Sabba, The Denied; Character Sheet 11.11.14

3
413 CHARACTER NAME ______________ ________________ _______  PLAYER NAME _______________ _______________ ___ ARCHETYPE ____RANK ____  WARBAND NAME _____ PRIDE  ______________ _______________ _______________ DISGRACE _______________ _______________ ________________ _  MOTIVATION _______________ ___________  DESCRIPTION _______________ ____  _______________ _______________ _______________ _________  _______________ _______________ _______________ _________ SKILLS Acrobatics (Ag)  o o o o Athletics (S)  o o o o Awareness (Per)  o o o o Charm (Fel)  o o o o Command (Fel)  o o o o Commerce (Int)  o o o o Common Lore  o o o o  ___________________ ____  o o o o  ___________________ ____  o o o o  ___________________ ____  o o o o  ___________________ ____  o o o o  ___________________ ____  o o o o Deceive (Fel)  o o o o Dodge (Ag)  o o o o Forbidden Lore (Int)  o o o o  ___________________ ____  o o o o  ___________________ ____  o o o o  ___________________ ____  o o o o  ___________________ ____  o o o o Inquiry (Fel)  o o o o Intimidate (WP)  o o o o Linguistics (Int)  o o o o  ___________________ ____  o o o o  ___________________ ____  o o o o Logic (Int)  o o o o Medicae (Int)  o o o o Navigation (Surface) (Int)  o o o o Navigation (Stellar) (Int)  o o o o Navigation (Warp) (Int)  o o o o Operate (Aeronautica) (Ag)  o o o o Operate (Surface) (Ag)  o o o o Operate (Voidship) (Ag)  o o o o Parry (WS)  o o o o Psyniscience (Per)  o o o o Scholastic Lore (Int)  o o o o  _____________________ __  o o o o  _____________________ __  o o o o  _____________________ __  o o o o  _____________________ __  o o o o  _____________________ __  o o o o Scrutiny (Per)  o o o o Security (Int)  o o o o Sleight of Hand (Ag)  o o o o Stealth (Ag)  o o o o Tec h-Use (Int)  o o o o Tracking (Int)  o o o o Trade (Int)  o o o o  _____________________ __  o o o o  _____________________ __  o o o o  _____________________ __  o o o o    T   r   a    i   n   e    d    +    1    0    +    2    0    +    3    0    T   r   a    i   n   e    d    +    1    0    +    2    0    +    3    0 CHARACTERISTICS †denotes Skill Group Permission granted to photocopy for personal use. © Games Workshop Ltd 2011. Character s heet also available for download at www.FantasyFlightGames.com WEAPON SKILL (WS) BALLISTIC S KILL (BS) STRENGTH (S) TOUGHNESS (T) AGILITY (AG) INTELLIGENCE (INT)  PERCEPTION (PER) WILLPOWER (WP) FELLOWSHIP (FEL) INFAMY (INF) TM TALENTS & TRAITS  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________  _______________ _____________ Secondary Heart/Ossmodula/Biscopea/ Haemastamen: You gain the Unnatural Strength and Toughness (+4) Traits. Larraman’s Organ: Only 5% chance of dying from Blood Loss. Catalepsean Node:  You suffer no penalties to Perception-based Tests when awake for long periods of time. Preomnor: You gain +20 to Toughness T ests against ingested poisons. Omophagea: Y ou may gain a Skill or Skill Group by devouring a portion of an enemy. Multi-Lung: Y ou may re-roll any failed Toughness T est for drowning or asphyxiation. In addition, you gain a +30 to Toughness Tes ts made to resist gases and may re-roll failed results. Occulube and Lyman’s Ear: Y ou gain the Heightened Senses (Sight and Hearing) Talents, +10 to relevant Awareness Tests. Sus-an Membrane: Y ou may enter suspended animation. Oolotic Kidney: Y ou may re-roll any failed Toughness T est ro resist po isons and toxins, including attacks with the Toxic Quality. Neuroglottis:  Y ou may detect any poison or toxin by taste with a successful Awareness Test. You gain a +10 to Tracking Tests against a target you have tasted. Mucranoid: You may re-roll any failed Toughness T ests caused by temperature extremes. Betcher’s Gland: Y ou may spit acid as a ranged weapon with the following prole: Range: 3m; Damage: 1d5; Pen 4; To xic. If you hit your target by 3 or more degrees of success, you have blinded him for 1d5 Rounds. Progenoids:  These may be retrieved with a successful Medicae Test. Black Carapace: While wearing Power Armour, enemies do not gain a bon us to hit you due to your size. SPACE MARINE ABILITIES Vishnuu's First Claw Sabba, The Denied Destruction Vengeance 6 space marines killed (2 heavy bolters, 2 sergeants), 1 large iron man! Legions Weapon Training Bulging Biceps Ambidextrous Amphibious War Adeptus Astartes The Horus Heresy The Long War Low Gothic Nostramen Hightened Senses (hearing, sight) Nerves of Steel Unnatural Strength (+4) Unarmed Warrior Quick Draw Resistance (cold, heat, poison) Unnatural Toughness (+4) Pity the Weak Disarm Lightning Reflexes Mighty Shot Deadeye Shot Rapid Reload Horrific scarring to the torso, from a shot from the "Iron Men". Matt Calow Chosen 1 Craftsmanship 3 4 9 7 3 4 4 4 2 2 3 5 5 3 3 4 4 4 2 2 4 0 9 9 6 4 0 9 4 6        

