Unit Design - HNC3O

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HNC 3O Fashion & Creative Expression Unit 4: Fashion & the Environment 1750 Hours (25 Classes) Created By: Shannon Duncan, Tova McCall, Jaclyn Murray & Katelyn Van Massenhoven Wednesday, February 20, 2013

description

Unit on Fashion and Environment - altering clothes. Grade 11

Transcript of Unit Design - HNC3O

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HNC 3O Fashion & Creative ExpressionUnit 4: Fashion & the Environment

1750 Hours (25 Classes)

Created By: Shannon Duncan, Tova McCall, Jaclyn Murray & Katelyn Van Massenhoven

Wednesday, February 20, 2013

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Appendix 1: Stage 1 – Desired Results

Established Goals:

Unit Objective: To give students the skills and the motivation to reclaim and repurpose their own clothing from their existing wardrobe.

Overall expectations for the unit:• Identify the agencies and regulations that influence the production and labeling of apparel

and textiles• Demonstrate an understanding of the properties and uses of major natural and

manufactured fibers• Explain the role of the environment in relation to the textile industry, and describe how the

textile industry affects the environment• Demonstrate an understanding of how the elements and principles of design are used in

creating fashion products• Describe how creative expression is accommodated in the home sewing and craft industries• Use appropriate social science research methods in the investigation of topics related to

fashion, clothing, and textiles• Use a variety of print and electronic sources and telecommunications tools in conducting

research• Correctly use terminology associated with fashion, clothing and textiles• Communicate the results of their inquiries effectively• Describe how creative expression is accommodated in the home sewing and craft industries • Demonstrate an understanding of how the elements and principles of design are used in

creating fashion products

1. Instructional Unit Design Course: HNC3O Fashion & Creative Expression Unit Title: Fashion & the Environment (U4) # of Class Periods: _____________

Enduring Understandings:

The Big Ideas:• Students will understand that their consumer

choices impact the environment and people’s lives

• Students will understand that they can make this impact a positive one by considering the ethics of production and distribution, and by being creative

Specific Understandings:Students will …• Understand consumer responsibility• Learn that we can survive and be happy and

better off with less• Learn to cut waste and pollution emitted by

reducing textile & clothing productionStudents will understand this by learning to…1) Buy from progressive brands who are transparent about production, manufacturing & distribution

Essential Questions:

1) How do our consumer choices affect the world? 2) How can we build skills that make our choices good for people and the planet? 3) How can we reduce our consumption?4) Why should we rethink our shopping habits? 5) What does it mean to revitalize or refashion an existing wardrobe? What skills are needed in order to do this?

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2) Buy from local designers3) Buy from second hand shops4) Buy good quality items and not ‘throw aways’5) Seek out eco-friendly fibers and textiles made with low chemical or organic fibers6) Learn to mend broken or damaged items we already have7) Learn how to reclaim old clothes to refashion them

into something new

Potential misunderstandings: • Individual action does not matter • Recycling clothing is too difficult and time

consuming

Key Knowledge:Students will know how to...• Recognize, describe, and select ethical and

environmental practices in the clothing industry and consumer patterns

• Know how to recycle and repurpose clothing • Name and articulate the benefits of recycling and

repurposing clothing

Key Skills:Students will be acquire...• Basic modification, sewing and

alteration skills & techniques• Advanced problem-solving skills & an

inclination towards experimentation • Effective communication techniques

and articulation of ideas through practical application in various projects, assignments and sketchbook activities

Students will be able to...• Design, repurpose & create

something new out of something old• Put together/assemble a stylish &

modern wardrobe on a frugal budget• Add value to old, broken unwanted

garments using creativity, innovation, problem-solving and designer skills

• Modify and alter their existing clothes to suit their needs

• Share their skills with others

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Performance TasksPerformance Tasks Other EvidenceOther EvidenceOther EvidenceAuthentic

performanceUnderstanding

CriteriaType of

AssessmentOther Evidence Reflection

Research assignment - review a company’s manufacturing process

All steps of manufacturing process reviewed

Credible sources used

Reflection on global impact

Assessment FOR Learning

Assessment OF Learning

Class discussions/observation of current knowledge

Research, report and reflection

Presentation to class

Self-reflection built within research assignment

Peer-assessment of mini presentation

Mending samples - complete various techniques

Clean, neat work on each demo

Garment issue fixed/mended

Assessment AS Learning

Assessment OF Learning

Self-administered checklist

Teacher approval of demos

Self-assessment before moving to next demo

Refashioned clothing projects

Scaffolding on basic sewing and design skills

Use of ALTS & MODS techniques

Fully completed and conceptualized piece

Demonstration of design process

Assessment FOR Learning

Assessment OF Learning

Assessment OF Learning

Self-directed process, with check-ins

Cooperative learning

Accomodated & individualized to suit personal needs

Peer and Self-assessment

Written reflection & exit cards

Sketchbook - inspiration sketches from field trip, thumbnails and final design

Demonstration of design process

Verbal consultation on understanding of plan

Assessment AS Learning

Assessment FOR Learning

Sketchbook/journal of inspiration and plan

Discussion with teacher regarding design

Will reflect upon design process within consultation

Final Garment/item

Complete a more in-depth repurposed garment/item

Use 1-2 garments to create one finished garment/item

Evidence of mending techniques

Evidence of ALTS & MODS techniques

Evolution from original designs

Assessment AS Learning

Assessment OF Learning

Choice of culminating activity, planning to execution

Final project assessed for completion

Self-Assessment Checklist

Forward-looking reflection on how techniques learned and how it will affect their future clothing purchases

Stage 2 - Assessment Evidence

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Stage 3 - Learning Plan

What learning experiences and instruction will enable students to achieve the desired results? There will be modeling in each activity, scaffolded writing exercises, and ongoing self, teacher, and peer assessment. Students will also learn to see examples of best practices modeled in their own communities when they get the chance to visit a real store with recycled garments. They will be able to transfer this experience to their own projects.

The activities collectively provide multiple entry-points for the culminating, with both theoretical and tactile scaffolding, and differentiated instruction. A combination of skill-building, inquiry, and diverse forms of communication ensures that students will find their mode of expression and be able to fully participate and succeed.

How will the design help the students know where the unit is going and what is expected? Through teacher modeling and through a field trip, students will get a better understanding on what is expected and how to accomplish these expectations. The rubric will clearly outline the expectations and will be given to students early on in the unit.

By researching and engaging with to problems and possible solutions of the industry, students will understand the context of the skills they are developing and will be motivated to create change.

Completed samples available and checklist of the techniques that will be learnt will be available throughout the unit. On-going assessment as learning will ensure that students are aware of the expectations and their progress.

Help the teacher know where the students are coming from (prior knowledge, interests)? There are many opportunities for assessment for learning throughout each activity.

Research presentation, group work, teacher observation, will inform teacher of students’ level of awareness, connection with issues, and motivation to affect change.

With the sketchbooks, advance students will become apparent to the teacher, therefore, the teacher will know at what level each student is beginning this activity.

The lesson touching on “what is mending and why do it?” will allow teacher to assess students’ experience with it.

Hook all students and hold their interest?Lesson 1 is a period-long minds-on for the unit. In this lesson, students begin to understand their personal implication in fashion injustice. By considering an article of clothing that the students are wearing at that moment, they are immediately and personally connected to the issue under discussion.

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They are not left guilt-ridden and impotent, however. Their interest is sustained with the opportunity to apply their new-found understanding to concrete activities that have a powerful social impact. On the field trip, they are able to see this change in action beyond the classroom. There is also an ample chance for creative expression throughout the unit and within the parameters of the assignments.

Equip students, help them experience the key ideas and explore the issues? Once students have recognized their personal connection to the problematic issues of the fashion industry, they will have the opportunity to role play and debate, exploring the diverse perspectives of other stakeholders within the system. This exercise develops a sense of personal accountability and builds communication skills.

Metacognition meets social justice even as they are building concrete skills as students are asked to question whether mending skills are necessary in an age of cheap consumption.

The sketchbook component will allow more visual learners to communicate the evolution of ideas as well.

Provide opportunities to rethink and revise their understandings and work? In the begin of the unit, students are asked to complete a peer and self assessment of their consumer habits and values. These are recorded and be referenced for ongoing reconsideration throughout the unit. The tenants of environmentally friendly fashion are introduced in the beginning and referred to constantly throughout the unit as understanding deepens.

As well as reflection on ideas, there is much opportunity to revise technique during the activities. After many consultations with the teacher, students will be able to update, revise and add to their sketchbook portfolio. This activity is a learning process and a visualization of student growth.

Allow students to evaluate their work and its implications? Since the sketchbook is a process of improvement and growth, students will be able to evaluate their earlier works to their later ones. Through student sketchbook sharing, they will be able to see more and less advance work and be able to learn from others.

Students will be monitoring their own progress through the technique checklist and will bring their samples to the teacher when they feel it is completedThe nature of a fashion lab will encourage peer-evaluation/collaboration through the process of each demo

Be tailored (personalized) to the different needs, interests and abilities of learners? In the research component, students choose an issue and company that they own or admire. A combination of written, oral, and visual communication is present in almost every aspect of the activity. Group and individual work as well varied media are always employed to create diverse learning environments.

The sketchbook activity is a “work at your own level” activity, using as much or as little design creativity as necessary and as needed. Students of all abilities will be able to work on this

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2. Differentiation and Inclusive PracticeThis unit focuses on creativity, innovatory and individuality. Although the activities in the course are structured and well outlined, they are organized in such a way that each student has the freedom to explore their creative outlets and discover their own interests. The first activity has students researching a company of their choice. There will be days where students will be able to work on their project in class with the help of the teacher. Students will all be ready to hand in their research project because, the way these lessons are organized, each student is given time, resources and help from the teacher and from their peers to complete their activity. For the second, third and culminating activity, students will be taking clothing from home, mending them and changing them. The students choose these items of clothing, and they can opt to bring in items that need more attention or items that suit their skill level. Finally, for activity number four, students will design sketches. All students, despite artistic background, will have lessons on sketching. Students will also be meeting the teacher, one-on-one, to discuss design goals and project aim. This will allow students ample time to ask all necessary questions and to be given feedback on their current work.

Through classes being designated work periods for projects, choices being given to degree of difficulty of the projects to constant one-on-one interactions with the teacher and feedback from peers, this unit differentiates for each student’s interest, readiness and leaning profile.

Teaching, learning and assessment will be differentiated across the unit. Students will be able to choose the product they would like to complete in most of the unit’s activities. Each will have specific criteria that needs to be met and suggestions of products that could meet the criteria will be provided. For example in activity 3 students are asked to alter an existing garment into something new, like an oversized t-shirt into a tank top or turn jeans into a skirt. The teacher is able to provide ideas and assist

activity and the less advance students will not be penalized. Each student will strive and be assessed based on their improvements.

Students will have a choice on difficulty (ex complete 10 of 15 items on the checklist) and will be able to work on their own garments if they would like.While all students will complete their own checklist, they can go step-by-step with a classmate or work independently.

Be organized to maximize initial and sustained engagement as well as effective learning?

Participatory transmission of information role play, peer interviews, sketching, and presentation will be emphasized to engage students and allow for peer assessment. A transformative and social action approach will motivate and empower students to stay engaged in knowledge and skill building as they seek answers to essential questions.

Guidelines will always be clearly explained in the form of checklists, exemplars, and a rubric, while allowing for the creative and artistic freedom that garner students’s investment in their work. Students can then choose techniques based on their personal views on mending (choose functional vs. decorative techniques, fixing techniques vs. constructing from scratch techniques). Huge range of difficulty levels to keep all skill-levels engaged. Family involvement (sharing of knowledge, fixing family members’ clothing) will be encouraged.

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students in choosing product ideas that will appropriately challenge their skill levels. Throughout the unit there will be class work time where the teacher can help students through the process. Since many students will have chosen different products, this time will be valuable for the teacher to circulate and differentiate her help. For each activity students will be told a suggested process schedule but it will be up to them to complete the activities at their own pace. The content of each activity will be taught in a variety of ways in order to differentiate among learning styles. There will be direct teaching, modelling of techniques, self-learning and collaborative peer learning. Often the students will be given the option to work alone or in pairs and they will be encouraged to assist each other throughout the unit. The activities will include group work, reflections, visual examples, individual research, sketchbooks, modelling and practicing in order to meet a number of learning styles. The classroom environment will be continuously changing since students will have opportunities to learn in a number of ways. In-seat independent work will be balanced with dynamic studio time or conversational elbow partner time. Students will be able to choose when and how often they work collaboratively, based on their preferences. There will also be a field trip during the fourth activity in order to get students out of the classroom and looking at outside sources of inspiration.

This unit begins with whole-systems look at the present-day fashion industry. It aligns with Banks’  “Transformative Approach” as it analyzes an issue from multiple perspectives, introducing the complex interactions between the economy, environment, producers, and consumers.  We then move to the Decision-Making and Social Action Approach as students learn skills and techniques to recycle their own clothing. Rather than simply studying eco-friendly designers (who are often prohibitively expensive), students use these designers for inspiration when re-thinking their own wardrobes. They are given the opportunity to develop the practical skills which enable them to act upon their new understanding of fashion. They are empowered to affect change in their consumption patterns and to sustain an ethical engagement with fashion throughout their lives. 

3. Unit Rationale and Culminating Activity OverviewUnit Rationale This is the forth unit and should appear in the latter half of the course. Students should already be familiar with the design process, the historical evolution of clothing, and have been introduced to manufacturing, careers, restrictions, and labeling. Here students will analyze the impacts of various industry practices. They will also build on their firm foundation in the basics of sewing to become adept at altering and building new creations.

The social action-approach of the culminating activity is scaffolded by integrating knowledge, understanding, inquiry, and application. For example, students are provided with diverse research and resource-sharing opportunities: they use their sketch books, presentation, discussion, and role play to process and comprehend the complexities of the fashion industry. They are then able to apply their knowledge to the revision and recreation of their wardrobes. By using students’ own wardrobes as the entry-point for

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inquiry and as a resource in application, this unit creates an immediate and intimate connection between the curriculum and the student.

This unit also aligns with Ontario Ministry of Education’s policy framework for environmental education, Acting Today, Shaping Tomorrow (2009) which states that, “environmental education is education about the environment, for the environment, and in the environment” (4). The unit raises awareness about the environmental issues in fashion, encourages students to find resources in their environment, and recycles these items for the environment.

