The Art of Things Not Done: prioritising for user value with the Kano model - Camp Digital,...
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The Art of Things Not Done
GDS Design Principles posters by Paul Downey @psd, github.com/psd/design-principles-doodles
Sophie Dennis slideshare.net/sophiedennis
@sophiedennis
sophiedennis@
dream the impossible dream
Photo by Mark Gunn flic.kr/p/iPk2n9
sophiedennis@
There is always more to build than you have the people, time and money for.
Always.
- Jeff Patton
“
sophiedennis@@sophiedennis
Photo by Cena flic.kr/p/oRJfJo
Obligatory cat picture
sophiedennis@
Time & Cost
ScopeQuality
sophiedennis@
vs
www.leatherman.co.uk/micra/20.html www.amazon.com/Wenger-16999-Swiss-Knife-Giant/dp/B001DZTJRQ
Wenger Giant 87 tools
141 functions 9” long 32 oz
Leatherman Micra 7 tools
10 functions 2.5” long
2 oz
sophiedennis@
Only being out of the country will keep me away from the next one
The multi-disciplinary, grassroots community conference for digital makers in the South West
“
sophiedennis@
how do you deliver a kick-arse web conference for less
than £10 a head?
Time & Cost
ScopeQuality
sophiedennis@
is a bad lunch better than no lunch?
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Feature Sophistication
UserSa
tisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Understanding the Kano Model - A Tool for Sophisticated Designers Jared Spool, UIEuie.com/articles/kano_model/
Leveraging the Kano Model for Optimal Results Jan Moorman, UX Mag uxmag.com/articles/leveraging-the-kano-model-for-optimal-results
Kano Model
sophiedennis@
Feature Sophistication
UserSa
tisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
DelightedOne-dimensional
Performance Pay Offs
Understanding the Kano Model - A Tool for Sophisticated Designers Jared Spool, UIEuie.com/articles/kano_model/
Leveraging the Kano Model for Optimal Results Jan Moorman, UX Mag uxmag.com/articles/leveraging-the-kano-model-for-optimal-results
e.g. Price Build quality Ease-of-use
Car Fuel-efficiency Engine power Boot space
Kano Model
built-in sat nav
sophiedennis@
Feature Sophistication
UserSa
tisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
“Must Have” Basic Expectations
e.g. Brakes Tyres
Kano Model
One-dimensional Performance
Pay Offs
Understanding the Kano Model - A Tool for Sophisticated Designers Jared Spool, UIEuie.com/articles/kano_model/
Leveraging the Kano Model for Optimal Results Jan Moorman, UX Mag uxmag.com/articles/leveraging-the-kano-model-for-optimal-results
sophiedennis@
Feature Sophistication
UserSa
tisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Attractive Excitement Generators
e.g. Automated
parking systems
Kano Model
“Must Have” Basic Expectations
One-dimensional Performance
Pay Offs
Understanding the Kano Model - A Tool for Sophisticated Designers Jared Spool, UIEuie.com/articles/kano_model/
Leveraging the Kano Model for Optimal Results Jan Moorman, UX Mag uxmag.com/articles/leveraging-the-kano-model-for-optimal-results
sophiedennis@
Lunch Cake!
Meet Expectations
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Performance Pays Off Generate Excitement
Absence may not disappoint
Poor implementation will disappoint or dissatisfy
Best-of-breed implementation can delight
Absence won’t disappoint
Even poor implementation can please users
Good implementation can delight
Drinking Water
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Absence highly unsatisfying
Little difference in satisfaction between basic, good and best-
of-breed implementation
sophiedennis@
Year 1 Wow! There’s cake!
Year 2 These cakes aren't as good as last year
Year 3 What! No cake?!
!
"
#
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Expectation Escalation
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
“I expect it”
“I love it!”
“Must Have” Basic Expectations
Attractive Excitement Generators
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Expectation Escalation
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Air conditioning (2015)
“Must Have” Basic Expectations
Air conditioning (1995)
Attractive Excitement Generators
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Expectation Escalation
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Cars that park themselves (2025)
“Must Have” Basic Expectations
Cars that park themselves
(2015)
Attractive Excitement Generators
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Best-of-breed features
Premium Brand
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Innovate to stay ahead of the curve
Headphone jack?
