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    Session 2-Product as a System

    Donald E Malen, [email protected] 1

    Product as a system

    System design process

    Containing System MapA tool for requirements development

    Design for Manufacturability

    Session 2

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    Assumption: The objective of a company that sells productsis to maximize profit

    Design for Manufacturability

    Profit per unit = price of unit cost to make unit

    price = Profit + cost

    cost = price Profit

    or

    or

    what is the dependent variable, which are independent?

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    cost

    toproduce

    profit

    price=cost + profit

    price dependent variable

    Two ways of looking at a simple equation

    monopoly

    oligarchy

    With one producer, the price to the

    consumer is the producer's cost pluswhatever profit the producer wants

    Price

    Cable TV in

    most

    communities

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    costto

    produce

    profit

    Two ways of looking at a simple equation

    Price

    profit=price-cost

    profit dependent variable

    With many producers, the price to the

    consumer is set by the market place andthe producer profit is what is left over after

    the producers costs are subtracted

    perfect

    competition

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    profit

    Two ways of looking at a simple equation

    increasing pricereducing cost

    Lower cost materialLower cost manufacturing processDesigning for simple assemblyUsing fewer parts and fasteners

    Making product moreuseful to customer andbetter than competition

    costto

    produce

    Price

    profit

    Price costto

    produce

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    two ways to increase profit

    In the first part of the course

    we will discuss ways tomake the product moreuseful to the customer

    increasing price

    profit

    costto

    produce

    Price

    Making product moreuseful to customer andbetter than competition

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    Session 2-Product as a System

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    1 Successful Product Systems

    2 Design Process

    3 Definition: System

    4 Identifying System Functions

    5 Sorting Functions

    6 Setting Function Requirements

    Development of Design Requirements

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    Session 2-Product as a System

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    1986 Buick Riviera Graphical Control Centerconsisted of a touch sensitive CRT

    located in the center of the dash. It

    included controls for climate control,radio, trip computer, instrumentation

    cluster, and diagnostic display, by

    pressing the correct sequence it

    would also display vehicle trouble

    codes.

    Example-What makes a successful product?

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    Micro Computers 1980s

    16k RAM

    TV set monitor

    Audio tape recorder: data storage

    Example-What makes a successful product?

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    Graphical Control Center

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    Session 2-Product as a System

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    Graphical Control Center

    Heater / Ventilation / Air Conditioning

    Controls

    Radio / Tape Controls

    InstrumentDisplay

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    Graphical Control Center

    Successful product?

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    1990 - Conventional1986 to 1989-GCC

    Answer: NoneFunctionality was actually reduced - tactile feedback given by

    buttons was lost, the location and need to look at screen whenmaking selections resulted in driver distraction.

    Not successful even though all the parts worked and were

    technically advanced

    What additional functionality did the Graphic Control Center

    provide the customer?

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    Session 2-Product as a System

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    Lesson for engineers

    Not everything that you can design

    should be designed

    Successful products bring wanted

    functions which meet customer needs

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    A Product Idea

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    "If there is any invention on

    earth that we don't want it is

    this. One of the greatest

    weapons of the minority is to

    postpone voting and this

    instrument would preventthat."

    Congress Procedures Committee

    Chairman

    Voice of the customer

    Edisons first invention

    Electrographic Vote Recorder

    does not meet customer need

    example of market risk

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    Achieving a successful product

    Sources of Design Risk

    not understanding

    what the customer

    wants

    market risk

    design does not

    work correctly

    technical risk

    Market risk is

    usually greater and

    more challenging to

    minimize

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    Session 2-Product as a System

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    Product Cycle

    Product cycle - the closed loop which

    emphasizes meeting customer needs

    ManufactureProduct

    MarketPlace

    DesignProcess

    CustomerNeeds

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    Example of product cycle

    engineering calculation tools in 1970s

    ManufactureProduct

    MarketPlace

    DesignProcess

    Begin cycle with customer needs; not available technology

    CustomerNeeds

    Precise calculations

    & a portable device

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    CustomerNeeds

    ManufactureProduct

    DesignProcess

    1970 market place for engineering calculation tools

    MarketPlace

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    Customer's di lemma: Both needs can not bemet in the same product.Products at that time were either precise orportable, not both. Therefore customerscomplained.

    Customers dilemma

    MarketPlace

    Precise calculations

    & a portable device

    CustomerNeeds

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    Precise

    calculations& a portabledevice

    first pocket calculator available to public

    accuracy from 10-99 to 10+99

    1972HP35$395

    new product with better functions

    meets customer needs better

    ManufactureProduct

    Market

    Place

    DesignProcess

    CustomerNeeds

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    ManufactureProduct

    MarketPlace

    CustomerNeeds

    Design ProcessPrecise

    calculations& a portable

    device

    Customer

    Needs Technology

    Successful products are based on meeting customer needs

    by applying the appropriate technology

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    Session 2-Product as a System

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    Summary

    Successful Product Systems

    Meeting customer needs is the driver of successful product systems

    (Not the use of the latest technology).

