitoring.

    2.1 Split Screen Manager

    Installation Note: The Split Screen Manager is a WinCC option and is

    available to you if you select the"Basic Process Control" option package

    during installation.

    WinCC supports the operation of up to four monitors on one computer.

    The Split Screen Manager manages the screen areas of all of the connected

    monitors in one base picture. You can freely set the structure of the base

    picture with the Split Screen Wizard.

    Each monitor is divided into the following three different, firmly assigned

    areas:

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    Note: All of the settings you make in the Split Screen Manager relate to

    the current WinCC project and the selected computer.

    Limitations During Multi VGA Operation:

    The concurrent display of predefined message pictures from the base data islimited during Multi VGA operation. Only one message window type (for

    example, new list) can be displayed at a time on one of the available picture

    screens. However, it is possible to display different message windowsat the

    same time on different monitors.

    WinCC avoids an illegal operation by making the invalid selection keys gray.

    2.1.1 Split Screen Manager Functionality

    The Split Screen Manageris divided into a configuration section (Wizard)

    and a runtime system (Runtime):

    Split Screen Wizard

    The wizard helps to configure and initialize the monitor and picture settings

    for the current WinCC project. You should execute this initialization as soon

    as you load a project because other applications (runtime, group display, etc.)

    access these data.

    The wizard defines the newly created picture (@Screen.PDL) as the start

    picture.

    Split Screen Runtime

    The runtime system of the Split Screen Manager manages the screen data and

    picture changes during runtime. During runtime, you can also switch the

    language to a language set in the Text Library.

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    2.1.2 The Split Screen Wizard

    The Split Screen Wizard is called from the Base Data folder in the Control

    Center.

    Use the wizard to configure and initialize the monitor and picture settings for

    the current WinCC project.

    You must use the Split Screen Wizard before you implement the runtimemodule because the Split Screen runtime module is based on data that are

    loaded by the wizard.

    The wizard shows the following differences if it is being accessed for the first

    time or if it has already been executed:

    The first time it is called, the wizard gets the presettings from the currentcomputer configuration.

    If the wizard has been executed already, these values are provided aspresettings in the dialogs of the wizard.

    Note If an additional computer (client) is added to a multi-user

    system, call up the Split Screen Wizard again at the server. This

    allows you to set the base data of the additional computer. The

    settings for the multi-VGA monitor configuration must be

    uniform throughout the project.

    Note All of the changes made during editing only become valid if the

    wizard runs without error messages.

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    2.1.2.1 The Screen Resolution

    The first page of the wizard contains the desired screen resolutions for the

    target device in runtime module operation.

    If the Split Screen Manager already has installed data for the screen

    resolution, these are displayed as a presetting. If there are no initialization

    data, the Wizard gets the picture screen resolution of the current monitor.The Wizard tests whether the resolution it gets is a whole number multiple of

    the valid monitor resolutions. If yes, this monitor setting is displayed in the

    dialog. If not, the presetting of 640 x 480 is selected.

    Naturally, you are not locked into these presettings. You can make the

    settings independently of the current resolution. This means that you are

    given the option of making the settings of the monitors for the runtime

    module from each given computer.

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    2.1.2.2 Multi VGAOn the second page of the wizard, set the desired monitor configuration for

    the target unit in the runtime module operation.

    If the Split Screen Manager already has installed data for the monitor

    division, these are displayed as a presetting. If there are no initialization data,

    the wizard gets the number of monitors that are actually connected and

    displays it as a presetting.Naturally, you are not locked into these presettings. You can make the

    settings independently of the current monitor. This means that you are given

    the option to make the settings of the monitor configuration for the runtime

    module from any given computer.

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    2.1.2.3 Control of the Selection

    On the third page of the wizard, trigger the creation of the configuration files.

    Select the "Finish" button to configure the system with the preset values.

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    2.1.2.4 Creating the Configuration

    While the Split Screen Wizard executes the configuration, the following

    "Generation" dialog is displayed:

    Each successfully executed work step is marked with a check mark. If a step

    does not need to be executed because the configuration settings were not

    changed, that step is also marked with a check mark.

    In the case of an error, the check mark is replaced with a red exclamation

    point and the generation process is interrupted. The "Messages" display box

    gives a more exact description of the error and the "Cancel" button is

    displayed instead of the "OK" button.

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    2.1.3 The Runtime Module of the Split Screen Manager

    The runtime module of the Split Screen Manager offers an interface for

    managing the display of pictures and for controlling the picture exchange.

    This interface is in the form of a DLL and several project-specific AP

    functions. This way, the Split Screen Manager represents a flexible interface

    for WinCC applications and the script programming in the Tag Logging

    runtime module.

    The Split Screen Manager has the following significant performance features:

    It manages the screen data and picture exchange.

    It remembers the picture composition.

    It manages the system associations of all of the pictures displayed.

    It supports the picture exchange according to the picture hierarchy createdin the configuration system of the Picture Tree Manager.

    It manages picture exchange memory (Picture Memory).

    It manages picture memory (Picture Store).

    The Split Screen Manager is called up by activating runtime. Runtime can be

    activated by clicking on the icon or by selecting Activate" from the

    File" menu in the Control Center. The basic picture of the Split Screen

    Manager will then be displayed. The top part of the basic picture contains

    buttons. By clicking on these buttons, the WinCC pictures of the current

    project can be called up. These picturs have to be set up with the Picture Tree

    Manager before. The Picture Tree Manager is a lso responsible for the

    hierachy of the WinCC pictures.

