SDC1 & SDC8 & Rayshow User’s Manual · 1 x.bg SDC1 & SDC8 & Rayshow User’s Manual 1. Function...

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1 www.ultralux.bg SDC1 & SDC8 & Rayshow User’s Manual 1. Function SDC1 and SDC8 series SD card LED player are designed for driving LED spot light, strip, dot matrix or hurdle LED lamps. It can play multiple programs on a SD card. There’s 1 output port on SDC1 and 8 output ports on SDC8, each port can drive up to 2048 pixels at 30 fps Picture 2.1 Appearance 2. Appearance & Connections & Introduction 1. SYSTEM PORT: 1) 1. 5~24V: To power supply VCC 2) GND: To power supply GND 3)485A: Synchronization wire (connect to 485A on other SDC8 if need to cascade, and no need to connect if no cascade)

Transcript of SDC1 & SDC8 & Rayshow User’s Manual · 1 x.bg SDC1 & SDC8 & Rayshow User’s Manual 1. Function...

Page 1: SDC1 & SDC8 & Rayshow User’s Manual · 1 x.bg SDC1 & SDC8 & Rayshow User’s Manual 1. Function SDC1 and SDC8 series SD card LED player are designed for driving LED spot light,

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SDC1 & SDC8 & Rayshow User’s Manual

1. Function

SDC1 and SDC8 series SD card LED player are designed for driving LED spot light, strip, dot matrix or

hurdle LED lamps. It can play multiple programs on a SD card. There’s 1 output port on SDC1 and 8 output

ports on SDC8, each port can drive up to 2048 pixels at 30 fps

Picture 2.1 Appearance

2. Appearance & Connections & Introduction

1. SYSTEM PORT: 1) 1. 5~24V: To power supply VCC

2) GND: To power supply GND 3)485A: Synchronization wire (connect to 485A on other SDC8 if need to cascade, and no need to connect

if no cascade)

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4) 485B: Synchronization wire (connect to 485B on other SDC8 if need to cascade, and no need to connect

if no cascade)

2. OUTPUT PORT:

Connection for output 1 of SDC1 and Port 1~ Port 8 of SDC8 are the same, now we take Port 1 as an

example:

1) Double wire IC (such as LPD6803, D7722, P9813, ect):

a. CLK1: To LED clock;

b. DAT1: To LED Data;

c. GND: To LED Ground

2) Single wire IC (such as WS2811, TM1903, ect ):

a. CLK1: no need to connect

b. DAT1: To LED Data;

c. GND: To LED Ground

3. MODE key

Press Mode key to change the programs load in the SD card in loop.

4. SPEED+/SPEED-

Press SPEED+ key to speed up the program and press SPEED- to slow down the program.

5. INDICATORS: RUN/ALM

When the controllers work well, the indicator RUN would be light green. When there’s any problem on

the controller, the indicator ALM would be light red.

6. SD Card port

When the programs are loaded on the SD card, please put it into this port.

3. Rayshow Usage The Rayshow software run on windows system, the principle function is to edit the effect program of

digital LED lights.

3.1 Open New Project

The interface of Rayshow shows like picture 3.1.1

Picture3.1.1 Rayshow Interface

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Select the main menu: File (F) => New Project, show as Picture 3.1.2

Picture 3.1.2 New Project

The interface is as Picture 3.1.3 after open new project:

Picture 3.1.3 interface of New Project

In interface of new project, select Controller Type (R800-SDC1 or R808-SDC8), select chip ( the chip

number would be used for the project), select Frame Rate ( 30 or less ), and select wire Sequence of

channel ( RGB or other wire sequence), then click Browse to save the project, and then click “OK” as

shown on Picture 3.1.4.

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Picture 3.1.4 save new project

3.2 Layout

We can choose Auto Layout or Manual Layout to edit the layout.

3.2.1 Auto Layout

Single port layout: When the project is small, 1 port would be enough, the auto layout can be set up by following step:

1) Select the main menu: Project Config (C) => Auto Layout (A), show as Picture 3.2.1.1:

Picture 3.2.1.1 open Auto Layout 2) Then it will come to Auto Layout interface as picture Picture 3.2.1.2

Picture 3.2.1.2 Auto Layout interface

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3) Fill the Horizontal Pixel and the Vertical Pixel, for example on above picture we fill 40 for Horizontal Pixel and 2 for Vertical Pixel, and then choose Left-Top horizontal in for the Pattern. Click “OK“ then it will come back to the main interface as Picture 3.2.1.3

Picture 3.2.1.3 main interface with layout

We can see there are 40 Horizontal Pixel and 2 Vertical Pixels, and total 80 pixels in this project. 3.2.2 Manual Layout

1. Single port layout

1) Select the main menu: Project Config (C) =>Start Manual Layout, show as Picture 3.2.2.1.

Picture 3.2.2.1 Open Manual Layout

Then it will come to Manual Layout interface as picture 3.2.2.2

Picture 3.2.2.2 Manual Layout interface

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2) Chose the light pattern (Light Horizontal or Light Vertical) as picture 3.2.2.3

Picture 3.2.2.3 Chose the light pattern 3) The layout would be as shown on the Picture 3.2.2.4, the left is the Light Horizontal layout and the right is Light Vertical layout.

