Project in Educational Technology

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EDGAR DALE’S CONE OF EXPERIENCE Angelie C. Alcantara 2EEd-1A

Transcript of Project in Educational Technology

EDGAR DALE’S CONE OF EXPERIENCE

Angelie C. Alcantara2EEd-1A

OBJECTIVES:Who is Edgar Dale?

What is the Cone of Experience?

Who could use Cone of Experience?

How can the Cone of Experience help

instruction?

EDGAR DALE

Edgar Dale(1900-1985)

Father of ModernMedia in Education

Cone Of ExperienceFirst introduce in

Dale’s Book, 1946: Audiovisual Methods in Teaching

Design to show the progression of “Learning Experience” from concrete to abstract

Concrete Vs. Abstract Learning

Abstract LearningDifficulty to do and

corporateLearner have limited

control over the outcomeBase on schema or past

experience

PEOPLE GENERALLY REMEMBER10% of what they

read20% of what they

hear30% of what they

see50% of what they

hear and see – video

70% of what they say or write

90% of what they say as they do something

Retention Rate Levels

Direct Purposeful ExperiencesFirsthand experiences that serve as the

foundation of learning.

Basically what the students can learn by doing it.

This way of teaching is known to be the most effective way of teaching the students because experiences are the best teacher.

Contrived Experiences Edited copies of reality and are used as

substitute for real things when it is not practical or not possible to bring or do the real thing in the classroom.

We have models, mock up, specimens and objectives or artifacts and simulation. These are varied types of contrived experiences.

Dramatized ExperiencesDramatic experiences cater to student's multiple

intelligences.

Dramatic experiences range from the formal plays, pageants to less formal tableau,pantomime,puppets and role- playing

Teaching with dramatized experiences could also include the use of different kinds of puppets which can present ideas with extreme simplicity.

DEMONSTRATIONShows learners how to do a task using

sequential instructions with the end goal of having learners perform the tasks independently.

Demonstrations can be used to provide examples that enhance lectures and to offer effective hands-on, inquiry-based learning opportunities in classes or labs.

Field TripA visit (as to a factory, farm, or museum) made (as by

students and a teacher) for purposes of firsthand observation.

A field trip or excursion is a journey by a group of people to a place away from their normal environment.

The purpose of the trip is usually observation for education

EXHIBITAn exhibit is an item that is shown off for the

public, such as a painting on display at a gallery or a historical document shown under glass at a museum.

The main thing to remember about an exhibit is that it refers to something presented formally and in a public setting.

Educational Television

Television that is intended to teach and instruct the viewer, especially television intended to educate children

Motion Picturesa sequence of consecutive pictures of objects

photographed in motion by a specially designed camera and thrown on a screen by a projector in such rapid succession as to give the illusion of natural movement.

motion pictures, the art, technique, or business of producing motion pictures. Also called movie, moving picture.

Recordings, Radio, Still PicturesCan often be understood by those who

cannot read.

Helpful to students who cannot deal with the motion or pace of a real event or television.

Examples: Magazines Radio Broadcasts Period Music

VISUAL SYMBOLSVisual symbols are representations of direct

reality, which comes in the form of signs and symbols.

Examples of different kinds of visual symbols are drawings, sketches, cartoons, comics or strip drawing, diagrams, charts and graphs, maps, and posters.

Verbal Symbols Are only symbolic representations, but they

still can be quite powerful and flexible.

As we use language, we are both expressing our thoughts and creating our thoughts, even deciding what is worth thinking about.

Conclusion: