Why Games are the Future of Talent, Science and Humanity
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Transcript of Why Games are the Future of Talent, Science and Humanity
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Rajiv Vaid Basaiawmoit, Ph.D., MBA
22nd Nov. 2016CSW-EUROPE, BRUSSELS
Why Games are the Future of
Talent, Science and Humanity!
Faculty of Science & Technology @rajiv_VB@AarhusUni
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@rajiv_VB
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THE COMING FUTURE is CONNECTED
2020
4 Billion
Connected people
25+ Million
Apps25+
Billion Embedded &
Intelligent systems
50 Trillion
GBs of Data
Data Source: IDC, Intel, McCafe 2012
@rajiv_VB
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@rajiv_VB
TALENT SCIENCE HUMANITY
D I S R U P T E DEVEN CROWDSOURCING
(or at least in the way we know it)
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@rajiv_VB
DISRUPTION viewed through GAMES & GAMIFICATION
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@rajiv_VB
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KNACK
@rajiv_VB
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@rajiv_VB
GAMIFICATION & GAMES ….
Super Mario game LinkedIn profile bar Purposeful game
Graphic source:
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@rajiv_VB
GAMIFICATION: “The process of adding games or game-like elements to something (as a task) to encourage participation”
- Wikipedia
Badges PointsLevelsLeaderboards Rules & Narratives
Acknow-ledgement
Active Feedback
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@rajiv_VB
GAMIFICATION DISRUPTION EXAMPLE: PAIN SQUAD (mobile app)
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@rajiv_VB
“A game is nothing but a set of problems to solve” - Gee in (Corbett, 2010)
“Gamification is the use of game thinking and game mechanics in non-game contexts to engage users in solving problems”
- Sebastian Deterding
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@rajiv_VB
But not just simple problems– BUT complex problem solving at a frantic pace…
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@rajiv_VB
…that results in an ENGAGED (& engrossed) user
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@rajiv_VB
It can be used to grow user & customer bases….
Grap
hic
sour
ce: D
eman
d M
etric
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@rajiv_VB
It can be used to solve societal challenges….
Graphic source: Demand Metric
REAL CASE EXAMPLES:
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CITIZEN SCIENCE LEADING THE WAY…
@rajiv_VB
Faculty of Science & Technology
@AarhusUni
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@rajiv_VB
HIGH-LEVEL GAMIFICATION + CROWD-SOURCING FUSION
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@rajiv_VB
Citizen Science at Cancer Research UK
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@rajiv_VB
The findings, presented at the Neuroscience 2016 conference, harnessed data from 2.4 million people who downloaded the game and would have taken 9,400 years in the lab.
Sea Hero Quest
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@rajiv_VB
By harnessing the power of the crowd to solve complex scientific & humanitarian problems at scales and rates that no one
individual can –
GAMES WILL BE THE FUTURE OF TALENT, SCIENCE & HUMANITY
CONCLUSION
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THANK YOU
Faculty of Science & Technology @rajiv_VB@AarhusUni
Contact details: Email: [email protected]: +45 5133 5302
Twitter handle: @rajiv_VB