The focus on the environment aligns with trends in the fashion industry of increasing corporate and consumer responsibility. It familiarizes students with a spectrum of the business, from small local boutiques to NAFTA and Walmart. An understanding of the political economy of fashion will be an asset for students as they seek to make responsible career choices that are right for them and their communities.

Culminating Activity Overview In the final culminating activity, “Remix it!” students will utilize the skills and techniques learned over the course of the unit and apply them in the creation of a new, remixed garment or item. Students will create a fashionable and eco-friendly garment/item that is repurposed from existing, second hand or donated clothing items only. Students will have the opportunity to select and cater their final culminating activity to suit their designer needs while using the field trip to Preloved and the drawings in their Designer Sketchbook in Activity 4, for inspiration.

The purpose of this activity is to have students apply the skills they learned throughout the units’ activities and to integrate them into one final, designer creation. By doing so, students will understand how to utilize their sewing, mending, and alteration skills and apply them to creating their own clothes or fashion items. This activity reinforces the unit objective of giving students the skills and the motivation to reclaim and repurpose their own clothing from their existing wardrobe. Based on the units' activities, students will understand how and why their consumer choices can have a negative impact on the environment. This culminating activity exemplifies how we can make a positive difference in the world by being creative in learning how to work with the materials and clothing we currently have. As a result of this activity, students will see how the accumulation of their skills can be used in conjunction with one another to make something truly amazing and one-of-a-kind. Students will have the knowledge and the motivation to apply these skills to create something new out of something old regularly in the future.

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Activity Title

(Instruct-Focus)

Time(Min.)

OE’s Essential Questions

Student Tasks Assess. & Eval.

Strategies

Assess. & Eval. Tools

AforL, AasL, AofL

Activity # 1 -Fashion Crimes

(Current Events)

375 mins

-Identify the agencies and regulations that influence the production and labeling of appareland textiles- Explain the role of the environment in relation to the textile industry, and describe how the textile industry affects the environment - Use appropriate social science research methods in the investigation of topics related tofashion, clothing, and textiles- Use a variety of print and electronic sources and telecommunications tools in conductingresearch

How do our consumer choices affect the world?

What knowledge and skills do we need to make more ethical choices?

1. Peer/self- assess. of consumer habits; role play; reading; reflection; 2. Directed research 3. Presentation & discussion4. Green Themes designer profile sketch/collage + resource pooling and self-assess.

-Peer/self assessment

-role play; discussion; brainstorming;presentations; teacher circulating/observing one-on-one teacher/student discussion

-sketch/collage; written responses

Diamond drawing & peer interviews; reading strategy

Teacher observation; recording brainstorming session; verbal feedback

completed hand-outstudent notes and drawings;written feedback

Aas/forL

AforL

AforL

Activity 2 – “Fix It!”

(Co-opLearning)

280mins.

-Explain the role of the environment in relation to the textile industry and describe how the textile industry affects the environment

How can we reduce our consumption?

How can we build skills that make our choices good for people and the planet?

1. Generate ideas on reducing consumption2. Learn 4 mending techniques through teacher modeling & differentiated instructions3. Self-regulate progress4. Reflect on purpose of mending and how they will use it to reduce their consumption in the future

-Have students reflect/brainstorm as a group-Set up stations with verbal, visual and video instructions-Encourage peer support-Suggest timeline and allow modifications-Encourage students to use class time and discuss ideas throughout activity

Note participation levels

Circulate to ensure effective peer and self learning

Students complete checklist and submit samples

Informal reflections are submitted

AforL

AforLAasL

AforLAasL

AforLAasL

Appendix 3: Unit Assessment and Evaluation Plan (A1-A4)

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Activity 3 – “Refashion It!”

(Critical Thinking)

375mins

-Correctly use terminology associated with fashion, clothing and textiles -Describe how creative expression is accommodated in the home sewing and craft industries -Demonstrate an understanding of how the elements and principles of design are used in creating fashion products

What does it mean to revitalize or refashion an existing wardrobe?

What skills are needed in order to do this?

1.Generate refashion discussion & sorting activity2. Intro to MODS project & teacher demo, students select project3. Work period; cooperative learning; reflection4.Intro to ALTS project & teacher demo, students select project5. Work period; cooperative learning; reflection

-KWL chart(s)-Venn diagram(s) (ALTS vs. MODS)-Concept mapping- Peer & self assess.-Drawing/problem-solving in sketchbook-Written reflections-Exit cards-Sorting activities

-Class discussions-Demonstrated application of concepts, skills & techniques in various projects-Cooperative learning strategies-teacher observation

AforL

AforLAasLAofL

AforLAasL

AforLAasL

Activity 4 – “Field Trip, Designer Sketch-book

(ELL & Community Resources)

300 mins

-Demonstrate an understanding of how elements and principles of design are used in creating fashion products.-Describe how creative expression is accommodated in the home sewing and craft industries-Use a variety of print and electronic sources and telecommunications tools in conducting research.

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5. Unit Culminating Activity CA Description In the final culminating activity, “Remix it!” students will utilize the skills and techniques learned over the course of the unit and apply them in the creation of a new, remixed garment or item. Students will create a fashionable and eco-friendly garment/item that is repurposed from existing, second hand or donated clothing items only. Students will have the opportunity to select and cater their final culminating activity to suit their designer needs while using the field trip to Preloved and the drawings in their Designer Sketchbook in Activity 4, for inspiration.CA Expectations (Katie) • Enduring Understandings• Essential Questions• •••Overall Expectations:• Correctly use terminology associated with fashion, clothing and textiles • Describe how creative expression is accommodated in the home sewing and craft

industries • Demonstrate an understanding of how the elements and principles of design are used

in creating fashion productsCA Major Details • Teacher section Overall Leaning Goal: To be able to use two or more garments (either second hand clothing, used garments or vintage items) and create one new item: a skirt from a men’s dress shirts, a corset tank, a t-shirt blanket or own creation needing approval. These items will be using previous hand sewing and/or machine sewing learning skills. Also, the learning goal of this CA is to be able to reflect on this unit’s environmental theme and be able to articulate their reflection on paper.

5 lessons - 375 minutes

Day 1: Introduction/sketch work Lesson:• (10 mins) Introduction of the culminating activity. Explain to students that they can change

their ideas from their previous sketchbook activity if they wish. • (15 mins) Handout culminating activity outline with sample of three sewing projects. Explain in

details the project. If students wish to sew their own creation, the teacher will discuss and approve their project during their sketching time available in class.

• (15 mins) Chose garments to use from pile of used clothing from the class or brainstorm ideas on clothing to bring in class.

• (20 mins) Students take their sketchbooks and sketch their ideas. • (15 mins) Get into pairs and bounce ideas off of each other. Each student must give 3 positive

feedbacks to their peer’s idea and 3 suggestions.

Closing: Homework is that each student has their second hand clothing available to start sewing next class.

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Day 2: In class work periodLesson: • (10 mins) At the beginning of class, each student must be ready to discuss sewing project

with teacher. (sketch and clothing must be available) Students get 10 minutes to organize themselves to prepare for student-teacher meeting before beginning to sew.

• (20 mins) One-on-one meetings with teacher to make sure students are on the right track. The teacher will give them their own “Remix it” checklist to keep track of everything that has to be done for this activity. Once students have finished meeting, they can begin sewing project.

• (20 mins) Work period. After the meetings, teacher will circulate the class to assists students in project.

Closing: 15 minutes before class is over, students must clean up workstation and put away their project in their respective boxes.

Day 3: In class work periodLesson:• (30 min) Lesson and modeling on “Self Reflection” portion of the assignment, Students begin

answering questions 1, 2 and 3. • (30 min) Work Period. Teacher circulates class to make sure students are on track and to help

them with their projects. • (15 min) Cleanup

Closing: Homework, students must finish questions 4, 5 and 6 of the “Self Reflection”

Day 4 – Work periodLesson:• (10 mins) Teacher circulates the class and makes sure each student has answered all the

answers from the “Self Reflection” checklist. If some students have not finished, they must do so before finishing their sewing project.

• (50 mins) Sewing work period. And checklist review. While the teacher circulates and visits each student, they must present the teacher with their checklist to see what is still missing to complete the activity.

• (15 mins) Cleanup

Closing: Homework. Students can either finish their project at home if they have their own sewing machine (if they haven’t finished) or type out their “Self Reflection”. Everything is due next class.

Day 5 – Due Date/work periodLesson:• (10 mins) Breaking students off in two groups. One group is for students needing to finish

sewing their project, and the other group is students needing time to finish their “Self Reflection”.

• (50 mins) Students who have finished their sewing project must hand it in and go to the library to finish their “Self Reflection”. Students who have finished their “Self Reflection” must hand it in and finish their sewing project. Each final project must be handed in with their checklist.

• (15 mins) Cleanup

Closing: To the students who need more time to finish their project and/or reflection, the teacher will be available in the sewing lab to supervise sewing during lunch and after school until 4pm.

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Culminating Activity - Student Handout #1CA Major Details • Student section

Remix it! Culminating Activity Description

In this “Remix it!” culminating activity, you will incorporate the skills and techniques you’ve learned over the course of the unit to create an imaginative and inspirational garment that is both fashionable and eco-friendly.

Using our field trip to Preloved as inspiration, you will create a new and repurposed garment from existing items/articles of clothing.

Throughout this unit we learned a variety of skills and problem-solving techniques. We have touched on basic sewing, mending, clothing repairation, structural alterations and superficial modifications in many of our assignments. In each activity so far, we have altered our clothing in some way to fit our individual needs.

For this assignment, you will Remix your clothing. That means, you will use a minimum of 2 clothing items to transform your clothing into something new, giving your old clothing a new purpose.

You may choose from the approved list of remixed projects or you can come up with your own. In either case, you must discuss your final project idea with me before you begin working.

Again, we are transforming our clothing into something new, we are going beyond the alterations and the modifcations we have done in the past. Please see the Remix it! Criteria Checklist for the complete list of project requirements.

This is your opportunity to create something truly amazing and one-of-a-kind!

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Culminating Activity - Student Handout #2

Remix it! Criteria Checklist! Name:

A MINIMUM OF 2 CLOTHING ITEMS are used in your final remixed garment/

You can only use garments that fit into ONE of the following descriptions: • second hand• in your own closet• discared items from home that are old/used/do not fit, etc• donated items from family or friends

Your “Remix it!” garment/item is selected from/based on any ONE of the

inspiration projects listed below:• Printed t-shirt corset tank top• T-shirt blanket DIY• Recycled Men’s dress-shirt skirt• Your own idea **must be approved by me before you begin

In your repurposed garment/item, you will incorporate any ONE of the design details listed below:

• an idea you presented in the one-on-one design consultation in class• a sketch of a designer detail that you saw on our field trip to Preloved that

inspires you• a detail from a picture/photograph/pattern or sample, that you would like to

incorporate into your final project• any one task indicated on the structural alteration/superficial modification

checklist

ROUGH drawing/sketch of your project with any details/measurements ideas/notes that will help me to understand your design process

Self-reflection that addresses the following questions 1) How do your consumer choices affect the world? Are they positve or negative choices? 2) How did you reduce your consumption in this project? 3) Why do you think it is important to rethink your shopping habits? 4) What does it mean to revitalize or refashion an existing wardrobe? 5) What skills and/or techniques did you utilize in your final project? 6)Would you like to continue to revitalize/refashion your wardrobe in the future? Why or why not?

This checklist completed in full, signed and dated

Name: Date:

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Culminating Activity - Student Handout #3

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Culminating Activity - Student Handout #4

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Culminating Activity - Student Handout #5

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CA Major DetailsCA Evaluation - Rubric

Level 4 Level 3 Level 2 Level 1

Knowledge of Mending and Remixing Principles

Demonstrates thorough knowledge of mending principles and techniques. Two ideal garments chosen.

Demonstrates considerable knowledge of mending principles and techniques. Two garments appropriately chosen.

Demonstrates some knowledge of mending principles and techniques. Two garments are chosen but risk incompatibility.

Demonstrates limited knowledge of mending principles and techniques. One garment is missing or two are incompatible.

Planning and Processing

There is clear evidence of planning and evolution of ideas in sketchbook. Ideas show outstanding critical thinking and creativity.

There is evidence of planning and evolution of ideas in sketchbook. Ideas show considerable critical thinking and creativity.

There is some evidence of planning and evolution of ideas in sketchbook. Ideas show some critical thinking and creativity.

There is little evidence of planning and evolution of ideas in sketchbook. Ideas show limited critical thinking and creativity.

Communication Ideas for remix are well organized and clearly and effectively express principles of eco-fashion.

Ideas for remix are organized effectively express principles of eco-fashion.

Ideas for remix are somewhat organized and express principles of eco-fashion with some effectiveness.

Ideas for remix are lack organization and express principles of eco-fashion with limited effectiveness.

Application - Techniques and plans are skillfully applied!

Garment/item is expertly constructed and thoroughly executed according to plans.

Garment/item is pressed with no loose threats. Garments is ready-to-wear.

Garment/item constructed neatly but not executed with considerable attentiveness to plan.

Garment/item is pressed with a few details in need of adjustment before it is ready-to-wear.

Garment/item pressed poorly and some threads loose

Garment/item requires some attention to detail before it is wearable. (loose threads, pressing)

Garment/item not pressed and loose threads are apparent

Garment/item requires considerable attention to detail before it is wearable. (loose threads, pressing, completion.)

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6. Learning ActivitiesActivity #1: “Fashion Crimes”Instructional Focus: Current EventsTime: 375 minutes (five 75 minute classes)

Description: The essential question, “How do our consumer choices affect the world?” is addressed in the first activity of the unit Fashion and the Environment. Students do an assessment of their consumer values and this is used as a comparison point to chart the evolution of their knowledge and understanding over the course of the activity. Once they have troubled the globalized fashion industry through role play, debate, discussion, and reflection, they are given two periods in the computer lab. There they research current events about the ethical dilemmas facing a brand or clothing article of their choice. Then they investigate a designer who models superior social and environmental practices. This process is accompanied by a research guide handout facilitating student inquiry and helping them choose and credit reputable online resources.The computer lab days are staggered with one period devoted to resource sharing where students present their findings. Finally they are asked to communicate, through collage or sketch, the exemplary environmental and social practices they discovered. The resulting sketch will include labels identifying the “green themes” evident in the designer’s work.

