Paper Simulations of Digital Games Steve Librande Blizzard North.
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Transcript of Paper Simulations of Digital Games Steve Librande Blizzard North.
![Page 1: Paper Simulations of Digital Games Steve Librande Blizzard North.](https://reader036.fdocuments.us/reader036/viewer/2022062518/56649e6f5503460f94b6cf47/html5/thumbnails/1.jpg)
Paper SimulationsPaper Simulationsofof
Digital GamesDigital Games
Steve LibrandeSteve Librande
Blizzard NorthBlizzard North
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Take a digital game…Take a digital game…
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……remove the remove the controller…controller…
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……remove the remove the controller…controller…
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……the sound and music…the sound and music…
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……the sound and music…the sound and music…
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……and the graphicsand the graphics
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……and the graphicsand the graphics
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What’s left?What’s left?
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Exercise #2Exercise #2
• Simulate a video game using Simulate a video game using only pencils, index cards and only pencils, index cards and dice.dice.
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Exercise #2Exercise #2
• Simulate a video game using Simulate a video game using only pencils, index cards and only pencils, index cards and dice.dice.
• Use it as a tool to help Use it as a tool to help understand the game’s understand the game’s fundamental design principles.fundamental design principles.
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Exercise #2Exercise #2
• Simulate a video game using Simulate a video game using only pencils, index cards and only pencils, index cards and dice.dice.
• Use it as a tool to help Use it as a tool to help understand the game’s understand the game’s fundamental design principles.fundamental design principles.
• Don’t sweat the details.Don’t sweat the details.
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Example GameExample Game
• Tony Hawk’s Pro SkaterTony Hawk’s Pro Skater
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Example GameExample Game
• Tony Hawk’s Pro SkaterTony Hawk’s Pro Skater
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Warcraft: The Board GameWarcraft: The Board Game
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Doom: The Board GameDoom: The Board Game
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Age of Mythology: The Board GameAge of Mythology: The Board Game
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DefenderDefender
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ZaxxonZaxxon
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ExerciseExercise
• Select a digital gameSelect a digital game• Make a paper prototypeMake a paper prototype• What aesthetics survive the What aesthetics survive the
change in medium?change in medium?
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Break Into GroupsBreak Into Groups
• Select a digital gameSelect a digital game Write 3 ideas down on paperWrite 3 ideas down on paper Mix your group’s ideas togetherMix your group’s ideas together Lay them out, discussLay them out, discuss
• Some Example Games:Some Example Games: Grand Theft AutoGrand Theft Auto The SimsThe Sims Command and ConquerCommand and Conquer Virtua FighterVirtua Fighter
CentipedeCentipede Mario BrothersMario Brothers Prince of PersiaPrince of Persia HaloHalo
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Break Into GroupsBreak Into Groups
• Select a digital gameSelect a digital game Write 3 ideas down on paperWrite 3 ideas down on paper Mix your group’s ideas togetherMix your group’s ideas together Lay them out, discussLay them out, discuss
• Break down its aestheticsBreak down its aestheticsMake sure you have something by Make sure you have something by
5:005:00
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TomorrowTomorrow
• Return to your groups at Return to your groups at 10:00am10:00am
• Start your prototypeStart your prototype
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Welcome BackWelcome Back
• Find your Exercise 2 group...Find your Exercise 2 group... If you haven’t chosen a game to If you haven’t chosen a game to
replicate, finish that up.replicate, finish that up. Break down the aesthetics of the gameBreak down the aesthetics of the game
• If you were not here yesterday, If you were not here yesterday, or you can’t find your groupor you can’t find your group Please come up frontPlease come up front
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Welcome BackWelcome Back
• By Now you have...By Now you have... Chosen a game to prototypeChosen a game to prototype Broken down aestheticsBroken down aesthetics
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Build a Paper VersionBuild a Paper Version
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Build a Paper VersionBuild a Paper Version
• What To DoWhat To Do Communicate the core design.Communicate the core design.
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Build a Paper VersionBuild a Paper Version
• What To DoWhat To Do Communicate the core design.Communicate the core design.
• What Not to DoWhat Not to Do Don’t sweat the details.Don’t sweat the details.
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Build a Paper VersionBuild a Paper Version
• What To DoWhat To Do Communicate the core design.Communicate the core design.
• What Not to DoWhat Not to Do Don’t sweat the details.Don’t sweat the details.
Don’t try to duplicate the entire Don’t try to duplicate the entire gamegame
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Build a Paper VersionBuild a Paper Version
• What To DoWhat To Do Communicate the core design.Communicate the core design.
• What Not to DoWhat Not to Do Don’t sweat the details.Don’t sweat the details.
Don’t try to duplicate the entire gameDon’t try to duplicate the entire game
Don’t focus on simulating computer Don’t focus on simulating computer functions (math, AI, etc.)functions (math, AI, etc.)
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Build a Paper VersionBuild a Paper Version
Coffee at 11:00Coffee at 11:00
Give your game to another group at Give your game to another group at 11:4511:45
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DiscussionDiscussion
Let’s share results.Let’s share results.• What aesthetics survived the What aesthetics survived the
translation?translation?
• What didn’t?What didn’t?
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Using Paper PrototypesUsing Paper Prototypes
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Using Paper PrototypesUsing Paper Prototypes
• Good for understanding existing Good for understanding existing gamesgames
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Using Paper PrototypesUsing Paper Prototypes
• Good for understanding existing Good for understanding existing gamesgames
• Use these techniques for games in Use these techniques for games in progressprogress
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Using Paper PrototypesUsing Paper Prototypes
• Good for understanding existing Good for understanding existing gamesgames
• Use these techniques for games in Use these techniques for games in progressprogress
• Process is quick and cheapProcess is quick and cheap
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Using Paper PrototypesUsing Paper Prototypes
• Good for understanding existing Good for understanding existing gamesgames
• Use these techniques for games in Use these techniques for games in progressprogress
• Process is quick and cheapProcess is quick and cheap
• You don’t need programmers or You don’t need programmers or artistsartists
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Using Paper PrototypesUsing Paper Prototypes
• Can’t replace Can’t replace actual gameplayactual gameplay testingtesting
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Using Paper PrototypesUsing Paper Prototypes
• Can’t replace Can’t replace actual gameplayactual gameplay testingtesting
• Can give you a head start and keep Can give you a head start and keep you focusedyou focused
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Using Paper PrototypesUsing Paper Prototypes
• Can’t replace Can’t replace actual gameplayactual gameplay testingtesting
• Can give you a head start and keep Can give you a head start and keep you focusedyou focused
• Can give you a vocabulary to use Can give you a vocabulary to use when discussing your gamewhen discussing your game
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Using Paper PrototypesUsing Paper Prototypes
• Can’t replace Can’t replace actual gameplayactual gameplay testingtesting
• Can give you a head start and keep Can give you a head start and keep you focusedyou focused
• Can give you a vocabulary to use Can give you a vocabulary to use when discussing your gamewhen discussing your game
• Can be used as a tool to educate Can be used as a tool to educate programmers. Have them play, too!programmers. Have them play, too!
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LunchtimeLunchtime
• Sign up for today’s electivesSign up for today’s electives• Come here at 2pmCome here at 2pm