Sarah Stead’s Teaching Philosophy · 3....

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TEACHING PHILOSOPHY 1. Characteristics of an Art Teacher A teacher is a guide and a mentor – one who takes the time to help students find and improve their artistic abilities, and encourages those who don’t believe they’re artists to see their true abilities and successes. A teacher shares her knowledge, and communicates it effectively and simply, in a way that students can better relate to and understand. She provides a framework or foundation for students to build and expand upon and promotes and applies specific methods to achieve goals for student learning, despite varying learning styles and backgrounds. She is available, inviting, and provides constructive criticism. While a teacher requires many characteristics, these are just a sampling of those that I have observed in the classrooms of my most admirable professors, and which I have applied in my own art classroom. 2. Teaching Methods and Learning Styles The way a teacher constructs a class and its environment is crucial to its success. To be a successful learner, a student must have freedom to make creative decisions, appreciate the course, understand the relevance and real world application of the knowledge, and enjoy and respect the teacher and the classroom atmosphere. The class must also compensate for diversity in artistic background and learning styles. I believe that a combination of teaching methods is necessary in the art classroom to accommodate for different learning styles. Lectures supplemented by a PowerPoint presentation as well as demonstrations for working with new media will help both visual and auditory learners, while the exercises and projects will assist the visual and kinesthetic learners, as they apply the concepts of each lesson to a visual art piece. 3. Freedom While the students must initially understand the goals they’re working towards, they must have the freedom to make choices within the guidelines and be able to apply their ideas and interests to the piece, creating an intrinsic motivation to make art. This is most effective when a student feels stifled by the requirements of a project. Helping them understand that they can make decisions within the framework, and pitch ideas to the professor is essential to success, and is similar to that of a realworld art commission. The individual modification of projects is also essential to compensating for diversity in the students’ background and varying levels of advancement. By encouraging the students to simplify or increase the complexity of the project based on their level, a teacher can ensure that students will still learn the lesson, but within achievable means. For example, a student who has never taken an art class before may choose to render value on simpler threedimensional structures, while a more advanced student may choose to depict folds of fabric. The key is to encourage students to perform to the best of their abilities, even if they choose the more difficult approach. Additionally, although I provide a framework of objectives and requirements for the assignment, the students are encouraged to present an alternative solution if they can successfully state why they choose to do so. It is important to offer flexibility within assignment constraints as long as the objectives are still achieved. This gives the students a box to work within initially and encourages them to be creative as the project grows. 4. Student Needs Compassion towards the students’ needs and their background is also extremely important. First and foremost, students must understand why they’re taking the course. There may be different reasons for each student, but

Transcript of Sarah Stead’s Teaching Philosophy · 3....

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TEACHING  PHILOSOPHY    1.  Characteristics  of  an  Art  Teacher  

A  teacher  is  a  guide  and  a  mentor  –  one  who  takes  the  time  to  help  students  find  and  improve  their  artistic  abilities,  and  encourages  those  who  don’t  believe  they’re  artists  to  see  their  true  abilities  and  successes.  

A  teacher  shares  her  knowledge,  and  communicates  it  effectively  and  simply,  in  a  way  that  students  can  better  relate  to  and  understand.    She  provides  a  framework  or  foundation  for  students  to  build  and  expand  upon  and  

promotes  and  applies  specific  methods  to  achieve  goals  for  student  learning,  despite  varying  learning  styles  and  backgrounds.    She  is  available,  inviting,  and  provides  constructive  criticism.    While  a  teacher  requires  many  

characteristics,  these  are  just  a  sampling  of  those  that  I  have  observed  in  the  classrooms  of  my  most  admirable  professors,  and  which  I  have  applied  in  my  own  art  classroom.      

 2.  Teaching  Methods  and  Learning  Styles  

The  way  a  teacher  constructs  a  class  and  its  environment  is  crucial  to  its  success.    To  be  a  successful  learner,  a  student  must  have  freedom  to  make  creative  decisions,  appreciate  the  course,  understand  the  relevance  and  real-­‐

world  application  of  the  knowledge,  and  enjoy  and  respect  the  teacher  and  the  classroom  atmosphere.    The  class  must  also  compensate  for  diversity  in  artistic  background  and  learning  styles.  

 I  believe  that  a  combination  of  teaching  methods  is  necessary  in  the  art  classroom  to  accommodate  for  different  

learning  styles.    Lectures  supplemented  by  a  PowerPoint  presentation  as  well  as  demonstrations  for  working  with  new  media  will  help  both  visual  and  auditory  learners,  while  the  exercises  and  projects  will  assist  the  visual  and  

kinesthetic  learners,  as  they  apply  the  concepts  of  each  lesson  to  a  visual  art  piece.      

3.  Freedom  While  the  students  must  initially  understand  the  goals  they’re  working  towards,  they  must  have  the  freedom  to  

make  choices  within  the  guidelines  and  be  able  to  apply  their  ideas  and  interests  to  the  piece,  creating  an  intrinsic  motivation  to  make  art.    This  is  most  effective  when  a  student  feels  stifled  by  the  requirements  of  a  project.    

Helping  them  understand  that  they  can  make  decisions  within  the  framework,  and  pitch  ideas  to  the  professor  is  essential  to  success,  and  is  similar  to  that  of  a  real-­‐world  art  commission.      

 The  individual  modification  of  projects  is  also  essential  to  compensating  for  diversity  in  the  students’  background  

and  varying  levels  of  advancement.    By  encouraging  the  students  to  simplify  or  increase  the  complexity  of  the  project  based  on  their  level,  a  teacher  can  ensure  that  students  will  still  learn  the  lesson,  but  within  achievable  

means.    For  example,  a  student  who  has  never  taken  an  art  class  before  may  choose  to  render  value  on  simpler  three-­‐dimensional  structures,  while  a  more  advanced  student  may  choose  to  depict  folds  of  fabric.    The  key  is  to  

encourage  students  to  perform  to  the  best  of  their  abilities,  even  if  they  choose  the  more  difficult  approach.    

Additionally,  although  I  provide  a  framework  of  objectives  and  requirements  for  the  assignment,  the  students  are  encouraged  to  present  an  alternative  solution  if  they  can  successfully  state  why  they  choose  to  do  so.    It  is  

important  to  offer  flexibility  within  assignment  constraints  as  long  as  the  objectives  are  still  achieved.    This  gives  the  students  a  box  to  work  within  initially  and  encourages  them  to  be  creative  as  the  project  grows.    

 4.  Student  Needs  

Compassion  towards  the  students’  needs  and  their  background  is  also  extremely  important.  First  and  foremost,  students  must  understand  why  they’re  taking  the  course.    There  may  be  different  reasons  for  each  student,  but  

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this  must  be  addressed.    Not  every  student  is  excited  to  learn  new  things  unless  they  can  see  its  purpose.    For  example,  in  fine  art  foundation  courses,  digital  media  or  photography  students  who  are  typically  working  on  the  

computer,  do  not  always  understand  why  they  are  required  to  take  an  art  foundation  course  that  focuses  on  working  with  traditional  media.    By  explaining  to  them  the  specific  way  they  will  benefit  from  the  lessons,  they  can  

begin  to  appreciate  what  is  being  taught,  as  well  as  your  commitment  to  help  them.    

5.  Application  of  knowledge  I  believe  the  teacher  also  must  provide  real-­‐world  applications  or  contemporary  metaphors  for  what  they’re  

teaching.    Presently,  many  students  are  more  familiar  with  working  in  software  than  they  are  with  traditional  media.    If  I  can  bridge  the  gap  between  what  they  already  know  and  what  I  am  trying  to  teach  them,  they  may  

understand  the  new  concept  more  clearly.      Relating  to  a  student’s  prior  knowledge  is  important!    For  example,  when  discussing  hue,  saturation,  and  brightness  in  color  theory,  some  students  may  recognize  the  correlation  to  

the  HSL  adjustment  layer  in  Photoshop,  and  recall  how  adjusting  those  may  affect  an  image.        

Additionally,  by  offering  the  opportunity  for  students  to  digitally  duplicate  a  piece  for  extra  credit,  it  provides  the  computer-­‐oriented  students  an  opportunity  to  show  what  they  know  best,  as  well  as  being  able  to  directly  

compare  the  creation  of  both  pieces  side  by  side.    Drawing  in  pen  and  ink  may  help  them  to  better  understand  the  nuances  of  the  pen  tool  in  Illustrator,  and  will  encourage  interdisciplinary  learning.    It  also  encourages  building  

skills  towards  an  alternative  industry-­‐oriented  career.    

Giving  students  a  taste  of  a  real-­‐world  problem  to  address  in  their  art  is  also  critical.    Whether  it  be  raising  awareness  or  commenting  on  a  world  issue,  or  simply  being  given  the  task  to  create  a  commercial-­‐oriented  design,  

the  students  are  given  the  opportunity  to  communicate  a  message  in  their  art.    For  example,  one  project  I  required  was  the  design  of  a  movie  poster,  book  cover,  or  album  cover.    By  allowing  the  students  to  create  a  commercial  

piece,  they  could  understand  an  application  of  their  creativity  to  a  real-­‐world  career  outside  of  the  competitive  fine  art  world.    Activities  like  this  open  the  door  for  students  to  think  about  their  career  options  at  an  early  stage.  

 6.  Classroom  Atmosphere  

The  classroom  atmosphere  is  most  important  in  ensuring  the  students  are  comfortable,  relaxed,  and  inspired.    Music  is  one  way  to  create  an  optimistic  mood  and  creative  atmosphere.    Seating  students  in  groups  of  two  or  four  

promotes  an  interactive  learning  environment  and  a  community  atmosphere.    By  doing  this,  students  are  continuously  improving  their  work  through  suggestions  by  peers  and  the  professor  before  its  submission  date.    

Students  will  typically  feel  more  satisfied  with  their  art  if  they  have  received  feedback  during  the  entire  creation  process.  

 The  ability  of  the  students  to  work  together  greatly  improves  their  creativity  and  work  ethic.    Giving  them  the  

majority  of  class  time  to  work  on  assignments  provides  the  optimal  collaborative  environment,  as  well  as  the  most  time  to  get  the  teacher’s  feedback  while  in  the  classroom.    While  the  pace  of  the  course  may  vary  over  time,  giving  

students  milestones  to  complete  at  various  times  in  the  semester  provides  flexibility  within  the  project’s  timeframe.        

 7.  Assessment  

Assessment  of  student  needs  and  learning  in  my  classroom  is  accomplished  in  a  few  ways.    Through  anonymous  feedback  during  the  semester,  students  do  not  fear  any  reprisal  and  are  able  to  express  aspects  of  the  course  that  

they  dislike  or  that  are  still  difficult  for  them  to  understand.    By  doing  this,  the  course  can  be  improved  to  better  suit  the  needs  of  the  students  in  the  individual  class.    Student  learning  is  also  assessed  through  a  portfolio,  and  

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most  effectively  can  be  seen  in  the  student’s  improvement  over  the  course  of  the  semester.    Providing  the  opportunity  to  improve  projects  after  initial  completion  also  promotes  experimentation.    Students  are  given  

intrinsic  motivation  to  improve  the  projects,  as  well  as  the  opportunity  to  improve  their  grades.    Additionally,  the  group  critique  after  each  major  assignment  allows  for  assessment  by  peers  and  the  instructor  simultaneously.  

 8.  Summary  

A  teacher  must  motivate,  encourage,  and  translate  information  adjusting  for  different  learning  styles  and  student  backgrounds.    By  applying  information  to  student  motivators  and  real-­‐world  experiences,  the  students  will  not  only  

understand  the  information  better,  but  they  will  be  further  prepared  for  higher  education  courses  and  careers  in  art.    Even  if  the  students  don’t  want  to  become  artists,  art  can  enrich  any  student’s  life  and  provide  a  different  

perspective  of  the  world  through  creativity.    I  am  passionate  about  continuously  improving  these  methods  of  teaching  to  be  committed  to  their  education  and  to  watch  students  grow.  

 

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TEACHING  NARRATIVE    1. Teaching  Background  

a. What  am  I  prepared  to  teach?      i. Background  in  photography,  graphic  design,  fine  art  

ii. Experience  teaching  2-­‐D  Design  Fundamentals    b. What  were  my  past  responsibilities?  

i. Graduate  Assistant  in  photography  1. Assisted  instructor  of  record  during  critique  sessions  of  intermediate  

photography  2. Prepared  photo  history  slideshows  for  Advanced  photography  lectures  

3. Monitored  and  assisted  students  with  technical  difficulties  in  weekly  undergraduate  photo  lab  sessions  

ii. Graduate  Assistant  in  Web  Art  1. Assisted  the  professor  in  instructing  a  graduate-­‐level  course  about  the  

creation  of  a  professional  online  portfolio  2. Tutored  students  outside  of  class  in  Dreamweaver  and  Flash  web  software  

3. Introduced  students  to  web  terminology  and  preparing  and  uploading  content  to  the  web  

iii. Graduate  Teaching  Associate  in  2-­‐D  Design  Fundamentals  1. Instructor  of  Record  for  four  courses  in  2-­‐D  Design  Fundamentals,  more  

than  100  students  total  2. Face-­‐to-­‐face  instruction  in  midsize  classroom  

3. Completed  online  and  in-­‐person  GTA  instructional  training  courses    4. Prepared  curriculum,  syllabus,  timeline,  course  content,  projects  and  

exercises  5. Led  the  classroom  through  lectures,  critique,  and  studio  

6. Assisted  and  directed  students  in  the  completion  of  their  assignments  7. Created  goals  and  assessment  rubric  for  each  assignment  

8. Created  and  managed  Excel  grade  book,  graded  art  and  uploaded  final  grades  online  

9. Held  office  hours  or  scheduled  appointments  with  individual  students  outside  of  class  

 2. Teaching  goals  

a. Although  student  learning  outcomes  vary  for  each  course  or  medium  taught,  or  even  as  far  as  for  each  individual  assignment  within  the  course,  there  are  some  fundamental  concepts  

that  should  be  included  in  each  art-­‐related  course:  i. Basic  Skills:    

1. Understanding  of  vocabulary,  aesthetics,  and  fundamental  principles  of  visual  organization  to  combine  the  elements  of  art  in  2-­‐D  and  3-­‐D  works,  

composition  and  color  theory  ii. Communication  of  ideas  

1. Visually:  concept  to  completion  2. Orally:  presenting  visual  work  to  the  class  

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3. Written:  artist  statement  discussing  concept  and  process  iii. Program-­‐specific  knowledge  

