Simulation in the Cloud
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Transcript of Simulation in the Cloud
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Simulation in the Cloud
Benefits, Challenges and Lessons Learned
10 June 2015
Andy Fawkes, BISim Academic Liaison
Royal Aeronautical Society Flight Simulation Group Conference
9-10 June 2015, London
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Outline
•What is Simulation in the Cloud?
• Cloud Computing • Cloud Gaming • Cloud Simulation
•Benefits & Challenges
•Cloud Strategy
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Partners/Contacts
• Citrix
• Fujitsu
• Improbable
• Novatech
• Nvidia
• Prolinx
• Staffordshire University
• VMware
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Computing Metaphor
for a user, the network elements are invisible, as if
obscured by a cloud
Wikipedia
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Computing
Home
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Computing
Industry
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Computing
Government
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Computing
• Cloud computing enables computer resources to be consumed as a utility
• Cloud computing categories:
• Infrastructure-as-a-Service (IaaS) • Virtual Hardware
• Platform-as-a-Service (PaaS) • Development Tools, eg. Microsoft Azure
• Software-as-a-Service (SaaS) • Web Services, eg. Google Mail
• Cloud computing services:
• Private • Public • Hybrid
Wikipedia
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Gaming
• an umbrella term used to describe a form of online game distribution
• the most common methods of cloud gaming currently are: • video (or pixel) streaming
• file streaming
Wikipedia
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Gaming
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Gaming
new
games
my
games
my
profile
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
(DIY) Cloud Gaming
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Gaming - Persistency
new
games
World of Warcraft
Minecraft
Persistent World (MMOG)
Persistent and Non-Persistent
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Gaming - Incentives
• Games have more hardware platforms, PC, mobile, etc
• Computer games hardware needs constant upgrading
• Benefits to Gamers: • Less hardware upgrading
• Reduces set up and compatibility issues
• Play anywhere anytime
• Benefits to Game Producers • Supports more Platforms
• Reduce production cost
• Reduces piracy
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Simulation
• Key Features
• Centralisation of Computing and/or Data
• Transparent to User(s)
• Human in the Loop and/or Analytical
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Over Multiple Training Devices
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Zero/Thin/Thick Clients
Where is the Data?
Where is the Computing?
&
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Zero/Thin/Thick Clients
Client Computing at Client Data at Client
Zero zero zero
Thin some some
Thick majority majority
BISim and partners have achieved a Thin Client instance
of VBS3 over distance but have some more work to do
to achieve a Zero Client instance
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Simulation Network/Computing Demands
easier harder
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Infrastructure Issues
• Data • Trainee Data • Training Scenarios • Simulation 3D Content • Analytical Data • Persistency
• Computing • Network Capacity • Economies of Scale • Security • Hardware Diversity • Software Updates
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Simulation Benefits
• Simulation as a Service
• Centralised Software and Data
• Secure Login
• Player Data
• Big Training Data
• Multiple Hardware Platforms
• Centralised Management
• Efficient Allocation of Computing Power
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Beneficiaries of Cloud Simulation
Trainee Training environment that tracks and compares performance
Easy discovery of other players and training scenarios
Ranked/Unranked Worlds for Formal Training and Practice/Play
Trainer/Instructor Persistent interactive world that can be accessed 24/7 across the Enterprise
Training data that tracks and compares performance
Easy discovery of training scenarios
Ranked/Unranked Worlds for Formal Training and Practice/Play
Analysts Assess and compare Training Effectiveness through Big Data
Enterprise Reduced Client Hardware requirements and upgrading
Secure login
Highly autonomous and centralised
Commonality of Systems
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Simulation Challenges
• Network Capacity
• Do Training Enterprises Scale?
• Compatibility with Other Simulation?
• Transition Challenges
Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved.
Cloud Simulation
• Technology Issues will be Resolved
• It’s not just about the Graphics!
• It demands a clear systematized approach to your simulation and training data