As an introduction, this activity is meant to hook students onto the unit by creating a personal connection to the curriculum and contextualizing within world issues the skills they are will learn in subsequent activities. An assessment of their own wardrobes encourages an immediate and intimate connection of students to the subject matter. A focus on internet research rather than a text book ensures that the issues and designers are current. It also provides differentiation as students can choose to analyze articles, videos, radio news, or images. The introduction of the sketch book serves as scaffolding for future activities and accommodates the visual learners in this more theoretical and abstract portion of the unit.

Strand(s) and Expectations:Strand(s): • Research and Inquiry Skills• Design,Technology and Creative ExpressionOverall Expectations: • Identify the agencies and regulations that influence the production and labeling of appareland textiles• Explain the role of the environment in relation to the textile industry, and describe how thetextile industry affects the environment• Use appropriate social science research methods in the investigation of topics related tofashion, clothing, and textiles• Use a variety of print and electronic sources and telecommunications tools in conductingresearch• Communicate the results of their inquiries effectivelySpecific Expectations:• identify possible hazards related to occupations in textile production or fashion, and the

protections available to workers in these fields• evaluate the impact on Canadian society of issues relating to the apparel industry, such as the

redistribution of jobs brought about by computerization and new technologies, the exploitation of workers both in Canada and abroad, the role of unions in the garment industry, and the hiring of skilled and unskilled immigrant labour

• describe the environmental impact of the use and disposal of care products• demonstrate an understanding of the research methods used in the study of fashion • evaluate information to determine its validity and reliability;

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• compile information and key ideas from their research, and document sources accurately, using correct forms of citation;

• effectively communicate the results of their inquiries, using a variety of methods and forms • formulate appropriate research questions to frame their inquiries; • demonstrate an ability to organize and interpret information gathered through research,

summarizing the main points of articles, interviews, and other research materials;

Planning Notes:• Students should be seated in table groups or be able to cluster easily. Teacher should know

the learner profile of students. Book computer lab. Ensure students have sketch books. Make photocopies of question sheets, articles, and culminating. Arrange printing privileges for students in the library (colour ideal).

Prior Knowledge Required:• internet research skills • debate and role play • APA format • brief understanding of a sketch book as a place to document creative ideas and progress. • Vocabulary: Producer, Consumer, globalization (these can be reviewed in discussion to

ensure readiness) • textile construction and fabrication knowledge

Teaching/Learning Strategies: Number = Lesson; Letter = Learning Goal #1: Peer interview (b,c); Value Diamond (d,c); Round the Room (a,b,c); Role Play (a,b); Reading Strategy (d;a;g); Discussion (a,b,c,d,f); Explicit teaching/modeling; (a,b,c,d,f); Questions (b;a) #2 Modeling and Circulating (a,b,c,d,e,g); Research Guide Handouts (a,b,c,d,e,g) #3 Presentation + Brainstorm debrief (a, b, c, d, f), Modeling (g,b); Watching video + generating questions (a,b, c, d, f, g)#4 Student-driven research (a, b, c, d, e, g); teacher circulating + feedback (b, f, g, e); Sketching/collage (a; b; d; e; g)

Learning Goalsa) To investigate how our clothes are producedb) To develop our research and inquiry skillsc) To assess our consumer habitsd) To understand and communicate the impacts of our consumer habitse) To practice appropriate citation f) To pool our knowledge of current events in fashion through presentation and discussiong) To become familiar with the tenants of eco-fashion and a designer who exemplifies them

Assessment Success CriteriaAchievement Chart Category Criteria, etc. Know - Demonstrate thorough knowledge and understanding of the interconnected environmental, social, and economic effects of our consumer habits

Inquire - Generate questions about where clothes comes from and the impacts of production. Conduct research using reliable sources with appropriate citations. Uses critical/creative thinking skills to effectively respond the research questions.

Communicate - Organize and express research and understandings in oral presentation, short answer, and sketch or collage

Application - Use understandings to determine ways that we can change our personal consumer patterns to help address global inequity and environmental hazards of fashion.

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Day 1 Minds On1. Peer interviews:a) How often do you buy clothes? How many items per/

month? b) What factors do you consider when you purchase clothing.

2. Debrief as a class by recording priorities in a diamond shape.

3. Students record this class diamond and create their own in their sketch books.

Day 1 Action1.Round the Room: Where is your shirt made? Students check the tag on their shirt and state the name of the country.

2. Role Play - Groups of 5: Students take on role within clothing production (Farmer, factory worker, factory manager, shipper, brand, retailer) and debate how much money each stakeholder should be paid at the sale of a $30 shirt. Students self-select their roles. Groups share results of debate in discussion.

3. Teacher presents actual numbers. (1.1) 4. Explicit teaching: State of the fashion industry (1.2)

5. Read “What is ethical fashion” (1.3). One copy for each student. Use reading strategy of choice: notes, symbols, highlights.

Day 1 ConsolidationChoose an article of clothing or designer and research where it came from. Students brainstorm questions about where and how this garment was produced, by who, and with what consequences. Refer to guidelines in “What is ethical fashion” article.

•Assessment as/for/of Learning strategies and tools used• Peer Interview and discussion (for/

as) What are their consumer values? Have they already thought about the ethics of clothing?

• Diamond (for/as) What are their priorities and interests?

• Round the Room (for/as) Students begin assess the origin of their outfits.

• Role Play + Debrief (for) How well do they understand the position of various stakeholders? How comfortable are they communicating with peers?

• Reading strategy (for)Teacher Circulates: Reading strategy indicates level of engagement and comprehension of reading. Is there anyone who seems not to be reading/having trouble?

• Discussion (for) Can they summarize and analyze what they read?

• Brainstorm (for) Do students need more assistance inquiring into production methods (review research guide accordingly)

• Teacher Circulates during research periods: Opportunity to assess student progress, comfort, and engagement individually

• Completed Research Guides Have students answered the questions in detail, with appropriate citation?

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Day 2: Computer Lab Research: Current Event Students research a current event surrounding the item of clothing or brand they’ve chosen. Teacher provides a list of recommended websites (1.4) to help guide student research and research questionnaire of guiding questions (1.5) which will instruct students to search for pertinent information and add their own questions as well as document their sources in APA format. Example of citation will be given on handout as a model for student reference. Day 3: Share- Table group presentations of findings. - Watch: “Fashioning an Ethical Industry” http://www.youtube.com/watch?v=w3s8XxF9Qjw- Choose selected ethical designer from a hat (1.6) - Watch: “Junky Styling” http://www.vam.ac.uk/content/articles/j/junky-styling-side-way-jumper-top/- Brainstorm: What tenants of Eco-fashion from the article “What is Eco-fashion” do we see in this video? - Teacher models Green Themes Designer Sketch/

Collage Profile (1.7) and preps students for Day 4 research period and activity. - Students select from teacher list of ethical designers

or their own idea

Day 4: Computer Lab Research day: Green Themes- Students research designer by going to their website. - Teacher circulates to guide students and provide

feedback on presentation of day prior- Green Themes Designer Sketch Profile: Either sketch or print, cut, and paste an image of this designer’s work. Label some of the ethical/environmental considerations of this person’s work (See 1.7 exemplar).

Day 5: Consolidation.- Mini-presentations of Ethical Designer Profile.- Review in Discussion themes from “What is eco-fashion?” : What themes are repeated in presentations- Re-assess: Review diamond of consumer values from day one. Have your values changed? - Introduce culminating activity (1.8)

• Teacher Observation and notes: note strengths and weaknesses of presentation style and provide feedback next day.

