Pitch Deck - MMO Coach
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Transcript of Pitch Deck - MMO Coach
Most competitive gamers have problems earning money in eSports
There are no technological educational solutions for gamers that allows them to improve their skills in a short period of time
PROBLEMS IN VIDEO GAMES INDUSTRY
MMO Coach is a full-service educational platform for competitive gaming. Through our website we provide...
...and more to help people improve their play.
COACHINGONE-ON-ONE WRITTEN
GUIDES
WHAT IS MMO COACH
ONLINECOURSES
Through freelance writers and coaches, there are blogs and written guides posted to the website multiple times each week.
Our primary focus is our paid coaching service. After a thorough screening process, MMO Coach employs high level players and pros
across the most popular competitive games.
REGISTRATIONON THE SITE
COACH SELECTION
MAKE BOOKING
СOACHING SESSION
HOW IT WORKS(GUIDES AND COACHING)
The market is there. Competitive gamers are desperate to find any way to get an edge over their opponents.
VIDEO GAMES MARKET SIZE
2016 GLOBAL GAMES MARKET
$91.8Bn
2015
$99.6Bn
2016
$106.5Bn
2017
$118.6Bn
2019
GLOBAL GAMES MARKET GROWTH
$112.5Bn
2018
+6.6%Total Market
CAGR 2015-2019
VIDEO GAMES MARKET SIZE
World of TanksWargaming.net
$446M
FIFA 15 Electronic Arts
$332M
Boom Beach Supercell
$297M
Dota 2Valve Corporation
$238M
CS:GOValve Corporation
$221M
Madden NFLElectronic Arts
$149M
$1.628Bn
$1.345Bn
$1.110Bn
$814M
$799M
League of Legends Tencent/Riot Games
CrossFireSmileGate
World of Warcraft Activision
Game of War: Fire AgeMachine Zone
Call of DutyActivision
$579M
Clash of ClansSupercell
TOP COMPETITIVE GAMES REVENUES:
ESPORTS MARKET SIZE
Esports Revenues
$194M
2014
$325M
2015
$493M
2016
$1128M
2019
ESPORTS REVENUE GROWTH
41.7MTOTAL ESPORTS
AUDIENCE IN USA
20MESPORTS ENTHUSIASTS
14%PERCENTAGE
OF ONLINE POPULATIONIN ESPORTS AUDIENCE
TOTAL ACCESSIBLE MARKET
100% 2BnTOTAL NUMBER OF GAMERS
12.8% 256MTOTAL ESPORTS AUDIENCE
Have a full-time job53%
vs. 37% of the total population
Is in the highincome bracket30%
vs. 22% of the total population
Is between 21and 35 y.o.55%
vs. 33% of all games
ESPORTS AUDIENCE IN USA
RECENT INVESTMENTS IN ESPORTS
Mark Cuban $7M to Unikrn (eSports betting)
Alisher Usmanov $100M to Virtus.pro
Modern Times Group (Swedish Media Company)$87M to ESL (purchased majority stake)
Rick Fox $1M to Gravity Gaming (Now Echo Fox)
Ashton Kutcherto Unikrn
Shaquille O’Neal, Alex Rodriguez & Jimmy Rollins to NRG eSports
Stephen Kaplan (Memphis Grizzlies) to Immortals eSports
Peter Guber, Ted Leonsis, Magic Johnson, Steve Case bought majority stake in Team Liquid
Philadelphia 76ers to Dignitas & Apex
FC Schalke 04 bought a spot in EU LCS as Team Schalke 04
West Ham United signed esports player for 2016 FIFA Interactive World Cup
Wolfsburg sign players to play in FIFA eSports tourneys
Valencia CFcreates an eSports team
BUSINESS MODEL
Monthly subscription
MMO Coach comission for subscriptions
GUIDES
Average hourly price
MMO Coach comission
for coaching
COACHING
COMPETITORS IN COACHING
PER MONTHUNIC VISITORS
≈26k
TOTAL SUBSCRIBERSIN SOCIAL MEDIA
≈15.2k
LAUNCH DATE
01–2016PER MONTHUNIC VISITORS
≈120k
TOTAL SUBSCRIBERSIN SOCIAL MEDIA
≈23.5k
LAUNCH DATE
01-2014
eGG-one School
Other companies have recognized the massive opportunity that this industry has to offer. These are our biggest competitiors,
and they've barely secured a fraction of the potential market.
COMPETITORS IN GUIDES
PER MONTHUNIC VISITORS
≈600k
TOTAL SUBSCRIBERSIN SOCIAL MEDIA
≈258k
LAUNCH DATE
09–2009PER MONTHUNIC VISITORS
≈380k
TOTAL SUBSCRIBERSIN SOCIAL MEDIA
≈189k
LAUNCH DATE
06–2015
While our coaching competitors have settled for their niche, we see the bigger picture. Top guide websites are among the most frequently-visited sites by competitive gamers. There are millions
of players looking for guides and we will use that as a funnel for our coaching service aswell.
PROGUIDES
...only League of Legends ...only World of Warcraft & League of Legends
MMO Coach has separated itself with a commitment to quality. We were not the first platform out the gate, but that was by design.
We took our ime to make sure our system was rock solid. t
The program works onany device, and cleanly converts from desktop
to mobile
Аsk coach any questions before booking a lesson
via our chat
ANY DEVICE CHAT WITH COАCH
We are also keeping our website constantly updated with top notch
blog content
REFRESH
WHY MMO COACH IS BETTERTHAN COMPETITORS
WHY MMO COACH IS BETTERTHAN COMPETITORS
We are developing a solution based on machine learning which will allow our students to recieve a unique learning program based on their in-game statistics and replays
LEARNING PATHS
FOUNDING TEAM
ANTON BOGER DMITRY POZDNYAKOVCo-founder & CEO Co-founder & CTO
6 years in startups.13 years in eSports.3rd place in WoW at Blizzcon 2010.
8 years in software development.
3 years in startups.
AND MORE ESPORTS ENTHUSIASTS IN OUR TEAM ARE WORKING ON...
20 teammembers
RECRUITING COACHES
GROWTH HACKING 3 team
members
ESPORTS PARTNERSHIPS
5 team members
We are building our platform in collaboration with community: eSports industry leaders, pro gamers (like Leofromkorea,
one the most famous Polish gamers in the world) are doing their best to improve our solution.