1. Theory  2. History  

3. Practice  (mastery  of  tools  and  media)  iv. Critical  thinking  and  Research  skills:    

1. Investigation,  analysis,  interpretation  of  theory,  history,  and  form  2. Question  traditional  concepts  

3. Problem  solving  in  the  creation  of  art  to  achieve  a  set  of  objectives  or  requirements  in  a  project  

4. Critique  your  own  work  and  the  work  of  others  for  improvement  v. Execution  

1. Planning/designing  artworks  from  concept  to  execution  2. Appropriately  demonstrate  understanding  of  objectives  and  criteria  

3. Impart  high  levels  of  craftsmanship  an  presentation  4. Express  point  of  view,  personal  interpretation  of  the  subject,  emphasize  

style  and  personality  in  the  work  vi. Work  Habits  

1. Time  management  2. Timeliness  

3. Professionalism  4. Show  effort,  improvement  and  growth  over  time  

vii. Interdisciplinary  Connections  1. Expanding  and  bridging  disciplines  through  the  creation  of  art  

viii. Collaboration  1. Exchange  of  ideas  with  others  

2. Team  building,  decision  making,  real  world  experience  ix. Professional  development:  

1. Understand  real  world  application  of  concepts  2. Knowledge  of  potential  business  endeavors  and  careers/exhibition  etc  

x. Respect  1. Be  respectful  of  other’s  culture  and  diversity  in  the  classroom  

 3. Instructional  methodologies    

a. Multimedia  instruction  and  lecture  (learning  the  foundations)  b. Demonstration  (to  understand  application  of  tools,  for  visual  learners)  

c. Classroom  response  systems  (active  learning)  d. Problem  solving  and  brainstorming  (composition  and  concept)  

e. Student  presentation  and  critiques  (talking  about  art,  active  learning)  f. Portfolio  (practice  professionally  presenting  and  refining  work)  

g. Student  participation  (Interactive  learning)  h. Journal  (document  preparation/references,  practice  writing  about  art)    

 

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 ART  2201C:  2-­‐D  Design  Fundamentals,  Section  2  

Art  Department    

   

COURSE  SYLLABUS    

       

Instructor:     Sarah  Stead   Term:     Spring  2010  Office:     VAB  205   Class  Meeting  Days:     MW  

Phone:     407-­‐823-­‐2676  (main  art  department  line)   Class  Meeting  Hours:     8  –  10:50am  E-­‐Mail:     [email protected]   Class  Location:     VAB  Rm.  222  

Office  Hours:   By  appointment  only   Course  Credits:   3    

 I. Welcome  

Welcome  to  2-­‐D  Design  Fundamentals!    I  look  forward  to  working  with  you.    Please  contact  me  immediately  if  you  are  experiencing  any  problems  throughout  the  semester.    

 II. University  Course  Catalog  Description  

Materials,  processes,  form.  Emphasis  on  two-­‐dimensional  design  problems,  including  problems  in  black  and  white,  and  basic  color  theory.  

 III. Course  Overview    

This  course  will  cover  the  basic  concepts  of  two-­‐dimensional  design,  focusing  on  the  form  and  organization  of  the  five  elements  of  design:  [line,  shape,  value,  color,  and  texture].    Simultaneously,  students  will  use  a  variety  of  media  

and  techniques  in  their  work  to  organize  space  through  implementing  the  nine  principles  of  design:  [balance,  contrast,  dominance,  harmony,  proportion,  repetition,  scale,  unity,  and  variety].    This  course  will  focus  on  increasing  

skills  in  perception,  analysis,  critical  thinking,  and  art  vocabulary  as  applied  to  the  basic  fundamentals  of  design.    Through  lecture,  in-­‐class  activities,  homework  assignments,  and  critiques,  students  will  effectively  learn  to  interpret,  

execute,  and  discuss  two-­‐dimensional  works  of  art.      

IV. Course  Objectives    

• To  develop  a  visual  understanding  of  the  basic  elements  of  design  • To  master  organization  of  space  through  implementation  of  the  design  principles.  

• To  show  proficiency  in  the  artist’s  basic  tools  and  materials.  • To  learn  the  vocabulary  of  two-­‐dimensional  design  in  order  to  comprehend,  analyze,  discuss,  critique,  and  

write  about  artwork.  • To  create  aesthetically  resolved  artwork  through  methods  of  problem  solving,  such  as  brainstorming,  

conceptual  development,  and  the  collection  and  organization  of  source  material.    This  is  expected  to  take  place  both  inside  and  outside  of  class.  

• To  perceive  and  respond  to  his  or  her  own  artwork,  as  well  as  the  art  of  others.  • To  present  work  in  a  professional  manner.  

• Maintain  a  journal  and  document  the  semester’s  work.  • Demonstrate  time  management  skills  and  professionalism  when  working  with  deadlines.  

 V. Course  Prerequisites  

Priority  is  given  to  students  whose  major  requires  this  course.    

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 VI. Required  Texts  and  Materials  

There  are  no  texts  required  for  this  course.  

 *  For  the  following  list  of  supplies,  you  may  choose  to  buy  materials  as  needed,  rather  than  the  entire  list  at  once,  

however,  this  is  not  an  excuse  for  you  to  be  unprepared  for  class.    List  of  materials  required  for  each  phase  will  be  listed  on  the  individual  assignment  sheets  provided  in  class  the  day  before  we  begin  the  assignment.  *  

 List  of  Supplies    

Tackle  box  or  carrier  for  supplies  (from  Wal-­‐Mart,  art  store  boxes  can  be  expensive!)  1”  3-­‐ring  Binder  and  sheet  protectors  (at  least  25  to  start)  Sketchbook  (9x12”  or  11x14,”  you  may  use  one  you  already  have)  Artist  or  drafting  tape  (1”  wide)  Graphite  pencils  set  (or  individual  recommend  2H,  HB,  2B,  4B,  6B)  Ink  pens  (black  Micron  set,  or  4  Micron  weights:  .08,  .05,  .03/.02,  .01/.005;  or  Faber  Castell  4-­‐pack)  Pencil  sharpener  White  Staedler  eraser  Tracing  paper  (11x14”  pad,  Canson  recommended)  Ruler  (18”  or  24”  recommended)  Bristol  board  (smooth,  11x14”  pad,  you  may  split  with  one  other  person)    3M  Spray  adhesive  (small  can)  Rubber  cement    Rubber  cement  pick-­‐up  Sharpie  marker  (fine  point)  Compass/protractor  Scissors  Cutting  mat  Exacto  knife  and  extra  blades    Rives  BFK  (1  –  20x30”  sheet)  Acrylic  Brushes:  size  1  and  3  round;  4  flat;  small  or  medium  filbert  or  bright;  assorted  detail  Palette  knife  (can  be  plastic)  Water  container  for  paintbrushes  (glass  or  plastic  jar  you  have  at  home)  Palette  (can  be  a  disposable  plate,  or  palette  paper)  Acrylic  fluid  matte  medium  (smallest  container  to  start)  *Acrylic  paint  color,  brand,  and  size  specifications  will  be  provided  at  a  later  time*  Other  misc.  materials  for  texture  as  needed  