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Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Budget BrandBasic, but not too basic
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delight
Photo by tawest64 flic.kr/p/aXeMKF
“wow factor”@sophiedennis
sophiedennis@
Designing for DelightGiles Colborne
http://www.slideshare.net/cxpartners/designing-for-delight-giles-colborne Video @ UX Lausanne 2014 https://vimeo.com/98204333
sophiedennis@
User Journey
Use
r Exp
erie
nce
sophiedennis@
User Journey
Use
r Exp
erie
nce
Peak-End RulePeople remember the best bit, the worst bit, and the end
See, among others: Daniel Kahneman, Thinking Fast & Slow
Peak
End
Solid Closing Keynote
½hoursalespitch
Amazingspeakeryouhaven’tseen
before
sophiedennis@
End well
Eliminate these
Amplify these
End
Peak
Peak-End RulePeople remember the best bit, the worst bit, and the end
See, among others: Daniel Kahneman, Thinking Fast & Slow
User Journey
Use
r Exp
erie
nce
sophiedennis@
Bad lunch?
Cake!After Party? Make
sure it doesn’t suck
Definitely
Peak-End RulePeople remember the best bit, the worst bit, and the end
See, among others: Daniel Kahneman, Thinking Fast & Slow
User Journey
Use
r Exp
erie
nce
Eliminate it!
End
Peak
sophiedennis@
User Story Mapping – Jeff Patton‘The New User Story Backlog is a Map’ jpattonassociates.com/the-new-backlog
sophiedennis@
Goal (User Need)
Story Story Story Story Story Story
StoryStory Story
Story
Story Story Story
StoryStory
Story
Story
Story
low
high
Goal (User Need)
Goal (User Need)
Goal (User Need)
Goal (User Need)
Task Task Task Task Task Task TaskTask
Story
Task
Story
prio
rity
start enduser journey
User Story Mapping – Jeff Patton‘The New User Story Backlog is a Map’ jpattonassociates.com/the-new-backlog
sophiedennis@
Story Story Story Story Story Story
StoryStory Story
Story
Story Story Story
StoryStory
Story
Story
Story
low
high
Task Task Task Task Task Task TaskTask
Story
Task
Story
prio
rity
start enduser journey
shallow and wide
Goal (User Need)
Goal (User Need)
Goal (User Need)
Goal (User Need)
Goal (User Need)
sophiedennis@
Story Story Story Story Story Story
StoryStory Story
Story
Story Story Story
StoryStory
Story
Story
Story
low
high
Task Task Task Task Task Task TaskTask
Story
Task
Story
prio
rity
start enduser journey
shallow and wide
Goal (User Need)
Goal (User Need)
Goal (User Need)
Goal (User Need)
Goal (User Need)
sophiedennis@
Firs
t rel
ease
Futu
re re
leas
e
shallow and widelow
high
prio
rity
start enduser journey
Task Task Task Task Task Task TaskTask Task
Story
Story Story StoryStory StoryStory
Story
Story
Story
Story Story Story Story Story Story
Story Story
StoryStory
Goal (User Need)
Goal (User Need)
Goal (User Need)
Goal (User Need)
Goal (User Need)
sophiedennis@
narrow and deeplow
high
prio
rity
Story Story Story Story Story
Story Story
StoryStory
start enduser journey
Task Task Task Task Task Task TaskTask Task
StoryStory Story
Story
Story
StoryStory
Story
StoryStory
Story
Goal (User Need)
Goal (User Need)
Goal (User Need)
Goal (User Need)
Goal (User Need)
sophiedennis@
narrow and deeplow
high
prio
rity
our product some other product
Story Story Story Story Story
Story Story
StoryStory
start enduser journey
Task Task Task Task Task Task TaskTask Task
StoryStory Story
Story
Story
StoryStory
Story
StoryStory
our future
product
Story
Goal (User Need)
Goal (User Need)
Goal (User Need)
Goal (User Need)
Goal (User Need)
sophiedennis@
Task 1 Feature ‘Must Have’
Task 2 Feature ‘Performance’
Task 3 Feature ‘Performance’
Task 4 Feature ‘Attractive’
Phase 1 Basic Basic Basic Basic
Phase 2
Phase 3
Neutral Satisfied
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Neutral Neutral
Minimum Viable Product? do a bit of everything
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
sophiedennis@
Task 1 Feature ‘Must Have’
Task 2 Feature ‘Performance’
Task 3 Feature ‘Performance’
Task 4 Feature ‘Attractive’
Phase 1 Basic Basic Basic Basic
Phase 2
Phase 3
Minimum Viable Product? Satisfied User
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Neutral SatisfiedNeutral Neutral
sophiedennis@
Minimum Viable Product?Do fewer things better
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Task 1 Feature ‘Must Have’
Task 2 Feature ‘Performance’
Task 3 Feature ‘Performance’
Task 4 Feature ‘Attractive’
Phase 1 Basic Basic Basic
Phase 2
Phase 3
sophiedennis@
Do fewer things better
Task 1 Feature ‘Must Have’
Task 2 Feature ‘Performance’
Task 3 Feature ‘Performance’
Task 4 Feature ‘Attractive’
Phase 1 Basic Basic Good
Phase 2
Phase 3
Neutral DelightedNeutral Neutral
Minimum Viable Product?