Transcript of Sabba, The Denied; Character Sheet 11.11.14

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CHARACTER NAME _____________________________________  PLAYER NAME _________________________________ 

ARCHETYPE _________________________________RANK ____  

WARBAND NAME ___________________________________ 

PRIDE  ____________________________________________ DISGRACE _______________________________________________ 

  MOTIVATION __________________________  DESCRIPTION __________________________________________________________________ 

_____________________________________________________________________________________________________________________

_____________________________________________________________________________________________________________________

SKILLS

Acrobatics (Ag)   o o o o

Athletics (S)   o o o o

Awareness (Per)  o o o o

Charm (Fel)   o o o o

Command (Fel)   o o o o

Commerce (Int)   o o o o

Common Lore   o o o o

 _______________________   o o o o

 _______________________   o o o o

 _______________________   o o o o

 _______________________   o o o o

 _______________________   o o o o

Deceive (Fel)   o o o o

Dodge (Ag)   o o o o

Forbidden Lore (Int)  o o o o

 _______________________   o o o o

 _______________________   o o o o

 _______________________   o o o o

 _______________________   o o o o

Inquiry (Fel)   o o o o

Intimidate (WP)   o o o o

Linguistics (Int)   o o o o

 _______________________   o o o o

 _______________________   o o o o

Logic (Int)   o o o o

Medicae (Int)   o o o o

Navigation (Surface) (Int)   o o o o

Navigation (Stellar) (Int)  o o o o

Navigation (Warp) (Int)   o o o o

Operate (Aeronautica) (Ag)   o o o o

Operate (Surface) (Ag)   o o o o

Operate (Voidship) (Ag)   o o o o

Parry (WS)   o o o o

Psyniscience (Per)   o o o o

Scholastic Lore (Int)   o o o o

 _______________________   o o o o

 _______________________   o o o o

 _______________________   o o o o

 _______________________   o o o o

 _______________________   o o o o

Scrutiny (Per)   o o o o

Security (Int)   o o o o

Sleight of Hand (Ag)   o o o o

Stealth (Ag)   o o o o

Tech-Use (Int)   o o o o

Tracking (Int)   o o o o

Trade (Int)   o o o o

 _______________________   o o o o

 _______________________   o o o o

 _______________________   o o o o

   T  r  a   i  n  e   d

   +   1   0

   +   2   0

   +   3   0

   T  r  a   i  n  e   d

   +   1   0

   +   2   0

   +   3   0

CHARACTERISTICS

†denotes Skill Group 

Permission granted to photocopy for personal use. © Games Workshop Ltd 2011. Character sheet also available for download at www.FantasyFlightGames.com

WEAPON SKILL 

(WS)

BALLISTIC SKILL 

(BS)

STRENGTH 

(S)

TOUGHNESS 

(T)

AGILITY 

(AG)

INTELLIGENCE 

(INT)

 PERCEPTION 

(PER)

WILLPOWER 

(WP)

FELLOWSHIP 

(FEL)

INFAMY 

(INF)

TM

TALENTS & TRAITS

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________  ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________  ____________________________ 

 ____________________________ 

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 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

 ____________________________ 

Secondary Heart/Ossmodula/Biscopea/

Haemastamen: You gain the Unnatural Strength and Toughness (+4) Traits.