 Point  and  shoot  camera  will  be  necessary  for  some  assignments  (please  see  me  if  you  do  not  have  one)    The  following  will  be  provided:    Black  illustration  board  for  mounting  (1  –  32x40”  sheet)  Bristol  board  for  shape  (smooth,  1  –  22x30”  sheet  )  Graph  paper  sheets  (8.5x11”  sheets)  Smooth  black  paper  for  shape  (Canson  80-­‐100  lb.  weight)  Drawing  paper  sheet  for  value  (80lb.  Strathmore)  

 Places  to  buy  materials:  (*student  discount)  *  Art  Systems  of  Florida,  1740  SR  436,  Winter  Park,  407.679.4700  *  Sam  Flax  Art  and  Design  Store,  1501  E.  Colonial  Dr.,  Orlando,  407.898.9785  Michael’s,  4628  E  Colonial  Dr.,  501  N  Orlando  Ave.,  1766  Sand  Lake  Rd.,  375  E  Altamonte  Dr.  Jo-­‐Ann  Fabrics,  Waterford  Lakes,  3562  E  Colonial  Dr,  924  W  SR  436  The  Spot,  UCF  Breezeway  (India  ink,  pencils,  rulers,  compass,  erasers,  exacto,  paper,  spray  adhesive)      

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 VII. Basis  for  Final  Grade     Class  Projects  and  %  Weights:  

30%   Participation  and  preparedness  • Preparedness  

• Homework  • Classroom  work  ethic  and  critique  participation  

70%     Projects:    • Phase  I:  Line  (10%)  

• Phase  II:  Shape  (10%)  • Phase  III:  Value  (10%)  

• Phase  IV:  Texture  (10%)  • Phase  V:  Color  (10%)  

• Phase  VI:  Final  (10%)  • Final  Journal  (10%)  

Grading  Scale:  Each  of  the  above  sections  will  be  calculated  as  a  percentage  from  the  points  you  receive  out  of  the  points  possible,  then  multiplied  by  the  given  weight.    Extra  credit  and  attendance/lates  will  then  be  factored  into  your  grade.  The  final  percentage  will  be  applied  to  the  standard  percentage  grading  scale  below:    A  (94-­‐100)  A-­‐  (90-­‐93)  

B+  (87-­‐89)  B  (84-­‐86)  

B-­‐  (80-­‐83)  C+  (77-­‐79)  

C  (74-­‐76)  C-­‐  (70-­‐73)  

D+  (67-­‐69)  D  (64-­‐66)  

D-­‐  (60-­‐63)  F  (0-­‐59)

  PARTICIPATION  

Preparedness:    Students  are  expected  to  have  all  materials  specified  for  each  project  and  be  ready  to  work  at  the  beginning  of  each  class  period.  You  are  required  to  have  materials  every  day  of  class,  except  Phase  Critique  days.  

Homework:  Homework  is  checked  at  the  beginning  of  class  on  the  day  it  is  due.    Late  homework  is  not  accepted.    Homework  may  include:  workbook,  sketches,  preparation  for  assignments,  assignment  milestones,  etc.  

Critique:  Group  critiques  will  follow  the  completion  of  each  assignment,  when  you  will  submit  your  journal  and  assignment.    Critique  is  the  preferred  method  by  which  art  students  develop  vocabulary  specific  to  the  art  world  in  

order  to  discuss  ideas,  perceptions,  and  constructs  of  2-­‐D  design  evident  in  your  work.  Everyone  will  have  a  chance  to  ask  questions  and  provide  insights  concerning  the  work  presented.    Feedback  from  critiques  provides  the  student  

with  valuable  information,  which  increases  learning  potential  and  aids  in  improving  artwork.    Although  you  turn  in  your  assignment  at  the  end  of  the  critique,  projects  may  be  worked  on  further  for  resubmission.    Take  notes  on  

suggestions  you  receive,  so  they  will  be  fresh  in  your  mind  when  I  return  them.      

PROJECTS     General  Assessment  Rubric  Example  (subject  to  change  per  project):  

  15  Journal  completion  and  quality     10  Effort  

  10  Followed  instructions     10  Concept  (development  and  expression  of  ideas  artistically)  

  10  Composition  (organization  of  elements  and  principles)     10  Craftsmanship  and  presentation     10  Technique/use  of  media    

  25  Project-­‐specific  (based  on  assignment  objectives)  

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Journal:  You  must  keep  a  semester-­‐long  journal  in  a  1”  binder.    It  must  contain  your  syllabus,  assignment  sheets,  homework,  sketches,  artist  statements,  and  lecture  notes.    Your  journal  is  due  at  the  midterm  and  final  due  dates,  

and  during  each  phase.    Necessary  items  in  the  workbook  for  each  phase  will  be  discussed      during  that  phase.    

Resubmission:  Projects  may  be  improved  and  resubmitted  for  an  improvement  in  grade  at  any  time  up  until  the  

midterm  or  final  due  dates.    Projects  completed  before  the  midterm  may  only  be  resubmitted  until  the  midterm  due  date,  and  all  projects  after  must  be  resubmitted  by  the  final  critique.    In  order  to  be  accepted  for  resubmission,  you  

MUST  include  your  original  project  grade  sheet,  along  with  a  short  description  of  what  you  changed,  and  why  the  things  you  changed  improved  your  work  within  the  guidelines  of  the  project.  

 VIII. Attendance  and  Work  Policies  

Attendance  Policy:    3  absences  are  permitted.  Each  absence  beyond  3  will  lower  your  final  grade  by  one  letter.    For  example,  if  you  have  an  A,  and  you  have  a  sum  of  4  absences,  including  lates,  you  will  receive  a  B.    If  you  have  a  sum  of  5  absences,  you  will  receive  a  C  and  so  on.    In  the  event  of  a  medical  emergency,  absences  are  permitted  with  a  doctor’s  note.  Otherwise,  calling  and/or  e-­‐mailing  me  regarding  tardiness  and  absence  is  polite  and  accepted,  but  does  not  excuse  you  from  your  classroom  obligations.  

3  tardies  are  equivalent  to  1  absence.      The  following  are  counted  as  1  tardy:  1. You  are  considered  late  if  you  are  absent  when  roll  is  taken,  but  still  come  to  class  2. Leaving  early  from  class  

Missed  critique:  By  missing  a  critique,  your  grade  will  automatically  be  a  zero  for  that  phase  assignment,  unless  you  have  a  valid  excuse.    You  must  come  to  the  critique  even  if  your  work  is  not  completed!    You  can  still  turn  it  in  late  upon  its  completion,  following  the  late  work  grading  policy,  but  it  is  better  than  a  0!    If  you  are  having  trouble  with  the  assignment,  other  students  and  I  are  able  to  give  you  advice  and  direction  to  complete  it.    The  work  must  be  at  least  50%  completed  to  submit  on  this  day,  otherwise  it  must  be  considered  late.  

Catching  up:  Lectures,  demos,  and  presentations  will  not  be  repeated.    It  is  your  responsibility  to  ask  another  student  for  the  missed  information.    You  may  contact  me  only  to  clarify  information,  to  receive  handouts,  or  to  ask  a  question  about  what  your  classmates  provided  you.  

