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    STARCRAFT II GAME UNITS OBSERVER

    BASIC INFORMATION

    Race: Protoss

    Life: 40

    Shield: 20

    Armor: 0 (+3)

    Movement: Slow

    PRODUCTION

    Producer: Robotics Facility

    Hotkey: B

    Cost: 25 75

    Supply: 1

    Build time: 40

    Upgrades:

    Ability:

    COMBAT

    U N I T S

    OBSERVERThese small drones are

    employed to survey vast

    wasteland areas or record

    battles for the Protoss

    archives. Their complex

    sensor array can detect

    cloaked enemies with ease,

    making the Observer an

    invaluable auxiliary unit on the

    battlefield. However, the sensor array also depletes

    the Observers overall energy, which weakens the

    units defensive capabilities. To compensate for their

    lack of armor power, Observers are equipped with a

    micro-cloaking field to hide them from the enemy. The

    drones small sensor signature allows it to maintain

    this field over long periods with very little drain on its

    power core.

    Next Protoss Unit: ImmortalPrevious Protoss Unit: Sentry

    UNIT STATISTICS

    3D MODEL

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    Attributes: Light - Mechanical

    Banshee Roach Dark Templar

    Missile Turret Spore Crawler Photon Cannon

    STRONG AGAINST

    WEAK AGAINST

    Light unit that provides detection.

    Permanently cloaked.

    Fragile; be careful of anti-air defenses that can detect them.

    Extremely valuable as a scout. Use it to explore the map or track the

    enemys movements.

    An attentive opponent may notice the shimmering outline of your

    observer, even if they are cloaked. Try not to move through heavily

    monitored areas, like going through the middle of the enemys base.

    GRAVITON BOOSTER: Passive increase to the Observers movement speed.

    VS Terran

    Build Missile Turrets around your base to detect them.

    Build a Raven and some Vikings, and fly around the map to hunt down

    enemy Observers.

    If you see the shimmering form of the Observer, use a Ghost to fire an

    EMP round at it. This will reveal it for a few seconds, giving your Ghost

    enough time to kill it.

    VS Zerg

    Morph some Overlords into Overseers for their detection capabilities, or

    GENERAL STRATEGY

    UPGRADES

    COUNTERMEASURES

    http://us.battle.net/sc2/en/game/unit/bansheehttp://us.battle.net/sc2/en/game/unit/roachhttp://us.battle.net/sc2/en/game/unit/dark-templarhttp://us.battle.net/sc2/en/game/unit/dark-templarhttp://us.battle.net/sc2/en/game/unit/dark-templarhttp://us.battle.net/sc2/en/game/unit/roachhttp://us.battle.net/sc2/en/game/unit/roachhttp://us.battle.net/sc2/en/game/unit/bansheehttp://us.battle.net/sc2/en/game/unit/banshee
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    Comments (109)

    build a few Spore Colonies around your base.

    Spawn Mutalisks and team them up with an Overseer. Proceed to scour the

    map in search of Observers.

    Have an Infestor use Fungal Growth if you spot a shimmering outline. This

    removes the cloak for a few seconds and allows your anti-air units to kill

    the Observer.

    VS Protoss

    Place a few Photon Cannons around your base to detect them.

    Use Phoenixes coupled with an Observer of your own to hunt down enemy

    Observers.

    Observers are extremely fragile, so units that can attack air (and can see

    them) will be able to kill them quickly.

    TERRAN ZERG

    ADD A REPLY

    PROTOSS

    Probe Zealot Stalker Sentry Observer Immortal Warp Prism Colossus

    Phoenix Void Ray High Templar Dark Templar Archon Carrier Mothership

    2/18/11 6:54 PM

    do 'toss perverts set these up in the girls restroom? I wonder...

    *Starts whacking brain*

    Bad Brain! Stop thinking dirty thoughts!

    Ironspider

    2 days, 16 hours ago

    This annoying stealth robot is a reason why stalkers, phoenixes, carriers and void rays can sense my cloaked banshees and ghosts.

