Proxemics Recognition Yi Yang 1, Simon Baker, Anitha Kannan, Deva Ramanan 1 1 Department of Computer...

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Proxemics Recognition Yi Yang 1 , Simon Baker, Anitha Kannan, Deva Ramanan 1 1 Department of Computer Science, UC Irvine

Transcript of Proxemics Recognition Yi Yang 1, Simon Baker, Anitha Kannan, Deva Ramanan 1 1 Department of Computer...

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  • Proxemics Recognition Yi Yang 1, Simon Baker, Anitha Kannan, Deva Ramanan 1 1 Department of Computer Science, UC Irvine
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  • Proxemics Proxemics: the study of spatial arrangement of people as they interact - anthropologist Edward T. Hall in 1963Edward T. Hall
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  • Brother and Sister Holding Hands Friends Walking Side by Side Husband Hugging and Holding Wifes Hand Mom Holding Baby
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  • Touch Code Hand Touch Hand Hand Touch Shoulder Shoulder Touch Shoulder Arm Touch Torso
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  • Applications Personal Photo Search: Find a specific interesting photo Analysis of TV shows and movies Kinect Web Search Auto-Movie/Auto-Slideshow Locate interesting scenes
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  • Proxemics DataSet 200 training images 150 testing images Collected From Simon, Bing, Google, Gettyimage, Flickr No video data No Kinect 3d depth data
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  • Proxemics DataSet Number of People Complexity
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  • A Nave Approach Input Image
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  • A Nave Approach Input ImageImage Feature
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  • A Nave Approach Input Image Pose Estimation i.e. Find skeletons Image Feature
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  • A Nave Approach Input Image Interaction Recognition Hand touch Hand Pose Estimation i.e. Find skeletons Image Feature
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  • Nave Approach Results Hand touch Hand Hand touch Shoulder
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  • Human Pose Estimation Not bad when no real interaction between people - Y. Yang & D. Ramanan, CVPR 2011
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  • Interactions Hurt Pose Estimation Occlusion + Ambiguous Parts
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  • Our Approach Direct Proxemics Recognition Input ImageImage Feature
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  • Our Approach Direct Proxemics Recognition Input Image Interaction Recognition Image Feature Hand touch Hand
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  • Pictorial Structure Model - P. Felzenszwalb etc., PAMI 2009
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  • Pictorial Structure Model
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  • Two Head Monster Model i.e. Hand-Touching-Hand
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  • Two Head Monster Model i.e. Hand-Touching-Hand
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  • The models Hand touch HandHand touch Shoulder Shoulder touch ShoulderArm touch Torso
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  • Match Model to Image
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  • Refinements + Extensions Sub-categories Because of symmetry, 4 models for hand-hand etc R. Hand L. Hand L. Hand L. Hand R. Hand R. Hand
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  • Refinements + Extensions Sub-categories Because of symmetry, 4 models for hand-hand etc Co-occurrence of proxemics: Reduce redundancy, map Multi-Label -> Multi-Class R. Hand L. Hand L. Hand L. Hand R. Hand R. Hand
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  • Nave Approach Results Hand touch Hand Hand touch Shoulder
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  • Direct Approach Results Hand touch Hand Hand touch Shoulder
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  • Quantitative Results [1] Y. Yang & D. Ramanan, CVPR 2011
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  • Improves Pose Estimation Y & D CVPR 2011 Our Model
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  • Improves Pose Estimation Y & D CVPR 2011 Our Model
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  • Improves Pose Estimation Y & D CVPR 2011 Our Model
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  • Conclusion Proxemics and touch codes for human interaction
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  • Conclusion Proxemics and touch codes for human interaction Directly recognizing proxemics significantly outperforms
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  • Conclusion Proxemics and touch codes for human interaction Directly recognizing proxemics significantly outperforms Recognizing proxemics helps pose estimation
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  • Acknowledgements Thank Simon and MSR for internship
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  • Acknowledgements Thank Anitha for a lot of suggestions
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  • Acknowledgements Thank Anarb for gettyimages
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  • Acknowledgements Thank Eletee for her beautiful smiling
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  • Acknowledgements Thank everybody for not falling asleep
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  • Thank you
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  • Articulated Pose Estimation - Yi Yang & Deva Ramanan, CVPR 2011
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  • Inference & Learning Learning Inference