Systems Analysis & Design 5 th Edition Chapter 7 User Interface, Input, and Output Design.
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Transcript of Systems Analysis & Design 5 th Edition Chapter 7 User Interface, Input, and Output Design.
Systems Analysis & Design
5th Edition
Chapter 7
User Interface, Input, and Output Design
22
Chapter Objectives
● Explain the concept of user interface design and human-computer interaction, including the basic principles of user-centered design
● List specific guidelines for user interface design
● Describe user interface techniques, including screen elements and controls
● Explain input design concepts, techniques, and methods
33
Chapter Objectives
● Describe guidelines for data entry screen design
● Use validation checks for reducing input errors
● Design effective source documents and input controls
● Discuss output design issues and various types of output
● Design various types of printed reports, and suggest output controls and security
44
Introduction
● User interface, input, and output design continues the systems design phase of the SDLC
● User interface design includes user interaction with the computer, as well as input and output issues
55
User Interface Design
● After the logical model is constructed, systems analysts turn their attention to the physical design
● A key design element is the user interface (UI)
● Consists of all the hardware, software, screens, menus, functions, and features that affect two-way communications between the user and the computer
66
User Interface Design
● Evolution of the User Interface– As information management evolved from
centralized data processing to dynamic, enterprise-wide systems, the primary focus also shifted — from the IT department to the users themselves
– User-centered system– Requires an understanding of human-
computer interaction and user-centered design principles
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User Interface Design
● Human-Computer Interaction– Human-computer interaction (HCI)
describes the relationship between computers and people who use them to perform business-related tasks
– IBM uses its Almaden computer science research site to focus on users and how they experience technology
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User Interface Design
● Human-Computer Interaction– IBM traces the history and evolution of
the human-computer interface — beginning with users typing complex commands in green text on a black screen, through the introduction of the graphical user interface (GUI)
– Dr. Clare-Marie Karat states that “in this new computer age, the customer is not only right, the customer has rights”
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User Interface Design
● Human-Computer Interaction– The user rights cited by Dr. Karat include
• Perspective• Installation• Compliance• Instruction• Control• Feedback• Dependencies• Scope• Assistance• Usability
1010
User Interface Design
● Basic Principles of User-Centered Design– Understand the underlying business
functions– Maximize graphical effectiveness– Profile the system’s users– Think like a user– Use prototyping
• Usability metrics
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User Interface Design
● Basic Principles of User-Centered Design– Design a comprehensive interface– Continue the feedback process– Document the interface design
1212
User Interface Design
● Guidelines for User Interface Design– Follow eight basic guidelines
1. Focus on basic objectives2. Build an interface that is easy to learn and
use3. Provide features that promote efficiency4. Make it easy for users to obtain help or
correct errors5. Minimize input data problems
1313
User Interface Design
● Guidelines for User Interface Design– Follow eight basic guidelines
6. Provide feedback to users7. Create an attractive layout and design8. Use familiar terms and images
– Good user interface design is based on a combination of ergonomics, aesthetics, and interface technology
1414
User Interface Design
● Guidelines for User Interface Design– Focus on basic objectives
• Facilitate the system design objectives• Create a design that is easy to learn and
remember• Design the interface to improve user efficiency
and productivity• Write commands, actions, and system
responses that are consistent and predictable
1515
User Interface Design
● Guidelines for User Interface Design– Build an interface that is easy to learn
and use• Label clearly all controls, buttons, and icons• Select only those images that a user can
understand easily• Provide on-screen instructions that are logical,
concise, and clear• Show all commands in a list of menu items
1616
User Interface Design
● Guidelines for User Interface Design– Provide features that promote efficiency
• Organize tasks, commands, and functions in groups that resemble actual business operations
• Create alphabetical menu lists• Provide shortcuts so experienced users can
avoid multiple menu levels• Use default values if the majority of values in a
field are the same
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User Interface Design
● Guidelines for User Interface Design– Make it easy for users to obtain help or
correct errors• Ensure that Help is always available• Provide user-selected Help and context-
sensitive Help• Provide a direct route for users to return to the
point from where Help was requested• Include contact information
1818
User Interface Design
● Guidelines for User Interface Design– Minimize input data problems
• Provide data validation checks• Display event-driven messages and reminders• Establish a list of predefined values that users
can click to select• Build in rules that enforce data integrity• Use input masks
1919
User Interface Design
● Guidelines for User Interface Design– Provide feedback to users
• Display messages at a logical place on the screen
• Alert users to lengthy processing times or delays
• Allow messages to remain on the screen long enough for users to read them
• Let the user know whether the task or operation was successful or not