    JetfirePrime

    http://us.battle.net/sc2/en/game/unit/observer?loginhttp://us.battle.net/sc2/en/game/unit/probehttp://us.battle.net/sc2/en/game/unit/zealothttp://us.battle.net/sc2/en/game/unit/stalkerhttp://us.battle.net/sc2/en/game/unit/sentryhttp://us.battle.net/sc2/en/game/unit/immortalhttp://us.battle.net/sc2/en/game/unit/warp-prismhttp://us.battle.net/sc2/en/game/unit/colossushttp://us.battle.net/sc2/en/game/unit/phoenixhttp://us.battle.net/sc2/en/game/unit/void-rayhttp://us.battle.net/sc2/en/game/unit/high-templarhttp://us.battle.net/sc2/en/game/unit/dark-templarhttp://us.battle.net/sc2/en/game/unit/archonhttp://us.battle.net/sc2/en/game/unit/carrierhttp://us.battle.net/sc2/en/game/unit/mothershiphttp://us.battle.net/sc2/en/profile/830947/1/Ironspider/http://us.battle.net/sc2/en/profile/591952/1/JetfirePrime/http://us.battle.net/sc2/en/profile/591952/1/JetfirePrime/http://us.battle.net/sc2/en/profile/830947/1/Ironspider/http://us.battle.net/sc2/en/game/unit/mothershiphttp://us.battle.net/sc2/en/game/unit/mothershiphttp://us.battle.net/sc2/en/game/unit/carrierhttp://us.battle.net/sc2/en/game/unit/carrierhttp://us.battle.net/sc2/en/game/unit/archonhttp://us.battle.net/sc2/en/game/unit/archonhttp://us.battle.net/sc2/en/game/unit/dark-templarhttp://us.battle.net/sc2/en/game/unit/dark-templarhttp://us.battle.net/sc2/en/game/unit/high-templarhttp://us.battle.net/sc2/en/game/unit/high-templarhttp://us.battle.net/sc2/en/game/unit/void-rayhttp://us.battle.net/sc2/en/game/unit/void-rayhttp://us.battle.net/sc2/en/game/unit/phoenixhttp://us.battle.net/sc2/en/game/unit/phoenixhttp://us.battle.net/sc2/en/game/unit/colossushttp://us.battle.net/sc2/en/game/unit/colossushttp://us.battle.net/sc2/en/game/unit/warp-prismhttp://us.battle.net/sc2/en/game/unit/warp-prismhttp://us.battle.net/sc2/en/game/unit/immortalhttp://us.battle.net/sc2/en/game/unit/immortalhttp://us.battle.net/sc2/en/game/unit/sentryhttp://us.battle.net/sc2/en/game/unit/sentryhttp://us.battle.net/sc2/en/game/unit/stalkerhttp://us.battle.net/sc2/en/game/unit/stalkerhttp://us.battle.net/sc2/en/game/unit/zealothttp://us.battle.net/sc2/en/game/unit/zealothttp://us.battle.net/sc2/en/game/unit/probehttp://us.battle.net/sc2/en/game/unit/probehttp://us.battle.net/sc2/en/game/unit/observer?login
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    12/27/10 1:26 AM

    ITS A PROBE!!!!!!!!!!!

    PAINCRAFT

    1/12/11 12:21 AM

    Thank you, Blizzard, so much for the 25/75 badly needed Observer buff, which you still haven't updated on this page. :-D

    Doncroft

    1/12/11 3:50 AM

    All you need to do is update the page...