    2.1.3.1 Configuration of the Runtime Start Picture

    The Split Screen Wizard creates up a start picture for runtime . The

    appearance of this start picture is set in the @Screen.PDL" file. In the

    Graphics Designer, the @Screen.PDL" file can be preconfigured project

    specifically.

    The runtime display is divided into an overview, work, and button area. The

    work area is required for runtime, whereas the overview and button areas are

    optional.

    The three areas of the @Screen.PDL" can be sized and moved in the

    Graphics - the overview and button areas can also be omitted completely.For the overview and button areas, several preconfigured PDL graphic files

    are available, e.g. @Overview1.PDL" for the overview area. Instead of these

    preconfigured PDL graphic files, other PDL graphic files can be used for the

    overview and button areas.

    The work area contains the PDL graphic file @1001.PDL". The

    @1001.PDL" already contains all the elements needed for runtime , e.g.

    @Login.PDL" for logging in, and @Top01.PDL" for the bottom page 0.

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    2.1.3.2 Managing the Screen Data and the Picture Exchange

    The Split Screen Managersupports a maximum of four monitors that can

    each have a workspace, a key area, a maximum of eight process windows

    (Top Windows), and any number of preconfigured boxes with permanently

    assigned pictures (special fields).

    You can access and scan the individual screen areas by means of the API

    functions of the Split Screen Manager.

    2.1.3.3 Saving and Displaying the Picture Composition

    The runtime module of the Split Screen Managermanages the picture

    composition.

    The Button Bar contains buttons for saving and loading the picture

    composition: Store Picture Composition" and Call Picture Composition".

    After you select one of these buttons, the system gets the current user. Now,

    you can save the current picture composition,

    or load one that is already available.

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    You can load any number of picture compositions for each user.

    You can also access and scan the information about the screen composition

    directly by means of the API functions of the Split Screen Manager.

    Note: A picture composition cannot be saved or called until a user is

    logged on.

    2.1.3.4 Managing the System Match

    Each picture exchange is executed by means of the runtime module of the

    Split Screen Manager.This means that the Split Screen Manager runtime module can always

    provide information about the association of the currently displayed pictured

    to the system at any time (system hierarchy). This information is a

    prerequisite for the user authorization test for a specific system. You can

    access and scan this information with the help of Global Scripts and the

    corresponding API functions of the Split Screen Manager.

    Appropriate Global Scripts are available for the configuration of the graphic

    objects.

    2.1.3.5 Picture Exchange According to the Picture Hierarchy

    An available system-picture hierarchy is a prerequisite for this operation. Use

    the Picture Tree Manager to create this picture hierarchy.

    You can execute the picture exchange directly by means of the Split Screen

    Manager runtime module. For this purpose, you must use the API functions of

    the Split Screen Manager. The runtime module of the Split Screen Manager

    then works with the Graphics Designer runtime module to execute the picture

    exchange according to the created picture hierarchy.

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    2.1.3.6 Managing the Picture Memory

    The Split Screen Manager reports each picture exchange in the workspace

    and enables you to call up all of the pictures that were displayed earlier.

    A unique picture memory is managed for every workspace in the base picture.

    The names of the last eight pictures selected are stored in the picture memory.

    Note: The authorizations to the pictures in the picture memory depend on the

    user. This means that every time the user is changed (relogged) in

    WinCC, the picture memory of all of the monitors is deleted.

    You can use the API functions of the Split Screen Manager to scan the

    contents of the picture memory.

    2.1.3.7 Managing the Picture Storage

    In the Split Screen Manager, each workspace in the base picture has its own

    picture storage. The picture storage helps load a picture in the workspace

    easily. This picture can always be called (even several times). If you save a

    new picture, it overwrites the original picture in the picture store.

    A unique picture storage is managed for every workspace in the base picture.

    Note: The authorizations to the pictures in the picture storage depend

    on the user. This means that every time the user is changed

    (relogged) in WinCC, the picture storage of all of the monitors

    is deleted.

    You can use the API functions of the Split Screen Manager to scan, change,

    or delete the contents of the picture storage.

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    2.2 The "Alarm Logging" Wizard

    The Alarm Logging Wizard offers you a simple way to configure the message

    system. Previous settings are read and accepted by the Alarm Logging Wizard

    during activation. Click on the Default button to restore the default settings.

    The following data and data structures are created:

    Message attributes:Message classes (acknowledgment method, horn, names for different

    states, etc.) and message types (colors for different states, etc.)

    Message window attributes:Properties of the Toolbar, properties of the Status Bar, filter properties,

    column sequence, column width

    Archives:Sequence archive or short-term archive

    You can make settings for the following subjects in the windows of the

    "Alarm Logging" Wizard:

    Setting up the message windows

    Activating process control system messages

    Assigning the output channels

    Overview

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    2.2.1 Setting Up the Message Windows

    In the dialog for setting up the message windows, you can determine which of

    the suggested message windows you need. A check box displays the status of

    the window.

    Each message window already offers presettings for setting up the columns.

    You can view these presettings in the "Columns of the Message Window"

    dialog window.

    Click the right mouse button on the "Date" and "Time" columns to open a

    dialog in which you can change the output format. The column width is fitted

    automatically to the format you select. You can set the column width to

    anything you want for the other columns.