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
sophiedennis@
Task 1 Feature ‘Must Have’
Task 2 Feature ‘Performance’
Task 3 Feature ‘Performance’
Task 4 Feature ‘Attractive’
Phase 1 Basic Basic Good
Phase 2
Phase 3
Neutral DelightedNeutral Neutral
Minimum Viable Product?
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Delighted User
sophiedennis@
Minimum Viable Experience
Task 1 Feature ‘Must Have’
Task 2 Feature ‘Performance’
Task 3 Feature ‘Performance’
Task 4 Feature ‘Attractive’
Phase 1 Basic Basic Good
Phase 2
Phase 3
Neutral DelightedNeutral Neutral
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Delighted User
sophiedennis@
Task 1 Feature ‘Must Have’
Task 2 Feature ‘Performance’
Task 3 Feature ‘Performance’
Task 4 Feature ‘Attractive’
Phase 1 Basic Basic Good
Phase 2 Basic Good Good
Phase 3 Good Best of Breed GoodDelighted
Minimum Viable Experience Delighted User
Neutral DelightedNeutral Neutral
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Feature Sophistication
UserS
atisfaction
Not Present Poor Best of BreedBasicDissatisfied
Disappointed
Neutral
Satisfied
Delighted
Satisfied
Satisfied
sophiedennis@
Advice for story mapping• Know your customer journey – their needs,
motivations, behaviours and pain points
• Use the Kano model to talk about how to deliver the best experience while doing less
• Make it a whole team activity
• Include anyone who thinks they make the final decision on priority and scope
• Read Jeff Patton’s book to take it to the next level, and learn how to integrate with agile and lean UX practices Jeff Patton
User Story Mapping The New User Story Backlog is a Map
jpattonassociates.com/the-new-backlog
sophiedennis@
One last thing…
sophiedennis@
bewareProblem Definition Escalation
sophiedennis@
The client asks you to design a business card You respond that the problem is really the client’s logo
The client asks you to design a logo You say the problem is the entire identity system
The client asks you to design the identity You say that the problem is the client’s business plan Michael Beirut, ‘You’re So Intelligent’, Design Observer, 9 May 2007 designobserver.com/feature/youre-so-intelligent/5917/
sophiedennis@
The problem isn’t making something look pretty, you fool, it’s world hunger!Michael Beirut, ‘You’re So Intelligent’, Design Observer, 9 May 2007 designobserver.com/feature/youre-so-intelligent/5917/
sophiedennis@
What are you doing? Making it easier to book an appointment for a flu jab
Why?So more people get their flu jabs
Why?So fewer people end up in hospital with severe, life-threatening flu
Why?To reduce pressure on the health service Why?ONLY WE CAN SAVE THE NHS!
sophiedennis@
“the nature of these challenges are emblematic of deeply entrenched flaws in our institutional structures, our underlying theories, definitions of success, and ultimately how we have constructed our civilization.” Christian Bason The frontiers of design for policy
sophiedennis@
People still don’t have their flu jabs
sophiedennis@
It is the small everyday deeds of ordinary folk that keep the darkness at bay.
Small acts of kindness and love.
— J.R.R. Tolkien
“
Sophie Dennis slideshare.net/sophiedennis
The Art of Things Not Done
@
GDS Design Principles posters by Paul Downey @psd, github.com/psd/design-principles-doodles
sophiedennis