Snap Happy David Hopes MuseumNext 2012

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Snap Happy: Putting People and Heritage in the Picture Using Augmented Reality

description

Snap Happy: Putting People and Heritage in the Picture Using Augmented Reality. A case study from Stratford-upon-Avon, England, in the commercial application of augmented reality in an outdoor museum app called Eye Shakespeare.

Transcript of Snap Happy David Hopes MuseumNext 2012

Page 1: Snap Happy David Hopes MuseumNext 2012

Snap Happy: Putting People and Heritage in the Picture Using Augmented Reality

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Partners• Hewlett Packard• Danwood• Coventry Univ• TIC• RSC

Activities• 3D model• Shakespeare font• Training / demos

Value Proposition• Unique Photo Opportunity

• Unique souvenir product

TECHNOLOGY +HERITAGE

Customer Relationships• Social media• Email list through transaction

Customer Segments• iPhone / iPad users• non-visitors• 6 language groups• Range of interests in / affinities to Shakespeare

Resources• Printers• Staff time

Channels• iOS5• HP e-print• social media

Cost Structure• Freemium: free app, premium product• trial costs for souvenir• Advertising on ‘lite’ shareable photo

Revenue Streams• Print on demand• Email option• Lite version for sharing (marketing)

Business Model

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