Late  Work  Policy:  Late  work  will  be  deducted  by  one  letter  grade  each  class  day  until  it  is  submitted  (for  example,  a  project  due  Monday,  that  is  submitted  Wednesday,  cannot  get  higher  than  a  B  on  the  assignment).  

Extra  Credit  Policy:    The  following  options,  if  executed  well,  will  add  up  to  5  points  to  a  project  grade.    Additional  extra  credit  opportunities  may  be  offered  throughout  the  semester.  You  may  do  each  of  the  following  once:    

1. Digitize  a  phase  assignment  a. Recreate  one  of  your  phase  assignments  digitally  with  Photoshop,  Illustrator,  Maya,  Flash,  etc.  b. Do  NOT  just  scan  a  project  in  and  enhance  it  in  Photoshop,  you  must  recreate  it  from  scratch.    You  

may  scan  the  image  in  to  act  as  a  guide  to  work  over,  however.  c. Submit  digitally  and  in  print  form    

 2. Using  a  medium  of  your  choice,  represent  the  5  elements  of  art  

a. Choose  a  medium:  photography,  printmaking,  graphic  design,  web  art,  watercolor  painting  b. Create  5  –  4x6”  images,  each  one  representing  one  of  the  five  elements  of  art:  line,  shape,  value,  

texture,  color.    You  may  either  create  a  design  from  your  imagination  or  use  a  reference  image  to  replicate  in  each  element.  

c. Submit  professionally  in  print  form  (and  digitally  if  appropriate  for  the  medium  chosen),  labeling  the  element  it  represents    

 3. Write  an  opinion  paper  on  an  art  exhibit  

a. One  page:  typed  double  spaced,  write  about  an  exhibit  at  the  UCF  art  gallery,  Orlando  Museum  of  Art,  etc.  

b. Discuss  the  exhibit  overall  briefly  and  focus  on  particular  pieces  you  are  drawn  to  and  why,  using  vocabulary  and  concepts  learned  from  this  class  (elements,  principles,  etc.)      

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IX. Technology  and  Media    

E-­‐mail:  Please  be  sure  to  provide  me  with  an  e-­‐mail  account  you  will  be  checking  regularly.    Updates  not  provided  in  class  will  be  sent  via  e-­‐mail.    As  mentioned  above,  I  cannot  catch  students  up  via  e-­‐mail,  and  cannot  guarantee  I  will  be  able  to  reply  to  e-­‐mails  in  a  timely  manner.    It  is  best  to  speak  with  me  during  or  after  class,  when  possible.    Links  to  important  information,  if  posted  online,  will  be  provided  via  e-­‐mail,  as  well.  

 X. Classroom  Etiquette  

 Talking:  Talking  with  peers  about  your  work  is  highly  encouraged,  as  long  as  it  is  not  a  hindrance  to  your  progress.  

Phones  and  iPods:  Mobile  phones,  iPods,  and  other  electronic  devices  must  be  silenced  during  all  classroom  lectures.  You  may  use  iPods  during  work  sessions  with  headphones  at  a  reasonable  volume,  but  you  are  not  permitted  to  use  mobile  phones  for  talking  or  texting  during  class.  

Issues:  Please  wait  until  after  class,  or  schedule  an  appointment  with  me  to  discuss  your  grades  or  class  grievances.  

Breaks:    15-­‐minute  breaks  will  be  held  halfway  through  class.  

Clean-­‐up:    Clean-­‐up  should  occur  at  least  five  minutes  before  the  end  of  each  class  period.    

XI. Additional  Needs    Disability  Access:  Students  with  disabilities  who  need  accommodations  in  this  course  must  contact  the  professor  at  the  beginning  of  the  semester,  and  must  be  registered  with  Student  Disability  Services,  Student  Resource  Center  Room  132,  phone  (407)  823-­‐2371,  TTY/TDD  only  phone  (407)  823-­‐2116,  before  requesting  accommodations  from  the  professor.    

XII. Important  Dates  to  Remember    

Last  Day  to  Add/Drop  Classes:   January  15/January  14  

Martin  Luther  King,  Jr.  Day  (NO  CLASS):   January  18  Withdrawal  and  Grade  Forgiveness  Deadline:   March  5  

       Spring  Break  (NO  CLASS):   March  8  –  13  Classes  end:   April  26  

Final  Examination:   April  28,  8  –  11am  Final  Work  Available:   May  3,  8am  –  4:30pm  

Grades  available  on  myUCF:   May  8    

An  estimated  critique  date  will  be  provided  at  the  beginning  of  each  assignment  phase.      

 **Any  part  of  this  syllabus  may  be  modified  at  the  discretion  of  the  instructor.  Changes  will  be  discussed  in  class  

and/or  via  email.**    

 

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Assignment  Sheet:  Phase  I  Line  2-­‐D  Design  Fundamentals  Sarah  Stead,  Spring  2010  

 

 

OBJECTIVE:  

Learn  the  different  types  of  line  Learn  the  characteristics  and  directional  forces  of  line,  and  their  effects  on  mood  Recreate  an  image  using  only  line,  without  outlines  Represent  the  image’s  three-­‐dimensional  quality  (through  varied  direction,  curved  and  straight  lines)  Represent  value  change  (through  varied  weight  of  media,  varied  width  of  line)    

Materials  needed:  

Graphite  pencil  set  Ink  pen  set  Sketchbook  Drafting  tape  Pencil  sharpener  

Eraser  Ruler  Bristol  board  10x12”  Tracing  paper  11x14”

TOOL  TIPS  

B  represents  softer  graphite  and  creates  a  darker  shade  H  is  harder  and  is  better  for  lightly  sketching  your  image  on  the  Bristol    Graphite  may  smudge  in  transport,  and  it’s  best  to  keep  covered  with  tracing  paper  Smooth  Bristol  is  designed  for  both  wet  and  dry  media  

PREPARATION  

1. Find  2-­‐3  black  and  white  reference  photographs  with  a  good  range  of  value  (at  least  7  values  ranging  from  black  to  white).  Make  sure  it  is  large  enough  to  work  from  since  you  will  be  enlarging  one  of  them.  Geometric  images  can  be  simpler,  but  organic  forms  can  work,  also.  

2. Choose  an  image.  Decide  whether  to  execute  in  graphite  or  pen.  

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3. Crop  image  to  improve  composition  when  appropriate,  and  to  aspect  ratio.  4. Choose  a  method  of  transfer.  5. Complete  a  basic  contour  sketch  of  the  composition,  do  not  apply  value.  6. Laying  a  sheet  of  tracing  paper  over  the  image,  experiment  with  your  medium  and  direction  and  curve  of  

line,  but  do  not  spend  too  much  time  on  this.  NO  crosshatching!  

EXECUTION  

1. Prepare  a  10x12”  piece  of  Bristol.  2. Transfer  the  image  lightly  onto  the  surface.  Press  lightly  so  as  to  not  create  indentations  on  the  paper.  3. Begin  applying  value,  start  lighter  since  you  can’t  always  erase!  4. Make  sure  you  use  the  methods  discussed  to  apply  value  shift  through  line,  paying  attention  to  the  

direction  and  curve  of  line  used  in  your  sketch.  5. Although  the  contour  is  sketched  on  your  paper,  do  not  follow  that  line!  

FINALIZATION:  

Line  Assignment  o You  do  not  have  to  mount  the  first  assignment  o Prepare  the  image  professionally,  clean  up  graphite,  erase  whites  that  may  have  smudged  o Cover  with  a  piece  of  tracing  paper  cut  to  size  

Journal  o Label  your  journal  with  the  following  information:  

o Name  o 2-­‐D  Design  Fundamentals    o Section  ___  

o Include  assignment  sheet,  lecture  notes,  all  thumbnail  sketches  and  homework  assignments  (cut  to  fit  in  sheet  protectors)  

ASSESSMENT  

10  Journal  completion  and  quality  

10  Effort  10  Followed  instructions  

10  Concept  (development  and  expression  of  ideas  artistically)  10  Composition  (organization  of  elements  and  principles)  

10  Craftsmanship  and  presentation  10  Technique/use  of  media    

10  Use  of  line  to  create  a  range  of  value  10  Use  of  line  to  create  dimension  

10  Representation  of  the  image  without  outlines      CRITIQUE  DATE:  __________________          

 

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Assignment  Sheet,  Phase  II:  Shape  2-­‐D  Design  Fundamentals,  Spring  2010  Sarah  Stead  

 

 

OBJECTIVES:  

1. Use  contrast  to  depict  an  object  in  black  and  white  from  multiple  angles  2. Use  problem  solving  to  arrange  the  shapes  and  compositions  for  unity  and  balance  3. Consider  a  focal  point  that  may  carry  over  into  multiple  squares  4. Be  sure  to  fill  the  space  of  each  square  effectively,  balancing  positive  and  negative  space  5. Understand  and  balance  positive  and  negative  space  within  the  entire  composition  6. Understand  how  the  principles  of  gestalt  influence  our  perception  of  form  7. Consider  how  areas  of  black  and  white  merge  to  form  the  larger  design  and  create  movement  

Materials  needed:  

Pencils  Sharpie  marker  (fine  point)  Tracing  paper  Bristol  board  (provided)  Smooth  black  paper  (provided)  Compass  

Rubber  cement  and  rubber  cement  pickup  Exacto  knife  and  blades  Tape/stapler  Cutting  mat  Ziploc  bags  or  envelopes  Object:  one  organic  or  one  manmade

PREPARATION  

1. Choose  an  organic  or  manmade  object;  one  that  is  portable,  and  that  you  can  bring  to  class!  

EXECUTION  1. Cut  the  black  paper  into  twelve  6”  squares.  2. In  your  sketchbook,  create  12  –  6”  drawings  (2  on  each  page),  breaking  down  the  object  into  high-­‐

contrast,  flat  shapes,  each  one  from  a  different  view  or  angle  (use  cropping  and  consider  composition  to  effectively  fill  the  space,  balancing  positive  and  negative  space).  Balance  depiction  of  close  detail  and  full  image.    Your  final  image  may  be  more  abstract  or  more  obvious  depending  on  how  you  illustrate  it.  

3. Cut  out  the  squares  and  consider  how  to  arrange  them  on  the  final  piece.  4. Transfer  your  drawings  to  the  black  squares  then  use  the  knife  to  cut  out  the  areas  of  your  drawing  that  

were  white  (negative  spaces).  Save  these  pieces  because  they  can  be  used  later  in  the  project.  

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5. These  squares  will  now  be  arranged  on  the  Bristol  board  in  a  grid  of  4  columns  and  3  rows.  The  squares  can  be  turned,  flipped,  and  changed  from  positive  to  negative  (remember  the  pieces  we  didn’t  throw  away).  You  may  use  artist  tape  to  hold  pieces  together,  but  consider  a  folder  or  Ziploc  bags  to  contain  your  cutouts  while  you  go  back  and  forth  from  class.  

6. As  the  6”x  6”  square  get  set  next  to  each  other,  the  positive  and  negative  areas  will  merge  together  and  start  to  create  larger  positive  and  negative  shapes  which  will  become  a  single  18”x  24”  abstract  image.  

FINALIZATION:  

Shape  Assignment  o Final  piece  does  not  need  to  be  mounted,  however  the  final  image  should  have  a  border  of  2”  

remaining  on  the  Bristol  all  the  way  around,  with  2.25”  on  the  bottom      Journal  

o Assignment  sheet  o Lecture  notes  o Activities/homework  o Reference  images  (if  used)  o Sketches  

ASSESSMENT  

10  Journal  completion  and  quality  10  Effort  

10  Followed  instructions  10  Concept  (development  and  expression  of  ideas  artistically)  

10  Craftsmanship  and  presentation  (glue  cleaned  up)  10  Technique/use  of  media  (clean  and  smooth  cuts  are  important,  representation  of  details)  

10  Contrast  and  depiction  of  objects  as  black  and  white  10  Balance  of  positive  and  negative  space  within  squares  and  the  entire  composition  

20  Composition  (effective  use  of  space,  balance  of  weight  in  the  design,  movement,  merging  of  forms)    CRITIQUE  DATE:  __________________    

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Assignment  Sheet:  Phase  III  Value  2-­‐D  Design  Fundamentals,  Spring  2010  Sarah  Stead    

 

OBJECTIVES  

1. Create  3  –  7x7”  drawings,  accurately  depicting  one-­‐,  two-­‐,  and  three-­‐point  perspective    2. Use  different  ways  of  representing  value  to  create  form  without  outlines  3. Use  both  graphite  and  pen  independently  to  depict  value  4. Use  balance  and  methods  of  creating  depth  in  the  composition    

Materials  needed:  

Graphite  pencils,  pens  Eraser    

Tracing  paper  Drawing  paper  (provided)  

Ruler,  scissors/exacto  Spray  adhesive

PREPARATION  

1. Photograph  references:  multiple  of  one-­‐,  two-­‐,  and  three-­‐point  perspective,  and  print.  2. Choose  one  of  each  type  of  perspective,  and  crop  to  fit  a  1:1  ratio.    3. Begin  sketching  each  on  a  sheet  of  sketch  paper  to  size,  to  accurately  portray  the  perspective.    

You  may  choose  to  draw  directly  on  the  paper,  but  beware  of  permanent  marks  with  the  graphite,  particularly  if  you  are  doing  pen  and  ink.  

4. Remember  when  you  are  working  on  a  close-­‐up  perspective  drawing,  your  vanishing  points  will  need  to  be  extended  beyond  the  7x7”  square.    You  may  need  to  extend  your  sketchbook  paper  to  do  this  accurately.  

5. Determine  three  ways  to  show  value  (hatching,  cross  hatching,  stippling,  scumbling,  shading).    You  are  required  to  do  one  shaded  in  graphite,  and  one  other  must  be  done  in  pen,  but  the  rest  is  up  to  you.  

6. Create  three  7-­‐value  scales  1x7”  

EXECUTION  

1. Draw  7x7”  boxes  lightly  on  your  paper  and  transfer  your  images.      2. Create  a  value  range  from  pure  white  to  pure  black  with  a  range  of  midtones,  using  three  

different  value  methods  3. Have  a  consistent  light  source  within  each  individual  frame.  