    Xcalibur

    1/28/11 6:56 AM

    @Conquerer: Could always use a changeling

    Devek

    1/26/11 1:34 AM

    @masternoob: he means something available earlier, not something that requires two upgrades and a lair

    Conquerer

    1/23/11 5:45 PM

    @Fergilicious: a "cloaked spy" could easily be either a burrowed infestor or roach moving through the ground into their base.

    masternoob

    1/18/11 10:03 PM

    zerg need a cloaked spy like this

    Fergilicious

    1/23/11 5:44 PM

    its always a cool feeling putting this in an enemy base and he doesnt even notice it until he looks very closely

    masternoob

    1/27/11 4:52 AM

    lol they haven't updated the page yet. They cost 25 less each now like they did in the origonal but this time they don't need a tech

    building which is a HUGE improvement.

    bubble

    2/14/11 5:00 AM

    all these things need is a death laser and 100 more shields

    darkzealot

    http://us.battle.net/sc2/en/profile/2299135/1/PAINCRAFT/http://us.battle.net/sc2/en/profile/419802/1/Doncroft/http://us.battle.net/sc2/en/profile/2110104/1/Xcalibur/http://us.battle.net/sc2/en/profile/698922/1/Devek/http://us.battle.net/sc2/en/profile/2493659/1/Conquerer/http://us.battle.net/sc2/en/profile/672283/1/masternoob/http://us.battle.net/sc2/en/profile/2066390/1/Fergilicious/http://us.battle.net/sc2/en/profile/672283/1/masternoob/http://us.battle.net/sc2/en/profile/2519738/1/bubble/http://us.battle.net/sc2/en/profile/2459369/1/darkzealot/http://us.battle.net/sc2/en/profile/2459369/1/darkzealot/http://us.battle.net/sc2/en/profile/2519738/1/bubble/http://us.battle.net/sc2/en/profile/672283/1/masternoob/http://us.battle.net/sc2/en/profile/2066390/1/Fergilicious/http://us.battle.net/sc2/en/profile/672283/1/masternoob/http://us.battle.net/sc2/en/profile/2493659/1/Conquerer/http://us.battle.net/sc2/en/profile/698922/1/Devek/http://us.battle.net/sc2/en/profile/2110104/1/Xcalibur/http://us.battle.net/sc2/en/profile/419802/1/Doncroft/http://us.battle.net/sc2/en/profile/2299135/1/PAINCRAFT/
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    12/5/10 3:30 AM

    WARBARBARBARBARBARBBARB

    what the little guy sounds like when built

    Joey

    12/27/10 1:24 AM

    @Campbell: because they are stupid

    PAINCRAFT

    12/7/10 5:05 PM

    Why would that Terran player put cloaked ghosts in his own base?

    Campbell

    12/11/10 6:30 AM

    I dearly hope the change to Observers in the PTR gets applied. Observers 25/75 would be so much more practical. Terrans have gotten

    so good at sniping them, many Protoss are getting halucinated Phoenix instead. 25/75 would make them practical again, less devastating

    if they get scan-sniped.

    Doncroft

    12/13/10 4:11 PM

    dont use them as a scout,sent them with ur void rays to detect any enemy the void ray cant

    Kevin

    1/26/11 1:36 AM

    @Espearican: No. That's op. A lot. Besides, toss already have warp prisms and motherships

    Conquerer

    12/13/10 10:01 PM

    They should be able to teleport units to designated areas.

    Espearican

    2/22/11 8:05 PM

    @PAINCRAFT: if it is a probe then it is a stealth detecting probe

    ThePreator

    1/27/11 5:05 PM

    @PAINCRAFT: no, its an invisible flying video camera. the toss send footage of noobs to AFSC2V

    randomperson

    1/23/11 5:46 PM

    @PAINCRAFT: a FLYING probe. works great for airbourne expansions

    masternoob

    http://us.battle.net/sc2/en/profile/869956/1/Joey/http://us.battle.net/sc2/en/profile/2299135/1/PAINCRAFT/http://us.battle.net/sc2/en/profile/460723/1/Campbell/http://us.battle.net/sc2/en/profile/419802/1/Doncroft/http://us.battle.net/sc2/en/profile/1762357/1/Kevin/http://us.battle.net/sc2/en/profile/2493659/1/Conquerer/http://us.battle.net/sc2/en/profile/858788/1/Espearican/http://us.battle.net/sc2/en/profile/2471064/1/ThePreator/http://us.battle.net/sc2/en/profile/2020776/1/randomperson/http://us.battle.net/sc2/en/profile/672283/1/masternoob/http://us.battle.net/sc2/en/profile/672283/1/masternoob/http://us.battle.net/sc2/en/profile/2020776/1/randomperson/http://us.battle.net/sc2/en/profile/2471064/1/ThePreator/http://us.battle.net/sc2/en/profile/858788/1/Espearican/http://us.battle.net/sc2/en/profile/2493659/1/Conquerer/http://us.battle.net/sc2/en/profile/1762357/1/Kevin/http://us.battle.net/sc2/en/profile/419802/1/Doncroft/http://us.battle.net/sc2/en/profile/460723/1/Campbell/http://us.battle.net/sc2/en/profile/2299135/1/PAINCRAFT/http://us.battle.net/sc2/en/profile/869956/1/Joey/
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    11/14/10 9:45 PM

    Why are they strong against roaches?

    EnnuiKidd

    11/15/10 9:46 PM

    could u guys run faster?

    LEE

    11/24/10 2:19 PM

    Yay, it got fixed/update, Spore Crawler with Spore Crawler pic. Lol fail.

    ArconTe

    12/7/10 5:04 PM

    @legoo: It depends on your army composition because if you don't upgrade them they might lag behind then you owned by

    Dark templars. Besides observers are cloaked.

    Campbell

    12/3/10 3:50 AM

    What idiot would waste his money upgradings mobile detectors with abolutly NO other use.all the upgrade would do is make it more likely

    to rush ahead and get mauled by the other guys army.

    legoo

    1/26/11 1:37 AM

    @legoo: As in use neural parasite, or reveal them?

    Conquerer

    12/3/10 3:52 AM

    hey i just noticed zerg infestor can infest cloaked units apperently XD

    legoo

    12/11/10 6:59 AM

    @CLockwerk: You are not forced into a robo. You don't have to build colossus you know? Just get the robo bay and

    observers, then transition into other tech with an expo.

    creamwolf

    12/9/10 11:51 PM

    @Starviper: Also, to get this your forced into robotics play, which limits the protoss tech tree. By being forced into the same

    build over and over, protoss can get somewhat dull.

    CLockwerk

    12/3/10 7:45 PM

    Protoss Rant #4: Observers: Despite having been moved down one grueling Protoss tier, these guys are still .5-1 tier above the cloakers

    of the other races. Meaning it might not make a difference if you build observers if the enemy attacks with cloakers.

    Starviper

    http://us.battle.net/sc2/en/profile/1995481/1/EnnuiKidd/http://us.battle.net/sc2/en/profile/1787554/1/LEE/http://us.battle.net/sc2/en/profile/91232/2/ArconTe/http://us.battle.net/sc2/en/profile/460723/1/Campbell/http://us.battle.net/sc2/en/profile/2016599/1/legoo/http://us.battle.net/sc2/en/profile/2493659/1/Conquerer/http://us.battle.net/sc2/en/profile/2016599/1/legoo/http://us.battle.net/sc2/en/profile/839495/1/creamwolf/http://us.battle.net/sc2/en/profile/1713188/1/CLockwerk/http://us.battle.net/sc2/en/profile/872748/1/Starviper/http://us.battle.net/sc2/en/profile/872748/1/Starviper/http://us.battle.net/sc2/en/profile/1713188/1/CLockwerk/http://us.battle.net/sc2/en/profile/839495/1/creamwolf/http://us.battle.net/sc2/en/profile/2016599/1/legoo/http://us.battle.net/sc2/en/profile/2493659/1/Conquerer/http://us.battle.net/sc2/en/profile/2016599/1/legoo/http://us.battle.net/sc2/en/profile/460723/1/Campbell/http://us.battle.net/sc2/en/profile/91232/2/ArconTe/http://us.battle.net/sc2/en/profile/1787554/1/LEE/http://us.battle.net/sc2/en/profile/1995481/1/EnnuiKidd/
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    1 2 3 Next >

    11/19/10 12:30 AM

    @Chicken: Lol.. its funny because you don't know what a spore crawler looks like.