• Discussion How well have they synthesized and analyzed their findings and applied the tenants of eco fashion. What needs reviewing and reinforcing?

• Presentations: How effectively do students communicate the results of their research? Are there still gaps in their knowledge? Are they interested and engaged (observe body language; questions, etc)

• Brainstorm: How well do they synthesize and apply their findings?

• Sketch: Learner profile: Are students more comfortable communicating via images, oral, or written communication?

• Review Discussion: What outstanding questions do students still have? Are there gaps in understanding

• Research Guide Hand-outs: Collect these and assess for students written communication skills and check for accurate citations.

• Re-assess Diamond Values: Note change of values to see if students have realized enduring understanding.

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Accommodations:ELL - reading strategies encourages students to identify and focus on key words; drawing and sketching activities allows students to communicate without writing; students working independently provide teacher with time to circulate ADD - Students work at own pace in research lab; they can choose to watch educational videos rather than read articles; research guide directs focus throughout research tasksSocial Anxiety - Students can opt-out of role play and presentation and provide a write-up instead.

Appendices:1.1 - Teacher resource “Wealth Distribution of $30 Shirt” 1.2 - Prezi presentation “Ethics in Fashion” for explicit teaching1.3 - Article “What is ethical fashion” to photocopy. 1.4 - Teacher resource: Recommended Websites 1.5 - Student resource: Ethics in Fashion Research 1.6 - List of Ethical Designers (one per student) 1.7 - Green Themes Designer Sketch Profile Exemplar 1.8 - Culminating Activity, ready to copy

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Activity #2: “Fix it!”Instructional Focus: Cooperative LearningTime: 300 minutes (four 75 minute classes)

Description: In this activity students will be introduced to mending and will complete a number of mending technique samples. After modeling the skills, the teacher will give each student a checklist of skills for them to complete. They will be asked to track their own progress and encouraged to bring damaged items from home to demonstrate their mending skills on. At the end of the activity students will reflect on their time management process and consider how these techniques can be used to extend the life of their garments. These mending skills and techniques will be required in order to complete the culminating activity.

Strand(s) and Expectations:Strand(s): • TextilesOverall Expectations: • Explain the role of the environment in relation to the textile industry and describe how the

textile industry affects the environment• Specific Expectations:• Describe the environmental factors that contribute to the deterioration of fabrics used in

clothing and household products, and those that extend the wear life of fibres and garments• Identify methods of caring for and maintaining clothing that limit the extent of fibre

deterioration (e.g. sorting laundry, ironing, spot cleaning, mending)

Planning Notes • Teacher must be familiar and comfortable completing each of the mending techniques• Students must all be taught how to thread a needle and use a sewing machines• Classroom must have supplies like thread, needles, scissors, scrap fabric, sewing machines• Remind students to continuously bring in items from home to work on throughout the units’

activities and in preparation for the final culminating activity

Learning Goals1. To understand clothing wastefulness and how it can be reduced.

2. Learn introductory mending techniques and apply suitable techniques to their own garments

3. Continue developing mending skills

4. Reflect on self-regulation throughout the process and consider the purpose of the learn techniques

Assessment Success CriteriaAchievement Chart CategoryCriteria, etc. 1. Demonstrate understanding of the clothing production process and how individuals can reduce wastefulness (Thinking/Communication)

2. Use damaged garments to demonstrate mending techniques (Application)

3. Complete four items from the checklist (Knowledge & Understanding)

4. Describe the process you used to complete the checklist during class time (Communication) Reflect on when and why clothing requires mending and when you will use this in the future (Thinking)

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Prior Knowledge Required:• Initiative to ask for help from teacher or peers• Active listening and note-taking skills during modeling of each technique• Self-regulation and ability to monitor own progress• No prior sewing knowledge required

Teaching/Learning Strategies (correspond the # to match the day for the activity ie. all # 1’s correlate to day #1 and match the learning goals on the previous page, etc. )

Minds On1. The teacher will prompt students to share what they learnt from activity 1’s research assignment (including wastefulness of production/distribution process)

2. Explain introductory mending techniques – replacing buttons, patching fabric, fixing ripped seams, darning knits, replacing zipper, repairing hems, fixing pulled threads.

3. Provide a suggested timeline for this class and next (3 activities today, 1 activity and reflections tomorrow).

4. Encourage students to pull out their work quickly and remind them that they should be working on their third or fourth technique. Remind students of the reflection activities. Action1. Students will be asked to think about how often they discard or donate worn clothing and the reason why. After thinking individually, they should discuss with an elbow partner before generating a list of reasons why as a class. Together, discuss how to reduce the list (ex. mending or refashioning clothing). Provide quick introduction to threading a needle and using a sewing machine (use Appendix 1).

2. One station for each technique will be set up around the room including visuals of the technique, written instructions and a YouTube video link (use Appendix 3). Students will have to complete 4 of the 7 techniques off their checklist. They can work independently or in pairs (all students need to complete their own samples). Explain the two reflection questions (Appendix 4 and 5).

3. The remainder of the class will be a work period.

4. The remainder of the class will be a work period.

Assessment as/for/of Learning strategies and tools used1. AS-students will determine ways to reduce footprint

2. AS-students will use a modified jigsaw to teach techniques to peers and self

FOR-teacher will circulate to ensure effective learning

3. Continue scaffolding peer and self learning

4. Continue scaffolding peer and self learning

FOR-review student submissionsAS-students will reflect on the purpose of their learning

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Accommodations• Students will choose four techniques from a list of seven, based on their comfort and skill level• Each technique will be demonstrated through written instructions, visual images and videos• The teacher will be able to provide further modeling and scaffolding as necessary• Students can work independently or collaboratively and peer-support will be encouraged• Further accommodations could include providing lunch or after school time to work

AppendicesAppendix 1 – Sewing Machine Practice SheetsAppendix 2 – Checklist of Mending TechniquesAppendix 3 – Illustrated Technique Instruction PostersAppendix 4 – Time Management Self-ReflectionAppendix 5 – Reflection on the Purpose of Mending and Future Use

Consolidation1. Explain how this activity will focus on mending clothes, in preparation for refashioning them later in the unit. Remind students to continue bringing in worn clothing from home.

2. Have students wrap up their activities ten minutes before the end of class and model how the Fashion Lab should be cleaned up at the end of the period.

3. Continue modeling and scaffolding clean up with adequate time allotted.

4. Have all students submit their checklist and four techniques prior to the end of class? Any completed reflection questions can also be submitted.

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Activity #3: “Refashion it!”Instructional Focus: Critical ThinkingTime: 375 minutes (five 75 minute classes)

Description: Through class discussions, brainstorming sessions, and practical application, students will use problem-solving skills, new-found, and prior knowledge to come up with solutions on how to modify or alter clothing to suit their needs that is eco-friendly and fashionable. This activity directly connects to the Culminating Activity as it allows students the time to research, experiment and practice their skills via hands-on practical application tasks before they are evaluated. This allows students time for critical thinking, reflection and daily assessment for FOR and AS learning.