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FINALIZATION:  

Value  Assignment  

• Mount  the  works  on  black  illustration  board:  o Border  of  1.25”  on  the  top  and  sides,  and  1.5”  on  the  bottom  o With  1”  in  between  each  square  

• Cover  each  square  with  a  flap  of  tracing  paper  Journal  

• Assignment  sheet,  Lecture  notes,  Activities  (value  scales),  Reference  images,  Sketches  

ASSESSMENT:  

10  Journal  completion  and  quality  

10  Effort  10  Followed  instructions  

10  Concept  (development  and  expression  of  ideas)  10  Craftsmanship  and  presentation  

10  Technique/use  of  media    10  Range  of  value  

10  Composition  20  Proper  use  of  perspective  and  depth  illusions  

 CRITIQUE  DATE:  _________________    

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Assignment  Sheet,  Phase  IV:  Texture  2-­‐D  Design  Fundamentals,  Spring  2010  Sarah  Stead  

 

   

REQUIREMENTS  

1. Execute  the  assignment  on  11x14”  Bristol  board.  2. Explore  and  develop  four  different  types  of  texture:  simulated,  abstract,  invented  and  actual.  Your  final  

image  must  represent  each  of  these  types.  3. Although  the  different  areas  of  texture  are  working  independently,  develop  a  way  to  unify  them  within  

the  composition.  4. The  only  color  allowed  in  this  assignment  is  from  the  actual  texture.  5. You  will  base  your  design  on  a  reference  image.  You  may  choose  to  reference  the  texture  that  is  already  

within  the  image,  or  you  may  apply  other  textures  to  the  forms.  You  may  only  have  more  than  4  textures  if  it  does  not  clutter  your  image,  and  as  long  as  you  have  already  represented  the  four  types  of  texture.  Additional  areas  of  the  image  not  representing  the  four  types  of  texture  may  be  dealt  with  through  a  simple  value  rendering  in  one  of  the  approved  media,  depending  on  what  works  best  for  your  image.  

6. ACTUAL  TEXTURE:  Collage  materials  must  be  relatively  flat.  You  may  use  items  such  as  an  old  jean  pocket,  sand  or  simulated  such  as  tinfoil.  You  can  combine  materials  that  have  different  textures.  Make  sure  you  use  the  correct  glue  to  hold  your  work  together:  rubber  cement  will  work  for  paper  items,  but  you  may  need  a  glue  gun  for  heavier  items.  

7. SIMULATED  TEXTURE:  Must  be  done  in  graphite!  Use  what  you  have  explored  with  line,  shape,  and  value  to  create  simulated  texture.    

8. ABSTRACTED  TEXTURE:  Focus  on  essential  elements  of  the  texture  to  arrive  at  your  abstraction.  

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9. INVENTED  TEXTURE:  This  will  be  an  invented  texture  of  your  own,  and  should  focus  on  tactile  sensibility,  but  may  involve  a  type  of  patterning.  

OBJECTIVES  

1. Develop  an  understanding  of  the  four  different  types  of  texture,  and  represent  each  in  your  composition  2. Use  problem  solving  to  determine  how  you  will  utilize  your  reference  images  3. Ensure  your  textures  are  unified  in  some  way,  to  create  unity  in  the  piece  4. Use  collage  elements  tastefully.  

Materials  needed:  

Graphite  pencils  and  eraser  Pen  and  ink  Other  materials  as  needed  (actual  texture)  Bristol  Board  11x14”  

Tracing  paper  Rubber  cement  or  glue  gun  Ruler  Spray  adhesive

PREPARATION  

1. FIND  3  reference  photos.  Busy  or  complex  images  may  not  work  well  for  this  assignment  unless  you  simplify  them.    See  samples  for  examples  of  images  that  work  well.  Do  not  worry  about  initially  finding  an  image  with  4  different  textures.  You  may  apply  a  texture  that  would  realistically  appear  on  the  subject,  or  one  that  would  not.  

2. PLAN  out  which  textures  would  be  best  represented  as  each  type:  actual,  simulated,  abstracted,  and  invented  on  your  tracing  paper.  Consider  how  the  textures  may  be  unified.  

EXECUTION  

1. SKETCH  your  image  lightly  on  your  Bristol  board.  2. APPLY  texture  renderings.  Think  about  the  best  order  to  apply  your  textures,  remember  that  graphite  

may  smudge,  and  the  actual  texture  may  hinder  the  application  of  other  materials  around  it.  

FINALIZATION:  

Texture  Assignment  • Follow  standard  mounting  procedures,  1.25”  on  top  and  sides,  1.5”  on  bottom  

 Journal  

• Assignment  sheet,  Lecture  notes,  Activities,  Reference  images,  Sketches  

ASSESSMENT  

10  Journal  completion  and  quality  10  Effort  

10  Followed  instructions  10  Concept  (development  and  expression  of  ideas  from  reference  image)  

10  Craftsmanship  and  presentation  10  Technique/use  of  media    

20  Representation  of  the  four  types  of  texture  10  Composition,  unifying  textures  

10  Use  of  collage  elements    

CRITIQUE  DATE:  _________________    

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Assignment  Sheet,  Phase  V:  Color  2-­‐D  Design  Fundamentals,  Spring  2010  Sarah  Stead  

 

REQUIREMENTS  

1. Create  an  informal  color  wheel  representing  primary,  secondary,  and  intermediate  colors  2. Create  color  scales  for  4  different  color  relationships:  monochromatic,  complementary,  

analogous,  and  polychromatic  3. Use  those  color  relationships  to  depict  an  image  split  into  four  segments  

OBJECTIVES:  

1. Use  creative  problem  solving  to  choose  an  image  that  would  work  well  for  this  assignment  and  could  be  effectively  cropped  into  a  1:2  aspect  ratio.  

2. Develop  a  basic  understanding  of  color  theory,  mixing,  and  application  of  paint  3. Use  problem  solving  to  devise  a  set  of  4  color  relationships  along  the  guidelines  of  the  

assignment  that  work  well  together,  and  carefully  decide  their  placement  on  your  final  piece.  

Materials  needed:  

Graphite  pencils,  Eraser  Tracing  paper  Ruler  Spray  adhesive  Artist’s  tape  Palette  (disposable  plate  or  paper  palette)  Jar  or  container  for  water  

5  Acrylic  paints  (black,  white,  hansa  yellow  medium  or  light,  crimson  red,  pthalo  blue)  Matte  medium  (smallest  container)  Acrylic  brush  (thin  detail  no.  2  round)  Saran  wrap  for  saving  paint  Provided:  Palette  knife,  Rives  BFK  (20x30”  sheet),  1  general  brush  5/8

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PREPARATION  

1. COAT  the  BFK  with  two  layers  of  matte  medium,  applied  thin  and  smoothly,  letting  it  dry  in  between  each  coat.  

2. CUT  your  BFK  down  into  a  7x7”  square,  an  8x16”  rectangle,  4  –  1x7”  strips,  and  a  14x16”  rectangle  (for  the  next  assignment)  

3. CHOOSE  3  potential  black  and  white  images  for  this  assignment.    Although  this  assignment  is  based  on  color,  the  color  of  the  original  image  is  not  important!    Find  an  interesting  image  with  at  least  seven  values  from  dark  to  light.    Keep  in  mind  the  final  image  will  most  likely  need  to  be  cropped  to  fit  the  proper  aspect  ratio  of  1:2.  