    Note: You cannot change the sequence of the columns.

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    2.2.2 Activating Process Control System Messages

    Use this dialog to stop individual process control system messages. A check

    box displays the status of the process control system messages.

    Note: Normally, all of the process control system messages should be

    active since the system could possibly not work correctly

    otherwise.

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    2.2.3 Assigning the Output Channels

    If you selected the check-box Audible Indicator Connection in the first page

    of the Alarm Logging Wizard, this page will be displayed for assigning output

    channels. When assigning the output channels , set the channel on which a

    signal is to be triggered for the individual message classes. There are three

    output channels available for each message class.

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    2.2.4 Overview

    The elements that the "Alarm Logging" Wizard creates are displayed here.

    This gives you an overview of the structure to be created.

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    Click "OK" to start generating the message system.

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    2.3 Signal Module

    General Information about the Signal Module:

    The signal module is used to trigger up to three different signaling units (such

    as horns, buzzers, and lights) and can be connected by means of a hardwareacknowledgment key. It also contains a hardware timer (watchdog). The timer

    is triggered cyclically by WinCC run time by means of an API driver call in

    order to avoid triggering an alarm. In addition, it contains 3 binary inputs that

    can be used universally. The signal module is a PC module with an 8 -bit ISA

    bus interface that was specially developed for implementation in operating

    systems.

    The signal module is a hardware option of the WinCC system that is offered

    as an option package. The following figure shows the general structure of a

    system as well as the installation possibilities for the signal module within the

    system.

    Installation of the Signal Module:

    You can find the correct procedure for installing the signal module in the

    manuals for the optionally installed hardware components.

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    Important Settings within the WinCC System:

    To make it possible to (acoustically) signal messages within the WinCC

    system (by means of the audible indicator module) at specific operator

    terminals, the signal module run -time module (HMRT.EXE) must be loaded

    in the start up list of the client computer.

    Note: The SBG RUNTIME module (HMRT.EXE) cannot be connected

    within the start up list of the server computer. The "Alarm

    Logging Wizard" is responsible for connecting the SBG

    RUNTIME module in the start up list of each client computer .

    The "Alarm Logging Wizard" is located in the control center

    under the "Editor" "Base" data project components. While you

    are editing the Alarm Logging wizard, activate the "Connect

    Audible Indicators" check box to connect the audible indicators

    functionality. You can find this check box in the "Message

    Window Configuration" window.

    2.4 Picture Tree Manager

    Installation Note: The Picture Tree Manageris a WinCC option and is

    available to you if you select the option package"Basic Process Control"

    during installation.

    The Picture Tree Managermanages a hierarchy of systems, subsystems, and

    pictures of the Graphics Designer. You can use the Picture Tree Manager to

    perform the following functions:

    Create and change the hierarchy of a project.

    Support the definition of systems and subsystems.

    Support the assignment of pictures to these system and create an orderbetween these pictures that are created in Graphics Designer.

    Support the selection of pictures in Runtime through navigation in thehierarchy tree.

    Note: Actions that cross projects (copying/moving pictures and systems

    across multiple projects) are not possible.

    All of the procedures and changes that you undertake in the Picture

    Tree Manageraffect the current WinCC project.

    If the language is switched via the Control Center, the language of

    the opened Picture Tree Managerwill also be switched. The

    container names, however, are only updated (according to the

    language set) during the start of the Picture Tree Manager.

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    2.4.1 Picture Tree Manager Structure

    The Picture Tree Manageroffers a graphic interface that is supported by the

    WinCC Explorer.

    The editor of the Picture Tree Manager is divided into three operating areas .

    Each area has information about its contents in the title bar. You can change

    the size of the individual operating areas with the mouse.

    The hierarchy window (left upper window) displays the hierarchy of thesystems, subsystems, functions, and pictures as a tree. The first container

    (the highest in the hierarchy) has the name of the WinCC project and can

    neither be moved nor deleted.

    A container can be empty or, with the exception of the root container, can

    contain a picture.

    The preview window (right upper window) displays the contents of thepicture highlighted in the hierarchy window in an activated state.

    The selection window (bottom window) contains all of the pictures of theWinCC project that have not yet been assigned to the hierarchy as well as

    an icon of an empty container. Only available pictures are offered for

    selection (system pictures that begin with @ are not displayed).

    In addition, the Picture Tree Manager contains the following items:

    Menu Bar

    Standard Palette

    Status Bar

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    2.4.2 Picture Properties

    You can call up information about every picture.

    How to Call Up the Picture Properties:

    1. Click the right mouse button on the appropriate picture t o open the pop-up

    menu.

    2. Select the "Properties" menu item to display the picture properties.

    2.4.3 Working with the Picture Tree ManagerWorking with the Picture Tree Manageris very simple. Start the editor in the

    WinCC Control Center with the right mouse button ( "Open" pop-up menu

    item).

    The editor has only one dialog for editing the hierarchy . You can access all ofthe editing possibilities in this dialog. The most effective way to work with

    the editor is the drag-and-drop function.

    Use the Clipboard and the "Cut," "Copy," and "Paste" functions to create and

    change the hierarchy.

    You can access editing functions by using the Menu Bar, the pop-up menu

    (right mouse button), or drag-and-drop.

    Insert the empty container from the selection window to expand the hierarchy

    by one container.