Picture 3.2.2.4 Layout pattern 4) Click the port option=>there would be a cursor=>click the place you want to put the port=> the port added=>add wire to connect the port and the LED as shown in Picture 3.2.2.5.

Picture 3.2.2.5 adding a port

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5) For the layout, some time we need to make it in text, the operation is: Click Make Text=>Click Input

Text...(I)=>come to the Input Text window=>input the text you want=>Click OK=>The text will follow the

cursor=>click the place you want to put the text=>It will stay there=>click Quick wire=>come to the quick

wire option window=>choose the wire type ( such as “ H topleft ” ) =>choose the text=>the text be

wired=>click “Add wire “ and then connect the text to other LEDs or to the port. Please see the operation

in Picture 3.2.2.6.

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Picture 3.2.2.6 making a text

2. Multiple port layout: When the project is big, we need multiple ports for the project. The set up

operation is similar as the single port layout. Please see the result Picture 3.2.2.7.

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Picture 3.2.2.7 Manual Layout with 2 ports

3.2.3 Check the wiring

Click Analysis Lines to check if all the LEDs are wired, and it will also show the port numbers and LED

quantity of each port. Please see Picture 3.2.3.1

Picture 3.2.3.1 click Analysis lines to check the wiring

3.2.4 Save Layout File

Please save the Layout file by following steps shown in Picture 3.2.4.1.

Picture 3.2.4.1 Save Layout file

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3.3 Effect Record and Edit

3.3.1 Import Layout file

After saving the Layout, we can close the Layout window and then import Layout file to go on the

program record. The step is: Click Import Layout File => Choose the Layout File name => Click Open =>

Import the Layout File successful. Please see the Picture 3.3.1.1.

Picture 3.3.1.1

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3.3.2 Programs record and edit

1. Preset programs

Click Video Effect, it will come out to Picture 3.3.2.1, those effects in the pink box are preset programs, we

can choose any of them and then record directly, and speed is adjustable by pressing F6 & F7.

Picture 3.3.2.1 Preset programs

We can record the program by following step: Choose the preset programs=>Click the record key to

record as Picture 3.3.2.1 => Click the stop record key to stop record => Click the stop video key to stop

video as Picture 3.3.2.2

Picture 3.3.2.2 start record

Picture 3.3.2.3 stop record

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Picture 3.3.2.4 stop Video

2. Flash Video

When the preset programs can’t meet the project request, we need to edit the program in Flash software

and then import to Rayshow. The record operation is similar as the preset programs as below:

Click Video Effect, it will come out to Picture 3.3.2.1, click Open Flash Video => Choose the Flash video

file=> Click Open=> start record operation same as the preset programs. Please see the Picture 3.3.1.6

Picture 3.3.1.6

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Picture 3.3.2.5 Open Flash Video

3. Preview and Edit program

We can preview and edit the program by following steps: Click Edit/Preview => Click the Pause key to

pause the preview => Choose the frames and then click the right key of mouse => Edit the program =>

stop Edit and Preview.

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Picture 3.3.2.6 Edit the program

4. Export ray file

When program edit finished, we can go on the export process: Click Export SD card File => Click “OK” to

save the ray file=> come to the window showing the folder of the file=> Click “OK“ to confirm the folder

=> come to the folder of the ray files.

For example when setup the new project we choose R800 and the program have 2 ports, so it need 2 pcs

R800 and the files also come to 2 ray files, the file named 00_0.ray should be loaded on the master R800

and the 00_1.ray should be loaded on the slave R800.

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Picture 3.3.2.7 Export to ray files

3.4 Project Config instruction

Let’s introduce some function of the Config Menu.

1. Frame Rate

We can click Frame Rate key then go into the Set Frame Rate window to set up the Frame rate of the

program.

Picture 3.4.1 Frame Rate set up

2. Language

We can click Language to change the software interface between Chinese and English.

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Picture 3.4.2 Language Switch

3. Timing Play

Booth SDC1 and SDC8 have timing play function version (need hardware support), it can be set

up as shown in Picture 3.4.3.

Picture 3.4.3 timing play set up

For the timing play, it can be set in loop or set as starting at specific time and stop in specific time. For example: 1) There are 3 programs in loop, if we choose "Item Period ", set the time of program-1 as: 5 hours 30

minutes 0 seconds, the program will play for 5 hours 30 minutes and then switch to next program.

2) If we need the LED to play from 6:30 AM and stop playing from 21:30 PM. We can set a program that choose the "Item Specific Play Time ", set the time as 6 hours 30 minutes 0 seconds.

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To make it stop working, we can make a no-work program, set the start time as 21 hours 30 minutes

0 seconds, then the LED will start to play at 6:30 every day and stop playing at 21:30 every day.

4. Calibrate Controller time

We can set up the Calibrate controller time by click Calibrate Controller time and then follow the set up

instruction in Picture 3.4.4

Picture 3.4.4 set up Calibrate Controller time