Larraman’s Organ: Only 5% chance of dying from Blood Loss.

Catalepsean Node: You suffer no penalties to Perception-based Tests when awake for

long periods of time.

Preomnor: You gain +20 to Toughness Tests against ingested poisons.

Omophagea: You may gain a Skill or Skill Group by devouring a portion of an enemy.

Multi-Lung: You may re-roll any failed Toughness Test for drowning or asphyxiation. In

addition, you gain a +30 to Toughness Tests made to resist gases and may re-roll failed

results.

Occulube and Lyman’s Ear: You gain the Heightened Senses (Sight and Hearing)

Talents, +10 to relevant Awareness Tests.

Sus-an Membrane: You may enter suspended animation.

Oolotic Kidney: You may re-roll any failed Toughness Test ro resist poisons and toxins,

including attacks with the Toxic Quality.

Neuroglottis: You may detect any poison or toxin by taste with a successful Awareness

Test. You gain a +10 to Tracking Tests against a target you have tasted.

Mucranoid: You may re-roll any failed Toughness Tests caused by temperature extremes.

Betcher’s Gland: You may spit acid as a ranged weapon with the following profile:

Range: 3m; Damage: 1d5; Pen 4; Toxic. If you hit your target by 3 or more degrees of success, you

have blinded him for 1d5 Rounds.

Progenoids: These may be retrieved with a successful Medicae Test.

Black Carapace: While wearing Power Armour, enemies do not gain a bonus to hit you

due to your size.

〔SPACE MARINE ABILITIES

Vishnuu's First Claw

Sabba, The Denied

Destruction

Vengeance

6 space marines killed (2 heavy bolters, 2 sergeants), 1 large iron man!

Legions Weapon Training

Bulging Biceps

Ambidextrous

Amphibious

War

Adeptus Astartes

The Horus Heresy

The Long War

Low Gothic

Nostramen

Hightened Senses (hearing, sight)

Nerves of Steel

Unnatural Strength (+4)

Unarmed Warrior

Quick Draw

Resistance (cold, heat, poison)

Unnatural Toughness (+4)

Pity the Weak

Disarm

Lightning Reflexes

Mighty Shot

Deadeye Shot

Rapid Reload

Horrific scarring to the torso, from a shot from the "Iron Men".

Matt Calow

Chosen 1

Craftsmanship

3 4 9 7 3 4 4 4 2 2

3 5 5 3 3 4 4 4 2 24 0 99 6 4 0 9 46

   

 

 

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WOUNDS:TOTAL

CURRENT 

FATIGUE

CRITICAL DAMAGE: _______________________  ______________________________________ 

INFAMY POINTS:〔  〕

〔  〕

TOTAL

CURRENT

CORRUPTION POINTS: TOTAL 〔  〕

MENTAL DISORDERS: ______________________ 

 ______________________________________ 

 ______________________________________ 

MOVEMENT:〔  〕

〔  〕

HALF

FULL

〔  〕

〔  〕

CHARGE

RUN

PSYCHIC POWERS

Psy Rating: 〔 _____ 〕  ___________________________ 

_____________________________ ___________________________ 

_____________________________ ___________________________ _____________________________ ___________________________ 

_____________________________ ___________________________ 

_____________________________ ___________________________ 

_____________________________ ___________________________ 

_____________________________ ___________________________ 

_____________________________ ___________________________ 

_____________________________ ___________________________ 

_____________________________ ___________________________ 

GEAR ____________________________ ____________________________ 

 ____________________________ ____________________________ 

 ____________________________ ____________________________ 

 ____________________________ ____________________________ 

 ____________________________ ____________________________ 

 ____________________________ ____________________________ 

NAME

CLASS DAMAGE TYPE PEN

RANGE ROF CLIP RLD

SPECIAL RULES

WEAPON

NAME

CLASS DAMAGE TYPE PEN

RANGE ROF CLIP RLD

SPECIAL RULES

WEAPON

NAME

CLASS DAMAGE TYPE PEN

RANGE ROF CLIP RLD

SPECIAL RULES

WEAPON

NAME

CLASS DAMAGE TYPE PEN

RANGE ROF CLIP RLD

SPECIAL RULES

WEAPON

WEAPON SKILL 

(WS)