    Cut and paste a picture from the selection window or move it usingdrag-and-drop to insert a picture in a container in the hi erarchy.

    You can also move sub-hierarchies (sub-trees) within the hierarchy.

    Pictures that you remove from the hierarchy (hierarchy window) are inserted

    in the selection window automatically.

    Note: All of the changes you make while editing do not take effect until

    you save.

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    2.4.4 The Operation

    Operating with the drag-and-drop function is the quickest way to create and

    change the hierarchy.

    You can use any of the following functions to operate within the hierarchy:

    Menu Bar

    Drag-and-drop

    Pop-up menu (right mouse button)

    2.4.4.1 Using a Drag-and-Drop Operation to Insert New Containers

    The Picture Tree Managersupports drag-and-drop with the left as well as the

    right mouse button (drag-and-drop with the pop-up menu). You can work

    with the Picture Tree Manager using drag -and-drop in the hierarchy windowas well as in the selection window.

    You can use drag-and-drop to insert new containers in the hierarchy window.

    How to Use Drag-and-Drop to Insert a New Container in the Hierarchy

    Window:

    1. Click on the container icon in the selection window.

    2. While holding down the left mouse button,drag the container icon to the

    hierarchy window located above the selection window. As soon as the

    mouse pointer assumes the (+) icon, you can release the mouse button.

    The container is inserted after the highlighted container.or

    While holding down the right mouse button,drag the container icon to

    the hierarchy window located above the selection window. As soon as the

    mouse pointer assumes the (+) icon, you can release the mouse button.

    3. After you release the mouse button, the pop-up

    menu appears. Use the pop-up menu to determine where the new container

    should be inserted.

    Note: When you insert new containers into an existing node, the sub-

    hierarchy of that node is expanded by one layer.

    If you insert a container before or after a container, the affected

    hierarchy layer is expanded by one container.

    You cannot insert a new container before or after the root

    container!

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    2.4.4.2 Using a Drag-and-Drop Operation to Insert Pictures

    The Picture Tree Managersupports drag-and-drop with the left as well as the

    right mouse button (drag-and-drop with the pop-up menu). You can work

    with the Picture Tree Manager using drag -and-drop in the hierarchy window

    as well as in the selection window.

    You can use drag-and-drop to insert pictures in the hierarchy window.

    How to Use Drag-and-Drop to Insert Pictures in the Hierarchy Window:

    1. Click on the icon of the picture you want in the selection window.

    2. While holding down the left mouse button,drag the picture icon to the

    hierarchy window located above the selection window. As soon as the

    mouse pointer assumes the (+) icon, you can release the mouse button.

    If the selected container is empty, the picture is inserted.

    If the selected container is not empty, in the message box thatappears, you must confirm the replacement of the existing picture.

    or

    3. While holding down the right mouse button,drag the picture icon to the

    hierarchy window located above the selection window. As soon as the

    mouse pointer assumes the (+) icon, you can release the mouse button.

    4. After you release the mouse button, the

    pop-up menu appears to confirm that the new picture should be inserted.

    2.4.5 The Hierarchy

    In WinCC, the dependencies among containers and pictures is pictured in the

    form of a hierarchy.

    The nodes of the hierarchy are always made up of containers. Each container

    can be basically empty or contain a picture (Graphics Designer). You can

    assign any name to the container. However, the container name must be

    unique and is checked by the Picture Tree Manager. You cannot change

    picture names in the Picture Tree Manager.

    You can only include existing pictures in the hierarchy.

    The structure of the hierarchy is open, which means there is no height or

    width limit prescribed for the hierarchy (tree).

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    Here is an example of the hierarchy in the Beispi.. MCP project:

    This hierarchy is displayed in the following table:

    Container Name Picture Name Father Left Neighbor

    new.MCP Overviewpicture.PDL

    Pretreatment Pretreatment.PDL new.MCP

    Distil1 Distil1.PDL Pretreatment

    Distil2 Distil2.PDL Pretreatment Distil1

    Distil3 Distil3.PDL Pretreatment Distil2

    Tank Tankroom.PDL new.MCP

    Tank1 Tank1.PDL Tankroom

    Tank2 Tank2.PDL Tankroom Tank1

    Tank3 Tank3.PDL Tankroom Tank2

    Tank4 Tank4.PDL Tankroom Tank3

    Posttreatment Posttreatment.PDL new.MCP

    Cooling1 Cooling1.PDL Posttreatment

    Cooling2 Cooling2.PDL Posttreatment Cooling1

    Cooling3 Posttreatment Cooling2

    Cooling4 Cooling4.PDL Posttreatment Cooling3

    Note: It is also possible to insert empty pictures in the hierarchy.

    However, the pictures must already be loaded in WinCC.

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    2.4.5.1 Creating the Hierarchy

    All of the pictures of the projects are in the selection window at the beginning

    of a hierarchy structure. The hierarchy window contains a root node that

    contains the name of the project. You cannot load a picture in the root node .

    You can create the hierarchy in the following ways:

    Use drag-and-drop

    Use the pop-up menu

    Use the Menu Bar

    Change the container name

    Attention: Modifications to the hierarchy in the Picture Tree Editor are at

    first local. If you exit the Picture Tree Manager without saving,

    these changes are lost.