EXECUTION  

PART  ONE  

1. On  a  7x7”  piece  of  BFK  2. Label  your  outer  ring  with  the  colors  you’ll  include  there:  

a. Three  primaries  (red,  yellow,  blue)  b. Three  secondaries  (orange,  green,  violet)  c. Intermediate  (YG,  BG,  VB,  RV,  RO,  OY)  d. Ordered  finally:  R,  RV,  V,  VB,  B,  BG,  G,  GY,  Y,  YO,  O,  OR  

3. Create  a  neutral  gray  for  the  center  by  mixing  equal  parts  of  a  color  and  its  complement    

PART  TWO:  1. The  image  you  choose  must  have  an  aspect  ratio  of  1:2,  CROP  FIRST  2. Enlarge  the  image  to  8x16”  3. Break  the  image  into  4  sections  either:  4x8”  rectangles  or  divide  the  image  into  four  unique  

segments  and  sketch.  4. Transfer  your  sketch  5. Applying  a  neutral  colored  wash  to  the  surface  of  the  BFK  ensures  white  does  not  show  through  

when  you  paint.  6. Paint  each  section  a  different  color  scheme:  monochromatic,  analogous,  complementary,  

polychromatic.  

TIPS  FOR  MATERIALS  

Wash  brushes  immediately  after  use  (paint  will  dry  quickly  rendering  the  brush  useless)  Don’t  pour  paint  down  the  sink  Clean  brushes  with  soap  and  water  at  the  end  of  each  session  until  no  color  comes  out  Spray  paint  with  water  occasionally  to  keep  moisturized  Preserve  mixed  paint  in  a  container  with  a  spritz  of  water  and  saran  wrap  Use  palette  knife  and  palette  to  mix  your  paints;  do  NOT  use  your  brush  to  mix  paint  Do  NOT  mix  on  the  surface  of  your  painting  When  mixing  colors,  a  small  amount  of  paint  will  go  a  long  way  (for  tints,  mix  a  small  amount  of  color  to  white,  for  shades,  mix  a  small  amount  of  black  to  the  color)    When  mixing,  start  with  less  paint,  and  add  more  as  needed  Extend  the  amount  of  your  paint  by  adding  an  equal  amount  of  matte  medium  

FINALIZATION:  

Color  Assignment  Mount  the  four  paintings  with  standard  mounting  procedure  

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Place  the  individual  4x8”  painting  rectangles  .125”  apart,  unless  you  choose  the  alternate  method  of  splitting  the  canvas    Journal  Assignment  sheet,  Lecture  notes,  Reference  images,  Sketches,  color  wheel,  value  scales  Mount  value  scales  to  an  8.5x11”  sheet  of  Bristol  and  place  in  a  sheet  protector  

ASSESSMENT  

10  Journal  completion  and  quality  

10  Effort  10  Followed  instructions  

10  Concept  (development  and  expression  of  ideas  from  reference  image)  10  Craftsmanship  and  presentation  

10  Technique/use  of  media    10  Successful  completion  of  color  wheel  and  value  scales  

10  Composition  (cropping  choices,  and  chosen  order  of  color  schemes)  20  Understanding  and  representation  of  color  schemes  and  mixing  pigments  

 PART  ONE  DUE:  _________________    CRITIQUE  DATE:  _________________    

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Assignment  Sheet,  Phase  VI:  Final  2-­‐D  Design  Fundamentals,  Spring  2010  Sarah  Stead  

 

REQUIREMENTS  

1. Design  an  11x14”  movie  poster,  book  cover,  or  a  12x12”  album  cover.  You  MUST  NOT  replicate  an  existing  design.  (If  you  are  up  for  a  challenge,  you  may  create  a  design  for  an  imaginary  movie,  book,  or  album.)    

2. Acquire  an  understanding  of  what  makes  the  overall  design  of  a  movie  poster,  a  book  cover,  or  an  album  cover  successful.  

3. As  your  final  project,  this  is  your  opportunity  to  demonstrate  everything  you’ve  learned  this  semester,  and  these  concepts  will  be  crucial  in  my  evaluation  of  your  project.    Keep  the  following  aspects  of  each  lesson  in  mind  when  executing  your  piece:  

a. Line  –  directional  forces  b. Shape  –  positive/negative  space,  foreground/background  c. Value  –  range  of  light  to  dark,  consistency,  objects  stand  out  from  one  another  and  the  

background,  form  and  3-­‐dimensionality  d. Texture  –  use  at  least  one  instance  of  simulated,  invented,  or  abstract  e. Color  –  harmonious  color,  unified,  since  you  are  allowed  to  use  any  colors,  make  sure  the  colors  

work  well  together  f. Principles  –  repetition,  rhythm,  movement,  balance,  unity/variety,  contrast  g. Composition  –  rule  of  thirds,  scale,  proportion  h. Depth/Space  –  foreground  and  background  i. Typography  –  replicate  a  font  or  create  a  hand-­‐drawn  title  

4. While  acrylic  must  be  your  primary  medium,  you  may  use  other  materials  to  supplement  (such  as  using  pen  and  ink  or  paint  pens  for  small  text  and  details).  

5. In  terms  of  text,  you  must  include  the  title.  Other  information  may  be  included  at  your  discretion.  

OBJECTIVE  

1. Through  a  cohesive  design,  you  will  demonstrate  your  knowledge  and  understanding  of  all  elements  and  principles  of  design  that  were  used  this  semester.  

2. Apply  your  research  concerning  what  makes  other  designs  of  their  kind  successful.  3. Demonstrate  further  mastery  of  the  acrylic  medium.  

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4. Through  the  artist  statement,  you  will  demonstrate  your  ability  to  apply  the  vocabulary  you  learned  in  this  course  to  discuss  your  final  project,  as  well  as  your  classmate’s  final  projects  at  the  final  critique.  

Materials  needed:  

Graphite  pencils  /  Eraser  Tracing  paper  /  Sketchbook  Ruler  /  Artist’s  tape  /  Spray  adhesive  

Palette  /  Jar  or  container  for  water  Rives  BFK  /  matte  medium  Acrylics  /  brushes  /  palette  knife  

PREPARATION  

1. Cut  your  BFK  down  to  11x14  or  12x12  and  prepare  with  matte  medium.  2. Research  and  find  examples  of  pre-­‐existing  posters  and  covers  and  decide  what  makes  those  successful.  3. Choose  a  movie,  book,  or  album.    It  is  important  to  choose  something  you  like  and  are  very  familiar  with.    

Re-­‐watch  the  movie,  listen  to  the  album,  re-­‐read  sections  of  the  book.    4. Find  reference  images  of  characters/band  members,  scenes,  objects,  and  typography  representative  of  

your  subject,  and  decide  which  of  the  above  you  want  to  be  your  emphasis.  You  may  also  take  screenshots  of  a  movie  to  use  as  reference,  if  appropriate.    

5. Create  multiple  thumbnail  sketches  in  your  sketchbook,  arranging  the  elements  in  your  composition,  paying  attention  to  scale.    Think  about  potential  color  use.  

FINALIZATION:  

Mount  the  assignment:  1.25”  border  on  top  and  sides,  1.5”  on  bottom