Smart Learning Solutions Bitville 2014 Juha Pulliainen & Jouko Ranta.

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Smart Learning Solutions Bitville 2014 Juha Pulliainen & Jouko Ranta

Transcript of Smart Learning Solutions Bitville 2014 Juha Pulliainen & Jouko Ranta.

Page 1: Smart Learning Solutions Bitville 2014 Juha Pulliainen & Jouko Ranta.

Smart Learning Solutions

Bitville 2014

Juha Pulliainen & Jouko Ranta

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Different situations? Different solutions.training solution example

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Our core functions

Infrastructure

learning & development consultancy learning solution design concept design technology selections

learning solution manuscripting effective storytelling animation design graphics design video & audio expertise media technology expertise

cloud-based hosting solutions learning management systems tailoring software development learning campaign tool Social learning platform

Content

Concept & Consultancy

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Some of our customers

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1 UnderstandMeeting you to explore your needs is where we start all our projects.

2 DefineTogether we create a pedagogically sound concept for your tailored Smart Learning Solution.

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This is where the magic happens! Our team of instructional designers, content experts, writers, graphic designers and developers work away to bring the concept to life.

3 Create

We can then ensure everything is ready and working well; let us know if we need to make some final tweaks.

4 Review

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Then we will send you your new Smart Learning Solution, ready for implementation.

5 Deliver

Each project ends with ensuring your satisfaction and receiving feedback that we can use to improve and develop going forward.

6 Follow-up

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eLearning

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eLearning: general Learning aided by information and

communication technologies Uses multimedia, user experience design

and high availability to add value for the learning Is used to complement traditional learning, not to replace it Implies cost savings

Directly (material, travel and space savings, reproducibility)

Indirectly (distribution speed, up-to-date information)

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eLearning typesOnline learning Standalone or grouped eLearning-courses Delivered through internet or company intranet Usually distributed using an LMS:n (Learning Management System)

Mobile learning (mLearning) Mobile phones and other personal devices accessible anywhere Content and presentation are limited by the target device resources

Virtual Classroom Classroom training/learning converted to online distribution I.e. online-seminars, real-time training sessions (webcasts etc) Might include tutoring, exercises, tests

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Future of online learning

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Our two focus areasCommunity based learning

Campaign based implementation

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Community based learning

Liberate knowledge Share learners knowledge (polls…)

Allow distributed ownership Allow learners to participate to the

content creaiton

Reward for participation Highlight best performance (top lists…)

Make contribution easy and fun Bring the content to learners

Share interest Community shares best practices

(comments…)

Focus on people Create content based on learners

needs and posiblities

Discover expertise Highlight experts and share their

knowledge

Reveal innovation Create feedback channel HighExploit user motivation light most motivated users

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Campaign based implementation

Time

Learning

Building awareness

Allowingconsideration

Action

Engagement

Required intensity

Intensity

TimePre-workPre-infoInformationPre-testInvitationLaunch

ClassroomConference WebinarWorkshopCampaignOnline courses

Using in daily workAssessing in real worldSharing experiencesEmbedded to daily work

Sharing best practicesSharing interestInnovating improvements

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Company details

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Bitville: Details

20PERSONS

1996est.

500+elearning projectscompleted

content experts, writers, graphic designers, media experts and programmers

Office in Innopoli Technology center, Espoo

on mobile.

Application development

since2007

Strongfocus

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Long-lasting cooperation Student projects Work placement &

summer jobs

Thesis works Recruitment Lectures and labs Experimental projects

Bitville & Metropolia

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Work at Bitville

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Video time

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Daily work

project work, concept design, sprint planning

daily scrums

talks with customers

Coding / writing / animating / making graphics

Juha Pulliainen
Update!
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Talent we need Project manager

Design: pedagogal designer, concept desinger, graphical designer

Copywriting: scriptwriter, technical writer, both in English and Finnish

Development: multimedia developer, web developer, software developer

Picture & video: director, cameraman, video editor/colorist, photographer

Audio: voice actor, audio recorder, audio editor

Expertise: content expert, technology expert, language consultant

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What we do eLearning

Planning / Pedagogical Design Storyboarding Multimedia Production /

Integration Flash, Photoshop

Technical expertise and consultation Technical Writing Information Coordination Language Consulting

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What we do Multimedia Production

Animation Production (Flash, JavaScript, video)

AV Production (Premiere, After Effects, Sound Forge)

Websites Videos / Webcasts / Online Presentations

Internet Applications Ruby on Rails applications ASP.NET MVC applications HTML5, JavaScript User Interface Design Consulting

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Tools we use

Resource Guru

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Flash as a tool

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Flash: Overview

What it might mean? Environment or technology Authoring tool(s) Player

Graphical environment for animation and application design/development

Support for vector graphics Support for embedded media (audio & video) Extensive scripting/programming framework ”Compiled” from source authoring files

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Flash: Usage Mainly used for web content

Online video Ads & animations Rich user interfaces & web applications

Possible to use for offline applications Published as executable containing the player Adobe AIR MDM Zinc or other third-party projector tools

Other uses Prototyping, showcasing, rapid application

development Creating utilities for specific purposes

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Flash: Possibilities Authoring & workflow

Lot of things can be done in a single application

No need for deep knowledge when starting the authoring

Integration with other Adobe’s tools Usage & viewing

Less browser and OS specific differences Widely available Controlled look & feel Possibilities to enhance user experience

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Flash: Challenges Not an open standard Performance issues Aggressive usage in ads Availability not perfect

Might need a separate player installation Not available for some OS’s

Mobile usage is limited by technology and business decisions

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Flash: Alternatives HTML5 JavaScript (AJAX) Microsoft SilverLight Java Video (non-interactive)

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Questions?

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Introduce yourself to new tools & workflows

Find your area of interest

First, learn only the major points

Learning how to work with projects and teams

Keep things agile

Listen the customer!

Tips

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Contact usCEOAntti Keurulainen

+358 40 580 0802

[email protected]

www.bitville.com

Smart Learning Solutions

Jouko Ranta

Key Account Manager

+ 358 40 579 8098

[email protected]

Edward Ford

Key Account Manager

+ 358 44 702 1406

[email protected]

@BitvilleOy

Innopoli 1We are here!

Anna Heiliö

Key Account Manager

+ 358 40 527 5916

[email protected]

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Thank you!