    The "Save" command saves all changes and also notifies all of

    the Picture Tree Manager clients that are running in the

    run-time module (for example, the group display) so that they

    can read the new hierarchy.

    How to Create the Hierarchy by Means of Drag-and-Drop:

    1. Click on the icon of the empty container in the selection window.

    2. While holding down the left mouse button,drag the container to the

    hierarchy window.

    3. Select the container after which the new container should be inserted. The

    target container is displayed with a colored background.

    4. When you release the mouse button, the new container is inserted in the

    same layer after the selected container.

    How to Create the Hierarchy by Means of the Pop-Up Menu:

    1. Select a container in the hierarchy window.

    2. Use the right mouse button to open the corresponding pop-up menu.

    3. You can insert the new container after, before, or in the selected node.

    How to Create the Hierarchy by Means of the Menu Bar:

    1. Select a container in the hierarchy window.

    2. Use the "Edit New Container" menu item to insert a new container.

    3. You can insert the new container after, before, or beneath the selected

    node.

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    Note: If you insert a new container in an existing node, the hierarchy

    expands by one layer.

    If you insert a container before or after a container, the affected

    hierarchy layer is expanded by one container.

    How to Change the Name of a Container:

    1. In the hierarchy window, select the container whose name you want to

    change.

    2. Click the left mouse button on the selected container to activate the edit

    mode.

    or

    Use the right mouse button to open the pop-up menu and use the "Edit

    Container Name" menu item to make the edit mode active.

    or

    Use the "Edit Container Name" menu item or the keystroke combination

    "Ctrl + E" to activate the edit mode.

    3. You can then change the container name.

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    2.4.5.2 Changing the Hierarchy

    In this context, changing the hierarchy means moving individual nodes or

    moving entire sections of the hierarchy. You can make these changes within a

    layer or you can switch layers.

    You cannot move the root node (WinCC project name).

    You can use the following means to change the hierarchy:

    Drag-and-drop

    Pop-up menu

    Menu Bar

    Note: If you insert a new container in an existing node, the hierarchy

    expands by one layer.

    Attention: Modifications to the hierarchy in the Picture Tree Editor are atfirst local. If you exit the Picture Tree Manager without saving,

    these changes are lost.

    The "Save" command saves all changes and also notifies all of

    the Picture Tree Manager clients that are running in the

    run-time module (for example, the group display) so that they

    can read the new hierarchy.

    How to Change the Existing Hierarchy by Means of Drag-and-Drop:

    1. In the hierarchy window, click on the container (node) you want to move.

    2. While holding down the left mouse button,drag the container and its

    subordinate containers to the new position.

    3. When you release the mouse button, the new container with its

    subordinate containers is inserted in the same layer after the selected

    container.

    or

    While holding down the right mouse button,drag the container and its

    subordinate containers to the new position.

    After you release the mouse button the pop-up

    menu appears in which you can determine where the container and its

    subordinate containers should be inserted.

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    How to Change the Existing Hierarchy by Means of the Pop-Up Menu:

    1. Select a container in the hierarchy window.

    2. Use the right mouse button to open the corresponding pop-up menu.

    3. Use the "Cut Container" menu item to move the container and all of itssubordinate containers to the Clipboard. The affected containers are

    displayed in gray.

    4. Select the target container in which you want to insert the cut container.

    5. Use the right mouse button to open the corresponding pop-up menu.

    6. You can insert the contents of the Clipboard into the new position with the

    "Paste After", "Paste Before" or "Paste Into Node" menu commands.

    How to Change the Existing Hierarchy by Means of the Menu Bar:

    1. Select a container in the hierarchy window.2. Use the "Cut Container" menu item or the keystroke combination

    "Ctrl + X" to move the container and all its subordinate containers to the

    Clipboard. The affected containers are displayed in gray.

    3. Select the target container in which you want to insert the container.

    4. You can insert the contents of the Clipboard into the new position with the

    "Edit" menu commands "Paste After", "Paste Before" or "Paste Into

    Node".

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    2.4.5.3 Deleting the Hierarchy

    In this context, deleting the hierarchy means removing individual containers

    with all of their subordinate containers from the hierarchy window and

    thereby, from the hierarchy.

    You can use the following means to delete the hierarchy:

    Drag-and-Drop

    Pop-up menu

    Menu Bar

    Note: With the "Confirm When Hierarchy Deleted" option, you change the

    behavior of the Picture Tree Managerwhen you delete the hierarchy

    (with or without confirmation).

    The pictures deleted from the hierarchy are moved to the selection window

    and can be reinserted into the hierarchy at a later time.

    How to Delete Containers from the Existing Hierarchy by Means of

    Drag-and-Drop:

    1. In the hierarchy window, click on the container (node) you want to

    remove.

    2. While holding down the mouse button(left or right) drag the container

    and its subordinate containers to the selection window.

    3. When you release the mouse button, all of the pictures are moved to theselection window. All of the information in the deleted container and its

    subordinate containers is lost.

    How to Delete Containers from the Existing Hierarchy by Means of the

    Pop-Up Menu:

    1. In the hierarchy window, click on the container (node), you want to

    remove.

    2. Use the right mouse button to open the corresponding pop-up menu.

    3. Use the "Delete Container" menu item and confirm the inquiry to remove

    the appropriate container with all of its subordinate containers from thehierarchy.

    All of the pictures are moved to the selection window. All of the

    information in the deleted container and its subordinate containers is lost.

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    How to Delete Containers from the Existing Hierarchy by Means of the

    Menu Bar:

    1. In the hierarchy window, click on the container (node) you want to

    remove.

    2. Use the "Delete Container" menu item or the keystroke combination

    "Ctrl + D" to delete the appropriate container with its subordinate

    containers from the hierarchy.

    Note: All of the pictures are moved to the selection window. All of the

    information in the deleted container and its subordinate containers is

    lost.

    2.4.6 Menus

    2.4.6.1 Menu Project

    The command "Save" stores the current hierarchy of the containers and

    pictures. Changes in the h ierarchy affect all applications that are registered as

    RT clients of the Picture Tree Manager (that also includes the group display).

    The data will be stored in the database of the project.

    Note: All changes made, while editing the "Picture Tree Manager", are only

    temporary. The changes will only be accepted after saving the Picture

    Tree Manager.

    The command "Print Feedback Documentation Hierarchy", or the button

    from the toolbar, prints out the displayed hierarchy tree on the set printer.

    You will receive a complete documentation of the hierarchy, including the

    container name, as well as the picture name (in brackets ).

    Redirect the Printer Output to a File:

    Redirects the printer output of a document to a new file in a set drive, instead

    of directing the document to a printer. This is useful, if you want to print a

    document on a computer on which Windows 95 has not been installed, or if

    you want to direct the printer output to a printer not available from your

    system.

    Sort Copies

    Collates the pages, if you print out multiple copies of a document. The Picture

    Tree Manager completely prints out the first copy of the document before

    printing the next one.

    Save

    Print FeedbackDocumentationHierarchy

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    The command "Preview Feedback Documentation Hierarchy" displays a

    preview of the hierarchy feedback documentation.

    The command "Print Feedback Documentation Group Display" prints out a

    report of the group display.

    Redirect the Printer Output to a File:

    Redirects the printer output of a document to a new file in a set drive, instead

    of directing the document to a printer. This is useful, if you want to print a

    document on a computer on which Windows 95 has not been installed, or if

    you want to direct the printer output to a printer not available from your

    system.

    Sort Copies

    Collates the pages, if you print out multiple copies of a document. The Picture

    Tree Manager completely prints out the first copy of the document before

    printing the next one.

    The command "Preview Feedback Documentation Group Display" displays a

    preview of the group display feedback documentation.

    End the "Picture Tree Manager" via the "Exit" command.

    If you made changes and have not saved them yet, the Picture Tree Manager

    will prompt you, if you want to save the changes. If you acknowledge with

    "Yes", the changes will be saved.

    2.4.6.2 Menu Edit

    The command "Edit Picture starts the "Graphics Designer", in which you

    can edit the picture. This menu point is only enabled, if a picture is selected.

    The command "Edit Container Name allows you to edit the container

    description. The name of the root container (WinCC Project Name) can not be

    changed.

    Note: During the (container) editing mode, the picture name will be hidden.

    Preview FeedbackDocumentationHierarchy

    Print Feedback

    DocumentationGroup Display

    Preview FeedbackDocumentationGroup Display

    Exit

    Edit Picture

    Edit Container Name

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    This command is only enabled, if a picture has been selected.

    The command "Cut Picture" marks a picture and copies it into the clipboard.

    The content of the clipboard will remain stored until it is replaced by a new

    entry (via the command "Cut" or "Copy").

    The picture name will remain visible in the container and be enclosed by

    pointed brackets . The picture can then be pasted atanother location.

    This command is only enabled, if a container has been selected from the

    hierarchy window.

    The command "Cut Container" marks a container, including the entire

    connected sub-hierarchy and the assigned pictures, and copies it into the

    clipboard.

    The content of the clipboard will remain stored until it is replaced by a new

    entry (via the command "Cut" or "Copy").

    The container will remain visible at the cut location, until it is pasted at

    another location.

    The "Copy" command, or the button in the toolbar, creates a copy of the

    empty container and places it in the clipboard. The content of the clipboard

    will remain stored until it is replaced by a new entry (via the command "Cut"

    or "Copy"). After copying, the content of the clipboard must be pasted into the

    hierarchy.

    Note:

    Pasting a new container into an existing node, expands the h ierarchy byone level.

    Pasting a container before or after a container, expands the affectedhierarchy level by one container.

    This command is only enabled, if the hierarchy window is active, no icon has

    been selected, and the clipboard contains a picture and/or container.

    If the clipboard contains a picture, then the picture can be pasted into the

    selected selection window via the "Paste" command or the button from

    the toolbar.

    If the clipboard contains a container (with or without sub-containers), then

    paste this container, and the pictures contained therein, into the h ierarchy.

    The container name and the structure of the sub-hierarchy, though, will be

    lost.

    You will be notified about this information loss by a message box.

    Cut Picture

    Cut Container

    Copy

    Paste

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    This command is only enabled, if the hierarchy window is active and the

    clipboard contains a picture.

    The command "Paste Picture Into Container copies the contents of the

    clipboard into the selected container.

    If the container already contains a picture, it will be replaced by the new

    picture.The option "Confirm For Replace Picture" changes the behavior of the

    "Picture Tree Manager" (with or without confirmation).

    This command is only enabled, if the hierarchy window is active, a container

    (not the root-node) has been selected, and one or more containers have been

    copied into the clipboard.