BALLISTIC SKILL 

(BS)

STRENGTH 

(S)

TOUGHNESS 

(T)

AGILITY 

(AG)

INTELLIGENCE 

(INT)

 PERCEPTION 

(PER)

WILLPOWER 

(WP)

FELLOWSHIP 

(FEL)

INFAMY 

(INF)

CHARACTERISTICS

GIFTS OF THE GODS ____________________________ ____________________________ 

 ____________________________ ____________________________ 

 ____________________________ ____________________________ 

 ____________________________ ____________________________ 

 ____________________________ ____________________________ 

 __________________________ __________________________ 

ARMOUR   HEAD

(1-10)

Type:

BODY

(31-70)

Type:

LEFT ARM

(21-30)

Type:

RIGHT ARM

(11-20)

Type:

RIGHT LEG

(71-85)

Type:

LEFT LEG

(86-00)

Type:

Permission granted to photocopy for personal use. © Games Workshop Ltd 2011. Character sheet also available for download at www.FantasyFlightGames.com

TM

2x frag grenade

2 off 'God-Emperor' books

1 off Mysterious Object

Sergeant Ludus's face (no eye lids)

Vampiric need for gene-seed/loyalist flesh. More understood knowledge, if only temporarily.

an addiction. Might result in bad things if not

sated. Possible will result in Sabba disappearing

 /things going wrong/missing in order to sate

it. As it gets stronger, more consuming, it will

result in a kind of prescience and intrinsically

7

64

3

4249 3

3 4 9 7 4 4 4 2 2

3 4 5 0 5 6 3 9 4 4 0 9 2

8

8

7

8 8

Legion Heavy Bolter (Recoil Compensator) The Vigilant Scythe

Heavy 1d10+12 X

-/-/6 12 X 1150m

Tearing 60 shots in clip

5

Full

Pistol

Legion Bolt Pistol The Littlest Gun

1d10+9 X 4

Full8 X 1s/2/-30

Tearing 8 shots in clip (+3)

Melee

Legion Combat Knife

1d10 R 2

----

BASIC

Astartes Boltgun

1D10+5 X 4

HALF24 X 3S/3/-100

Tearing 24 shots in clip

20

20

2

2

16

9

18

3

6

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ADVANCEMENTS AND ALIGNMENT

EXPERIENCE:TOTAL XP EARNED 

〔 _________________________ 〕

TOTAL XP SPENT

〔 _________________________ 〕

UNSPENT XP〔 _________________________ 〕

ADVANCEMENT ________________________________ 

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The combined values of Total XP Spent and Unspent

XP should equal the value of Total XP Earned.

COST __________ 

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ALIGNMENT __________ 

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ADVANCEMENT ________________________________ 

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COST __________ 

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ALIGNMEN __________

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KHORNE: 〔 

〕 SLAANESH: 〔 

TZEENTCH: 〔 

〕NURGLE: 〔 

UNALIGNED: 〔  〕

CURRENT ALIGNMENT:

 ____________________________ 

TOTAL ALIGNMENT ADVANCES

TM

Permission granted to photocopy for personal use © Games Workshop Ltd 2011 Character sheet also available for download at www FantasyFlightGames com

2500 2450 50

Dodge (+10)

BS Advance - Intermediate

Mighty Shot

Intimidate (+10)

BS Advance - Simple

Pity The Weak - Teir 1 Talent

Slaanesh

Unaligned

Nurgle

Nurgle

Unaligned

Khorne

350

500

750

350

250

250

1

Unaligned

2

1

2