    Lego

    11/10/10 2:24 AM

    Lol, I see a mistake. Up there it says spore crawlers and they put a picture of a spine crawler.

    Chicken

    11/19/10 6:51 PM

    @Kelhadar: lol ty

    ArconTe

    11/18/10 8:31 AM

    @ArconTe: i can see you are an intelligent protoss player. im still siver league. with these posts, im just examining possible

    things we might see in the protoss expansion on campaign mode. this was a possible way to make the observer more

    useful. templar and sentries already have alot on their plate.

    Kelhadar

    11/14/10 12:52 PM

    @Kelhadar: that's a good idea, but it doesn't make sense, Observers are just flying cloaked drones. not wizards. I'd give

    that to High Templars or Sentries.

    ArconTe

    11/13/10 5:30 PM

    A simple way to upgrade these for the protoss expansion would be to give the observer the ability to cloak one additional unit for a short

    time. Imagine a cloaked carrier flying into your base at the 7 min mark. Might be a good ability at the use of 100 energy for a max of 2

    at a time, or cooldown of 40 seconds. A battle will only last for so long.

    Kelhadar

    12/3/10 3:51 AM

    @EnnuiKidd: Because the boserver has a Big cannon hidden in tis eye that it can only use against roaches,darktemplars,

    and banshes. XD

    legoo

    11/16/10 2:14 PM

    @EnnuiKidd: One of the roaches' main strengths is their rapid regeneration while burrowed. Observers can detect the

    burrowed roaches, allowing you to pick them off with other units. Same reason it's listed as strong against Banshees and

    Dark Templars: it's strong versus units that rely on their cloaking.

    Santor

    http://us.battle.net/sc2/en/game/unit/observer?page=2#page-commentshttp://us.battle.net/sc2/en/game/unit/observer?page=2#page-commentshttp://us.battle.net/sc2/en/game/unit/observer?page=3#page-commentshttp://us.battle.net/sc2/en/game/unit/observer?page=2#page-commentshttp://us.battle.net/sc2/en/profile/1735943/1/Lego/http://us.battle.net/sc2/en/profile/2294497/1/Chicken/http://us.battle.net/sc2/en/profile/91232/2/ArconTe/http://us.battle.net/sc2/en/profile/404678/1/Kelhadar/http://us.battle.net/sc2/en/profile/91232/2/ArconTe/http://us.battle.net/sc2/en/profile/404678/1/Kelhadar/http://us.battle.net/sc2/en/profile/2016599/1/legoo/http://us.battle.net/sc2/en/profile/963579/1/Santor/http://us.battle.net/sc2/en/profile/963579/1/Santor/http://us.battle.net/sc2/en/profile/2016599/1/legoo/http://us.battle.net/sc2/en/profile/404678/1/Kelhadar/http://us.battle.net/sc2/en/profile/91232/2/ArconTe/http://us.battle.net/sc2/en/profile/404678/1/Kelhadar/http://us.battle.net/sc2/en/profile/91232/2/ArconTe/http://us.battle.net/sc2/en/profile/2294497/1/Chicken/http://us.battle.net/sc2/en/profile/1735943/1/Lego/http://us.battle.net/sc2/en/game/unit/observer?page=2#page-commentshttp://us.battle.net/sc2/en/game/unit/observer?page=2#page-commentshttp://us.battle.net/sc2/en/game/unit/observer?page=3#page-commentshttp://us.battle.net/sc2/en/game/unit/observer?page=3#page-commentshttp://us.battle.net/sc2/en/game/unit/observer?page=2#page-commentshttp://us.battle.net/sc2/en/game/unit/observer?page=2#page-comments
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