    The command "Paste After copies the contents of the clipboard after the

    selected container.

    Note: A container can not be pasted after the root-node.

    This command is only enabled, if the hierarchy window is active, a container

    (not the root-node) has been selected, and one or more containers have been

    copied into the clipboard.

    The command "Paste Before copies the contents of the clipboard before the

    selected container.

    Note:

    A container can not be pasted before the root-node.

    This command is only enabled, if the hierarchy window is active, a container

    (not the root-node) has been selected, and one or more containers have beencopied into the clipboard.

    The command "Paste Into Node copies the contents of the clipboard after the

    selected container. The contents will be pasted as new node.

    The command "New Container inserts a new container. You have the choice

    to paste the new container before, after, or into the selected node.

    After inserting the new container, the Picture Tree Manager will give it the

    name "Container" plus a running number (e.g. Container23).

    Paste PictureInto Container

    Paste After

    Paste Before

    Paste Into Node

    New Container

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    This command is only enabled, if a picture has been selected in the hierarchy

    window.

    The command "Delete Picture" removes a picture from the hierarchy. The

    picture will automatically be moved into the selection window.

    Note:

    The picture deleted from the hierarchy can be inserted again at a latertime.

    This command is only enabled, if a container (with or without sub-containers

    or pictures) has been selected in the hierarchy window.

    The command "Delete Container" removes a container from the hierarchy.

    All pictures contained in the deleted sub-hierarchy will automatically be

    moved to the selection window.

    The "Properties"menu point of the Edit menu displays the properties of a

    picture.

    2.4.6.3 Menu View

    The command "Standard Toolbar" allows you to display or hide the toolbar.

    The command "Status Bar" allows you to display or hide the status bar.

    The command "Preview" allows you to turn the picture preview on or off.

    If the option has been selected, the preview window will automatically display

    the picture selected from the hierarchy window. If the container contains nopicture, the preview window will remain blank.

    The header line of the p review window will always display the name of the

    picture contained in the container, independent of whether the option has

    been selected or not.

    If the preview window is resized, the displayed picture will adapt to the new

    dimensions.

    A check-mark next to the menu entry indicates that the picture preview has

    been activated.

    The command "Arrange Picture Icons Alphabetically" allows you to sort the

    pictures in the selection window in an alphabetical order. This option can notbe set permanently.

    Delete Picture

    Delete Container

    Properties

    Standard Toolbar

    Status Bar

    Preview

    Arrange Picture

    IconsAlphabetically

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    The command "Arrange Picture Icons Automatically" allows you to turn on

    the automatic arrangement of the pictures in the selection window.

    If the option is activated, the pictures will be arranged automatically. The

    gaps will automatically be filled.

    A check-mark next to the menu entry indicates that the automatic picture

    arrangement has been activated.

    2.4.6.4 Menu Options

    The command "Confirm For Replace Picture" determines, if the user has to

    acknowledge the replacement of a picture in the hierarchy.

    A check-mark next to the menu entry indicates that the acknowledgment for

    replacing pictures has been activated.

    The command "Confirm For Delete Hierarchy" determines, if the user has to

    acknowledge the deletion of the hierarchy.

    A check-mark next to the menu entry indicates that the acknowledgment for

    deleting the hierarchy has been activated.

    If the option "Calculating the Group Display Hierarchy Over Again while

    Saving" has been activated, the group display hierarchy of all WinCC pictures

    will be calculated over again every time the Picture Tree Manager is saved. If

    no group displays are used, this function can be deactivated to allow for a

    faster saving.

    If during the start-up of runtime WinCC determines that the group display

    hierarchy is not current anymore, the control system message "The Group

    Display Hierarchy has not been updated." will be displayed. If the option

    "Calculating the Group Display Hierarchy Over Again while Saving " hasbeen activated, then the picture hierarchy of the Picture Tree Manager must

    be saved again.

    Arrange PictureIcons Automatically

    Confirm For ReplacePicture

    Confirm For DeleteHierarchy

    Calculating theGroup DisplayHierarchy OverAgain whileSaving

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    2.4.6.5 Menu Help

    The command "Contents" allows you to access the online help of the Picture

    Tree Manager.

    For additional information, refer to the Window 95 or Windows NT help

    description.

    The command "Using Help" gives you information about how to use the

    online help.

    The command "About" gives you more information about the Picture Tree

    Managerprogram and its platform.

    2.4.7 Effects on Other Programs

    The hierarchy created in the Picture Tree Manager effects the followingapplications directly or indirectly:

    The User Administrator

    The group display

    The Text Library

    2.4.7.1 Effects on the User Administrator

    For newly loaded containers, the entries about the user authorization are

    missing in the User Administrator . After you save the hierarchy, these new

    system sections are available in the User Administrator.

    Containers that are deleted from the hierarchy are also deleted in the User

    Administrator. When they are deleted in the User Administrator, all of the

    information about these containers is also lost.

    Movements within the hierarchy do not affect the User Administrator.

    Contents

    Using Help

    About

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    2.4.7.2 Effects on the Group Display

    In certain cases, the hierarchy affects the group display.

    The objects of the group display can only receive and relay messages if the

    pictures are arranged appropriately in the hierarchy.

    The pictures from which you want to receive messages must be on the layer of

    the corresponding group object in the hierarchy or they must be located

    beneath that layer.

