Rime Wind
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Transcript of Rime Wind
RimewindLarge beast
Armor Class 13Hit Points 70(10d10 + 20)Speed 50ft.
STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 14 (+2) 8 (0) 12 (+1) 9 (+0)
Skills Perception +5, Stealth +3Damage Immunities ColdSenses passive Perception 15Languages Common, Winter WolfChallenge 3 (6722 XP)
Keen Hearing and Smell The wolf has advantage onWisdom(Perception) checks that rely on hearing orsmell
Steed: Aggressive. When the wolfs rider hits an enemywith an attack, the wolf can make a bite attack as abonus action.
ActionsCold Breath (Recharge 5-6). The wolf exhales a blast offreezing wind in a 15-foot cone. Each creature in thatarea must make a DC 12 Dexterity saving throw, taking18 (4d8) cold damage on a failed save, or half as muchdamage on a successful one
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., onetarget. Hit: 11 (2d6 + 4) piercing damage. Ifthe targetis a creature, it must succeed on a DC 14 Strengthsaving throw or be knocked prone.