Strand(s) and Expectations:Strand(s): • Research and Inquiry Skills• Design,Technology and Creative ExpressionOverall Expectations: • Correctly use terminology associated with fashion, clothing and textiles • Describe how creative expression is accommodated in the home sewing and craft industries • Demonstrate an understanding of how the elements and principles of design are used in

creating fashion productsSpecific Expectations:• Demonstrate an understanding of concepts and terms related to the elements of fabric and

fashion design (colur, line, form, texture, etc) and the principles of design (harmon, rhythm, proportion, balance).

• Analyze items of apparel to show how the elements and principles of design have been used to make them marketable

• Demonstrate and understanding of the creative process as it applies to sewing and crafting by producing articles of clothing/related items for various markets/individuals

Assessment Success Criteria/Achievement Chart Category Criteria1. Demonstrate their understanding of the refashioning process while identifying the motivating reasons behind refashioning (K/U).

2. Utilize their understandings of modifications to conceptualize and design their MODS project to suit their fashion needs (T/I &C).

3. Use old/second hand/damaged garments to demonstrate refashioning techniques in MODS project (A& K/U).

4. Utilize their understandings of modifications to conceptualize and design their ALTS project to suit their fashion needs (T/I & C).

5. Use old/second hand/damaged garments to demonstrate refashioning techniques in ALTS project (A& K/U).

Learning Goals1. To understand and answer the following questions: 1)“What is garment Refashioning?” 2)“Why should we do it?” 3)”What skills and knowledge do we need to refashion?”

2. To understand and apply the design concept of superficial modifications (MODS) in garment refashioning ie. embellishments, appliqué, embroidery, etc.

3. Continue working on your MODS projects.

4. To understand and apply the design concept of structural alterations (ALTS) in garment refashioning. ie. hemming and lengthening, tailoring to fit, neckline & sleeve adjustments, etc.

5. Continue working on your ALTS projects.

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Planning Notes:• Teachers should have an intermediate-advanced level of sewing knowledge & fashion design

experience • Teachers should be comfortable teaching through a conceptual and abstract fashion design

framework• The classroom must have all necessary supplies and equipment ie. thread, needles, pins,

design rulers, scissors (paper & fabric), notions (buttons, velcro, snaps, zippers) a stockpile of both fashion and scrap fabric, sewing machines, etc.

Prior Knowledge Required:• basic sewing skills, hand sewing methods and sewing terminology• the ability to operate and maintain a sewing machine• appropriate mending and sewing techniques covered in activity #2• textile construction and fabrication knowledge

Teaching/Learning Strategies (correspond the # to match the day for the activity ie. all # 1’s correlate to day #1 and match the learning goals on the previous page, etc. )

Minds On1. Students will look at sample images (resources from web, books, magazines, etc.) and physical garments/items that have been refashioned (altered/modified) in some way.

2. Gallery Walk & Intro to superficial modifications (MODS) and structural alterations (ALTS). Students compare/contrast the differences between MODS & ALTS in table groups using a venn diagram.

3. Students familiarize themselves with the materials and supplies at the two stations dedicated for each individual MODS project.

4. Intro to ALTS project - Quick prezi of images to introduce students to ALTS.

5. Students familiarize themselves with the materials and supplies at the two stations dedicated for each ALTS project.

Action1. Students will identify the specific refashioning changes that have been made by assessing the before/after photos in a small group ‘sorting task’.

2. Quick prezi of images to introduce students to MODS. A) Project introduction: students have their choice to do one of

the following tasks: 1) DIY Spray Bleach T-shirt MOD, or 2) DIY logo applique intermix MOD.

B) Review exemplars & teacher demo of each project C) Students select their MODS project

Assessment as/for/of Learning strategies and tools used• KWL chart(s)• Class discussion(s)• Venn diagram - superficial

modifications vs. structural alterations (ALTS & MODS)

• Concept mapping• Refashion it! Checklist -

monitoring & assessment• Peer and self assessment• Drawing/problem-solving in

their sketchbooks• Written reflection(s)• Exit cards• Co-operative learning

strategies• Sorting activities• Demonstrated application

of concepts, skills & techniques in various projects

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Accommodations:• Students can work independently or collaboratively on their MODS/ALTS projects • Students can work after school or at home on MODS/ALTS projects• Students have the opportunity to cater their projects to fit their own individual needs• Students can bring in other sources of inspiration/ideas to contribute to their project(s)• Students may receive additional class time to work on their projects if needed• Students can demonstrate the consolidation of their knowledge using any assessment

strategies/tools listed

Appendices:Appendix 1 – Refashioned items laminated cardsAppendix 2 – MODS project description handout & KWL sheetAppendix 3 – Self-Reflection Sheet Appendix 4 – ALTS project description handout & KWL sheetAppendix 5 – Self-Reflection Sheet

3. Students work on their individual MODS project - Cooperative learning in groups at either MODS stations.

4. ALTS Project: students have their choice to do one of the following tasks: 1) DIY Tailoring to Fit ALT (oversized), 2) DIY Tailoring to Fit ALT (undersized) or; 3) DIY Adjusting necklines and/or sleeves to Fit ALT A) Review exemplars & teacher demo with ideas/suggestions for each ALT DIY B) Students select their ALTS project

5. Students work on individual ALTS project - Cooperative learning in groups at any ALTS stations.

Consolidation1.Verbal/Kinesthetic Activity - As a class we ‘sort’ through non-altered/non-modified items (from the fashion lab stock pile) contributing our ideas of how we could refashion the items while categorizing the refashion into 2 groups: ALTS or MODS

2. Critical Analysis/KWL chart (individual work/problem-solving that addresses the following) What do I already know about this project? What skills/techniques do I need to complete my MODS project? Are there any supplies/materials I can bring in from home to complete my MODS project? How can I alter this project to suit my own individual needs? What do I want to learn from this MODS project?

3. Peer assessment (verbal) and self-assessment of completed project (Reflection/Exit card): What did I learn/do? How did I do this? Why did I do this? Will I likely use this technique again? Where else can I apply this refashioning technique?

4. Critical Analysis/KWL chart (individual work/problem-solving that addresses the following) What do I already know about this project? What skills/techniques do I need to complete my ALTS project? Are there any supplies/materials I can bring in from home to complete my ALTS project? How can I alter this project to suit my own individual needs? What do I want to learn from this ALTS project?

5. Peer assessment (verbal) and self-assessment of completed project (Reflection/Exit card): How did I do this? Why did I do this? Will I likely use this technique again? Where else can I apply this refashioning technique?

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Activity #4: Field Trip and Designer SketchbookInstructional Focus: ELL & Community ResourcesTime: 300 minutes (four 75 minute classes)

Description: This activity promotes creativity and uses a hands-on approach. Students have been learning throughout this unit about the reasons why mending, repurposing and altering garments is a useful skill to have in life. It also increases their knowledge about the world and about being aware of the clothes they wear. Finally, these activities scaffold student knowledge and understanding of the culminating activity. This is the final activity before the culminating one, and is another scaffolding block to prepare students for their final unit task. In this activity, students will learn the art of sketching and of keeping a scrapbook as a continuous portfolio of ideas. Students will learn how to sketch and then adapt this learning to their own styles. They will also get an authentic experience of going to a clothing store where the designs are all centered on repurposed clothing. Students will reflect on their experience at the store by sketching their ideas in their personalized sketchbooks. Ultimately, throughout this activity, students will be assessed on their sketchbook, which encompasses For and As learning.