    The pictures to which you want to relay messages must be on the layer of the

    corresponding group object in the hierarchy or they must be located above

    that layer.

    2.4.7.3 Effects on the Text Library

    The container names are managed in the Text Library .

    If you load a new container, the name of the container is entered in this Text

    Library in the current language.

    After you switch languages, all of the container names available in theselected language are displayed in that language. Container names for

    which there are no corresponding names are displayed in the language in

    which they were loaded.

    The language switch does not affect the editor of the Picture Tree Manageruntil the next time it is called up.

    If the language is switched in run time, the names of all of the containers

    that have not been compiled remain empty.

    2.5 3D-Bar

    2.5.1 The 3D-Bar Objekt

    3D Bar

    The 3D Bar is assigned to the smart objects group. Its properties (attributes)

    influence its appearance and functionality.

    It displays values graphically relative to a high and low limit. You canconfigure the type of the 3D display in any way you wish.

    Receiving Messages:

    Relaying Messages:

    SwitchingLanguages:

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    2.5.2 3D Bar Properties

    All of the object attributes belonging to the selected object are displayed in the

    "Object Properties" window in the "Properties" tab.

    The "3D Bar" object is described using the following attributes:

    Base Object Name

    Layer

    Geometry Position X

    Position Y

    Width

    Height

    Base X

    Base Y

    Alpha

    Beta

    Angle SettingsBar Height

    Bar Width

    Bar Depth

    Bar Direction

    Display Axis

    Colors Border Color

    Background Color

    Styles Border Weight

    Border Style

    BackgroundLighting Effect

    Miscellaneous Operator-Control Enable

    Password

    Display

    Tool Tip Text

    Maximum Value

    Zero Point Value

    Minimum Value

    Process Driver Connection

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    Limits Limit 0

    Monitoring 0

    Bar Color 0

    Limit 1

    Monitoring 1

    Bar Color 1Limit 2

    Monitoring 2

    Bar Color 2

    Limit 3

    Monitoring 3

    Bar Color 3

    Limit 4

    Monitoring 4

    Bar Color 4

    Limit 5

    Monitoring 5

    Bar Color 5Limit 6

    Monitoring 6

    Bar Color 6

    Limit 7

    Monitoring 7

    Bar Color 7

    Limit 8

    Monitoring 8

    Bar Color 8

    Limit 9

    Monitoring 9

    Bar Color 9

    Limit 10

    Monitoring 10

    Bar Color 10

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    2.6 Group Display Object

    Group Display

    The Group Display object provides a hierarchically concentrated display ofthe current states of certain message types. Although, there is no connection

    to the message system within WinCC.

    Use the group display in RUNTIME mode to execute a picture change to the

    picture in which the error source is displayed. This opportunity for rapid

    navigation to an error source is a very significant function for the user.

    In order to prepare the operator function and other settings in the group

    display one time and then to make a quick configuration possible in all

    pictures, configure the object the way you need it and load it into the picture

    library (global or project-related). You can then use drag-and-drop to insert

    the group display you prepared from the library into all of the pictures

    configured thereafter. You then need only execute the link with the picturewhose group events are to be displayed by means of the object. Use the

    Dynamic Wizard to execute this configuration.

    The current value assignment for the group display object is carried out by

    means of a link with a picture that is directly subordinate in the picture

    hierarchy. For simple configuration of this link, select the group display and

    activate the dynamic wizard via the View - Toolbars menu. Call up the

    dynamic wizard via the Single Picture Change entry from the Picture

    Functions tab. All the triggers and pictures available in the project are

    displayed there. Create the link by selecting a picture (usually a picture that is

    located in the next layer down in the hierarchy tree) and by entering

    additional parameters in the dynamic wizard.

    The group displays in the lowest picture hierarchy layer are usually linked

    with the alarm source tags in the control. This is carried out by means of the

    connection of the "group value" property with a corresponding tag in the data

    manager tag management. This data manager tag is of the "signed 32 bit

    value" type with a start value of 65535. The individual bit areas of these tags

    are interpreted as follows:

    Value Assignment

    Dynamic Wizard

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    The group display object displays the message types in four display areas that

    are next to each other. They are displayed by means of color areas, flashing,

    and text display. The colors and flashing modes preset in the object

    correspond to the displays used in the process engineering. The system

    differentiates among the following message types:

    1. Display Area: Alarm High, Alarm Low

    2. Display Area: Warning High, Warning Low, Tolerance High,

    Tolerance Low

    3. Display Area: PLC process control error, operator station process

    control error

    4. Display Area: Operator Input Request

    To configure the properties of the group display object for the individual

    message types, set the message type for which you want to set the parameters

    in the "Message Type" property. Then set the properties for this selected

    message type. After you set up another message type, the properties thatbelong to it are displayed and you can also set the parameters for them.

    2.6.1 Group Display Properties

    All of the object attributes belonging to the selected object are displayed in the

    "Object Properties" window in the "Properties" tab. Use the "Dynamic

    Wizard" to configure the value assignment of the group display.

    The "Group Display" object is described using the following attributes:

    Base Object Name

    Layer

    Geometry Position X

    Position Y

    Width

    Height

    Button 1 Width

    Button 2 Width

    Button 3 Width

    Button 4 Width

    Same Size

    Colors Background Color

    Styles 3D Border Weight

    Font Font

    Font Size

    Bold

    Italic

    Underline

    X Alignm