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User Interface Design
● Guidelines for User Interface Design– Create an attractive layout and design
• Use appropriate colors to highlight different areas of the screen
• Use special effects sparingly• Use hyperlinks that allow users to jump to
related topics• Group related objects and information
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User Interface Design
● Guidelines for User Interface Design– Use familiar terms and images
• Remember that users are accustomed to a pattern of red = stop, yellow = caution, and green = go
• Provide a keystroke alternative for each menu command
• Use familiar commands• Provide a Windows look and feel in your
interface design if users are familiar with Windows-based applications
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User Interface Design
● User Interface Controls– Menu bar– Toolbar– Command button– Dialog box– Text box– Toggle button
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User Interface Design
● User Interface Controls– List box – scroll bar– Drop-down list box– Option button, or radio button– Check box– Calendar control– Switchboard
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User Interface Design
● User Interface Controls
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Input Design
● Input technology has changed dramatically in recent years
● The quality of the output is only as good as the quality of the input– Garbage in, garbage out (GIGO)– Data capture– Data entry
2626
Input Design
● Input and Data Entry Methods– Batch input
• Batch
– Online input• Online data entry• Source data automation• Magnetic data strips or swipe scanners• POS, ATMs
2727
Input Design
● Input and Data Entry Methods– Tradeoffs
• Unless source data automation is used, manual data entry is slower and more expensive than batch input because it is performed at the time the transaction occurs and often done when computer demand is at its highest
• The decision to use batch or online input depends on business requirements
2828
Input Design
● Input Volume– Guidelines will help reduce input volume
1. Input necessary data only2. Do not input data that the user can retrieve
from system files or calculate from other data
3. Do not input constant data4. Use codes
2929
Input Design
● Designing Data Entry Screens– Most effective method of online data
entry is form filling– Guidelines to help design data entry
screens1. Restrict user access to screen locations
where data is entered2. Provide a descriptive caption for every field,
and show the user where to enter the data and the required or maximum field size
3030
Input Design
● Designing Data Entry Screens– Guidelines to help design data entry
screens3. Display a sample format if a user must enter
values in a field in a specific format4. Require an ending keystroke for every field5. Do not require users to type leading zeroes
for numeric fields6. Do not require users to type trailing zeroes
for numbers that include decimals
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Input Design
● Designing Data Entry Screens– Guidelines to help design data entry
screens7. Display default values so operators can press
the ENTER key to accept the suggested value8. Use a default value when a field value will be
constant for successive records or throughout the data entry session
9. Display a list of acceptable values for fields, and provide meaningful error messages
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Input Design
● Designing Data Entry Screens– Guidelines to help design data entry
screens10. Provide a way to leave the data entry screen
at any time without entering the current record
11. Provide users with an opportunity to confirm the accuracy of input data before entering it
12. Provide a means for users to move among fields on the form
3333
Input Design
● Designing Data Entry Screens– Guidelines to help design data entry
screens13. Design the screen form layout to match the
layout of the source document14. Allow users to add, change, delete, and view
records15. Provide a method to allow users to search for
specific information
3434
Input Design
● Input Errors– Reducing the number of input errors
improves data quality– A data validation check improves input
quality by testing the data and rejecting any entry that fails to meet specified conditions
3535
Input Design
● Input Errors– At least eight types of data validation
checks1. Sequence check2. Existence check3. Data type check4. Range check – limit check5. Reasonableness check
3636
Input Design
● Input Errors– At least eight types of data validation
checks6. Validity check – referential integrity7. Combination check8. Batch controls
3737
Input Design
● Source Documents–Source document –Form layout–Heading zone–Control zone–Instruction zone–Body zone–Totals zone–Authorization
zone
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Input Design
● Source Documents– Information should flow on a form from
left to right and top to bottom to match the way users read documents naturally
– A major challenge of Web-based form design is that most people read and interact differently with on-screen information compared to paper forms
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Input Design
● Source Documents– Dr. Jakob Nielson believes that users scan
a page, picking out individual words and sentences
– As a result, Web designers must use scannable text to capture and hold a user’s attention
– Layout and design also is important on Web-based forms
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Input Design
● Input Control– Every piece of information should be
traceable back to the input data– Audit trail– Data security– Records retention policy– Encrypted – encryption
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Output Design Issues
● Before designing output, ask yourself several questions:– What is the purpose of the output?– Who wants the information, why it is it
needed, and how will it be used?– What specific information will be
included?– Will the output be printed, viewed on-
screen, or both?
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Output Design Issues
● Before designing output, ask yourself several questions:– When will the information be provided,
and how often must it be updated?– Do security or confidentiality issues exist?
● Your answers will affect your output design strategies
4343
Output Design Issues
● Types of Output– In the systems design phase, you must
design the actual reports, screen forms, and other output delivery methods
– Internet-based information delivery– E-mail– Audio
4444
Output Design Issues
4545
Output Design Issues
● Types of Output– Automated facsimile systems
• Faxback systems
– Computer output microfilm (COM)• Microfilm
– Computer output to laser disk (COLD)
4646
Output Design Issues
● Specialized Forms of Output– An incredibly diverse marketplace requires
a variety of specialized output– Output from one system often becomes
input into another system– Although digital technology has opened
new horizons in business communications printed output still is the most common type of output
4747
Printed Output
● Although many organizations strive to reduce the flow of paper and printed reports, few firms have been able to eliminate printed output totally
● Because they are portable, printed reports are convenient, and even necessary in some situations
● Turnaround documents
4848
Printed Output
● Types of Reports– Detail reports
• Detail line• Control field• Control break• Control break report• Can be quite lengthy• Better alternative is to produce an exception
report
4949
Printed Output
● Types of Reports– Exception reports
• Are useful when the user wants information only on records that might require action
– Summary reports• Reports used by individuals at higher levels in
the organization include less detail than reports used by lower-level employees
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Printed Output
● User Involvement in Report Design– Printed reports are an important way of
delivering information to users, so recipients should approve all report designs in advance
– To avoid problems submit each design for approval as it is completed, rather than waiting to finish all report designs
– Mock-up
5151
Printed Output
● Report Design Principles– Printed reports must be attractive,
professional, and easy to read– Report headers and footers– Page headers and footers– Column heading alignment
5252
Printed Output
● Report Design Principles– Column Spacing
• Space columns of information carefully
– Field order• Fields should be displayed and grouped in a
logical order
– Grouping detail lines• It is meaningful to arrange detail lines in
groups• Group header• Group footer
5353
Printed Output
● Report Design Example– Revisit the Employee Hours report shown
in Figure 7-36. Although the report follows many of the design guidelines discussed, you still could improve it
– Too much detail is on the page, forcing users to search for the information they need
5454
Printed Output
● Other Design Issues– Good design standards produce reports
that are uniform and consistent– When a system produces multiple
reports, each report should share common design elements
– After a report design is approved, you should document the design in a report analysis form
5555
Printed Output
● Designing Character-Based Reports– Many systems still produce one or more
character-based reports– When report designers create or modify a
character-based report, they use a traditional tool that still works well, called a printer spacing chart
5656
Printed Output
● Printing Volume and Time Requirements– High volume of reports can significantly
increase a system’s TCO– Length calculations– Time calculations
• Ppm (pages per minute)• Line printers
5757
Printed Output
● Output Control and Security– Output must be accurate, complete,
current, and secure– Output security– The IT department is responsible for
output control and security measures– Many companies have installed diskless
workstations
5858
Chapter Summary
● The chapter began with a discussion of human-computer interaction concepts and graphical user interfaces (GUIs)
● You learned that user-centered design principles are used to understand the business functions, maximize graphical effectiveness, profile the system’s users, think like a user, use prototyping, design a comprehensive interface, continue the feedback process, and document the interface design
5959
Chapter Summary
● An effective way to reduce input errors is to reduce input volume
● The section on output included a discussion of output design issues and a description of various types of output
● Finally, you learned about output control and the various measures you can take to achieve adequate output control to ensure that information is correct, complete, and secure
Systems Analysis & Design
5th Edition
Chapter 7 Complete