    The product design is the process of bringing together technology to

    meet customer needs.It is part of a cycle which includes manufacturing

    a market with competing products

    evolving customer needs. ManufactureProduct

    MarketPlace

    CustomerNeeds

    Design Process

    Customer

    Needs

    Technology

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    Session 2-Product as a System

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    Context for a Product Design Process

    We need a design

    process to bringtogether customer

    needs and the

    appropriate

    technical solution

    and result in a

    successful product

    Manufacture

    Product

    MarketPlace

    Customer

    Needs

    Design Process

    Customer

    Needs

    Technology

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    Session 2-Product as a System

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    1 Successful Product Systems

    2 System Design Process

    3 Definition: System

    4 Identifying System Functions

    5 Sorting Functions

    6 Setting Function Requirements

    Development of Design Requirements

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    How can we minimize market risk and technical risk?

    A structured design process that minimizes both risks

    not understanding

    what the customerwants

    market r isk

    design does not

    work correctly

    technical risk

    Customer

    needsProduct design

    Engineering

    requirements

    turning need

    into

    requirements

    turning requirements

    into a product

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    1971GM introduces itsfirst high fuel economy

    aluminum enginebody-frame integral car

    Example of product design process

    not an evolutionary product

    for GM-first clean sheet of paper

    design for GM after many

    years

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    Initial durabil ity test-miles logged on

    prototype:

    Bringing a new system into being

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    Do one designin Detail

    BuildPrototype

    TestPrototype

    Fix problemsChange design

    Not a very effective design process

    Very inefficient

    Depends on expensive hardware builds

    Depends on expensive testing Takes a long time

    Results in many late changes and re-toolingFour years to design vehicle vs. 1- 1 year today

    Select

    product

    conceptquickly

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    Session 2-Product as a System

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    1.Start Design

    3. End Design and

    Begin Production

    Design Process

    2. Then a

    Miracle Occurs

    "I think you should be a little more clear on step two"

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    Session 2-Product as a System

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    Number ofDesign

    Changesoccurring

    Time

    (months)-48 -24 startof production

    for US

    company

    Typical UScompanyin past

    Japanesecompany

    90% ofchanges

    complete

    A hint for a better design process

    large number of late changes

    because functionality gained

    by test-fix-retest approach

    more changes earlier due to

    application of systems

    design approach

    startof production

    for Japanese

    company

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    Desirable Attributes for a System Design Process

    Results in successful products

    meet customer needs

    meet constraints

    Fastget to market with fresher designs than competition

    respond quickly to changing customer needs

    Efficientpeople skills and knowledge used effectively

    cost of analysis, prototype builds controlled

    not many downstream design changes

    Deals with uncertainty

    Does not commit large amount of resources without a

    high probability of success

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    Session 2-Product as a System

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    Concept of Design funnel

    capture what the customer wants as

    engineering requirements

    create many

    design concepts

    refine selected

    design concept

    screen to selectthe best

    Design resources neededPeople, hardware, computer cpu

    Few peopleneeded early

    in process

    apply engineering factory after

    identifying the best concept

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    Session 2-Product as a System

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    minimize

    market

    risk

    minimize

    technical

    risk

    market analysis

    engineering requirements

    -final engineering CAD

    -validation of performance

    -sourcing

    determine a set of optimal values

    for design parameters

    Pahl/Beitz: Engineering Design

    Formal Stages of System Design Process

    create many design alternatives

    analyze design alternatives

    select the best design alternative

    customer analysis

    create a formal layout

    product

    planning

    embodiment

    design

    conceptual

    design

    detail design

    customer

    needs

    and

    constraints

    requirements

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    Pahl/Beitz: Engineering Design

    Tools for Product Planning stage-Requirements Development

    Containing systemKano modelProduct S curve

    Market benchmarkingProduct SpecificationsQFDProduct Architecture

    Output of ProductPlanning Stage are

    Requirements

    productplanning

    embodiment

    design

    conceptual

    design

    detail design

    requirements

    customer

    needs

    and

    constraints

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    Requirements should be Robust1. confident real customer needs and wants havebeen identif ied

    2. will not change significantly during design

    Requirements are how we capture and quantify1. what the customer needs and wants

    2. constraints on the design

    Robust requirements development

    To begin to define requirements,we must look at the product as a system

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    Session 2-Product as a System

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    1 Successful Product Systems

    2 Design Process

    3 Definition: System

    4 Identifying System Functions

    5 Sorting Functions

    6 Setting Function Requirements

    Development of Design Requirements

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    Russell Ackoff

    Video on Systems Thinking

    Dr. RUSSELL L. ACKOFFProfessor Emeritus of Management Science

    Wharton School of Business, University of Pennsylvania.

