Simulation in the Cloud

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Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Simulation in the Cloud Benefits, Challenges and Lessons Learned 10 June 2015 Andy Fawkes, BISim Academic Liaison Royal Aeronautical Society Flight Simulation Group Conference 9-10 June 2015, London

Transcript of Simulation in the Cloud

Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.

Simulation in the Cloud

Benefits, Challenges and Lessons Learned

10 June 2015

Andy Fawkes, BISim Academic Liaison

Royal Aeronautical Society Flight Simulation Group Conference

9-10 June 2015, London

Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.

Outline

•What is Simulation in the Cloud?

• Cloud Computing • Cloud Gaming • Cloud Simulation

•Benefits & Challenges

•Cloud Strategy

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Partners/Contacts

• Citrix

• Fujitsu

• Improbable

• Novatech

• Nvidia

• Prolinx

• Staffordshire University

• VMware

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Cloud Computing Metaphor

for a user, the network elements are invisible, as if

obscured by a cloud

Wikipedia

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Cloud Computing

Home

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Cloud Computing

Industry

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Cloud Computing

Government

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Cloud Computing

• Cloud computing enables computer resources to be consumed as a utility

• Cloud computing categories:

• Infrastructure-as-a-Service (IaaS) • Virtual Hardware

• Platform-as-a-Service (PaaS) • Development Tools, eg. Microsoft Azure

• Software-as-a-Service (SaaS) • Web Services, eg. Google Mail

• Cloud computing services:

• Private • Public • Hybrid

Wikipedia

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Cloud Gaming

• an umbrella term used to describe a form of online game distribution

• the most common methods of cloud gaming currently are: • video (or pixel) streaming

• file streaming

Wikipedia

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Cloud Gaming

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Cloud Gaming

new

games

my

games

my

profile

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(DIY) Cloud Gaming

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Cloud Gaming - Persistency

new

games

World of Warcraft

Minecraft

Persistent World (MMOG)

Persistent and Non-Persistent

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Cloud Gaming - Incentives

• Games have more hardware platforms, PC, mobile, etc

• Computer games hardware needs constant upgrading

• Benefits to Gamers: • Less hardware upgrading

• Reduces set up and compatibility issues

• Play anywhere anytime

• Benefits to Game Producers • Supports more Platforms

• Reduce production cost

• Reduces piracy

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Cloud Simulation

• Key Features

• Centralisation of Computing and/or Data

• Transparent to User(s)

• Human in the Loop and/or Analytical

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Over Multiple Training Devices

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Zero/Thin/Thick Clients

Where is the Data?

Where is the Computing?

&

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Zero/Thin/Thick Clients

Client Computing at Client Data at Client

Zero zero zero

Thin some some

Thick majority majority

BISim and partners have achieved a Thin Client instance

of VBS3 over distance but have some more work to do

to achieve a Zero Client instance

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Simulation Network/Computing Demands

easier harder

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Infrastructure Issues

• Data • Trainee Data • Training Scenarios • Simulation 3D Content • Analytical Data • Persistency

• Computing • Network Capacity • Economies of Scale • Security • Hardware Diversity • Software Updates

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Cloud Simulation Benefits

• Simulation as a Service

• Centralised Software and Data

• Secure Login

• Player Data

• Big Training Data

• Multiple Hardware Platforms

• Centralised Management

• Efficient Allocation of Computing Power

Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.

Beneficiaries of Cloud Simulation

Trainee Training environment that tracks and compares performance

Easy discovery of other players and training scenarios

Ranked/Unranked Worlds for Formal Training and Practice/Play

Trainer/Instructor Persistent interactive world that can be accessed 24/7 across the Enterprise

Training data that tracks and compares performance

Easy discovery of training scenarios

Ranked/Unranked Worlds for Formal Training and Practice/Play

Analysts Assess and compare Training Effectiveness through Big Data

Enterprise Reduced Client Hardware requirements and upgrading

Secure login

Highly autonomous and centralised

Commonality of Systems

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Cloud Simulation Challenges

• Network Capacity

• Do Training Enterprises Scale?

• Compatibility with Other Simulation?

• Transition Challenges

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Cloud Simulation

• Technology Issues will be Resolved

• It’s not just about the Graphics!

• It demands a clear systematized approach to your simulation and training data

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Questions