Strand(s) and Expectations:Strand(s): • Research and Inquiry Skills• Design, Technology and Creative ExpressionOverall Expectations: • Demonstrate an understanding of how elements and principles of design are used in creating

fashion products.• Describe how creative expression is accommodated in the home sewing and craft industries• Use a variety of print and electronic sources and telecommunications tools in conducting

research.Specific Expectations:• Demonstrate an understanding of concepts and terms related to the elements of fabric and

fashion design (colour, line, form, texture, etc) and the principles of design (harmony, rhythm, proportion, balance).

• Demonstrate an understanding of the elements and principles of design that contribute to creating visual illusions in fashion (e.g., highlighting particular physical attributes)

• Demonstrate an understanding of the research methods used in the study of fashion (e.g., personal observation, interview, survey).

• Locate and access primary sources (e.g., interviews with designers and fashion forecasters) and secondary sources (e.g., magazine articles, TV programs) of information relating to fashion.

Learning Goals• (Day 1) Receive a better understanding on how to

sketch the human body and sketch designs.

• (Day 2) Create own designs sketches so as to increase knowledge on how to construct and how to start the culminating activity.

Assessment/Success Criteria Achievement Chart Category (KICA):

(Day 1) – Use knowledge and understanding by learning a new technique and understanding how to sketch designs. (K)

(Day 2) – Apply new knowledge to start sketching own ideas in sketchbook. (A)

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Planning Notes:• Teacher must provide all students with a sketchbook. This can be done by using G.O.O.S.

paper (good on one side) and stapling sheets together. If the school has a budget, then the teacher could go to Dollarama and get sketchbooks already bound and ready to go.

• The teacher must also know how to sketch or at least have taken a sketching class to be able to teach it to his/her students. However, the use of a video to teach students will help the teacher through this lesson.

• Teacher must have interesting handouts and great media footage to motivate students in learning to sketch (e.g., bring in famous designer sketches for class)

Prior Knowledge Required:• If they have an art background, this is a plus, but not requirement for this activity• Knowledge of what clothing looks like on the body• Knowledge of realistic clothing fabrics for culminating activity creation (use of leather and

heavy materials are not suitable for school sewing machines.) *final sketches will reflect what students are intended to create for their culminating activity.

Teaching/Learning Strategies (correspond the # to match the day for the activity ie. all # 1’s correlate to day #1 and match the learning goals on the previous page, etc. )

• (Day 3) Field trip to Preloved (clothing store selling repurposed clothing from reclaimed vintage fabrics).

• Understand how to create a new garment out of old ones

• Sketch ideas on the spot

• (Day 4) One-on-one meetings with teacher will increase student learning and improved future sketches.

• Learn ways to create culminating activity through the original sketches.

(Day 3) – Through new knowledge and understanding, use thinking and inquiry to sketch designs seen in Preloved store that is inspiring, or create new designs based on ones previously seen. This is a way to communicate own designs, via the sketchbook (I/A/C)

(Day 4) – Communication with the teacher on sketches up until now will increase knowledge and understanding of final task and might trigger more thinking and inquiry to create new and improved sketches. (C/K/I)

Minds On1. Students will all get a magazine to look through and cut out inspiration. This could be what they like, what they would like to buy, etc. These cutouts will be pasted on the first page of their sketchbook with the title “Inspiration” This will start guiding students on ideas for their sketches.

2. Students will be paired with a partner and they will discuss their homework/sketch. Then whey will talk about how they will want to dress their figure. Teacher will have a mound of different scraps of fabric and students will use this as inspiration and past the scraps on their new sketch.

Assessment as/for/of Learning strategies and tools used• Assessment As and For

learning• Team Work• Individual work• Direct Teaching• Graffiti/Collage• Hands-on Activity• Peer and Self

Assessment

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Accommodations• If students need more time to complete sketches, they will have opportunities to work on it at

home, get an extension and/or to work on it with the teacher at lunch and after school.• If students have difficulty sketching a figure, they can use a cutout of the human body

(provided by the teacher), pasted in their sketchbook, and sketch their designs over it. *As long as they have tried the tutorial in the first class.

• If students do not have access to the Internet at home, teacher will be available at lunch and after school to show the tutorial video again to help these students complete the homework.

Appendices1. Video2. Book3. Book4. Online resource5. Preloved website

Action1. Students will watch a video called “Basic Standing Figure Tutorial: Fashion Design Drawing Lesson #1”. This is a 7 min video but because it goes very fast, I will pause and start the video, therefore, this should take 30 mins to complete the sketch. Students will then add clothes to their sketches and use the magazines again to see where a shirt falls etc…

2. This is a work period where students will work independently or with a partner on creating more sketches and outfits. Teacher will also bring in resources from real designer sketches to show students how different each designer is, artistically and creatively.

3. This is the fieldtrip day. Students will have to bring their sketchbooks to Preloved clothing store. They will learn about building one item from two or more pieces of clothing. They will get the chance to keep sketching and add ideas to their sketchbook.

4. Students will begin the class by sketching their ideas for the culminating activity. The teacher will then circulate and spend 5 minutes with each student to discuss his or her final sketch and help if needed.

Consolidation1. To finish the lesson, students will get the link to the video and are required to create another basic standing figure on their own at home for homework.

2.Kinesthetic and Gallery Activity. For the final 10 min of class, students will open their sketchbooks to the page they want to share and leave their sketchbooks on their table. The class will circulate to their peer’s desks and hopefully become inspired by other people’s work.

3. Back in class, students will be reminded to think about their culminating activity and to be prepared to sketch their ideas in the next class. The teacher will also let students know that, although there are many used clothing in class, if students are now inspired to create something they have in mind, to bring these items in next class.

• Drawing and problem-solving in their sketchbooks

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SPECIFIC DETAILS ON WHAT PART OF THE UNIT YOU COMPLETED

Tova McCall • Activity #4 - “Field Trip and Designer Sketchbook”• Differentiation and Inclusive Practice• Culminating Activity - Teacher Section/Lesson Breakdown chart• Stage 3 - Learning Plan Contribution questions• Appendix 2 (Activity #1)

Shannon Duncan • Unit by Design Template: Stage 1 - Big Ideas, essential questions, enduring understandings, potential misunderstandings

• Activity #1 - “Fashion Crimes”• James Banks Connections• Differentiation and Inclusive Practice• Unit Rationale • Appendix 2 (Revised Rubric & Activity #1)• Stage 3 - Learning Plan Contribution questions & revisions• CA Evaluation rubric

Katie Van Massenhoven

• Unit by Design Template: Stage 2• Differentiation and Inclusive Practice • Activity # 2 – “Fix It!”• Appendix 2 (Activity #2 and Culminating Activity) • Annotated Reference list• Stage 3 - Learning Plan Contribution questions• CA Evaluation rubric

Jaclyn Murray • Unit by Design Template: Stage 1 - Overall expectations, big ideas, enduring understandings, specific understandings, essential questions, key skills, key knowledge, Stage 2 - Revision

• Designed the Culminating Activity - CA overview, CA description, CA rationale

• CA student section with handouts #1-5 (checklist, sample projects, student CA description)

• Activity #3 - “Refashion it!”• Appendix 2 (Activity #3 and formatting/editing)• Contributed largely to the ideas behind activities 1-4 in the unit with ideas

and suggestions for the group• Compiled, formated, and edited final unit design components (charts,

evaluation, etc) for submission