    Author and lecturer on system theory and applications

    Some points to note during video:

    Properties of a system

    Mechanistic (analytical) thinkingSystems thinking

    Containing System

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    conaining

    system

    boundary

    Product is a System

    A complex entity composed of several well-matched, interacting

    parts (subsystems /technologies) that contribute to overall

    behavior (functions performed).

    made of

    subsystems / technologies

    Product System

    functions performed

    boundary around the product system

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    SALVOM LAVISSE=

    A Bath is good for you

    Strigil

    Material: Bronze

    Mass: 402 gm

    Carbon date: 1st century AD

    Roman site

    232 mm

    65 mm A strigil was a tool used inancient Greece and Rome

    to scrape dirt and sweat

    from the body before

    soaps became available.

    Is this a goodproduct?

    wikipedia.org

    Product is a System

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    Is this a goodproduct?

    system of interest

    A larger systemwhich contains

    systems of interest

    (containing system)

    Scrape dirt

    and sweat

    from the body

    function forsystem of interest

    within the

    containing system

    Product is a System

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    Stirgil: system of interest

    Product is a System

    containing

    system=Roman bath

    containing

    system=Manufacture

    A product will be wi th in severalcontaining systems over its life

    Use stage

    Manufacturing stage

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    system of interest

    function for

    system of interest

    within the

    containing systemA larger system

    which contains

    systems of interest

    (containing system)

    Other direction also valid

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    Systems Thinking

    Analysis Explain by the Structure

    of system of interest

    Explain by the function

    in containing system

    Two ways to think about systems

    Material: Bronze

    Mass: 402 gm

    Carbon date: 1st century AD

    Roman site

    232 mm

    65 mm

    Scrape dirt and sweat

    from the body

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    Take something you want to understand

    Take it apart

    Explain how each part works

    Then assemble the understanding of the partsinto an understanding of the whole

    Analysis - Analytical Thinking

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    Coffee Maker Example

    Analytical ThinkingExplain by subsystems

    System boundaryWater reservoir

    Coffee container

    Water heating element

    Ground coffee holder

    Armature

    Hot water f low tube

    Filter container

    Coffee Maker

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    Take something you want to understand (the system)

    Identify something that contains this system (containing system)

    Explain the behavior of the containing system

    Explain the systems role in the larger containing system

    Systems Thinking

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    System Containing the Coffee maker

    Coffee Maker- Systems Thinking - look outside the system

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    ManufacturingPlant

    Coffee Maker-Systems Thinking-

    what interacts with the system

    ManufacturingFirm

    Containing System=

    Coffee maker company

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    Coffee Maker-Systems Thinking-

    what interacts with the system

    RetailOutlet

    Containing System=

    Retail outlet

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    ElectricPowersystem

    Coffee Maker-Systems Thinking-

    what interacts with the system

    Kitchen

    Coffeegrounds

    Coffee filter

    Water

    Containing System=

    Users environment

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    Recycler

    Coffee Maker-Systems Thinking-

    what interacts with the systemContaining System=

    End of life

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    ElectricPowersystem

    Recycler

    ManufacturingPlant

    Coffee Maker-Systems Thinking-

    what interacts with the system

    CoffeeDrinker

    ManufacturingFirm

    Kitchen

    RetailOutlet

    Coffeegrounds

    Coffee filter

    Government

    Water

    Containing System=

    All C.S. over life of coffee maker

    C ff S

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    Kitchen

    ElectricPowersystem

    Recycler

    ManufacturingPlant

    Coffee Maker-Systems Thinking-

    what is the nature of the interaction

    CoffeeDrinker

    ManufacturingFirm

    RetailOutlet

    Coffeegrounds

    Coffee filter

    Government

    Water

    Containing System=

    All over life of coffee maker

    S T f thi ki b t d t t

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    Summary: Two ways of thinking about a product system

    What subsystems are there?

    How can each be made better?

    Make sure after changing the subsystems stillinteract properly

    Who does it serve?

    What are the needs being satisfied?

    What are the functions it must provide?

    1 Look inside the product

    2 Look outside the product

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    1 Successful Product Systems

    2 System Design Process

    3 Definition: System

    4 Identifying System Functions

    5 Sorting Functions6 Setting Function Requirements

    Development of Design Requirements

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